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d3d9.h
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1 /*==========================================================================;
2  *
3  * Copyright (C) Microsoft Corporation. All Rights Reserved.
4  *
5  * File: d3d9.h
6  * Content: Direct3D include file
7  *
8  ****************************************************************************/
9 
10 #ifndef _D3D9_H_
11 #define _D3D9_H_
12 
13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0900
15 #endif //DIRECT3D_VERSION
16 
17 // include this file content only if compiling for DX9 interfaces
18 #if(DIRECT3D_VERSION >= 0x0900)
19 
20 
21 /* This identifier is passed to Direct3DCreate9 in order to ensure that an
22  * application was built against the correct header files. This number is
23  * incremented whenever a header (or other) change would require applications
24  * to be rebuilt. If the version doesn't match, Direct3DCreate9 will fail.
25  * (The number itself has no meaning.)*/
26 
27 #ifdef D3D_DEBUG_INFO
28 #define D3D_SDK_VERSION (32 | 0x80000000)
29 #define D3D9b_SDK_VERSION (31 | 0x80000000)
30 
31 #else
32 #define D3D_SDK_VERSION 32
33 #define D3D9b_SDK_VERSION 31
34 #endif
35 
36 
37 #include <stdlib.h>
38 
39 #define COM_NO_WINDOWS_H
40 #include <objbase.h>
41 
42 #include <windows.h>
43 
44 #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
45  #define HMONITOR_DECLARED
46  DECLARE_HANDLE(HMONITOR);
47 #endif
48 
49 #define D3DAPI WINAPI
50 
51 /*
52  * Interface IID's
53  */
54 #if defined( _WIN32 ) && !defined( _NO_COM)
55 
56 /* IID_IDirect3D9 */
57 /* {81BDCBCA-64D4-426d-AE8D-AD0147F4275C} */
58 DEFINE_GUID(IID_IDirect3D9, 0x81bdcbca, 0x64d4, 0x426d, 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c);
59 
60 /* IID_IDirect3DDevice9 */
61 // {D0223B96-BF7A-43fd-92BD-A43B0D82B9EB} */
62 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
63 
64 /* IID_IDirect3DResource9 */
65 // {05EEC05D-8F7D-4362-B999-D1BAF357C704}
66 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
67 
68 /* IID_IDirect3DBaseTexture9 */
69 /* {580CA87E-1D3C-4d54-991D-B7D3E3C298CE} */
70 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
71 
72 /* IID_IDirect3DTexture9 */
73 /* {85C31227-3DE5-4f00-9B3A-F11AC38C18B5} */
74 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
75 
76 /* IID_IDirect3DCubeTexture9 */
77 /* {FFF32F81-D953-473a-9223-93D652ABA93F} */
78 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
79 
80 /* IID_IDirect3DVolumeTexture9 */
81 /* {2518526C-E789-4111-A7B9-47EF328D13E6} */
82 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
83 
84 /* IID_IDirect3DVertexBuffer9 */
85 /* {B64BB1B5-FD70-4df6-BF91-19D0A12455E3} */
86 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
87 
88 /* IID_IDirect3DIndexBuffer9 */
89 /* {7C9DD65E-D3F7-4529-ACEE-785830ACDE35} */
90 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
91 
92 /* IID_IDirect3DSurface9 */
93 /* {0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B} */
94 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
95 
96 /* IID_IDirect3DVolume9 */
97 /* {24F416E6-1F67-4aa7-B88E-D33F6F3128A1} */
98 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
99 
100 /* IID_IDirect3DSwapChain9 */
101 /* {794950F2-ADFC-458a-905E-10A10B0B503B} */
102 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
103 
104 /* IID_IDirect3DVertexDeclaration9 */
105 /* {DD13C59C-36FA-4098-A8FB-C7ED39DC8546} */
106 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
107 
108 /* IID_IDirect3DVertexShader9 */
109 /* {EFC5557E-6265-4613-8A94-43857889EB36} */
110 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
111 
112 /* IID_IDirect3DPixelShader9 */
113 /* {6D3BDBDC-5B02-4415-B852-CE5E8BCCB289} */
114 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
115 
116 /* IID_IDirect3DStateBlock9 */
117 /* {B07C4FE5-310D-4ba8-A23C-4F0F206F218B} */
118 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
119 
120 /* IID_IDirect3DQuery9 */
121 /* {d9771460-a695-4f26-bbd3-27b840b541cc} */
122 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
123 
124 
125 /* IID_HelperName */
126 /* {E4A36723-FDFE-4b22-B146-3C04C07F4CC8} */
127 DEFINE_GUID(IID_HelperName, 0xe4a36723, 0xfdfe, 0x4b22, 0xb1, 0x46, 0x3c, 0x4, 0xc0, 0x7f, 0x4c, 0xc8);
128 
129 /* D3D9Ex only -- */
130 #if !defined(D3D_DISABLE_9EX)
131 
132 /* IID_IDirect3D9Ex */
133 /* {02177241-69FC-400C-8FF1-93A44DF6861D} */
134 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
135 
136 /* IID_IDirect3DDevice9Ex */
137 // {B18B10CE-2649-405a-870F-95F777D4313A}
138 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
139 
140 /* IID_IDirect3DSwapChain9Ex */
141 /* {91886CAF-1C3D-4d2e-A0AB-3E4C7D8D3303} */
142 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
143 
144 /* IID_IDirect3D9ExOverlayExtension */
145 /* {187aeb13-aaf5-4c59-876d-e059088c0df8} */
146 DEFINE_GUID(IID_IDirect3D9ExOverlayExtension, 0x187aeb13, 0xaaf5, 0x4c59, 0x87, 0x6d, 0xe0, 0x59, 0x8, 0x8c, 0xd, 0xf8);
147 
148 /* IID_IDirect3DDevice9Video */
149 // {26DC4561-A1EE-4ae7-96DA-118A36C0EC95}
150 DEFINE_GUID(IID_IDirect3DDevice9Video, 0x26dc4561, 0xa1ee, 0x4ae7, 0x96, 0xda, 0x11, 0x8a, 0x36, 0xc0, 0xec, 0x95);
151 
152 /* IID_IDirect3D9AuthenticatedChannel */
153 // {FF24BEEE-DA21-4beb-98B5-D2F899F98AF9}
154 DEFINE_GUID(IID_IDirect3DAuthenticatedChannel9, 0xff24beee, 0xda21, 0x4beb, 0x98, 0xb5, 0xd2, 0xf8, 0x99, 0xf9, 0x8a, 0xf9);
155 
156 /* IID_IDirect3DCryptoSession9 */
157 // {FA0AB799-7A9C-48ca-8C5B-237E71A54434}
158 DEFINE_GUID(IID_IDirect3DCryptoSession9, 0xfa0ab799, 0x7a9c, 0x48ca, 0x8c, 0x5b, 0x23, 0x7e, 0x71, 0xa5, 0x44, 0x34);
159 
160 
161 #endif // !D3D_DISABLE_9EX
162 /* -- D3D9Ex only */
163 
164 #endif
165 
166 #ifdef __cplusplus
167 
168 #ifndef DECLSPEC_UUID
169 #if _MSC_VER >= 1100
170 #define DECLSPEC_UUID(x) __declspec(uuid(x))
171 #else
172 #define DECLSPEC_UUID(x)
173 #endif
174 #endif
175 
176 interface DECLSPEC_UUID("81BDCBCA-64D4-426d-AE8D-AD0147F4275C") IDirect3D9;
177 interface DECLSPEC_UUID("D0223B96-BF7A-43fd-92BD-A43B0D82B9EB") IDirect3DDevice9;
178 
179 interface DECLSPEC_UUID("B07C4FE5-310D-4ba8-A23C-4F0F206F218B") IDirect3DStateBlock9;
180 interface DECLSPEC_UUID("05EEC05D-8F7D-4362-B999-D1BAF357C704") IDirect3DResource9;
181 interface DECLSPEC_UUID("DD13C59C-36FA-4098-A8FB-C7ED39DC8546") IDirect3DVertexDeclaration9;
182 interface DECLSPEC_UUID("EFC5557E-6265-4613-8A94-43857889EB36") IDirect3DVertexShader9;
183 interface DECLSPEC_UUID("6D3BDBDC-5B02-4415-B852-CE5E8BCCB289") IDirect3DPixelShader9;
184 interface DECLSPEC_UUID("580CA87E-1D3C-4d54-991D-B7D3E3C298CE") IDirect3DBaseTexture9;
185 interface DECLSPEC_UUID("85C31227-3DE5-4f00-9B3A-F11AC38C18B5") IDirect3DTexture9;
186 interface DECLSPEC_UUID("2518526C-E789-4111-A7B9-47EF328D13E6") IDirect3DVolumeTexture9;
187 interface DECLSPEC_UUID("FFF32F81-D953-473a-9223-93D652ABA93F") IDirect3DCubeTexture9;
188 
189 interface DECLSPEC_UUID("B64BB1B5-FD70-4df6-BF91-19D0A12455E3") IDirect3DVertexBuffer9;
190 interface DECLSPEC_UUID("7C9DD65E-D3F7-4529-ACEE-785830ACDE35") IDirect3DIndexBuffer9;
191 
192 interface DECLSPEC_UUID("0CFBAF3A-9FF6-429a-99B3-A2796AF8B89B") IDirect3DSurface9;
193 interface DECLSPEC_UUID("24F416E6-1F67-4aa7-B88E-D33F6F3128A1") IDirect3DVolume9;
194 
195 interface DECLSPEC_UUID("794950F2-ADFC-458a-905E-10A10B0B503B") IDirect3DSwapChain9;
196 interface DECLSPEC_UUID("d9771460-a695-4f26-bbd3-27b840b541cc") IDirect3DQuery9;
197 
198 
199 /* D3D9Ex only -- */
200 #if !defined(D3D_DISABLE_9EX)
201 
202 interface DECLSPEC_UUID("02177241-69FC-400C-8FF1-93A44DF6861D") IDirect3D9Ex;
203 interface DECLSPEC_UUID("B18B10CE-2649-405a-870F-95F777D4313A") IDirect3DDevice9Ex;
204 interface DECLSPEC_UUID("91886CAF-1C3D-4d2e-A0AB-3E4C7D8D3303") IDirect3DSwapChain9Ex;
205 interface DECLSPEC_UUID("187AEB13-AAF5-4C59-876D-E059088C0DF8") IDirect3D9ExOverlayExtension;
206 interface DECLSPEC_UUID("26DC4561-A1EE-4ae7-96DA-118A36C0EC95") IDirect3DDevice9Video;
207 interface DECLSPEC_UUID("FF24BEEE-DA21-4beb-98B5-D2F899F98AF9") IDirect3DAuthenticatedChannel9;
208 interface DECLSPEC_UUID("FA0AB799-7A9C-48CA-8C5B-237E71A54434") IDirect3DCryptoSession9;
209 
210 #endif // !D3D_DISABLE_9EX
211 /* -- D3D9Ex only */
212 
213 #if defined(_COM_SMARTPTR_TYPEDEF)
214 _COM_SMARTPTR_TYPEDEF(IDirect3D9, __uuidof(IDirect3D9));
215 _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9, __uuidof(IDirect3DDevice9));
216 
217 _COM_SMARTPTR_TYPEDEF(IDirect3DStateBlock9, __uuidof(IDirect3DStateBlock9));
218 _COM_SMARTPTR_TYPEDEF(IDirect3DResource9, __uuidof(IDirect3DResource9));
219 _COM_SMARTPTR_TYPEDEF(IDirect3DVertexDeclaration9, __uuidof(IDirect3DVertexDeclaration9));
220 _COM_SMARTPTR_TYPEDEF(IDirect3DVertexShader9, __uuidof(IDirect3DVertexShader9));
221 _COM_SMARTPTR_TYPEDEF(IDirect3DPixelShader9, __uuidof(IDirect3DPixelShader9));
222 _COM_SMARTPTR_TYPEDEF(IDirect3DBaseTexture9, __uuidof(IDirect3DBaseTexture9));
223 _COM_SMARTPTR_TYPEDEF(IDirect3DTexture9, __uuidof(IDirect3DTexture9));
224 _COM_SMARTPTR_TYPEDEF(IDirect3DVolumeTexture9, __uuidof(IDirect3DVolumeTexture9));
225 _COM_SMARTPTR_TYPEDEF(IDirect3DCubeTexture9, __uuidof(IDirect3DCubeTexture9));
226 
227 _COM_SMARTPTR_TYPEDEF(IDirect3DVertexBuffer9, __uuidof(IDirect3DVertexBuffer9));
228 _COM_SMARTPTR_TYPEDEF(IDirect3DIndexBuffer9, __uuidof(IDirect3DIndexBuffer9));
229 
230 _COM_SMARTPTR_TYPEDEF(IDirect3DSurface9, __uuidof(IDirect3DSurface9));
231 _COM_SMARTPTR_TYPEDEF(IDirect3DVolume9, __uuidof(IDirect3DVolume9));
232 
233 _COM_SMARTPTR_TYPEDEF(IDirect3DSwapChain9, __uuidof(IDirect3DSwapChain9));
234 _COM_SMARTPTR_TYPEDEF(IDirect3DQuery9, __uuidof(IDirect3DQuery9));
235 
236 
237 /* D3D9Ex only -- */
238 #if !defined(D3D_DISABLE_9EX)
239 
240 _COM_SMARTPTR_TYPEDEF(IDirect3D9Ex, __uuidof(IDirect3D9Ex));
241 _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9Ex, __uuidof(IDirect3DDevice9Ex));
242 _COM_SMARTPTR_TYPEDEF(IDirect3DSwapChain9Ex, __uuidof(IDirect3DSwapChain9Ex));
243 _COM_SMARTPTR_TYPEDEF(IDirect3D9ExOverlayExtension, __uuidof(IDirect3D9ExOverlayExtension));
244 _COM_SMARTPTR_TYPEDEF(IDirect3DDevice9Video, __uuidof(IDirect3DDevice9Video));
245 _COM_SMARTPTR_TYPEDEF(IDirect3DAuthenticatedChannel9, __uuidof(IDirect3DAuthenticatedChannel9));
246 _COM_SMARTPTR_TYPEDEF(IDirect3DCryptoSession9, __uuidof(IDirect3DCryptoSession9));
247 
248 #endif // !D3D_DISABLE_9EX
249 /* -- D3D9Ex only */
250 
251 #endif
252 
253 #endif
254 
255 
256 typedef interface IDirect3D9 IDirect3D9;
273 
274 
275 /* D3D9Ex only -- */
276 #if !defined(D3D_DISABLE_9EX)
277 
278 
279 typedef interface IDirect3D9Ex IDirect3D9Ex;
286 
287 #endif // !D3D_DISABLE_9EX
288 /* -- D3D9Ex only */
289 
290 #include "d3d9types.h"
291 #include "d3d9caps.h"
292 
293 
294 #ifdef __cplusplus
295 extern "C" {
296 #endif
297 
298 /*
299  * DLL Function for creating a Direct3D9 object. This object supports
300  * enumeration and allows the creation of Direct3DDevice9 objects.
301  * Pass the value of the constant D3D_SDK_VERSION to this function, so
302  * that the run-time can validate that your application was compiled
303  * against the right headers.
304  */
305 
306 IDirect3D9 * WINAPI Direct3DCreate9(UINT SDKVersion);
307 
308 /*
309  * Stubs for graphics profiling.
310  */
311 
312 int WINAPI D3DPERF_BeginEvent( D3DCOLOR col, LPCWSTR wszName );
313 int WINAPI D3DPERF_EndEvent( void );
314 void WINAPI D3DPERF_SetMarker( D3DCOLOR col, LPCWSTR wszName );
315 void WINAPI D3DPERF_SetRegion( D3DCOLOR col, LPCWSTR wszName );
316 BOOL WINAPI D3DPERF_QueryRepeatFrame( void );
317 
318 void WINAPI D3DPERF_SetOptions( DWORD dwOptions );
319 DWORD WINAPI D3DPERF_GetStatus( void );
320 
321 /*
322  * Direct3D interfaces
323  */
324 
325 
326 
327 
328 
329 
330 #undef INTERFACE
331 #define INTERFACE IDirect3D9
332 
334 {
335  /*** IUnknown methods ***/
336  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
337  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
338  STDMETHOD_(ULONG,Release)(THIS) PURE;
339 
340  /*** IDirect3D9 methods ***/
341  STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
342  STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
343  STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
344  STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter,D3DFORMAT Format) PURE;
345  STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,D3DFORMAT Format,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
346  STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
347  STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,D3DFORMAT AdapterFormat,D3DFORMAT BackBufferFormat,BOOL bWindowed) PURE;
348  STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
349  STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType,DWORD* pQualityLevels) PURE;
350  STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
351  STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SourceFormat,D3DFORMAT TargetFormat) PURE;
352  STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS9* pCaps) PURE;
353  STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
354  STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
355 
356  #ifdef D3D_DEBUG_INFO
357  LPCWSTR Version;
358  #endif
359 };
360 
362 
363 #if !defined(__cplusplus) || defined(CINTERFACE)
364 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
365 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
366 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
367 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
368 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
369 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
370 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
371 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
372 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
373 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
374 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
375 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
376 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
377 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
378 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
379 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
380 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
381 #else
382 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
383 #define IDirect3D9_AddRef(p) (p)->AddRef()
384 #define IDirect3D9_Release(p) (p)->Release()
385 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
386 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
387 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
388 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
389 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
390 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
391 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
392 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
393 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
394 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
395 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
396 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
397 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
398 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
399 #endif
400 
401 
402 
403 
404 
405 
406 
407 /* SwapChain */
408 
409 
410 
411 
412 
413 
414 
415 
416 
417 
418 
419 
420 
421 
422 
423 #undef INTERFACE
424 #define INTERFACE IDirect3DDevice9
425 
427 {
428  /*** IUnknown methods ***/
429  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
430  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
431  STDMETHOD_(ULONG,Release)(THIS) PURE;
432 
433  /*** IDirect3DDevice9 methods ***/
434  STDMETHOD(TestCooperativeLevel)(THIS) PURE;
435  STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
436  STDMETHOD(EvictManagedResources)(THIS) PURE;
437  STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
438  STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
439  STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode) PURE;
440  STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
441  STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap) PURE;
442  STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE;
443  STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
444  STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain) PURE;
445  STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain) PURE;
446  STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
447  STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
448  STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
449  STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
450  STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus) PURE;
451  STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
452  STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
453  STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp) PURE;
454  STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle) PURE;
455  STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle) PURE;
456  STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle) PURE;
457  STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle) PURE;
458  STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle) PURE;
459  STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
460  STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
461  STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint) PURE;
462  STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture) PURE;
463  STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface) PURE;
464  STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface) PURE;
465  STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter) PURE;
466  STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color) PURE;
467  STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
468  STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget) PURE;
469  STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget) PURE;
470  STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
471  STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
472  STDMETHOD(BeginScene)(THIS) PURE;
473  STDMETHOD(EndScene)(THIS) PURE;
474  STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
475  STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
476  STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
477  STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
478  STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
479  STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
480  STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
481  STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
482  STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*) PURE;
483  STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*) PURE;
484  STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
485  STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
486  STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
487  STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
488  STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
489  STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
490  STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB) PURE;
491  STDMETHOD(BeginStateBlock)(THIS) PURE;
492  STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
493  STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
494  STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
495  STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture) PURE;
496  STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture) PURE;
497  STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
498  STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
499  STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue) PURE;
500  STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value) PURE;
501  STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
502  STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
503  STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
504  STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
505  STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
506  STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
507  STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
508  STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
509  STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
510  STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
511  STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
512  STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
513  STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
514  STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
515  STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
516  STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags) PURE;
517  STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl) PURE;
518  STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
519  STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
520  STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
521  STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
522  STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader) PURE;
523  STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
524  STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
525  STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
526  STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
527  STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
528  STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
529  STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount) PURE;
530  STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
531  STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride) PURE;
532  STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride) PURE;
533  STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting) PURE;
534  STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting) PURE;
535  STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
536  STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
537  STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader) PURE;
538  STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
539  STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
540  STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
541  STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
542  STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
543  STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
544  STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount) PURE;
545  STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
546  STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
547  STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
548  STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
549  STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery) PURE;
550 
551  #ifdef D3D_DEBUG_INFO
552  D3DDEVICE_CREATION_PARAMETERS CreationParameters;
553  D3DPRESENT_PARAMETERS PresentParameters;
554  D3DDISPLAYMODE DisplayMode;
555  D3DCAPS9 Caps;
556 
557  UINT AvailableTextureMem;
558  UINT SwapChains;
559  UINT Textures;
560  UINT VertexBuffers;
561  UINT IndexBuffers;
562  UINT VertexShaders;
563  UINT PixelShaders;
564 
565  D3DVIEWPORT9 Viewport;
566  D3DMATRIX ProjectionMatrix;
567  D3DMATRIX ViewMatrix;
568  D3DMATRIX WorldMatrix;
569  D3DMATRIX TextureMatrices[8];
570 
571  DWORD FVF;
572  UINT VertexSize;
573  DWORD VertexShaderVersion;
574  DWORD PixelShaderVersion;
575  BOOL SoftwareVertexProcessing;
576 
577  D3DMATERIAL9 Material;
578  D3DLIGHT9 Lights[16];
579  BOOL LightsEnabled[16];
580 
581  D3DGAMMARAMP GammaRamp;
582  RECT ScissorRect;
583  BOOL DialogBoxMode;
584  #endif
585 };
586 
588 
589 #if !defined(__cplusplus) || defined(CINTERFACE)
590 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
591 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
592 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
593 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
594 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
595 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
596 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
597 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
598 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
599 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
600 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
601 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
602 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
603 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
604 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
605 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
606 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
607 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
608 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
609 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
610 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
611 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
612 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
613 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
614 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
615 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
616 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
617 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
618 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
619 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
620 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
621 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
622 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
623 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
624 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
625 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
626 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
627 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
628 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
629 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
630 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
631 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
632 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
633 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
634 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
635 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
636 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
637 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
638 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
639 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
640 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
641 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
642 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
643 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
644 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
645 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
646 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
647 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
648 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
649 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
650 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
651 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
652 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
653 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
654 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
655 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
656 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
657 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
658 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
659 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
660 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
661 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
662 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
663 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
664 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
665 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
666 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
667 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
668 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
669 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
670 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
671 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
672 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
673 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
674 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
675 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
676 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
677 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
678 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
679 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
680 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
681 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
682 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
683 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
684 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
685 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
686 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
687 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
688 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
689 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
690 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
691 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
692 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
693 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
694 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
695 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
696 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
697 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
698 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
699 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
700 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
701 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
702 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
703 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
704 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
705 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
706 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
707 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
708 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
709 #else
710 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
711 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
712 #define IDirect3DDevice9_Release(p) (p)->Release()
713 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
714 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
715 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
716 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
717 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
718 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
719 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
720 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
721 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
722 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
723 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
724 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
725 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
726 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
727 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
728 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
729 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
730 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
731 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
732 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
733 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
734 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
735 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
736 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
737 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
738 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
739 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
740 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
741 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
742 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
743 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
744 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
745 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
746 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
747 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
748 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
749 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
750 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
751 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
752 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
753 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
754 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
755 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
756 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
757 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
758 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
759 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
760 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
761 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
762 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
763 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
764 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
765 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
766 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
767 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
768 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
769 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
770 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
771 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
772 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
773 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
774 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
775 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
776 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
777 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
778 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
779 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
780 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
781 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
782 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
783 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
784 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
785 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
786 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
787 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
788 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
789 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
790 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
791 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
792 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
793 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
794 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
795 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
796 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
797 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
798 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
799 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
800 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
801 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
802 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
803 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
804 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
805 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
806 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
807 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
808 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
809 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
810 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
811 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
812 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
813 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
814 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
815 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
816 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
817 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
818 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
819 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
820 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
821 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
822 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
823 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
824 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
825 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
826 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
827 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
828 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
829 #endif
830 
831 
832 
833 
834 
835 #undef INTERFACE
836 #define INTERFACE IDirect3DStateBlock9
837 
839 {
840  /*** IUnknown methods ***/
841  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
842  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
843  STDMETHOD_(ULONG,Release)(THIS) PURE;
844 
845  /*** IDirect3DStateBlock9 methods ***/
846  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
847  STDMETHOD(Capture)(THIS) PURE;
848  STDMETHOD(Apply)(THIS) PURE;
849 
850  #ifdef D3D_DEBUG_INFO
851  LPCWSTR CreationCallStack;
852  #endif
853 };
854 
856 
857 #if !defined(__cplusplus) || defined(CINTERFACE)
858 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
859 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
860 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
861 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
862 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
863 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
864 #else
865 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
866 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
867 #define IDirect3DStateBlock9_Release(p) (p)->Release()
868 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
869 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
870 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
871 #endif
872 
873 
874 
875 
876 #undef INTERFACE
877 #define INTERFACE IDirect3DSwapChain9
878 
880 {
881  /*** IUnknown methods ***/
882  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
883  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
884  STDMETHOD_(ULONG,Release)(THIS) PURE;
885 
886  /*** IDirect3DSwapChain9 methods ***/
887  STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
888  STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
889  STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
890  STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
891  STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
892  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
893  STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
894 
895  #ifdef D3D_DEBUG_INFO
896  D3DPRESENT_PARAMETERS PresentParameters;
897  D3DDISPLAYMODE DisplayMode;
898  LPCWSTR CreationCallStack;
899  #endif
900 };
901 
903 
904 #if !defined(__cplusplus) || defined(CINTERFACE)
905 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
906 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
907 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
908 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
909 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
910 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
911 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
912 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
913 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
914 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
915 #else
916 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
917 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
918 #define IDirect3DSwapChain9_Release(p) (p)->Release()
919 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
920 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
921 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
922 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
923 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
924 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
925 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
926 #endif
927 
928 
929 
930 #undef INTERFACE
931 #define INTERFACE IDirect3DResource9
932 
934 {
935  /*** IUnknown methods ***/
936  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
937  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
938  STDMETHOD_(ULONG,Release)(THIS) PURE;
939 
940  /*** IDirect3DResource9 methods ***/
941  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
942  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
943  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
944  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
945  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
946  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
947  STDMETHOD_(void, PreLoad)(THIS) PURE;
948  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
949 };
950 
952 
953 #if !defined(__cplusplus) || defined(CINTERFACE)
954 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
955 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
956 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
957 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
958 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
959 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
960 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
961 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
962 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
963 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
964 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
965 #else
966 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
967 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
968 #define IDirect3DResource9_Release(p) (p)->Release()
969 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
970 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
971 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
972 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
973 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
974 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
975 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
976 #define IDirect3DResource9_GetType(p) (p)->GetType()
977 #endif
978 
979 
980 
981 
982 #undef INTERFACE
983 #define INTERFACE IDirect3DVertexDeclaration9
984 
986 {
987  /*** IUnknown methods ***/
988  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
989  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
990  STDMETHOD_(ULONG,Release)(THIS) PURE;
991 
992  /*** IDirect3DVertexDeclaration9 methods ***/
993  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
994  STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9* pElement,UINT* pNumElements) PURE;
995 
996  #ifdef D3D_DEBUG_INFO
997  LPCWSTR CreationCallStack;
998  #endif
999 };
1000 
1002 
1003 #if !defined(__cplusplus) || defined(CINTERFACE)
1004 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1005 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1006 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1007 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1008 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1009 #else
1010 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1011 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1012 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1013 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1014 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1015 #endif
1016 
1017 
1018 
1019 
1020 #undef INTERFACE
1021 #define INTERFACE IDirect3DVertexShader9
1022 
1024 {
1025  /*** IUnknown methods ***/
1026  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1027  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1028  STDMETHOD_(ULONG,Release)(THIS) PURE;
1029 
1030  /*** IDirect3DVertexShader9 methods ***/
1031  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1032  STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
1033 
1034  #ifdef D3D_DEBUG_INFO
1035  DWORD Version;
1036  LPCWSTR CreationCallStack;
1037  #endif
1038 };
1039 
1041 
1042 #if !defined(__cplusplus) || defined(CINTERFACE)
1043 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1044 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1045 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1046 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1047 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1048 #else
1049 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1050 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1051 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1052 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1053 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1054 #endif
1055 
1056 
1057 
1058 
1059 #undef INTERFACE
1060 #define INTERFACE IDirect3DPixelShader9
1061 
1063 {
1064  /*** IUnknown methods ***/
1065  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1066  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1067  STDMETHOD_(ULONG,Release)(THIS) PURE;
1068 
1069  /*** IDirect3DPixelShader9 methods ***/
1070  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1071  STDMETHOD(GetFunction)(THIS_ void*,UINT* pSizeOfData) PURE;
1072 
1073  #ifdef D3D_DEBUG_INFO
1074  DWORD Version;
1075  LPCWSTR CreationCallStack;
1076  #endif
1077 };
1078 
1080 
1081 #if !defined(__cplusplus) || defined(CINTERFACE)
1082 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1083 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1084 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1085 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1086 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1087 #else
1088 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1089 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1090 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1091 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1092 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1093 #endif
1094 
1095 
1096 
1097 
1098 #undef INTERFACE
1099 #define INTERFACE IDirect3DBaseTexture9
1100 
1102 {
1103  /*** IUnknown methods ***/
1104  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1105  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1106  STDMETHOD_(ULONG,Release)(THIS) PURE;
1107 
1108  /*** IDirect3DResource9 methods ***/
1109  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1110  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1111  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1112  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1113  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1114  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1115  STDMETHOD_(void, PreLoad)(THIS) PURE;
1116  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1117  STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1118  STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1119  STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1120  STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1121  STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1122  STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1123 };
1124 
1126 
1127 #if !defined(__cplusplus) || defined(CINTERFACE)
1128 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1129 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1130 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
1131 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1132 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1133 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1134 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1135 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1136 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1137 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1138 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1139 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1140 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1141 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1142 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1143 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1144 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1145 #else
1146 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1147 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
1148 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
1149 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
1150 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1151 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1152 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1153 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
1154 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
1155 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
1156 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
1157 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
1158 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
1159 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
1160 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1161 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1162 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1163 #endif
1164 
1165 
1166 
1167 
1168 
1169 #undef INTERFACE
1170 #define INTERFACE IDirect3DTexture9
1171 
1173 {
1174  /*** IUnknown methods ***/
1175  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1176  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1177  STDMETHOD_(ULONG,Release)(THIS) PURE;
1178 
1179  /*** IDirect3DBaseTexture9 methods ***/
1180  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1181  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1182  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1183  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1184  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1185  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1186  STDMETHOD_(void, PreLoad)(THIS) PURE;
1187  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1188  STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1189  STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1190  STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1191  STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1192  STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1193  STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1194  STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
1195  STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface9** ppSurfaceLevel) PURE;
1196  STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
1197  STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
1198  STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
1199 
1200  #ifdef D3D_DEBUG_INFO
1201  LPCWSTR Name;
1202  UINT Width;
1203  UINT Height;
1204  UINT Levels;
1205  DWORD Usage;
1206  D3DFORMAT Format;
1207  D3DPOOL Pool;
1208  DWORD Priority;
1209  DWORD LOD;
1210  D3DTEXTUREFILTERTYPE FilterType;
1211  UINT LockCount;
1212  LPCWSTR CreationCallStack;
1213  #endif
1214 };
1215 
1217 
1218 #if !defined(__cplusplus) || defined(CINTERFACE)
1219 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1220 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1221 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
1222 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1223 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1224 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1225 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1226 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1227 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1228 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1229 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1230 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1231 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1232 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1233 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1234 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1235 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1236 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1237 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1238 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
1239 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
1240 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
1241 #else
1242 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1243 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
1244 #define IDirect3DTexture9_Release(p) (p)->Release()
1245 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
1246 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1247 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1248 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1249 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
1250 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
1251 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
1252 #define IDirect3DTexture9_GetType(p) (p)->GetType()
1253 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
1254 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
1255 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
1256 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1257 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1258 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1259 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1260 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
1261 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
1262 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
1263 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
1264 #endif
1265 
1266 
1267 
1268 
1269 
1270 #undef INTERFACE
1271 #define INTERFACE IDirect3DVolumeTexture9
1272 
1274 {
1275  /*** IUnknown methods ***/
1276  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1277  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1278  STDMETHOD_(ULONG,Release)(THIS) PURE;
1279 
1280  /*** IDirect3DBaseTexture9 methods ***/
1281  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1282  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1283  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1284  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1285  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1286  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1287  STDMETHOD_(void, PreLoad)(THIS) PURE;
1288  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1289  STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1290  STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1291  STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1292  STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1293  STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1294  STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1295  STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC *pDesc) PURE;
1296  STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume9** ppVolumeLevel) PURE;
1297  STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
1298  STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1299  STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
1300 
1301  #ifdef D3D_DEBUG_INFO
1302  LPCWSTR Name;
1303  UINT Width;
1304  UINT Height;
1305  UINT Depth;
1306  UINT Levels;
1307  DWORD Usage;
1308  D3DFORMAT Format;
1309  D3DPOOL Pool;
1310  DWORD Priority;
1311  DWORD LOD;
1312  D3DTEXTUREFILTERTYPE FilterType;
1313  UINT LockCount;
1314  LPCWSTR CreationCallStack;
1315  #endif
1316 };
1317 
1319 
1320 #if !defined(__cplusplus) || defined(CINTERFACE)
1321 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1322 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1323 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1324 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1325 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1326 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1327 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1328 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1329 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1330 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1331 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1332 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1333 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1334 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1335 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1336 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1337 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1338 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1339 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1340 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1341 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1342 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1343 #else
