zenilib  0.5.3.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
SDL_windowsvideo.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #ifndef _SDL_windowsvideo_h
24 #define _SDL_windowsvideo_h
25 
26 #include "../SDL_sysvideo.h"
27 
28 #include "../../core/windows/SDL_windows.h"
29 
30 #if defined(_MSC_VER)
31 #include <msctf.h>
32 #else
33 #include "SDL_msctf.h"
34 #endif
35 
36 #include <imm.h>
37 
38 #define MAX_CANDLIST 10
39 #define MAX_CANDLENGTH 256
40 
41 #include "SDL_windowsclipboard.h"
42 #include "SDL_windowsevents.h"
43 #include "SDL_windowskeyboard.h"
44 #include "SDL_windowsmodes.h"
45 #include "SDL_windowsmouse.h"
46 #include "SDL_windowsopengl.h"
47 #include "SDL_windowswindow.h"
48 #include "SDL_events.h"
49 #include "SDL_loadso.h"
50 
51 
52 #if WINVER < 0x0601
53 /* Touch input definitions */
54 #define TWF_FINETOUCH 1
55 #define TWF_WANTPALM 2
56 
57 #define TOUCHEVENTF_MOVE 0x0001
58 #define TOUCHEVENTF_DOWN 0x0002
59 #define TOUCHEVENTF_UP 0x0004
60 
61 DECLARE_HANDLE(HTOUCHINPUT);
62 
63 typedef struct _TOUCHINPUT {
64  LONG x;
65  LONG y;
66  HANDLE hSource;
67  DWORD dwID;
68  DWORD dwFlags;
69  DWORD dwMask;
70  DWORD dwTime;
71  ULONG_PTR dwExtraInfo;
72  DWORD cxContact;
73  DWORD cyContact;
74 } TOUCHINPUT, *PTOUCHINPUT;
75 
76 #endif /* WINVER < 0x0601 */
77 
78 typedef BOOL (*PFNSHFullScreen)(HWND, DWORD);
79 typedef void (*PFCoordTransform)(SDL_Window*, POINT*);
80 
81 typedef struct
82 {
83  void **lpVtbl;
84  int refcount;
85  void *data;
86 } TSFSink;
87 
88 /* Definition from Win98DDK version of IMM.H */
89 typedef struct tagINPUTCONTEXT2 {
90  HWND hWnd;
93  POINT ptSoftKbdPos;
96  union {
97  LOGFONTA A;
98  LOGFONTW W;
99  } lfFont;
100  COMPOSITIONFORM cfCompForm;
101  CANDIDATEFORM cfCandForm[4];
102  HIMCC hCompStr;
103  HIMCC hCandInfo;
104  HIMCC hGuideLine;
105  HIMCC hPrivate;
107  HIMCC hMsgBuf;
111 
112 /* Private display data */
113 
114 typedef struct SDL_VideoData
115 {
116  int render;
117 
119 
120  /* Touch input functions */
121  void* userDLL;
122  BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT );
123  BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int );
124  BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG );
125 
133  HIMC ime_himc;
134 
136  WCHAR ime_readingstring[16];
138 
147 
153 
154  HKL ime_hkl;
155  void* ime_himm32;
156  UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
157  BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
158  LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
159  BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
160  LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
161  BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
162 
171 } SDL_VideoData;
172 
173 
174 typedef struct IDirect3D9 IDirect3D9;
175 extern SDL_bool D3D_LoadDLL( void **pD3DDLL, IDirect3D9 **pDirect3D9Interface );
176 
177 #endif /* _SDL_windowsvideo_h */
178 
179 /* vi: set ts=4 sw=4 expandtab: */
void * data
struct IDirect3D9 IDirect3D9
struct tagINPUTCONTEXT2 * LPINPUTCONTEXT2
#define MAX_CANDLIST
LPINPUTCONTEXT2(WINAPI *ImmLockIMC)(HIMC himc)
CANDIDATEFORM cfCandForm[4]
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
TSFSink * ime_uielemsink
SDL_bool
Definition: SDL_stdinc.h:116
UINT LPWSTR PINT BOOL PUINT puMaxReadingLen
EGLSurface EGLint x
Definition: eglext.h:293
void ** lpVtbl
struct tagINPUTCONTEXT2 INPUTCONTEXT2
DWORD ime_openmodesinkcookie
#define MAX_CANDLENGTH
LPVOID(WINAPI *ImmLockIMCC)(HIMCC himcc)
COMPOSITIONFORM cfCompForm
SDL_bool ime_candlist
DWORD ime_uielemsinkcookie
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
struct tagINPUTCONTEXT2 * NPINPUTCONTEXT2
union tagINPUTCONTEXT2::@88 lfFont
SDL_bool ime_initialized
BOOL(* PFNSHFullScreen)(HWND, DWORD)
DWORD dwFlags
#define FAR
Definition: zconf.h:215
TSFSink * ime_ippasink
SDL_bool ime_enabled
BOOL(WINAPI *CloseTouchInputHandle)(HTOUCHINPUT)
DWORD ime_convmodesinkcookie
SDL_bool ime_available
SDL_bool ime_com_initialized
SDL_bool D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
struct tagINPUTCONTEXT2 * PINPUTCONTEXT2
WCHAR ime_readingstring[16]
UINT LPWSTR lpwReadingBuf
EGLSurface EGLint EGLint y
Definition: eglext.h:293
UINT LPWSTR PINT BOOL * pfIsVertical
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex
SDL_bool ime_candvertical
struct SDL_VideoData SDL_VideoData
WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE]
DECLARE_HANDLE(HPBUFFERARB)
SDL_Rect ime_candlistrect
void(* PFCoordTransform)(SDL_Window *, POINT *)
WCHAR ime_candidates[MAX_CANDLIST][MAX_CANDLENGTH]
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:63
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE
Definition: SDL_events.h:188
struct ITfThreadMgrEx * ime_threadmgrex
UINT LPWSTR PINT pnErrorIndex
struct ITfThreadMgr * ime_threadmgr
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC