13 #ifndef DIRECT3D_VERSION
14 #define DIRECT3D_VERSION 0x0900
15 #endif //DIRECT3D_VERSION
18 #if(DIRECT3D_VERSION >= 0x0900)
20 #if defined(_X86_) || defined(_IA64_)
32 #define D3DVS20CAPS_PREDICATION (1<<0)
34 #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
35 #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
36 #define D3DVS20_MAX_NUMTEMPS 32
37 #define D3DVS20_MIN_NUMTEMPS 12
38 #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
39 #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
50 #define D3DPS20CAPS_ARBITRARYSWIZZLE (1<<0)
51 #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1<<1)
52 #define D3DPS20CAPS_PREDICATION (1<<2)
53 #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1<<3)
54 #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1<<4)
56 #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
57 #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
58 #define D3DPS20_MAX_NUMTEMPS 32
59 #define D3DPS20_MIN_NUMTEMPS 12
60 #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
61 #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
62 #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
63 #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
65 #define D3DMIN30SHADERINSTRUCTIONS 512
66 #define D3DMAX30SHADERINSTRUCTIONS 32768
69 #if !defined(D3D_DISABLE_9EX)
78 #define D3DOVERLAYCAPS_FULLRANGERGB 0x00000001
79 #define D3DOVERLAYCAPS_LIMITEDRANGERGB 0x00000002
80 #define D3DOVERLAYCAPS_YCbCr_BT601 0x00000004
81 #define D3DOVERLAYCAPS_YCbCr_BT709 0x00000008
82 #define D3DOVERLAYCAPS_YCbCr_BT601_xvYCC 0x00000010
83 #define D3DOVERLAYCAPS_YCbCr_BT709_xvYCC 0x00000020
84 #define D3DOVERLAYCAPS_STRETCHX 0x00000040
85 #define D3DOVERLAYCAPS_STRETCHY 0x00000080
97 #define D3DCPCAPS_SOFTWARE 0x00000001
98 #define D3DCPCAPS_HARDWARE 0x00000002
99 #define D3DCPCAPS_PROTECTIONALWAYSON 0x00000004
100 #define D3DCPCAPS_PARTIALDECRYPTION 0x00000008
101 #define D3DCPCAPS_CONTENTKEY 0x00000010
102 #define D3DCPCAPS_FRESHENSESSIONKEY 0x00000020
103 #define D3DCPCAPS_ENCRYPTEDREADBACK 0x00000040
104 #define D3DCPCAPS_ENCRYPTEDREADBACKKEY 0x00000080
105 #define D3DCPCAPS_SEQUENTIAL_CTR_IV 0x00000100
106 #define D3DCPCAPS_ENCRYPTSLICEDATAONLY 0x00000200
109 0x9b6bd711, 0x4f74, 0x41c9, 0x9e, 0x7b, 0xb, 0xe2, 0xd7, 0xd9, 0x3b, 0x4f);
111 0xab4e9afd, 0x1d1c, 0x46e6, 0xa7, 0x2f, 0x8, 0x69, 0x91, 0x7b, 0xd, 0xe8);
114 0xc1949895, 0xd72a, 0x4a1d, 0x8e, 0x5d, 0xed, 0x85, 0x7d, 0x17, 0x15, 0x20);
116 0x43d3775c, 0x38e5, 0x4924, 0x8d, 0x86, 0xd3, 0xfc, 0xcf, 0x15, 0x3e, 0x9b);
118 #endif // !D3D_DISABLE_9EX
223 #define D3DCAPS_OVERLAY 0x00000800L
224 #define D3DCAPS_READ_SCANLINE 0x00020000L
229 #define D3DCAPS2_FULLSCREENGAMMA 0x00020000L
230 #define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000L
231 #define D3DCAPS2_RESERVED 0x02000000L
232 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000L
233 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000L
234 #define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000L
237 #if !defined(D3D_DISABLE_9EX)
239 #define D3DCAPS2_CANSHARERESOURCE 0x80000000L
241 #endif // !D3D_DISABLE_9EX
247 #define D3DCAPS3_RESERVED 0x8000001fL
252 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L
256 #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L
258 #define D3DCAPS3_COPY_TO_VIDMEM 0x00000100L
259 #define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L
260 #define D3DCAPS3_DXVAHD 0x00000400L
266 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000L
267 #define D3DPRESENT_INTERVAL_ONE 0x00000001L
268 #define D3DPRESENT_INTERVAL_TWO 0x00000002L
269 #define D3DPRESENT_INTERVAL_THREE 0x00000004L
270 #define D3DPRESENT_INTERVAL_FOUR 0x00000008L
271 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000L
277 #define D3DCURSORCAPS_COLOR 0x00000001L
279 #define D3DCURSORCAPS_LOWRES 0x00000002L
284 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L
285 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L
286 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L
287 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L
288 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L
289 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L
290 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L
291 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L
292 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L
293 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L
294 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L
295 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L
296 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L
297 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L
298 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000L
299 #define D3DDEVCAPS_PUREDEVICE 0x00100000L
300 #define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000L
301 #define D3DDEVCAPS_RTPATCHES 0x00400000L
302 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000L
303 #define D3DDEVCAPS_NPATCHES 0x01000000L
308 #define D3DPMISCCAPS_MASKZ 0x00000002L
309 #define D3DPMISCCAPS_CULLNONE 0x00000010L
310 #define D3DPMISCCAPS_CULLCW 0x00000020L
311 #define D3DPMISCCAPS_CULLCCW 0x00000040L