1344 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1345 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1346 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1347 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1348 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1349 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1350 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1351 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1352 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1353 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1354 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1355 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1356 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1357 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1358 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1359 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1360 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1361 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1362 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1363 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1364 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1365 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1366 #endif
1367 
1368 
1369 
1370 
1371 
1372 #undef INTERFACE
1373 #define INTERFACE IDirect3DCubeTexture9
1374 
1376 {
1377  /*** IUnknown methods ***/
1378  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1379  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1380  STDMETHOD_(ULONG,Release)(THIS) PURE;
1381 
1382  /*** IDirect3DBaseTexture9 methods ***/
1383  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1384  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1385  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1386  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1387  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1388  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1389  STDMETHOD_(void, PreLoad)(THIS) PURE;
1390  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1391  STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1392  STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1393  STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1394  STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1395  STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1396  STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1397  STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
1398  STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface9** ppCubeMapSurface) PURE;
1399  STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
1400  STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE;
1401  STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE;
1402 
1403  #ifdef D3D_DEBUG_INFO
1404  LPCWSTR Name;
1405  UINT Width;
1406  UINT Height;
1407  UINT Levels;
1408  DWORD Usage;
1409  D3DFORMAT Format;
1410  D3DPOOL Pool;
1411  DWORD Priority;
1412  DWORD LOD;
1413  D3DTEXTUREFILTERTYPE FilterType;
1414  UINT LockCount;
1415  LPCWSTR CreationCallStack;
1416  #endif
1417 };
1418 
1420 
1421 #if !defined(__cplusplus) || defined(CINTERFACE)
1422 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1423 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1424 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
1425 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1426 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1427 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1428 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1429 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1430 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1431 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1432 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1433 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1434 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1435 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1436 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1437 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1438 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1439 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1440 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
1441 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
1442 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
1443 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
1444 #else
1445 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1446 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
1447 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
1448 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1449 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1450 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1451 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1452 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1453 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
1454 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
1455 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
1456 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1457 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
1458 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1459 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1460 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1461 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1462 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1463 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
1464 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
1465 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
1466 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
1467 #endif
1468 
1469 
1470 
1471 
1472 #undef INTERFACE
1473 #define INTERFACE IDirect3DVertexBuffer9
1474 
1476 {
1477  /*** IUnknown methods ***/
1478  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1479  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1480  STDMETHOD_(ULONG,Release)(THIS) PURE;
1481 
1482  /*** IDirect3DResource9 methods ***/
1483  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1484  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1485  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1486  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1487  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1488  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1489  STDMETHOD_(void, PreLoad)(THIS) PURE;
1490  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1491  STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
1492  STDMETHOD(Unlock)(THIS) PURE;
1493  STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC *pDesc) PURE;
1494 
1495  #ifdef D3D_DEBUG_INFO
1496  LPCWSTR Name;
1497  UINT Length;
1498  DWORD Usage;
1499  DWORD FVF;
1500  D3DPOOL Pool;
1501  DWORD Priority;
1502  UINT LockCount;
1503  LPCWSTR CreationCallStack;
1504  #endif
1505 };
1506 
1508 
1509 #if !defined(__cplusplus) || defined(CINTERFACE)
1510 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1511 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
1512 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
1513 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1514 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1515 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1516 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1517 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1518 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1519 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1520 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
1521 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
1522 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
1523 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
1524 #else
1525 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1526 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
1527 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
1528 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
1529 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1530 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1531 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1532 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
1533 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
1534 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
1535 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
1536 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
1537 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
1538 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
1539 #endif
1540 
1541 
1542 
1543 
1544 #undef INTERFACE
1545 #define INTERFACE IDirect3DIndexBuffer9
1546 
1548 {
1549  /*** IUnknown methods ***/
1550  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1551  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1552  STDMETHOD_(ULONG,Release)(THIS) PURE;
1553 
1554  /*** IDirect3DResource9 methods ***/
1555  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1556  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1557  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1558  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1559  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1560  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1561  STDMETHOD_(void, PreLoad)(THIS) PURE;
1562  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1563  STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,void** ppbData,DWORD Flags) PURE;
1564  STDMETHOD(Unlock)(THIS) PURE;
1565  STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC *pDesc) PURE;
1566 
1567  #ifdef D3D_DEBUG_INFO
1568  LPCWSTR Name;
1569  UINT Length;
1570  DWORD Usage;
1571  D3DFORMAT Format;
1572  D3DPOOL Pool;
1573  DWORD Priority;
1574  UINT LockCount;
1575  LPCWSTR CreationCallStack;
1576  #endif
1577 };
1578 
1580 
1581 #if !defined(__cplusplus) || defined(CINTERFACE)
1582 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1583 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
1584 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
1585 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1586 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1587 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1588 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1589 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1590 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1591 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1592 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
1593 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
1594 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
1595 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
1596 #else
1597 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1598 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
1599 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
1600 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
1601 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1602 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1603 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1604 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
1605 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
1606 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
1607 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
1608 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
1609 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
1610 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
1611 #endif
1612 
1613 
1614 
1615 
1616 #undef INTERFACE
1617 #define INTERFACE IDirect3DSurface9
1618 
1620 {
1621  /*** IUnknown methods ***/
1622  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1623  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1624  STDMETHOD_(ULONG,Release)(THIS) PURE;
1625 
1626  /*** IDirect3DResource9 methods ***/
1627  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1628  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1629  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1630  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1631  STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1632  STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1633  STDMETHOD_(void, PreLoad)(THIS) PURE;
1634  STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1635  STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
1636  STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC *pDesc) PURE;
1637  STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
1638  STDMETHOD(UnlockRect)(THIS) PURE;
1639  STDMETHOD(GetDC)(THIS_ HDC *phdc) PURE;
1640  STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
1641 
1642  #ifdef D3D_DEBUG_INFO
1643  LPCWSTR Name;
1644  UINT Width;
1645  UINT Height;
1646  DWORD Usage;
1647  D3DFORMAT Format;
1648  D3DPOOL Pool;
1649  D3DMULTISAMPLE_TYPE MultiSampleType;
1650  DWORD MultiSampleQuality;
1651  DWORD Priority;
1652  UINT LockCount;
1653  UINT DCCount;
1654  LPCWSTR CreationCallStack;
1655  #endif
1656 };
1657 
1659 
1660 #if !defined(__cplusplus) || defined(CINTERFACE)
1661 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1662 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
1663 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
1664 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1665 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1666 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1667 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1668 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1669 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1670 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1671 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
1672 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
1673 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
1674 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
1675 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
1676 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
1677 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
1678 #else
1679 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1680 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
1681 #define IDirect3DSurface9_Release(p) (p)->Release()
1682 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
1683 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1684 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1685 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1686 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
1687 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
1688 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
1689 #define IDirect3DSurface9_GetType(p) (p)->GetType()
1690 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
1691 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
1692 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
1693 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
1694 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
1695 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
1696 #endif
1697 
1698 
1699 
1700 
1701 
1702 #undef INTERFACE
1703 #define INTERFACE IDirect3DVolume9
1704 
1706 {
1707  /*** IUnknown methods ***/
1708  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1709  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1710  STDMETHOD_(ULONG,Release)(THIS) PURE;
1711 
1712  /*** IDirect3DVolume9 methods ***/
1713  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1714  STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
1715  STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
1716  STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1717  STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
1718  STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC *pDesc) PURE;
1719  STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
1720  STDMETHOD(UnlockBox)(THIS) PURE;
1721 
1722  #ifdef D3D_DEBUG_INFO
1723  LPCWSTR Name;
1724  UINT Width;
1725  UINT Height;
1726  UINT Depth;
1727  DWORD Usage;
1728  D3DFORMAT Format;
1729  D3DPOOL Pool;
1730  UINT LockCount;
1731  LPCWSTR CreationCallStack;
1732  #endif
1733 };
1734 
1736 
1737 #if !defined(__cplusplus) || defined(CINTERFACE)
1738 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1739 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
1740 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
1741 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1742 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1743 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1744 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1745 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
1746 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
1747 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
1748 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
1749 #else
1750 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1751 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
1752 #define IDirect3DVolume9_Release(p) (p)->Release()
1753 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
1754 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1755 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1756 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1757 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
1758 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
1759 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
1760 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
1761 #endif
1762 
1763 
1764 
1765 
1766 #undef INTERFACE
1767 #define INTERFACE IDirect3DQuery9
1768 
1770 {
1771  /*** IUnknown methods ***/
1772  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
1773  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1774  STDMETHOD_(ULONG,Release)(THIS) PURE;
1775 
1776  /*** IDirect3DQuery9 methods ***/
1777  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
1778  STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1779  STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1780  STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1781  STDMETHOD(GetData)(THIS_ void* pData,DWORD dwSize,DWORD dwGetDataFlags) PURE;
1782 
1783  #ifdef D3D_DEBUG_INFO
1785  DWORD DataSize;
1786  LPCWSTR CreationCallStack;
1787  #endif
1788 };
1789 
1791 
1792 #if !defined(__cplusplus) || defined(CINTERFACE)
1793 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1794 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1795 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1796 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1797 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1798 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1799 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1800 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1801 #else
1802 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1803 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1804 #define IDirect3DQuery9_Release(p) (p)->Release()
1805 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1806 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1807 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1808 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1809 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1810 #endif
1811 
1812 
1813 /****************************************************************************
1814  * Flags for SetPrivateData method on all D3D9 interfaces
1815  *
1816  * The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData
1817  * must be set to sizeof(IUnknown*). Direct3D will call AddRef through this
1818  * pointer and Release when the private data is destroyed. The data will be
1819  * destroyed when another SetPrivateData with the same GUID is set, when
1820  * FreePrivateData is called, or when the D3D9 object is freed.
1821  ****************************************************************************/
1822 #define D3DSPD_IUNKNOWN 0x00000001L
1823 
1824 /****************************************************************************
1825  *
1826  * Flags for IDirect3D9::CreateDevice's BehaviorFlags
1827  *
1828  ****************************************************************************/
1829 
1830 #define D3DCREATE_FPU_PRESERVE 0x00000002L
1831 #define D3DCREATE_MULTITHREADED 0x00000004L
1832 
1833 #define D3DCREATE_PUREDEVICE 0x00000010L
1834 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
1835 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
1836 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
1837 
1838 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
1839 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
1840 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX 0x00000400L
1841 
1842 // This flag causes the D3D runtime not to alter the focus
1843 // window in any way. Use with caution- the burden of supporting
1844 // focus management events (alt-tab, etc.) falls on the
1845 // application, and appropriate responses (switching display
1846 // mode, etc.) should be coded.
1847 #define D3DCREATE_NOWINDOWCHANGES 0x00000800L
1848 
1849 /* D3D9Ex only -- */
1850 #if !defined(D3D_DISABLE_9EX)
1851 
1852 // Disable multithreading for software vertex processing
1853 #define D3DCREATE_DISABLE_PSGP_THREADING 0x00002000L
1854 // This flag enables present statistics on device.
1855 #define D3DCREATE_ENABLE_PRESENTSTATS 0x00004000L
1856 // This flag disables printscreen support in the runtime for this device
1857 #define D3DCREATE_DISABLE_PRINTSCREEN 0x00008000L
1858 
1859 #define D3DCREATE_SCREENSAVER 0x10000000L
1860 
1861 
1862 #endif // !D3D_DISABLE_9EX
1863 /* -- D3D9Ex only */
1864 
1865 
1866 
1867 /****************************************************************************
1868  *
1869  * Parameter for IDirect3D9::CreateDevice's Adapter argument
1870  *
1871  ****************************************************************************/
1872 
1873 #define D3DADAPTER_DEFAULT 0
1874 
1875 /****************************************************************************
1876  *
1877  * Flags for IDirect3D9::EnumAdapters
1878  *
1879  ****************************************************************************/
1880 
1881 /*
1882  * The D3DENUM_WHQL_LEVEL value has been retired for 9Ex and future versions,
1883  * but it needs to be defined here for compatibility with DX9 and earlier versions.
1884  * See the DirectX SDK for sample code on discovering driver signatures.
1885  */
1886 #define D3DENUM_WHQL_LEVEL 0x00000002L
1887 
1888 /* D3D9Ex only -- */
1889 #if !defined(D3D_DISABLE_9EX)
1890 
1891 /* NO_DRIVERVERSION will not fill out the DriverVersion field, nor will the
1892  DriverVersion be incorporated into the DeviceIdentifier GUID. WINNT only */
1893 #define D3DENUM_NO_DRIVERVERSION 0x00000004L
1894 
1895 #endif // !D3D_DISABLE_9EX
1896 /* -- D3D9Ex only */
1897 
1898 
1899 /****************************************************************************
1900  *
1901  * Maximum number of back-buffers supported in DX9
1902  *
1903  ****************************************************************************/
1904 
1905 #define D3DPRESENT_BACK_BUFFERS_MAX 3L
1906 
1907 /* D3D9Ex only -- */
1908 #if !defined(D3D_DISABLE_9EX)
1909 
1910 /****************************************************************************
1911  *
1912  * Maximum number of back-buffers supported when apps use CreateDeviceEx
1913  *
1914  ****************************************************************************/
1915 
1916 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30L
1917 
1918 #endif // !D3D_DISABLE_9EX
1919 /* -- D3D9Ex only */
1920 
1921 /****************************************************************************
1922  *
1923  * Flags for IDirect3DDevice9::SetGammaRamp
1924  *
1925  ****************************************************************************/
1926 
1927 #define D3DSGR_NO_CALIBRATION 0x00000000L
1928 #define D3DSGR_CALIBRATE 0x00000001L
1929 
1930 /****************************************************************************
1931  *
1932  * Flags for IDirect3DDevice9::SetCursorPosition
1933  *
1934  ****************************************************************************/
1935 
1936 #define D3DCURSOR_IMMEDIATE_UPDATE 0x00000001L
1937 
1938 /****************************************************************************
1939  *
1940  * Flags for IDirect3DSwapChain9::Present
1941  *
1942  ****************************************************************************/
1943 
1944 #define D3DPRESENT_DONOTWAIT 0x00000001L
1945 #define D3DPRESENT_LINEAR_CONTENT 0x00000002L
1946 
1947 /* D3D9Ex only -- */
1948 #if !defined(D3D_DISABLE_9EX)
1949 
1950 #define D3DPRESENT_DONOTFLIP 0x00000004L
1951 #define D3DPRESENT_FLIPRESTART 0x00000008L
1952 #define D3DPRESENT_VIDEO_RESTRICT_TO_MONITOR 0x00000010L
1953 #define D3DPRESENT_UPDATEOVERLAYONLY 0x00000020L
1954 #define D3DPRESENT_HIDEOVERLAY 0x00000040L
1955 #define D3DPRESENT_UPDATECOLORKEY 0x00000080L
1956 #define D3DPRESENT_FORCEIMMEDIATE 0x00000100L
1957 
1958 #endif // !D3D_DISABLE_9EX
1959 /* -- D3D9Ex only */
1960 
1961 
1962 /****************************************************************************
1963  *
1964  * Flags for DrawPrimitive/DrawIndexedPrimitive
1965  * Also valid for Begin/BeginIndexed
1966  * Also valid for VertexBuffer::CreateVertexBuffer
1967  ****************************************************************************/
1968 
1969 
1970 /*
1971  * DirectDraw error codes
1972  */
1973 #define _FACD3D 0x876
1974 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
1975 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
1976 
1977 /*
1978  * Direct3D Errors
1979  */
1980 #define D3D_OK S_OK
1981 
1982 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
1983 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
1984 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
1985 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
1986 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
1987 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
1988 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
1989 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
1990 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
1991 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
1992 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
1993 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
1994 
1995 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
1996 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
1997 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
1998 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
1999 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
2000 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
2001 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
2002 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
2003 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
2004 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
2005 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
2006 
2007 /* D3D9Ex only -- */
2008 #if !defined(D3D_DISABLE_9EX)
2009 
2010 
2011 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
2012 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
2013 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
2014 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
2015 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
2016 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
2017 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
2018 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
2019 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
2020 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
2021 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
2022 
2023 
2024 /*********************
2025 /* D3D9Ex interfaces
2026 /*********************/
2027 
2028 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
2029 
2030 
2031 
2032 
2033 #undef INTERFACE
2034 #define INTERFACE IDirect3D9Ex
2035 
2037 {
2038  /*** IUnknown methods ***/
2039  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2040  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2041  STDMETHOD_(ULONG,Release)(THIS) PURE;
2042 
2043  /*** IDirect3D9 methods ***/
2044  STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
2045  STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
2046  STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter,D3DFORMAT Format) PURE;
2047  STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,D3DFORMAT Format,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
2048  STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
2049  STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,D3DFORMAT AdapterFormat,D3DFORMAT BackBufferFormat,BOOL bWindowed) PURE;
2050  STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
2051  STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType,DWORD* pQualityLevels) PURE;
2052  STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
2053  STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SourceFormat,D3DFORMAT TargetFormat) PURE;
2054  STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS9* pCaps) PURE;
2055  STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
2056  STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
2057  STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter,CONST D3DDISPLAYMODEFILTER* pFilter ) PURE;
2058  STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter,CONST D3DDISPLAYMODEFILTER* pFilter,UINT Mode,D3DDISPLAYMODEEX* pMode) PURE;
2059  STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter,D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
2060  STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,D3DDISPLAYMODEEX* pFullscreenDisplayMode,IDirect3DDevice9Ex** ppReturnedDeviceInterface) PURE;
2061  STDMETHOD(GetAdapterLUID)(THIS_ UINT Adapter,LUID * pLUID) PURE;
2062 };
2063 
2065 
2066 #if !defined(__cplusplus) || defined(CINTERFACE)
2067 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2068 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
2069 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
2070 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
2071 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
2072 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
2073 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
2074 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
2075 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
2076 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
2077 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
2078 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
2079 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
2080 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
2081 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
2082 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
2083 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
2084 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
2085 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
2086 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
2087 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
2088 #else
2089 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2090 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
2091 #define IDirect3D9Ex_Release(p) (p)->Release()
2092 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
2093 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
2094 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
2095 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
2096 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
2097 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
2098 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
2099 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
2100 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
2101 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
2102 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
2103 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
2104 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
2105 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->GetAdapterModeCountEx(a,b)
2106 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->EnumAdapterModesEx(a,b,c,d)
2107 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->GetAdapterDisplayModeEx(a,b,c)
2108 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->CreateDeviceEx(a,b,c,d,e,f,g)
2109 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->GetAdapterLUID(a,b)
2110 #endif
2111 
2112 
2113 
2114 
2115 
2116 
2117 
2118 
2119 
2120 
2121 
2122 
2123 
2124 
2125 
2126 
2127 
2128 
2129 
2130 
2131 
2132 
2133 
2134 
2135 #undef INTERFACE
2136 #define INTERFACE IDirect3DDevice9Ex
2137 
2139 {
2140  /*** IUnknown methods ***/
2141  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2142  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2143  STDMETHOD_(ULONG,Release)(THIS) PURE;
2144 
2145  /*** IDirect3DDevice9 methods ***/
2146  STDMETHOD(TestCooperativeLevel)(THIS) PURE;
2147  STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
2148  STDMETHOD(EvictManagedResources)(THIS) PURE;
2149  STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
2150  STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
2151  STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode) PURE;
2152  STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
2153  STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap) PURE;
2154  STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags) PURE;
2155  STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
2156  STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain) PURE;
2157  STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain) PURE;
2158  STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
2159  STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
2160  STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
2161  STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
2162  STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus) PURE;
2163  STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
2164  STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
2165  STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp) PURE;
