zenilib
0.5.3.0
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#include "SDL_config.h"
#include "../SDL_sysvideo.h"
#include "../../core/windows/SDL_windows.h"
#include "SDL_msctf.h"
#include <imm.h>
#include "SDL_windowsclipboard.h"
#include "SDL_windowsevents.h"
#include "SDL_windowskeyboard.h"
#include "SDL_windowsmodes.h"
#include "SDL_windowsmouse.h"
#include "SDL_windowsopengl.h"
#include "SDL_windowswindow.h"
#include "SDL_events.h"
#include "SDL_loadso.h"
Go to the source code of this file.
Classes | |
struct | SDL_VideoData |
struct | tagINPUTCONTEXT2 |
struct | TSFSink |
Macros | |
#define | MAX_CANDLENGTH 256 |
#define | MAX_CANDLIST 10 |
Typedefs | |
typedef struct IDirect3D9 | IDirect3D9 |
typedef struct tagINPUTCONTEXT2 | INPUTCONTEXT2 |
typedef struct tagINPUTCONTEXT2 * | LPINPUTCONTEXT2 |
typedef struct tagINPUTCONTEXT2 * | NPINPUTCONTEXT2 |
typedef void(* | PFCoordTransform )(SDL_Window *, POINT *) |
typedef BOOL(* | PFNSHFullScreen )(HWND, DWORD) |
typedef struct tagINPUTCONTEXT2 * | PINPUTCONTEXT2 |
typedef struct SDL_VideoData | SDL_VideoData |
Functions | |
SDL_bool | D3D_LoadDLL (void **pD3DDLL, IDirect3D9 **pDirect3D9Interface) |
#define MAX_CANDLENGTH 256 |
Definition at line 39 of file SDL_windowsvideo.h.
#define MAX_CANDLIST 10 |
Definition at line 38 of file SDL_windowsvideo.h.
typedef struct IDirect3D9 IDirect3D9 |
Definition at line 174 of file SDL_windowsvideo.h.
typedef struct tagINPUTCONTEXT2 INPUTCONTEXT2 |
typedef struct tagINPUTCONTEXT2* LPINPUTCONTEXT2 |
typedef struct tagINPUTCONTEXT2* NPINPUTCONTEXT2 |
typedef void(* PFCoordTransform)(SDL_Window *, POINT *) |
Definition at line 79 of file SDL_windowsvideo.h.
Definition at line 78 of file SDL_windowsvideo.h.
typedef struct tagINPUTCONTEXT2 * PINPUTCONTEXT2 |
typedef struct SDL_VideoData SDL_VideoData |
SDL_bool D3D_LoadDLL | ( | void ** | pD3DDLL, |
IDirect3D9 ** | pDirect3D9Interface | ||
) |