312 #define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080L
313 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100L
314 #define D3DPMISCCAPS_CLIPTLVERTS 0x00000200L
315 #define D3DPMISCCAPS_TSSARGTEMP 0x00000400L
316 #define D3DPMISCCAPS_BLENDOP 0x00000800L
317 #define D3DPMISCCAPS_NULLREFERENCE 0x00001000L
318 #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000L
319 #define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000L
320 #define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000L
322 #define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000L
323 #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000L
324 #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000L
325 #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000L
328 #if !defined(D3D_DISABLE_9EX)
330 #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT 0x00200000L
332 #endif // !D3D_DISABLE_9EX
339 #define D3DLINECAPS_TEXTURE 0x00000001L
340 #define D3DLINECAPS_ZTEST 0x00000002L
341 #define D3DLINECAPS_BLEND 0x00000004L
342 #define D3DLINECAPS_ALPHACMP 0x00000008L
343 #define D3DLINECAPS_FOG 0x00000010L
344 #define D3DLINECAPS_ANTIALIAS 0x00000020L
349 #define D3DPRASTERCAPS_DITHER 0x00000001L
350 #define D3DPRASTERCAPS_ZTEST 0x00000010L
351 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
352 #define D3DPRASTERCAPS_FOGTABLE 0x00000100L
353 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
354 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
355 #define D3DPRASTERCAPS_FOGRANGE 0x00010000L
356 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
357 #define D3DPRASTERCAPS_WBUFFER 0x00040000L
358 #define D3DPRASTERCAPS_WFOG 0x00100000L
359 #define D3DPRASTERCAPS_ZFOG 0x00200000L
360 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000L
361 #define D3DPRASTERCAPS_SCISSORTEST 0x01000000L
362 #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000L
363 #define D3DPRASTERCAPS_DEPTHBIAS 0x04000000L
364 #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000L
369 #define D3DPCMPCAPS_NEVER 0x00000001L
370 #define D3DPCMPCAPS_LESS 0x00000002L
371 #define D3DPCMPCAPS_EQUAL 0x00000004L
372 #define D3DPCMPCAPS_LESSEQUAL 0x00000008L
373 #define D3DPCMPCAPS_GREATER 0x00000010L
374 #define D3DPCMPCAPS_NOTEQUAL 0x00000020L
375 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040L
376 #define D3DPCMPCAPS_ALWAYS 0x00000080L
381 #define D3DPBLENDCAPS_ZERO 0x00000001L
382 #define D3DPBLENDCAPS_ONE 0x00000002L
383 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004L
384 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L
385 #define D3DPBLENDCAPS_SRCALPHA 0x00000010L
386 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L
387 #define D3DPBLENDCAPS_DESTALPHA 0x00000040L
388 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L
389 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100L
390 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L
391 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L
392 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L
393 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L
394 #define D3DPBLENDCAPS_BLENDFACTOR 0x00002000L
397 #if !defined(D3D_DISABLE_9EX)
399 #define D3DPBLENDCAPS_SRCCOLOR2 0x00004000L
400 #define D3DPBLENDCAPS_INVSRCCOLOR2 0x00008000L
402 #endif // !D3D_DISABLE_9EX
409 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L
410 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L
411 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L
412 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000L
417 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
418 #define D3DPTEXTURECAPS_POW2 0x00000002L
419 #define D3DPTEXTURECAPS_ALPHA 0x00000004L
420 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
421 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
422 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L
427 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
428 #define D3DPTEXTURECAPS_PROJECTED 0x00000400L
429 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800L
430 #define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000L
431 #define D3DPTEXTURECAPS_MIPMAP 0x00004000L
432 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000L
433 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000L
434 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000L
435 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000L
436 #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000L
442 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100L
443 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L
444 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L
445 #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800L
446 #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000L
447 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L
448 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L
451 #if !defined(D3D_DISABLE_9EX)
453 #define D3DPTFILTERCAPS_CONVOLUTIONMONO 0x00040000L
455 #endif // !D3D_DISABLE_9EX
458 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L
459 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L
460 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L