2166  STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle) PURE;
2167  STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle) PURE;
2168  STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle) PURE;
2169  STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle) PURE;
2170  STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle) PURE;
2171  STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
2172  STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
2173  STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint) PURE;
2174  STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture) PURE;
2175  STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface) PURE;
2176  STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface) PURE;
2177  STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter) PURE;
2178  STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color) PURE;
2179  STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle) PURE;
2180  STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget) PURE;
2181  STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget) PURE;
2182  STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
2183  STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
2184  STDMETHOD(BeginScene)(THIS) PURE;
2185  STDMETHOD(EndScene)(THIS) PURE;
2186  STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
2187  STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
2188  STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
2189  STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
2190  STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
2191  STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
2192  STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
2193  STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
2194  STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*) PURE;
2195  STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*) PURE;
2196  STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
2197  STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
2198  STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
2199  STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
2200  STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
2201  STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
2202  STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB) PURE;
2203  STDMETHOD(BeginStateBlock)(THIS) PURE;
2204  STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
2205  STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
2206  STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
2207  STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture) PURE;
2208  STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture) PURE;
2209  STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
2210  STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
2211  STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue) PURE;
2212  STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value) PURE;
2213  STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
2214  STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
2215  STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
2216  STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
2217  STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
2218  STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
2219  STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
2220  STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
2221  STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
2222  STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
2223  STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
2224  STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
2225  STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
2226  STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
2227  STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
2228  STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags) PURE;
2229  STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl) PURE;
2230  STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
2231  STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
2232  STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
2233  STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
2234  STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader) PURE;
2235  STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
2236  STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
2237  STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
2238  STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
2239  STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
2240  STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
2241  STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount) PURE;
2242  STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
2243  STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride) PURE;
2244  STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride) PURE;
2245  STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting) PURE;
2246  STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting) PURE;
2247  STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
2248  STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
2249  STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader) PURE;
2250  STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
2251  STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
2252  STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount) PURE;
2253  STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount) PURE;
2254  STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount) PURE;
2255  STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount) PURE;
2256  STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount) PURE;
2257  STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount) PURE;
2258  STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
2259  STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
2260  STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
2261  STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery) PURE;
2262  STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width,UINT height,float* rows,float* columns) PURE;
2263  STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9* pSrc,IDirect3DSurface9* pDst,IDirect3DVertexBuffer9* pSrcRectDescs,UINT NumRects,IDirect3DVertexBuffer9* pDstRectDescs,D3DCOMPOSERECTSOP Operation,int Xoffset,int Yoffset) PURE;
2264  STDMETHOD(PresentEx)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
2265  STDMETHOD(GetGPUThreadPriority)(THIS_ INT* pPriority) PURE;
2266  STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
2267  STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
2268  STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9** pResourceArray,UINT32 NumResources) PURE;
2269  STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
2270  STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT* pMaxLatency) PURE;
2271  STDMETHOD(CheckDeviceState)(THIS_ HWND hDestinationWindow) PURE;
2272  STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
2273  STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
2274  STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage) PURE;
2275  STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
2276  STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain,D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
2277 };
2278 
2280 
2281 #if !defined(__cplusplus) || defined(CINTERFACE)
2282 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2283 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
2284 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
2285 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
2286 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
2287 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
2288 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
2289 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
2290 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
2291 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
2292 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
2293 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
2294 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
2295 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
2296 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
2297 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
2298 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
2299 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
2300 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
2301 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
2302 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
2303 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
2304 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
2305 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
2306 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
2307 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
2308 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
2309 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
2310 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
2311 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
2312 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
2313 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
2314 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
2315 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
2316 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
2317 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
2318 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
2319 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
2320 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
2321 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
2322 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
2323 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
2324 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
2325 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
2326 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
2327 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
2328 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
2329 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
2330 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
2331 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
2332 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
2333 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
2334 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
2335 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
2336 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
2337 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
2338 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
2339 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
2340 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
2341 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
2342 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
2343 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
2344 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
2345 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
2346 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
2347 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
2348 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
2349 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
2350 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
2351 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
2352 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
2353 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
2354 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
2355 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
2356 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
2357 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
2358 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
2359 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
2360 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
2361 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
2362 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
2363 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
2364 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
2365 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2366 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2367 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2368 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2369 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2370 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2371 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2372 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2373 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2374 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2375 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2376 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2377 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2378 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2379 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2380 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2381 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2382 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2383 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2384 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2385 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2386 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2387 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2388 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2389 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2390 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2391 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2392 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2393 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2394 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2395 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2396 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2397 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2398 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2399 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2400 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2401 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2402 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2403 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2404 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2405 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2406 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2407 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2408 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2409 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2410 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2411 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2412 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2413 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2414 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2415 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2416 #else
