60 #error wglext.h included before wglew.h
66 # ifndef WIN32_LEAN_AND_MEAN
67 # define WIN32_LEAN_AND_MEAN 1
70 # undef WIN32_LEAN_AND_MEAN
78 # define GLEWAPI extern
81 # define GLEWAPI extern __declspec(dllexport)
83 # define GLEWAPI extern __declspec(dllimport)
93 #ifndef WGL_3DFX_multisample
94 #define WGL_3DFX_multisample 1
96 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
97 #define WGL_SAMPLES_3DFX 0x2061
99 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
105 #ifndef WGL_3DL_stereo_control
106 #define WGL_3DL_stereo_control 1
108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
123 #ifndef WGL_AMD_gpu_association
124 #define WGL_AMD_gpu_association 1
126 #define WGL_GPU_VENDOR_AMD 0x1F00
127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
130 #define WGL_GPU_RAM_AMD 0x21A3
131 #define WGL_GPU_CLOCK_AMD 0x21A4
132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
134 #define WGL_GPU_NUM_RB_AMD 0x21A7
135 #define WGL_GPU_NUM_SPI_AMD 0x21A8
137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (
HGLRC dstCtx,
GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (
UINT id);
140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (
HGLRC hglrc);
141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (
HGLRC hglrc);
142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (
void);
145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (
HGLRC hglrc);
147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
163 #ifndef WGL_ARB_buffer_region
164 #define WGL_ARB_buffer_region 1
166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (
HANDLE hRegion);
176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
187 #ifndef WGL_ARB_create_context
188 #define WGL_ARB_create_context 1
190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
195 #define WGL_CONTEXT_FLAGS_ARB 0x2094
196 #define ERROR_INVALID_VERSION_ARB 0x2095
197 #define ERROR_INVALID_PROFILE_ARB 0x2096
201 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
203 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
209 #ifndef WGL_ARB_create_context_profile
210 #define WGL_ARB_create_context_profile 1
212 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
213 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
214 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
216 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
222 #ifndef WGL_ARB_create_context_robustness
223 #define WGL_ARB_create_context_robustness 1
225 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
226 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
227 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
228 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
230 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
236 #ifndef WGL_ARB_extensions_string
237 #define WGL_ARB_extensions_string 1
241 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
243 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
249 #ifndef WGL_ARB_framebuffer_sRGB
250 #define WGL_ARB_framebuffer_sRGB 1
252 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
254 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
260 #ifndef WGL_ARB_make_current_read
261 #define WGL_ARB_make_current_read 1
263 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
264 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
266 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (
VOID);
269 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
270 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
272 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
278 #ifndef WGL_ARB_multisample
279 #define WGL_ARB_multisample 1
281 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
282 #define WGL_SAMPLES_ARB 0x2042
284 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
290 #ifndef WGL_ARB_pbuffer
291 #define WGL_ARB_pbuffer 1
293 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
294 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
295 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
296 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
297 #define WGL_PBUFFER_LARGEST_ARB 0x2033
298 #define WGL_PBUFFER_WIDTH_ARB 0x2034
299 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
300 #define WGL_PBUFFER_LOST_ARB 0x2036
310 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
311 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
312 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
313 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
314 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
316 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
322 #ifndef WGL_ARB_pixel_format
323 #define WGL_ARB_pixel_format 1
325 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
326 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
327 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
328 #define WGL_ACCELERATION_ARB 0x2003
329 #define WGL_NEED_PALETTE_ARB 0x2004
330 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
331 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
332 #define WGL_SWAP_METHOD_ARB 0x2007
333 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
334 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
335 #define WGL_TRANSPARENT_ARB 0x200A
336 #define WGL_SHARE_DEPTH_ARB 0x200C
337 #define WGL_SHARE_STENCIL_ARB 0x200D
338 #define WGL_SHARE_ACCUM_ARB 0x200E
339 #define WGL_SUPPORT_GDI_ARB 0x200F
340 #define WGL_SUPPORT_OPENGL_ARB 0x2010
341 #define WGL_DOUBLE_BUFFER_ARB 0x2011
342 #define WGL_STEREO_ARB 0x2012
343 #define WGL_PIXEL_TYPE_ARB 0x2013
344 #define WGL_COLOR_BITS_ARB 0x2014
345 #define WGL_RED_BITS_ARB 0x2015
346 #define WGL_RED_SHIFT_ARB 0x2016
347 #define WGL_GREEN_BITS_ARB 0x2017
348 #define WGL_GREEN_SHIFT_ARB 0x2018
349 #define WGL_BLUE_BITS_ARB 0x2019
350 #define WGL_BLUE_SHIFT_ARB 0x201A
351 #define WGL_ALPHA_BITS_ARB 0x201B
352 #define WGL_ALPHA_SHIFT_ARB 0x201C
353 #define WGL_ACCUM_BITS_ARB 0x201D
354 #define WGL_ACCUM_RED_BITS_ARB 0x201E
355 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
356 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
357 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
358 #define WGL_DEPTH_BITS_ARB 0x2022
359 #define WGL_STENCIL_BITS_ARB 0x2023
360 #define WGL_AUX_BUFFERS_ARB 0x2024
361 #define WGL_NO_ACCELERATION_ARB 0x2025
362 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
363 #define WGL_FULL_ACCELERATION_ARB 0x2027
364 #define WGL_SWAP_EXCHANGE_ARB 0x2028
365 #define WGL_SWAP_COPY_ARB 0x2029
366 #define WGL_SWAP_UNDEFINED_ARB 0x202A
367 #define WGL_TYPE_RGBA_ARB 0x202B
368 #define WGL_TYPE_COLORINDEX_ARB 0x202C
369 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
370 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
371 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
372 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
373 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
379 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
380 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