461 #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000L
462 #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000L
467 #define D3DPTADDRESSCAPS_WRAP 0x00000001L
468 #define D3DPTADDRESSCAPS_MIRROR 0x00000002L
469 #define D3DPTADDRESSCAPS_CLAMP 0x00000004L
470 #define D3DPTADDRESSCAPS_BORDER 0x00000008L
471 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
472 #define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020L
477 #define D3DSTENCILCAPS_KEEP 0x00000001L
478 #define D3DSTENCILCAPS_ZERO 0x00000002L
479 #define D3DSTENCILCAPS_REPLACE 0x00000004L
480 #define D3DSTENCILCAPS_INCRSAT 0x00000008L
481 #define D3DSTENCILCAPS_DECRSAT 0x00000010L
482 #define D3DSTENCILCAPS_INVERT 0x00000020L
483 #define D3DSTENCILCAPS_INCR 0x00000040L
484 #define D3DSTENCILCAPS_DECR 0x00000080L
485 #define D3DSTENCILCAPS_TWOSIDED 0x00000100L
490 #define D3DTEXOPCAPS_DISABLE 0x00000001L
491 #define D3DTEXOPCAPS_SELECTARG1 0x00000002L
492 #define D3DTEXOPCAPS_SELECTARG2 0x00000004L
493 #define D3DTEXOPCAPS_MODULATE 0x00000008L
494 #define D3DTEXOPCAPS_MODULATE2X 0x00000010L
495 #define D3DTEXOPCAPS_MODULATE4X 0x00000020L
496 #define D3DTEXOPCAPS_ADD 0x00000040L
497 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080L
498 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L
499 #define D3DTEXOPCAPS_SUBTRACT 0x00000200L
500 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L
501 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L
502 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L
503 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L
504 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L
505 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L
506 #define D3DTEXOPCAPS_PREMODULATE 0x00010000L
507 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L
508 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L
509 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L
510 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L
511 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L
512 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L
513 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L
514 #define D3DTEXOPCAPS_MULTIPLYADD 0x01000000L
515 #define D3DTEXOPCAPS_LERP 0x02000000L
520 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL
521 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L
522 #define D3DFVFCAPS_PSIZE 0x00100000L
527 #define D3DVTXPCAPS_TEXGEN 0x00000001L
528 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L
529 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L
530 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L
531 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020L
532 #define D3DVTXPCAPS_TWEENING 0x00000040L
533 #define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100L
534 #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200L
540 #define D3DDEVCAPS2_STREAMOFFSET 0x00000001L
541 #define D3DDEVCAPS2_DMAPNPATCH 0x00000002L
542 #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004L
543 #define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008L
544 #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010L
545 #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020L
546 #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040L
551 #define D3DDTCAPS_UBYTE4 0x00000001L
552 #define D3DDTCAPS_UBYTE4N 0x00000002L
553 #define D3DDTCAPS_SHORT2N 0x00000004L
554 #define D3DDTCAPS_SHORT4N 0x00000008L
555 #define D3DDTCAPS_USHORT2N 0x00000010L
556 #define D3DDTCAPS_USHORT4N 0x00000020L
557 #define D3DDTCAPS_UDEC3 0x00000040L
558 #define D3DDTCAPS_DEC3N 0x00000080L
559 #define D3DDTCAPS_FLOAT16_2 0x00000100L
560 #define D3DDTCAPS_FLOAT16_4 0x00000200L
DWORD VolumeTextureAddressCaps
DWORD PresentationIntervals
DWORD VolumeTextureFilterCaps
typedef INT(WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
DWORD StretchRectFilterCaps
UINT NumberOfAdaptersInGroup
D3DVSHADERCAPS2_0 VS20Caps
struct _D3DCONTENTPROTECTIONCAPS D3DCONTENTPROTECTIONCAPS
DWORD MaxVShaderInstructionsExecuted
struct _D3DPSHADERCAPS2_0 D3DPSHADERCAPS2_0
DWORD MaxTextureAspectRatio
UINT BufferAlignmentStart
DWORD CubeTextureFilterCaps
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
DWORD MaxVertexBlendMatrices
DWORD MaxVertexShaderConst
ULONGLONG ProtectedMemorySize
DWORD MaxPShaderInstructionsExecuted
enum _D3DDEVTYPE D3DDEVTYPE
DWORD VertexTextureFilterCaps
UINT AdapterOrdinalInGroup
UINT MaxOverlayDisplayHeight
INT DynamicFlowControlDepth
struct _D3DVSHADERCAPS2_0 D3DVSHADERCAPS2_0
struct _D3DOVERLAYCAPS D3DOVERLAYCAPS
DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71)
UINT MaxOverlayDisplayWidth
D3DPSHADERCAPS2_0 PS20Caps
DWORD MaxVertexBlendMatrixIndex
DWORD MaxVertexShader30InstructionSlots
UINT MasterAdapterOrdinal
DWORD VertexProcessingCaps
DWORD MaxTextureBlendStages
float MaxNpatchTessellationLevel
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex
DWORD MaxSimultaneousTextures
float PixelShader1xMaxValue
INT StaticFlowControlDepth
struct _D3DCAPS9 D3DCAPS9
DWORD VertexShaderVersion
DWORD MaxPixelShader30InstructionSlots
INT DynamicFlowControlDepth
INT StaticFlowControlDepth