2417 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2418 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2419 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
2420 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2421 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2422 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2423 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2424 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2425 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2426 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2427 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2428 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2429 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2430 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2431 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2432 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2433 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2434 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2435 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2436 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2437 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2438 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2439 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2440 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2441 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2442 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2443 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2444 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2445 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2446 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2447 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2448 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2449 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2450 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2451 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2452 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2453 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2454 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2455 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2456 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2457 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2458 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2459 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2460 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2461 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2462 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2463 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2464 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2465 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2466 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2467 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2468 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2469 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2470 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2471 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2472 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2473 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2474 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2475 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2476 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2477 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2478 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2479 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2480 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2481 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2482 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2483 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2484 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2485 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2486 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2487 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2488 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2489 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2490 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2491 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2492 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2493 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2494 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2495 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2496 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2497 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2498 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2499 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2500 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2501 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2502 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2503 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2504 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2505 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2506 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2507 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2508 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2509 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2510 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2511 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2512 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2513 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2514 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2515 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2516 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2517 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2518 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2519 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2520 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2521 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2522 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2523 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2524 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2525 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2526 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2527 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2528 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2529 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2530 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2531 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2532 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2533 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2534 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2535 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2536 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2537 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2538 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2539 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2540 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2541 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2542 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2543 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2544 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2545 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2546 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2547 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2548 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2549 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2550 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2551 #endif
2552 
2553 
2554 
2555 #undef INTERFACE
2556 #define INTERFACE IDirect3DSwapChain9Ex
2557 
2559 {
2560  /*** IUnknown methods ***/
2561  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2562  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2563  STDMETHOD_(ULONG,Release)(THIS) PURE;
2564 
2565  /*** IDirect3DSwapChain9 methods ***/
2566  STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags) PURE;
2567  STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9* pDestSurface) PURE;
2568  STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer) PURE;
2569  STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
2570  STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
2571  STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9** ppDevice) PURE;
2572  STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
2573  STDMETHOD(GetLastPresentCount)(THIS_ UINT* pLastPresentCount) PURE;
2574  STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS* pPresentationStatistics) PURE;
2575  STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation) PURE;
2576 };
2577 
2579 
2580 #if !defined(__cplusplus) || defined(CINTERFACE)
2581 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2582 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
2583 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
2584 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
2585 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
2586 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
2587 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
2588 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
2589 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
2590 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
2591 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
2592 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
2593 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
2594 #else
2595 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2596 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
2597 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
2598 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
2599 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
2600 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
2601 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
2602 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
2603 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
2604 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
2605 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
2606 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
2607 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
2608 #endif
2609 
2610 #endif // !D3D_DISABLE_9EX
2611 /* -- D3D9Ex only */
2612 
2613 
2614 
2615 /* D3D9Ex only -- */
2616 #if !defined(D3D_DISABLE_9EX)
2617 
2618 
2619 
2620 #undef INTERFACE
2621 #define INTERFACE IDirect3D9ExOverlayExtension
2622 
2624 {
2625  /*** IUnknown methods ***/
2626  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2627  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2628  STDMETHOD_(ULONG,Release)(THIS) PURE;
2629 
2630  /*** IDirect3D9ExOverlayExtension methods ***/
2631  STDMETHOD(CheckDeviceOverlayType)(THIS_ UINT Adapter,D3DDEVTYPE DevType,UINT OverlayWidth,UINT OverlayHeight,D3DFORMAT OverlayFormat,D3DDISPLAYMODEEX* pDisplayMode,D3DDISPLAYROTATION DisplayRotation,D3DOVERLAYCAPS* pOverlayCaps) PURE;
2632 };
2633 
2635 
2636 #if !defined(__cplusplus) || defined(CINTERFACE)
2637 #define IDirect3D9ExOverlayExtension_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2638 #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->lpVtbl->AddRef(p)
2639 #define IDirect3D9ExOverlayExtension_Release(p) (p)->lpVtbl->Release(p)
2640 #define IDirect3D9ExOverlayExtension_CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h)
2641 #else
2642 #define IDirect3D9ExOverlayExtension_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2643 #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->AddRef()
2644 #define IDirect3D9ExOverlayExtension_Release(p) (p)->Release()
2645 #define IDirect3D9ExOverlayExtension_CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) (p)->CheckDeviceOverlayType(a,b,c,d,e,f,g,h)
2646 #endif
2647 
2648 
2649 
2650 #undef INTERFACE
2651 #define INTERFACE IDirect3DDevice9Video
2652 
2654 {
2655  /*** IUnknown methods ***/
2656  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2657  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2658  STDMETHOD_(ULONG,Release)(THIS) PURE;
2659 
2660  /*** IDirect3DDevice9Video methods ***/
2661  STDMETHOD(GetContentProtectionCaps)(THIS_ CONST GUID* pCryptoType,CONST GUID* pDecodeProfile,D3DCONTENTPROTECTIONCAPS* pCaps) PURE;
2662  STDMETHOD(CreateAuthenticatedChannel)(THIS_ D3DAUTHENTICATEDCHANNELTYPE ChannelType,IDirect3DAuthenticatedChannel9** ppAuthenticatedChannel,HANDLE* pChannelHandle) PURE;
2663  STDMETHOD(CreateCryptoSession)(THIS_ CONST GUID* pCryptoType,CONST GUID* pDecodeProfile,IDirect3DCryptoSession9** ppCryptoSession,HANDLE* pCryptoHandle) PURE;
2664 };
2665 
2667 
2668 #if !defined(__cplusplus) || defined(CINTERFACE)
2669 #define IDirect3DDevice9Video_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2670 #define IDirect3DDevice9Video_AddRef(p) (p)->lpVtbl->AddRef(p)
2671 #define IDirect3DDevice9Video_Release(p) (p)->lpVtbl->Release(p)
2672 #define IDirect3DDevice9Video_GetContentProtectionCaps(p,a,b,c) (p)->lpVtbl->GetContentProtectionCaps(p,a,b,c)
2673 #define IDirect3DDevice9Video_CreateAuthenticatedChannel(p,a,b,c) (p)->lpVtbl->CreateAuthenticatedChannel(p,a,b,c)
2674 #define IDirect3DDevice9Video_CreateCryptoSession(p,a,b,c,d) (p)->lpVtbl->CreateCryptoSession(p,a,b,c,d)
2675 #else