381 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
383 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
389 #ifndef WGL_ARB_pixel_format_float
390 #define WGL_ARB_pixel_format_float 1
392 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
394 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
400 #ifndef WGL_ARB_render_texture
401 #define WGL_ARB_render_texture 1
403 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
404 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
405 #define WGL_TEXTURE_FORMAT_ARB 0x2072
406 #define WGL_TEXTURE_TARGET_ARB 0x2073
407 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
408 #define WGL_TEXTURE_RGB_ARB 0x2075
409 #define WGL_TEXTURE_RGBA_ARB 0x2076
410 #define WGL_NO_TEXTURE_ARB 0x2077
411 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
412 #define WGL_TEXTURE_1D_ARB 0x2079
413 #define WGL_TEXTURE_2D_ARB 0x207A
414 #define WGL_MIPMAP_LEVEL_ARB 0x207B
415 #define WGL_CUBE_MAP_FACE_ARB 0x207C
416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
420 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
421 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
422 #define WGL_FRONT_LEFT_ARB 0x2083
423 #define WGL_FRONT_RIGHT_ARB 0x2084
424 #define WGL_BACK_LEFT_ARB 0x2085
425 #define WGL_BACK_RIGHT_ARB 0x2086
426 #define WGL_AUX0_ARB 0x2087
427 #define WGL_AUX1_ARB 0x2088
428 #define WGL_AUX2_ARB 0x2089
429 #define WGL_AUX3_ARB 0x208A
430 #define WGL_AUX4_ARB 0x208B
431 #define WGL_AUX5_ARB 0x208C
432 #define WGL_AUX6_ARB 0x208D
433 #define WGL_AUX7_ARB 0x208E
434 #define WGL_AUX8_ARB 0x208F
435 #define WGL_AUX9_ARB 0x2090
441 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
442 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
443 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
445 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
451 #ifndef WGL_ARB_robustness_application_isolation
452 #define WGL_ARB_robustness_application_isolation 1
454 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
456 #define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
462 #ifndef WGL_ARB_robustness_share_group_isolation
463 #define WGL_ARB_robustness_share_group_isolation 1
465 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
467 #define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
473 #ifndef WGL_ATI_pixel_format_float
474 #define WGL_ATI_pixel_format_float 1
476 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
477 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
478 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
480 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
486 #ifndef WGL_ATI_render_texture_rectangle
487 #define WGL_ATI_render_texture_rectangle 1
489 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
491 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
497 #ifndef WGL_EXT_create_context_es2_profile
498 #define WGL_EXT_create_context_es2_profile 1
500 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
502 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
508 #ifndef WGL_EXT_create_context_es_profile
509 #define WGL_EXT_create_context_es_profile 1
511 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
513 #define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
519 #ifndef WGL_EXT_depth_float
520 #define WGL_EXT_depth_float 1
522 #define WGL_DEPTH_FLOAT_EXT 0x2040
524 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
530 #ifndef WGL_EXT_display_color_table
531 #define WGL_EXT_display_color_table 1
535 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (
GLushort id);
538 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
539 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
540 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
541 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
543 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
549 #ifndef WGL_EXT_extensions_string
550 #define WGL_EXT_extensions_string 1
554 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
556 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
562 #ifndef WGL_EXT_framebuffer_sRGB
563 #define WGL_EXT_framebuffer_sRGB 1
565 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
567 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
573 #ifndef WGL_EXT_make_current_read
574 #define WGL_EXT_make_current_read 1
576 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
578 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (
VOID);
581 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
582 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
584 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
590 #ifndef WGL_EXT_multisample
591 #define WGL_EXT_multisample 1
593 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
594 #define WGL_SAMPLES_EXT 0x2042
596 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
602 #ifndef WGL_EXT_pbuffer
603 #define WGL_EXT_pbuffer 1
605 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
606 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
607 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
608 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
609 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
610 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
611 #define WGL_PBUFFER_LARGEST_EXT 0x2033
612 #define WGL_PBUFFER_WIDTH_EXT 0x2034
613 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
623 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
624 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
625 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
626 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
627 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
629 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
635 #ifndef WGL_EXT_pixel_format
636 #define WGL_EXT_pixel_format 1
638 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
639 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
640 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
641 #define WGL_ACCELERATION_EXT 0x2003
642 #define WGL_NEED_PALETTE_EXT 0x2004
643 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
644 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
645 #define WGL_SWAP_METHOD_EXT 0x2007
646 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
647 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
648 #define WGL_TRANSPARENT_EXT 0x200A
649 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
650 #define WGL_SHARE_DEPTH_EXT 0x200C
651 #define WGL_SHARE_STENCIL_EXT 0x200D
652 #define WGL_SHARE_ACCUM_EXT 0x200E
653 #define WGL_SUPPORT_GDI_EXT 0x200F
654 #define WGL_SUPPORT_OPENGL_EXT 0x2010
655 #define WGL_DOUBLE_BUFFER_EXT 0x2011
656 #define WGL_STEREO_EXT 0x2012
657 #define WGL_PIXEL_TYPE_EXT 0x2013
658 #define WGL_COLOR_BITS_EXT 0x2014
659 #define WGL_RED_BITS_EXT 0x2015
660 #define WGL_RED_SHIFT_EXT 0x2016
661 #define WGL_GREEN_BITS_EXT 0x2017
662 #define WGL_GREEN_SHIFT_EXT 0x2018
663 #define WGL_BLUE_BITS_EXT 0x2019
664 #define WGL_BLUE_SHIFT_EXT 0x201A
665 #define WGL_ALPHA_BITS_EXT 0x201B
666 #define WGL_ALPHA_SHIFT_EXT 0x201C
667 #define WGL_ACCUM_BITS_EXT 0x201D
668 #define WGL_ACCUM_RED_BITS_EXT 0x201E
669 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
670 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
671 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
672 #define WGL_DEPTH_BITS_EXT 0x2022
673 #define WGL_STENCIL_BITS_EXT 0x2023
674 #define WGL_AUX_BUFFERS_EXT 0x2024
675 #define WGL_NO_ACCELERATION_EXT 0x2025
676 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
677 #define WGL_FULL_ACCELERATION_EXT 0x2027
678 #define WGL_SWAP_EXCHANGE_EXT 0x2028
679 #define WGL_SWAP_COPY_EXT 0x2029
680 #define WGL_SWAP_UNDEFINED_EXT 0x202A
681 #define WGL_TYPE_RGBA_EXT 0x202B
682 #define WGL_TYPE_COLORINDEX_EXT 0x202C
688 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
689 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
690 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
692 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
698 #ifndef WGL_EXT_pixel_format_packed_float
699 #define WGL_EXT_pixel_format_packed_float 1
701 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
703 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
709 #ifndef WGL_EXT_swap_control
710 #define WGL_EXT_swap_control 1
712 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (
void);
713 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (
int interval);
715 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
716 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
718 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
724 #ifndef WGL_EXT_swap_control_tear
725 #define WGL_EXT_swap_control_tear 1
727 #define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
733 #ifndef WGL_I3D_digital_video_control
734 #define WGL_I3D_digital_video_control 1
736 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
737 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
738 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
739 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
744 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
745 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
747 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
753 #ifndef WGL_I3D_gamma
754 #define WGL_I3D_gamma 1
756 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
757 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
764 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
765 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
766 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
767 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
769 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
775 #ifndef WGL_I3D_genlock
776 #define WGL_I3D_genlock 1
778 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
779 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
780 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
781 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
782 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
783 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
784 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
785 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
786 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
788 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (
HDC hDC);
789 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (
HDC hDC);
801 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
802 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
803 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
804 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
805 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
806 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
807 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
808 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
809 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
810 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
811 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
812 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
814 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
820 #ifndef WGL_I3D_image_buffer
821 #define WGL_I3D_image_buffer 1
823 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
824 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
831 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
832 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
833 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
834 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
836 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
842 #ifndef WGL_I3D_swap_frame_lock
843 #define WGL_I3D_swap_frame_lock 1
845 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (
VOID);
846 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (
VOID);
847 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (
BOOL*
pFlag);
848 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (
BOOL*
pFlag);
850 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
851 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
852 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
853 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
855 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
861 #ifndef WGL_I3D_swap_frame_usage
862 #define WGL_I3D_swap_frame_usage 1
864 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (
void);
865 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (
void);
866 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (
float* pUsage);
869 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
870 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
871 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
872 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
874 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
880 #ifndef WGL_NV_DX_interop
881 #define WGL_NV_DX_interop 1
883 #define WGL_ACCESS_READ_ONLY_NV 0x0000
884 #define WGL_ACCESS_READ_WRITE_NV 0x0001
885 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
890 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (
void* dxDevice);
896 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
897 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
898 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
899 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
900 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
901 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
902 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
903 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
905 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
911 #ifndef WGL_NV_DX_interop2
912 #define WGL_NV_DX_interop2 1
914 #define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
920 #ifndef WGL_NV_copy_image
921 #define WGL_NV_copy_image 1
923 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (
HGLRC hSrcRC,
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
HGLRC hDstRC,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei width,
GLsizei height,
GLsizei depth);
925 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
927 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
933 #ifndef WGL_NV_float_buffer
934 #define WGL_NV_float_buffer 1
936 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
937 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
938 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
939 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
940 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
941 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
942 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
943 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
944 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
946 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
952 #ifndef WGL_NV_gpu_affinity
953 #define WGL_NV_gpu_affinity 1
955 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
956 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
967 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (
const HGPUNV *phGpuList);
968 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (
HDC hdc);
973 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
974 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
975 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
976 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
977 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
979 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
985 #ifndef WGL_NV_multisample_coverage
986 #define WGL_NV_multisample_coverage 1
988 #define WGL_COVERAGE_SAMPLES_NV 0x2042
989 #define WGL_COLOR_SAMPLES_NV 0x20B9
991 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
997 #ifndef WGL_NV_present_video
998 #define WGL_NV_present_video 1
1000 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
1008 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
1009 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
1010 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
1012 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
1018 #ifndef WGL_NV_render_depth_texture
1019 #define WGL_NV_render_depth_texture 1
1021 #define WGL_NO_TEXTURE_ARB 0x2077
1022 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
1023 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
1024 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
1025 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
1026 #define WGL_DEPTH_COMPONENT_NV 0x20A7
1028 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
1034 #ifndef WGL_NV_render_texture_rectangle
1035 #define WGL_NV_render_texture_rectangle 1
1037 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
1038 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
1039 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
1041 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
1047 #ifndef WGL_NV_swap_group
1048 #define WGL_NV_swap_group 1
1055 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (
HDC hDC);
1057 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
1058 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
1059 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
1060 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
1061 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
1062 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
1064 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
1070 #ifndef WGL_NV_vertex_array_range
1071 #define WGL_NV_vertex_array_range 1
1074 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (
void *
pointer);
1076 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
1077 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
1079 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
1085 #ifndef WGL_NV_video_capture
1086 #define WGL_NV_video_capture 1
1088 #define WGL_UNIQUE_ID_NV 0x20CE
1089 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
1094 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV*
phDeviceList);
1095 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1097 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1099 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
1100 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
1101 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
1102 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
1103 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
1105 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
1111 #ifndef WGL_NV_video_output
1112 #define WGL_NV_video_output 1
1114 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1115 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1116 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1117 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1118 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1119 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1120 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1121 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1122 #define WGL_VIDEO_OUT_FRAME 0x20C8
1123 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
1124 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
1125 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1126 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1133 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV
hVideoDevice);
1137 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1138 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1139 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1140 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1141 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1142 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1144 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1150 #ifndef WGL_OML_sync_control
1151 #define WGL_OML_sync_control 1
1160 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1161 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1162 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1163 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1164 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1165 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1167 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1174 #define WGLEW_FUN_EXPORT
1175 #define WGLEW_VAR_EXPORT
1177 #define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
1178 #define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
1182 struct WGLEWContextStruct
1394 typedef struct WGLEWContextStruct WGLEWContext;
1398 #define wglewInit() wglewContextInit(wglewGetContext())
1399 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1401 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1402 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1406 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1407 #define WGLEW_GET_FUN(x) x
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D
INT32 INT32 * denominator
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float
WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML
WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB
GLenum GLsizei GLenum GLenum const GLvoid * table
GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported(const char *name)
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample
WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle
WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV
WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D
int int UINT const int int * piValues
typedef INT(WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV
int USHORT USHORT USHORT * puBlue
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D
WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma
int USHORT USHORT * puGreen
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT
void *WINAPI * PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
GLint GLint GLint GLint GLint GLint GLint dstY1
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control
WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile
WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range
WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float
GLenum GLEWAPIENTRY wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock
unsigned int HVIDEOOUTPUTDEVICENV hVideoDevice
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT
WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop
EGLSurface EGLint EGLint EGLint EGLint height
WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
GLint GLint GLint GLint dstX0
EGLImageKHR EGLint * name
WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D
WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
const int const FLOAT UINT int UINT * nNumFormats
WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D
WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB
GLenum GLint GLint GLint GLint srcZ
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT
WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML
unsigned long unsigned long * pulCounterOutputVideo
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity
UINT PGPU_DEVICE lpGpuDevice
GLsizei const GLvoid * pointer
WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD
WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D
WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D
const int const FLOAT UINT nMaxFormats
WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV
int unsigned long BOOL bBlock
HVIDEOOUTPUTDEVICENV * phDeviceList
WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample
WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB
WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB
WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV
unsigned long * pulCounterOutputPbuffer
int int UINT const int * piAttributes
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video
WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV
WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float
WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
GLenum GLint GLint GLint GLint GLuint dstName
HANDLE LPVOID DWORD * pSize
EGLSurface EGLint EGLint EGLint width
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage
WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV
UINT UINT * uMaxPixelDelay
WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association
struct _GPU_DEVICE * PGPU_DEVICE
WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML
WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string
WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT
WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D
DWORD float * pLastMissedUsage
const int const FLOAT * pfAttribFList
GLint GLenum GLsizei GLsizei GLsizei depth
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
typedef HGLRC(WINAPI *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id)
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
GLint GLint GLint GLint GLint GLint dstX1
WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV
WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float
WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output
WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
typedef LPVOID(WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD
WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV
WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format
EGLSurface EGLint EGLint y
const int * piAttribIList
int int int const int * piAttribList
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT
WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation
WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV
WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT
GLuint GLuint * maxBarriers
GLuint GLenum GLint GLint GLint GLint HGLRC hDstRC
const int const FLOAT UINT int * piFormats
WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex
int int int int int int ySrc
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer
typedef HPBUFFEREXT(WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB
WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
GLint GLint GLint GLint GLint GLint GLint GLbitfield mask
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile
GLenum GLint GLint GLint srcY
HVIDEOINPUTDEVICENV hDevice
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock
WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D
GLboolean GLEWAPIENTRY wglewGetExtension(const char *name)
DECLARE_HANDLE(HPBUFFERARB)
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness
struct _GPU_DEVICE GPU_DEVICE
int unsigned long * pulCounterPbuffer
WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read
WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT
HPBUFFERARB int iVideoBuffer
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB
int int UINT const int FLOAT * pfValues
WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read
GLint GLint GLint GLint GLint dstY0
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer
WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV
WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear
WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB
HGLRC const int * attribList
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control
WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD
typedef HPBUFFERARB(WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context
typedef INT64(WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D
typedef VOID(WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format
WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D
WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group
WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB
WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control
WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV
INT64 INT64 INT64 remainder
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage
WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D