2676 #define IDirect3DDevice9Video_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2677 #define IDirect3DDevice9Video_AddRef(p) (p)->AddRef()
2678 #define IDirect3DDevice9Video_Release(p) (p)->Release()
2679 #define IDirect3DDevice9Video_GetContentProtectionCaps(p,a,b,c) (p)->GetContentProtectionCaps(a,b,c)
2680 #define IDirect3DDevice9Video_CreateAuthenticatedChannel(p,a,b,c) (p)->CreateAuthenticatedChannel(a,b,c)
2681 #define IDirect3DDevice9Video_CreateCryptoSession(p,a,b,c,d) (p)->CreateCryptoSession(a,b,c,d)
2682 #endif
2683 
2684 
2685 
2686 
2687 #undef INTERFACE
2688 #define INTERFACE IDirect3DAuthenticatedChannel9
2689 
2691 {
2692  /*** IUnknown methods ***/
2693  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2694  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2695  STDMETHOD_(ULONG,Release)(THIS) PURE;
2696 
2697  /*** IDirect3DAuthenticatedChannel9 methods ***/
2698  STDMETHOD(GetCertificateSize)(THIS_ UINT* pCertificateSize) PURE;
2699  STDMETHOD(GetCertificate)(THIS_ UINT CertifacteSize,BYTE* ppCertificate) PURE;
2700  STDMETHOD(NegotiateKeyExchange)(THIS_ UINT DataSize,VOID* pData) PURE;
2701  STDMETHOD(Query)(THIS_ UINT InputSize,CONST VOID* pInput,UINT OutputSize,VOID* pOutput) PURE;
2702  STDMETHOD(Configure)(THIS_ UINT InputSize,CONST VOID* pInput,D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT* pOutput) PURE;
2703 };
2704 
2706 
2707 #if !defined(__cplusplus) || defined(CINTERFACE)
2708 #define IDirect3DAuthenticatedChannel9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2709 #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->lpVtbl->AddRef(p)
2710 #define IDirect3DAuthenticatedChannel9_Release(p) (p)->lpVtbl->Release(p)
2711 #define IDirect3DAuthenticatedChannel9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a)
2712 #define IDirect3DAuthenticatedChannel9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b)
2713 #define IDirect3DAuthenticatedChannel9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b)
2714 #define IDirect3DAuthenticatedChannel9_Query(p,a,b,c,d) (p)->lpVtbl->Query(p,a,b,c,d)
2715 #define IDirect3DAuthenticatedChannel9_Configure(p,a,b,c) (p)->lpVtbl->Configure(p,a,b,c)
2716 #else
2717 #define IDirect3DAuthenticatedChannel9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2718 #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->AddRef()
2719 #define IDirect3DAuthenticatedChannel9_Release(p) (p)->Release()
2720 #define IDirect3DAuthenticatedChannel9_GetCertificateSize(p,a) (p)->GetCertificateSize(a)
2721 #define IDirect3DAuthenticatedChannel9_GetCertificate(p,a,b) (p)->GetCertificate(a,b)
2722 #define IDirect3DAuthenticatedChannel9_NegotiateKeyExchange(p,a,b) (p)->NegotiateKeyExchange(a,b)
2723 #define IDirect3DAuthenticatedChannel9_Query(p,a,b,c,d) (p)->Query(a,b,c,d)
2724 #define IDirect3DAuthenticatedChannel9_Configure(p,a,b,c) (p)->Configure(a,b,c)
2725 #endif
2726 
2727 
2728 
2729 #undef INTERFACE
2730 #define INTERFACE IDirect3DCryptoSession9
2731 
2733 {
2734  /*** IUnknown methods ***/
2735  STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
2736  STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2737  STDMETHOD_(ULONG,Release)(THIS) PURE;
2738 
2739  /*** IDirect3DCryptoSession9 methods ***/
2740  STDMETHOD(GetCertificateSize)(THIS_ UINT* pCertificateSize) PURE;
2741  STDMETHOD(GetCertificate)(THIS_ UINT CertifacteSize,BYTE* ppCertificate) PURE;
2742  STDMETHOD(NegotiateKeyExchange)(THIS_ UINT DataSize,VOID* pData) PURE;
2743  STDMETHOD(EncryptionBlt)(THIS_ IDirect3DSurface9* pSrcSurface,IDirect3DSurface9* pDstSurface,UINT DstSurfaceSize,VOID* pIV) PURE;
2744  STDMETHOD(DecryptionBlt)(THIS_ IDirect3DSurface9* pSrcSurface,IDirect3DSurface9* pDstSurface,UINT SrcSurfaceSize,D3DENCRYPTED_BLOCK_INFO* pEncryptedBlockInfo,VOID* pContentKey,VOID* pIV) PURE;
2745  STDMETHOD(GetSurfacePitch)(THIS_ IDirect3DSurface9* pSrcSurface,UINT* pSurfacePitch) PURE;
2746  STDMETHOD(StartSessionKeyRefresh)(THIS_ VOID* pRandomNumber,UINT RandomNumberSize) PURE;
2747  STDMETHOD(FinishSessionKeyRefresh)(THIS) PURE;
2748  STDMETHOD(GetEncryptionBltKey)(THIS_ VOID* pReadbackKey,UINT KeySize) PURE;
2749 };
2750 
2752 
2753 #if !defined(__cplusplus) || defined(CINTERFACE)
2754 #define IDirect3DCryptoSession9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2755 #define IDirect3DCryptoSession9_AddRef(p) (p)->lpVtbl->AddRef(p)
2756 #define IDirect3DCryptoSession9_Release(p) (p)->lpVtbl->Release(p)
2757 #define IDirect3DCryptoSession9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a)
2758 #define IDirect3DCryptoSession9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b)
2759 #define IDirect3DCryptoSession9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b)
2760 #define IDirect3DCryptoSession9_EncryptionBlt(p,a,b,c,d) (p)->lpVtbl->EncryptionBlt(p,a,b,c,d)
2761 #define IDirect3DCryptoSession9_DecryptionBlt(p,a,b,c,d,e,f) (p)->lpVtbl->DecryptionBlt(p,a,b,c,d,e,f)
2762 #define IDirect3DCryptoSession9_GetSurfacePitch(p,a,b) (p)->lpVtbl->GetSurfacePitch(p,a,b)
2763 #define IDirect3DCryptoSession9_StartSessionKeyRefresh(p,a,b) (p)->lpVtbl->StartSessionKeyRefresh(p,a,b)
2764 #define IDirect3DCryptoSession9_FinishSessionKeyRefresh(p) (p)->lpVtbl->FinishSessionKeyRefresh(p)
2765 #define IDirect3DCryptoSession9_GetEncryptionBltKey(p,a,b) (p)->lpVtbl->GetEncryptionBltKey(p,a,b)
2766 #else
2767 #define IDirect3DCryptoSession9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2768 #define IDirect3DCryptoSession9_AddRef(p) (p)->AddRef()
2769 #define IDirect3DCryptoSession9_Release(p) (p)->Release()
2770 #define IDirect3DCryptoSession9_GetCertificateSize(p,a) (p)->GetCertificateSize(a)
2771 #define IDirect3DCryptoSession9_GetCertificate(p,a,b) (p)->GetCertificate(a,b)
2772 #define IDirect3DCryptoSession9_NegotiateKeyExchange(p,a,b) (p)->NegotiateKeyExchange(a,b)
2773 #define IDirect3DCryptoSession9_EncryptionBlt(p,a,b,c,d) (p)->EncryptionBlt(a,b,c,d)
2774 #define IDirect3DCryptoSession9_DecryptionBlt(p,a,b,c,d,e,f) (p)->DecryptionBlt(a,b,c,d,e,f)
2775 #define IDirect3DCryptoSession9_GetSurfacePitch(p,a,b) (p)->GetSurfacePitch(a,b)
2776 #define IDirect3DCryptoSession9_StartSessionKeyRefresh(p,a,b) (p)->StartSessionKeyRefresh(a,b)
2777 #define IDirect3DCryptoSession9_FinishSessionKeyRefresh(p) (p)->FinishSessionKeyRefresh()
2778 #define IDirect3DCryptoSession9_GetEncryptionBltKey(p,a,b) (p)->GetEncryptionBltKey(a,b)
2779 #endif
2780 
2781 /* -- D3D9Ex only */
2782 #endif // !D3D_DISABLE_9EX
2783 
2784 
2785 #ifdef __cplusplus
2786 };
2787 #endif
2788 
2789 #endif /* (DIRECT3D_VERSION >= 0x0900) */
2790 #endif /* _D3D_H_ */
2791 
interface IDirect3DVolumeTexture9 IDirect3DVolumeTexture9
Definition: d3d9.h:265
struct IDirect3DSwapChain9Ex * LPDIRECT3DSWAPCHAIN9EX
Definition: d3d9.h:2578
struct IDirect3D9 IDirect3D9
struct IDirect3D9ExOverlayExtension * LPDIRECT3D9EXOVERLAYEXTENSION
Definition: d3d9.h:2634
interface IDirect3DIndexBuffer9 IDirect3DIndexBuffer9
Definition: d3d9.h:268
struct IDirect3DCubeTexture9 * LPDIRECT3DCUBETEXTURE9
Definition: d3d9.h:1419
interface IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex
Definition: d3d9.h:281
void WINAPI D3DPERF_SetMarker(D3DCOLOR col, LPCWSTR wszName)
struct IDirect3DDevice9Ex * LPDIRECT3DDEVICE9EX
Definition: d3d9.h:2279
struct IDirect3DDevice9 * LPDIRECT3DDEVICE9
Definition: d3d9.h:587
struct IDirect3DDevice9Video * LPDIRECT3DDEVICE9VIDEO
Definition: d3d9.h:2666
struct IDirect3D9Ex * LPDIRECT3D9EX
Definition: d3d9.h:2064
typedef INT(WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
GLuint color
Definition: glew.h:7185
HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **)
IDirect3D9 *WINAPI Direct3DCreate9(UINT SDKVersion)
void WINAPI D3DPERF_SetOptions(DWORD dwOptions)
interface IDirect3DCryptoSession9 IDirect3DCryptoSession9
Definition: d3d9.h:285
typedef HRESULT(WINAPI *LPD3DXIMTSIGNALCALLBACK)(CONST D3DXVECTOR2 *uv
struct tagPALETTEENTRY PALETTEENTRY
Definition: Video_DX9.h:51
struct IDirect3DQuery9 * PDIRECT3DQUERY9
Definition: d3d9.h:1790
interface IDirect3DAuthenticatedChannel9 IDirect3DAuthenticatedChannel9
Definition: d3d9.h:284
enum _D3DPRIMITIVETYPE D3DPRIMITIVETYPE
static void Lock(volatile ALenum *l)
Definition: helpers.c:495
interface IDirect3DSwapChain9 IDirect3DSwapChain9
Definition: d3d9.h:271
struct IDirect3DDevice9Ex * PDIRECT3DDEVICE9EX
Definition: d3d9.h:2279
struct IDirect3DVolumeTexture9 * PDIRECT3DVOLUMETEXTURE9
Definition: d3d9.h:1318
EGLSurface EGLint EGLint EGLint EGLint height
Definition: eglext.h:293
struct IDirect3DPixelShader9 * PDIRECT3DPIXELSHADER9
Definition: d3d9.h:1079
struct IDirect3D9 * LPDIRECT3D9
Definition: d3d9.h:361
GLboolean GLboolean GLboolean GLboolean a
Definition: glew.h:8736
struct IDirect3D9ExOverlayExtension * PDIRECT3D9EXOVERLAYEXTENSION
Definition: d3d9.h:2634
DWORD WINAPI D3DPERF_GetStatus(void)
return Display return Display Bool Bool int d
Definition: SDL_x11sym.h:30
struct IDirect3DTexture9 * LPDIRECT3DTEXTURE9
Definition: d3d9.h:1216
struct IDirect3DVertexShader9 * PDIRECT3DVERTEXSHADER9
Definition: d3d9.h:1040
interface IDirect3DDevice9Video IDirect3DDevice9Video
Definition: d3d9.h:283
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
enum _D3DCUBEMAP_FACES D3DCUBEMAP_FACES
DECLARE_INTERFACE_(IXAudio2, IUnknown)
Definition: XAudio2.h:425
interface IDirect3DVertexShader9 IDirect3DVertexShader9
Definition: d3d9.h:260
struct IDirect3DCryptoSession9 * PDIRECT3DCRYPTOSESSION9
Definition: d3d9.h:2751
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
struct IDirect3DVertexShader9 * LPDIRECT3DVERTEXSHADER9
Definition: d3d9.h:1040
interface IDirect3DSurface9 IDirect3DSurface9
Definition: d3d9.h:269
struct IDirect3DDevice9Video * PDIRECT3DDEVICE9VIDEO
Definition: d3d9.h:2666
struct IDirect3DVolume9 * PDIRECT3DVOLUME9
Definition: d3d9.h:1735
int WINAPI D3DPERF_EndEvent(void)
struct IDirect3DPixelShader9 * LPDIRECT3DPIXELSHADER9
Definition: d3d9.h:1079
struct IDirect3DDevice9 * PDIRECT3DDEVICE9
Definition: d3d9.h:587
BOOL WINAPI D3DPERF_QueryRepeatFrame(void)
struct NameRec_ * Name
enum _D3DRESOURCETYPE D3DRESOURCETYPE
struct IDirect3D9 * PDIRECT3D9
Definition: d3d9.h:361
enum _D3DFORMAT D3DFORMAT
interface IDirect3DCubeTexture9 IDirect3DCubeTexture9
Definition: d3d9.h:266
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
enum _D3DDEVTYPE D3DDEVTYPE
interface IDirect3D9ExOverlayExtension IDirect3D9ExOverlayExtension
Definition: d3d9.h:282
EGLSurface EGLint EGLint EGLint width
Definition: eglext.h:293
enum _D3DAUTHENTICATEDCHANNELTYPE D3DAUTHENTICATEDCHANNELTYPE
struct IDirect3DStateBlock9 * LPDIRECT3DSTATEBLOCK9
Definition: d3d9.h:855
DeviceType
Definition: alMain.h:538
struct IDirect3DStateBlock9 * PDIRECT3DSTATEBLOCK9
Definition: d3d9.h:855
struct IDirect3DVolumeTexture9 * LPDIRECT3DVOLUMETEXTURE9
Definition: d3d9.h:1318
interface IDirect3DStateBlock9 IDirect3DStateBlock9
Definition: d3d9.h:258
DWORD D3DCOLOR
Definition: d3d9types.h:32
struct IDirect3DSwapChain9 * LPDIRECT3DSWAPCHAIN9
Definition: d3d9.h:902
enum _D3DTEXTUREFILTERTYPE D3DTEXTUREFILTERTYPE
struct IDirect3DAuthenticatedChannel9 * LPDIRECT3DAUTHENTICATEDCHANNEL9
Definition: d3d9.h:2705
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71)
DWORD dwFlags
void WINAPI D3DPERF_SetRegion(D3DCOLOR col, LPCWSTR wszName)
struct IDirect3DVertexBuffer9 * LPDIRECT3DVERTEXBUFFER9
Definition: d3d9.h:1507
enum _D3DSTATEBLOCKTYPE D3DSTATEBLOCKTYPE
enum State_ State
interface IDirect3DQuery9 IDirect3DQuery9
Definition: d3d9.h:272
enum _D3DPOOL D3DPOOL
struct IDirect3D9Ex * PDIRECT3D9EX
Definition: d3d9.h:2064
enum _D3DTEXTURESTAGESTATETYPE D3DTEXTURESTAGESTATETYPE
struct IDirect3DSwapChain9 * PDIRECT3DSWAPCHAIN9
Definition: d3d9.h:902
enum _D3DSAMPLERSTATETYPE D3DSAMPLERSTATETYPE
interface IDirect3DPixelShader9 IDirect3DPixelShader9
Definition: d3d9.h:261
D3DDISPLAYROTATION
Definition: d3d9types.h:2013
interface IDirect3DDevice9Ex IDirect3DDevice9Ex
Definition: d3d9.h:280
struct IDirect3DVertexDeclaration9 * PDIRECT3DVERTEXDECLARATION9
Definition: d3d9.h:1001
struct IDirect3DBaseTexture9 * PDIRECT3DBASETEXTURE9
Definition: d3d9.h:1125
GLuint GLfloat GLfloat GLfloat x1
Definition: glew.h:11582
struct IDirect3DTexture9 * PDIRECT3DTEXTURE9
Definition: d3d9.h:1216
struct IDirect3DSwapChain9Ex * PDIRECT3DSWAPCHAIN9EX
Definition: d3d9.h:2578
interface IDirect3D9Ex IDirect3D9Ex
Definition: d3d9.h:279
enum _D3DBACKBUFFER_TYPE D3DBACKBUFFER_TYPE
struct IDirect3DResource9 * LPDIRECT3DRESOURCE9
Definition: d3d9.h:951
interface IDirect3DVolume9 IDirect3DVolume9
Definition: d3d9.h:270
struct IDirect3DCryptoSession9 * LPDIRECT3DCRYPTOSESSION9
Definition: d3d9.h:2751
struct IDirect3DBaseTexture9 * LPDIRECT3DBASETEXTURE9
Definition: d3d9.h:1125
enum _D3DTRANSFORMSTATETYPE D3DTRANSFORMSTATETYPE
static void Unlock(volatile ALenum *l)
Definition: helpers.c:501
interface IDirect3DVertexBuffer9 IDirect3DVertexBuffer9
Definition: d3d9.h:267
struct IDirect3DAuthenticatedChannel9 * PDIRECT3DAUTHENTICATEDCHANNEL9
Definition: d3d9.h:2705
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex
interface IDirect3DDevice9 IDirect3DDevice9
Definition: d3d9.h:257
interface IDirect3DTexture9 IDirect3DTexture9
Definition: d3d9.h:264
struct IDirect3DVertexDeclaration9 * LPDIRECT3DVERTEXDECLARATION9
Definition: d3d9.h:1001
struct IDirect3DResource9 * PDIRECT3DRESOURCE9
Definition: d3d9.h:951
#define F(x, y, z)
Definition: SDL_test_md5.c:73
struct IDirect3DVertexBuffer9 * PDIRECT3DVERTEXBUFFER9
Definition: d3d9.h:1507
interface IDirect3DResource9 IDirect3DResource9
Definition: d3d9.h:262
DECLARE_HANDLE(HPBUFFERARB)
struct IDirect3DIndexBuffer9 * PDIRECT3DINDEXBUFFER9
Definition: d3d9.h:1579
enum _D3DRENDERSTATETYPE D3DRENDERSTATETYPE
struct IDirect3DCubeTexture9 * PDIRECT3DCUBETEXTURE9
Definition: d3d9.h:1419
int WINAPI D3DPERF_BeginEvent(D3DCOLOR col, LPCWSTR wszName)
interface IDirect3DBaseTexture9 IDirect3DBaseTexture9
Definition: d3d9.h:263
struct IDirect3DVolume9 * LPDIRECT3DVOLUME9
Definition: d3d9.h:1735
struct IDirect3DQuery9 * LPDIRECT3DQUERY9
Definition: d3d9.h:1790
struct IDirect3DSurface9 * LPDIRECT3DSURFACE9
Definition: d3d9.h:1658
enum _D3DCOMPOSERECTSOP D3DCOMPOSERECTSOP
interface IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9
Definition: d3d9.h:259
enum _D3DQUERYTYPE D3DQUERYTYPE
typedef VOID(WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx
DWORD dwSize
Definition: wglew.h:827
struct IDirect3DSurface9 * PDIRECT3DSURFACE9
Definition: d3d9.h:1658
enum _D3DMULTISAMPLE_TYPE D3DMULTISAMPLE_TYPE
struct IDirect3DIndexBuffer9 * LPDIRECT3DINDEXBUFFER9
Definition: d3d9.h:1579
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC