38 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
50 #define glewGetContext() (&_glewctx)
52 WGLEWContext _wglewctx;
53 #define wglewGetContext() (&_wglewctx)
54 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
55 GLXEWContext _glxewctx;
56 #define glxewGetContext() (&_glxewctx)
62 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
68 #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
79 fprintf(
f,
"\n%s:", name);
80 for (i=0; i<62-strlen(name); i++) fprintf(
f,
" ");
81 fprintf(
f,
"%s ", def1 ?
"OK" :
"MISSING");
83 fprintf(
f,
"[%s] ", def2 ?
"OK" :
"MISSING");
85 fprintf(
f,
"[%s]\n", def3 ?
"OK" :
"MISSING");
88 for (i=0; i<strlen(name)+1; i++) fprintf(
f,
"-");
96 fprintf(
f,
" %s:", name);
97 for (i=0; i<60-strlen(name); i++) fprintf(
f,
" ");
98 fprintf(
f,
"%s\n", undefined ?
"MISSING" :
"OK");
104 #ifdef GL_VERSION_1_1
106 static void _glewInfo_GL_VERSION_1_1 (
void)
113 #ifdef GL_VERSION_1_2
115 static void _glewInfo_GL_VERSION_1_2 (
void)
127 #ifdef GL_VERSION_1_2_1
129 static void _glewInfo_GL_VERSION_1_2_1 (
void)
136 #ifdef GL_VERSION_1_3
138 static void _glewInfo_GL_VERSION_1_3 (
void)
192 #ifdef GL_VERSION_1_4
194 static void _glewInfo_GL_VERSION_1_4 (
void)
249 #ifdef GL_VERSION_1_5
251 static void _glewInfo_GL_VERSION_1_5 (
void)
278 #ifdef GL_VERSION_2_0
280 static void _glewInfo_GL_VERSION_2_0 (
void)
381 #ifdef GL_VERSION_2_1
383 static void _glewInfo_GL_VERSION_2_1 (
void)
397 #ifdef GL_VERSION_3_0
399 static void _glewInfo_GL_VERSION_3_0 (
void)
462 #ifdef GL_VERSION_3_1
464 static void _glewInfo_GL_VERSION_3_1 (
void)
476 #ifdef GL_VERSION_3_2
478 static void _glewInfo_GL_VERSION_3_2 (
void)
489 #ifdef GL_VERSION_3_3
491 static void _glewInfo_GL_VERSION_3_3 (
void)
500 #ifdef GL_VERSION_4_0
502 static void _glewInfo_GL_VERSION_4_0 (
void)
515 #ifdef GL_VERSION_4_1
517 static void _glewInfo_GL_VERSION_4_1 (
void)
524 #ifdef GL_VERSION_4_2
526 static void _glewInfo_GL_VERSION_4_2 (
void)
533 #ifdef GL_VERSION_4_3
535 static void _glewInfo_GL_VERSION_4_3 (
void)
542 #ifdef GL_VERSION_4_4
544 static void _glewInfo_GL_VERSION_4_4 (
void)
551 #ifdef GL_3DFX_multisample
553 static void _glewInfo_GL_3DFX_multisample (
void)
560 #ifdef GL_3DFX_tbuffer
562 static void _glewInfo_GL_3DFX_tbuffer (
void)
571 #ifdef GL_3DFX_texture_compression_FXT1
573 static void _glewInfo_GL_3DFX_texture_compression_FXT1 (
void)
580 #ifdef GL_AMD_blend_minmax_factor
582 static void _glewInfo_GL_AMD_blend_minmax_factor (
void)
589 #ifdef GL_AMD_conservative_depth
591 static void _glewInfo_GL_AMD_conservative_depth (
void)
598 #ifdef GL_AMD_debug_output
600 static void _glewInfo_GL_AMD_debug_output (
void)
612 #ifdef GL_AMD_depth_clamp_separate
614 static void _glewInfo_GL_AMD_depth_clamp_separate (
void)
621 #ifdef GL_AMD_draw_buffers_blend
623 static void _glewInfo_GL_AMD_draw_buffers_blend (
void)
635 #ifdef GL_AMD_interleaved_elements
637 static void _glewInfo_GL_AMD_interleaved_elements (
void)
646 #ifdef GL_AMD_multi_draw_indirect
648 static void _glewInfo_GL_AMD_multi_draw_indirect (
void)
658 #ifdef GL_AMD_name_gen_delete
660 static void _glewInfo_GL_AMD_name_gen_delete (
void)
671 #ifdef GL_AMD_performance_monitor
673 static void _glewInfo_GL_AMD_performance_monitor (
void)
692 #ifdef GL_AMD_pinned_memory
694 static void _glewInfo_GL_AMD_pinned_memory (
void)
701 #ifdef GL_AMD_query_buffer_object
703 static void _glewInfo_GL_AMD_query_buffer_object (
void)
710 #ifdef GL_AMD_sample_positions
712 static void _glewInfo_GL_AMD_sample_positions (
void)
721 #ifdef GL_AMD_seamless_cubemap_per_texture
723 static void _glewInfo_GL_AMD_seamless_cubemap_per_texture (
void)
730 #ifdef GL_AMD_shader_stencil_export
732 static void _glewInfo_GL_AMD_shader_stencil_export (
void)
739 #ifdef GL_AMD_shader_trinary_minmax
741 static void _glewInfo_GL_AMD_shader_trinary_minmax (
void)
748 #ifdef GL_AMD_sparse_texture
750 static void _glewInfo_GL_AMD_sparse_texture (
void)
760 #ifdef GL_AMD_stencil_operation_extended
762 static void _glewInfo_GL_AMD_stencil_operation_extended (
void)
771 #ifdef GL_AMD_texture_texture4
773 static void _glewInfo_GL_AMD_texture_texture4 (
void)
780 #ifdef GL_AMD_transform_feedback3_lines_triangles
782 static void _glewInfo_GL_AMD_transform_feedback3_lines_triangles (
void)
789 #ifdef GL_AMD_vertex_shader_layer
791 static void _glewInfo_GL_AMD_vertex_shader_layer (
void)
798 #ifdef GL_AMD_vertex_shader_tessellator
800 static void _glewInfo_GL_AMD_vertex_shader_tessellator (
void)
810 #ifdef GL_AMD_vertex_shader_viewport_index
812 static void _glewInfo_GL_AMD_vertex_shader_viewport_index (
void)
819 #ifdef GL_ANGLE_depth_texture
821 static void _glewInfo_GL_ANGLE_depth_texture (
void)
828 #ifdef GL_ANGLE_framebuffer_blit
830 static void _glewInfo_GL_ANGLE_framebuffer_blit (
void)
839 #ifdef GL_ANGLE_framebuffer_multisample
841 static void _glewInfo_GL_ANGLE_framebuffer_multisample (
void)
850 #ifdef GL_ANGLE_instanced_arrays
852 static void _glewInfo_GL_ANGLE_instanced_arrays (
void)
863 #ifdef GL_ANGLE_pack_reverse_row_order
865 static void _glewInfo_GL_ANGLE_pack_reverse_row_order (
void)
872 #ifdef GL_ANGLE_program_binary
874 static void _glewInfo_GL_ANGLE_program_binary (
void)
881 #ifdef GL_ANGLE_texture_compression_dxt1
883 static void _glewInfo_GL_ANGLE_texture_compression_dxt1 (
void)
890 #ifdef GL_ANGLE_texture_compression_dxt3
892 static void _glewInfo_GL_ANGLE_texture_compression_dxt3 (
void)
899 #ifdef GL_ANGLE_texture_compression_dxt5
901 static void _glewInfo_GL_ANGLE_texture_compression_dxt5 (
void)
908 #ifdef GL_ANGLE_texture_usage
910 static void _glewInfo_GL_ANGLE_texture_usage (
void)
917 #ifdef GL_ANGLE_timer_query
919 static void _glewInfo_GL_ANGLE_timer_query (
void)
938 #ifdef GL_ANGLE_translated_shader_source
940 static void _glewInfo_GL_ANGLE_translated_shader_source (
void)
949 #ifdef GL_APPLE_aux_depth_stencil
951 static void _glewInfo_GL_APPLE_aux_depth_stencil (
void)
958 #ifdef GL_APPLE_client_storage
960 static void _glewInfo_GL_APPLE_client_storage (
void)
967 #ifdef GL_APPLE_element_array
969 static void _glewInfo_GL_APPLE_element_array (
void)
982 #ifdef GL_APPLE_fence
984 static void _glewInfo_GL_APPLE_fence (
void)
1000 #ifdef GL_APPLE_float_pixels
1002 static void _glewInfo_GL_APPLE_float_pixels (
void)
1009 #ifdef GL_APPLE_flush_buffer_range
1011 static void _glewInfo_GL_APPLE_flush_buffer_range (
void)
1021 #ifdef GL_APPLE_object_purgeable
1023 static void _glewInfo_GL_APPLE_object_purgeable (
void)
1034 #ifdef GL_APPLE_pixel_buffer
1036 static void _glewInfo_GL_APPLE_pixel_buffer (
void)
1043 #ifdef GL_APPLE_rgb_422
1045 static void _glewInfo_GL_APPLE_rgb_422 (
void)
1052 #ifdef GL_APPLE_row_bytes
1054 static void _glewInfo_GL_APPLE_row_bytes (
void)
1061 #ifdef GL_APPLE_specular_vector
1063 static void _glewInfo_GL_APPLE_specular_vector (
void)
1070 #ifdef GL_APPLE_texture_range
1072 static void _glewInfo_GL_APPLE_texture_range (
void)
1082 #ifdef GL_APPLE_transform_hint
1084 static void _glewInfo_GL_APPLE_transform_hint (
void)
1091 #ifdef GL_APPLE_vertex_array_object
1093 static void _glewInfo_GL_APPLE_vertex_array_object (
void)
1105 #ifdef GL_APPLE_vertex_array_range
1107 static void _glewInfo_GL_APPLE_vertex_array_range (
void)
1118 #ifdef GL_APPLE_vertex_program_evaluators
1120 static void _glewInfo_GL_APPLE_vertex_program_evaluators (
void)
1135 #ifdef GL_APPLE_ycbcr_422
1137 static void _glewInfo_GL_APPLE_ycbcr_422 (
void)
1144 #ifdef GL_ARB_ES2_compatibility
1146 static void _glewInfo_GL_ARB_ES2_compatibility (
void)
1159 #ifdef GL_ARB_ES3_compatibility
1161 static void _glewInfo_GL_ARB_ES3_compatibility (
void)
1168 #ifdef GL_ARB_arrays_of_arrays
1170 static void _glewInfo_GL_ARB_arrays_of_arrays (
void)
1177 #ifdef GL_ARB_base_instance
1179 static void _glewInfo_GL_ARB_base_instance (
void)
1190 #ifdef GL_ARB_bindless_texture
1192 static void _glewInfo_GL_ARB_bindless_texture (
void)
1216 #ifdef GL_ARB_blend_func_extended
1218 static void _glewInfo_GL_ARB_blend_func_extended (
void)
1228 #ifdef GL_ARB_buffer_storage
1230 static void _glewInfo_GL_ARB_buffer_storage (
void)
1240 #ifdef GL_ARB_cl_event
1242 static void _glewInfo_GL_ARB_cl_event (
void)
1251 #ifdef GL_ARB_clear_buffer_object
1253 static void _glewInfo_GL_ARB_clear_buffer_object (
void)
1265 #ifdef GL_ARB_clear_texture
1267 static void _glewInfo_GL_ARB_clear_texture (
void)
1277 #ifdef GL_ARB_color_buffer_float
1279 static void _glewInfo_GL_ARB_color_buffer_float (
void)
1288 #ifdef GL_ARB_compatibility
1290 static void _glewInfo_GL_ARB_compatibility (
void)
1297 #ifdef GL_ARB_compressed_texture_pixel_storage
1299 static void _glewInfo_GL_ARB_compressed_texture_pixel_storage (
void)
1306 #ifdef GL_ARB_compute_shader
1308 static void _glewInfo_GL_ARB_compute_shader (
void)
1318 #ifdef GL_ARB_compute_variable_group_size
1320 static void _glewInfo_GL_ARB_compute_variable_group_size (
void)
1329 #ifdef GL_ARB_conservative_depth
1331 static void _glewInfo_GL_ARB_conservative_depth (
void)
1338 #ifdef GL_ARB_copy_buffer
1340 static void _glewInfo_GL_ARB_copy_buffer (
void)
1349 #ifdef GL_ARB_copy_image
1351 static void _glewInfo_GL_ARB_copy_image (
void)
1360 #ifdef GL_ARB_debug_output
1362 static void _glewInfo_GL_ARB_debug_output (
void)
1374 #ifdef GL_ARB_depth_buffer_float
1376 static void _glewInfo_GL_ARB_depth_buffer_float (
void)
1383 #ifdef GL_ARB_depth_clamp
1385 static void _glewInfo_GL_ARB_depth_clamp (
void)
1392 #ifdef GL_ARB_depth_texture
1394 static void _glewInfo_GL_ARB_depth_texture (
void)
1401 #ifdef GL_ARB_draw_buffers
1403 static void _glewInfo_GL_ARB_draw_buffers (
void)
1412 #ifdef GL_ARB_draw_buffers_blend
1414 static void _glewInfo_GL_ARB_draw_buffers_blend (
void)
1426 #ifdef GL_ARB_draw_elements_base_vertex
1428 static void _glewInfo_GL_ARB_draw_elements_base_vertex (
void)
1440 #ifdef GL_ARB_draw_indirect
1442 static void _glewInfo_GL_ARB_draw_indirect (
void)
1452 #ifdef GL_ARB_draw_instanced
1454 static void _glewInfo_GL_ARB_draw_instanced (
void)
1461 #ifdef GL_ARB_enhanced_layouts
1463 static void _glewInfo_GL_ARB_enhanced_layouts (
void)
1470 #ifdef GL_ARB_explicit_attrib_location
1472 static void _glewInfo_GL_ARB_explicit_attrib_location (
void)
1479 #ifdef GL_ARB_explicit_uniform_location
1481 static void _glewInfo_GL_ARB_explicit_uniform_location (
void)
1488 #ifdef GL_ARB_fragment_coord_conventions
1490 static void _glewInfo_GL_ARB_fragment_coord_conventions (
void)
1497 #ifdef GL_ARB_fragment_layer_viewport
1499 static void _glewInfo_GL_ARB_fragment_layer_viewport (
void)
1506 #ifdef GL_ARB_fragment_program
1508 static void _glewInfo_GL_ARB_fragment_program (
void)
1515 #ifdef GL_ARB_fragment_program_shadow
1517 static void _glewInfo_GL_ARB_fragment_program_shadow (
void)
1524 #ifdef GL_ARB_fragment_shader
1526 static void _glewInfo_GL_ARB_fragment_shader (
void)
1533 #ifdef GL_ARB_framebuffer_no_attachments
1535 static void _glewInfo_GL_ARB_framebuffer_no_attachments (
void)
1547 #ifdef GL_ARB_framebuffer_object
1549 static void _glewInfo_GL_ARB_framebuffer_object (
void)
1577 #ifdef GL_ARB_framebuffer_sRGB
1579 static void _glewInfo_GL_ARB_framebuffer_sRGB (
void)
1586 #ifdef GL_ARB_geometry_shader4
1588 static void _glewInfo_GL_ARB_geometry_shader4 (
void)
1600 #ifdef GL_ARB_get_program_binary
1602 static void _glewInfo_GL_ARB_get_program_binary (
void)
1613 #ifdef GL_ARB_gpu_shader5
1615 static void _glewInfo_GL_ARB_gpu_shader5 (
void)
1622 #ifdef GL_ARB_gpu_shader_fp64
1624 static void _glewInfo_GL_ARB_gpu_shader_fp64 (
void)
1650 #ifdef GL_ARB_half_float_pixel
1652 static void _glewInfo_GL_ARB_half_float_pixel (
void)
1659 #ifdef GL_ARB_half_float_vertex
1661 static void _glewInfo_GL_ARB_half_float_vertex (
void)
1668 #ifdef GL_ARB_imaging
1670 static void _glewInfo_GL_ARB_imaging (
void)
1711 #ifdef GL_ARB_indirect_parameters
1713 static void _glewInfo_GL_ARB_indirect_parameters (
void)
1723 #ifdef GL_ARB_instanced_arrays
1725 static void _glewInfo_GL_ARB_instanced_arrays (
void)
1736 #ifdef GL_ARB_internalformat_query
1738 static void _glewInfo_GL_ARB_internalformat_query (
void)
1747 #ifdef GL_ARB_internalformat_query2
1749 static void _glewInfo_GL_ARB_internalformat_query2 (
void)
1758 #ifdef GL_ARB_invalidate_subdata
1760 static void _glewInfo_GL_ARB_invalidate_subdata (
void)
1774 #ifdef GL_ARB_map_buffer_alignment
1776 static void _glewInfo_GL_ARB_map_buffer_alignment (
void)
1783 #ifdef GL_ARB_map_buffer_range
1785 static void _glewInfo_GL_ARB_map_buffer_range (
void)
1795 #ifdef GL_ARB_matrix_palette
1797 static void _glewInfo_GL_ARB_matrix_palette (
void)
1810 #ifdef GL_ARB_multi_bind
1812 static void _glewInfo_GL_ARB_multi_bind (
void)
1826 #ifdef GL_ARB_multi_draw_indirect
1828 static void _glewInfo_GL_ARB_multi_draw_indirect (
void)
1838 #ifdef GL_ARB_multisample
1840 static void _glewInfo_GL_ARB_multisample (
void)
1849 #ifdef GL_ARB_multitexture
1851 static void _glewInfo_GL_ARB_multitexture (
void)
1893 #ifdef GL_ARB_occlusion_query
1895 static void _glewInfo_GL_ARB_occlusion_query (
void)
1911 #ifdef GL_ARB_occlusion_query2
1913 static void _glewInfo_GL_ARB_occlusion_query2 (
void)
1920 #ifdef GL_ARB_pixel_buffer_object
1922 static void _glewInfo_GL_ARB_pixel_buffer_object (
void)
1929 #ifdef GL_ARB_point_parameters
1931 static void _glewInfo_GL_ARB_point_parameters (
void)
1941 #ifdef GL_ARB_point_sprite
1943 static void _glewInfo_GL_ARB_point_sprite (
void)
1950 #ifdef GL_ARB_program_interface_query
1952 static void _glewInfo_GL_ARB_program_interface_query (
void)
1966 #ifdef GL_ARB_provoking_vertex
1968 static void _glewInfo_GL_ARB_provoking_vertex (
void)
1977 #ifdef GL_ARB_query_buffer_object
1979 static void _glewInfo_GL_ARB_query_buffer_object (
void)
1986 #ifdef GL_ARB_robust_buffer_access_behavior
1988 static void _glewInfo_GL_ARB_robust_buffer_access_behavior (
void)
1995 #ifdef GL_ARB_robustness
1997 static void _glewInfo_GL_ARB_robustness (
void)
2025 #ifdef GL_ARB_robustness_application_isolation
2027 static void _glewInfo_GL_ARB_robustness_application_isolation (
void)
2034 #ifdef GL_ARB_robustness_share_group_isolation
2036 static void _glewInfo_GL_ARB_robustness_share_group_isolation (
void)
2043 #ifdef GL_ARB_sample_shading
2045 static void _glewInfo_GL_ARB_sample_shading (
void)
2054 #ifdef GL_ARB_sampler_objects
2056 static void _glewInfo_GL_ARB_sampler_objects (
void)
2078 #ifdef GL_ARB_seamless_cube_map
2080 static void _glewInfo_GL_ARB_seamless_cube_map (
void)
2087 #ifdef GL_ARB_seamless_cubemap_per_texture
2089 static void _glewInfo_GL_ARB_seamless_cubemap_per_texture (
void)
2096 #ifdef GL_ARB_separate_shader_objects
2098 static void _glewInfo_GL_ARB_separate_shader_objects (
void)
2166 #ifdef GL_ARB_shader_atomic_counters
2168 static void _glewInfo_GL_ARB_shader_atomic_counters (
void)
2177 #ifdef GL_ARB_shader_bit_encoding
2179 static void _glewInfo_GL_ARB_shader_bit_encoding (
void)
2186 #ifdef GL_ARB_shader_draw_parameters
2188 static void _glewInfo_GL_ARB_shader_draw_parameters (
void)
2195 #ifdef GL_ARB_shader_group_vote
2197 static void _glewInfo_GL_ARB_shader_group_vote (
void)
2204 #ifdef GL_ARB_shader_image_load_store
2206 static void _glewInfo_GL_ARB_shader_image_load_store (
void)
2216 #ifdef GL_ARB_shader_image_size
2218 static void _glewInfo_GL_ARB_shader_image_size (
void)
2225 #ifdef GL_ARB_shader_objects
2227 static void _glewInfo_GL_ARB_shader_objects (
void)
2274 #ifdef GL_ARB_shader_precision
2276 static void _glewInfo_GL_ARB_shader_precision (
void)
2283 #ifdef GL_ARB_shader_stencil_export
2285 static void _glewInfo_GL_ARB_shader_stencil_export (
void)
2292 #ifdef GL_ARB_shader_storage_buffer_object
2294 static void _glewInfo_GL_ARB_shader_storage_buffer_object (
void)
2303 #ifdef GL_ARB_shader_subroutine
2305 static void _glewInfo_GL_ARB_shader_subroutine (
void)
2321 #ifdef GL_ARB_shader_texture_lod
2323 static void _glewInfo_GL_ARB_shader_texture_lod (
void)
2330 #ifdef GL_ARB_shading_language_100
2332 static void _glewInfo_GL_ARB_shading_language_100 (
void)
2339 #ifdef GL_ARB_shading_language_420pack
2341 static void _glewInfo_GL_ARB_shading_language_420pack (
void)
2348 #ifdef GL_ARB_shading_language_include
2350 static void _glewInfo_GL_ARB_shading_language_include (
void)
2364 #ifdef GL_ARB_shading_language_packing
2366 static void _glewInfo_GL_ARB_shading_language_packing (
void)
2373 #ifdef GL_ARB_shadow
2375 static void _glewInfo_GL_ARB_shadow (
void)
2382 #ifdef GL_ARB_shadow_ambient
2384 static void _glewInfo_GL_ARB_shadow_ambient (
void)
2391 #ifdef GL_ARB_sparse_texture
2393 static void _glewInfo_GL_ARB_sparse_texture (
void)
2403 #ifdef GL_ARB_stencil_texturing
2405 static void _glewInfo_GL_ARB_stencil_texturing (
void)
2414 static void _glewInfo_GL_ARB_sync (
void)
2429 #ifdef GL_ARB_tessellation_shader
2431 static void _glewInfo_GL_ARB_tessellation_shader (
void)
2441 #ifdef GL_ARB_texture_border_clamp
2443 static void _glewInfo_GL_ARB_texture_border_clamp (
void)
2450 #ifdef GL_ARB_texture_buffer_object
2452 static void _glewInfo_GL_ARB_texture_buffer_object (
void)
2461 #ifdef GL_ARB_texture_buffer_object_rgb32
2463 static void _glewInfo_GL_ARB_texture_buffer_object_rgb32 (
void)
2470 #ifdef GL_ARB_texture_buffer_range
2472 static void _glewInfo_GL_ARB_texture_buffer_range (
void)
2482 #ifdef GL_ARB_texture_compression
2484 static void _glewInfo_GL_ARB_texture_compression (
void)
2499 #ifdef GL_ARB_texture_compression_bptc
2501 static void _glewInfo_GL_ARB_texture_compression_bptc (
void)
2508 #ifdef GL_ARB_texture_compression_rgtc
2510 static void _glewInfo_GL_ARB_texture_compression_rgtc (
void)
2517 #ifdef GL_ARB_texture_cube_map
2519 static void _glewInfo_GL_ARB_texture_cube_map (
void)
2526 #ifdef GL_ARB_texture_cube_map_array
2528 static void _glewInfo_GL_ARB_texture_cube_map_array (
void)
2535 #ifdef GL_ARB_texture_env_add
2537 static void _glewInfo_GL_ARB_texture_env_add (
void)
2544 #ifdef GL_ARB_texture_env_combine
2546 static void _glewInfo_GL_ARB_texture_env_combine (
void)
2553 #ifdef GL_ARB_texture_env_crossbar
2555 static void _glewInfo_GL_ARB_texture_env_crossbar (
void)
2562 #ifdef GL_ARB_texture_env_dot3
2564 static void _glewInfo_GL_ARB_texture_env_dot3 (
void)
2571 #ifdef GL_ARB_texture_float
2573 static void _glewInfo_GL_ARB_texture_float (
void)
2580 #ifdef GL_ARB_texture_gather
2582 static void _glewInfo_GL_ARB_texture_gather (
void)
2589 #ifdef GL_ARB_texture_mirror_clamp_to_edge
2591 static void _glewInfo_GL_ARB_texture_mirror_clamp_to_edge (
void)
2598 #ifdef GL_ARB_texture_mirrored_repeat
2600 static void _glewInfo_GL_ARB_texture_mirrored_repeat (
void)
2607 #ifdef GL_ARB_texture_multisample
2609 static void _glewInfo_GL_ARB_texture_multisample (
void)
2621 #ifdef GL_ARB_texture_non_power_of_two
2623 static void _glewInfo_GL_ARB_texture_non_power_of_two (
void)
2630 #ifdef GL_ARB_texture_query_levels
2632 static void _glewInfo_GL_ARB_texture_query_levels (
void)
2639 #ifdef GL_ARB_texture_query_lod
2641 static void _glewInfo_GL_ARB_texture_query_lod (
void)
2648 #ifdef GL_ARB_texture_rectangle
2650 static void _glewInfo_GL_ARB_texture_rectangle (
void)
2657 #ifdef GL_ARB_texture_rg
2659 static void _glewInfo_GL_ARB_texture_rg (
void)
2666 #ifdef GL_ARB_texture_rgb10_a2ui
2668 static void _glewInfo_GL_ARB_texture_rgb10_a2ui (
void)
2675 #ifdef GL_ARB_texture_stencil8
2677 static void _glewInfo_GL_ARB_texture_stencil8 (
void)
2684 #ifdef GL_ARB_texture_storage
2686 static void _glewInfo_GL_ARB_texture_storage (
void)
2700 #ifdef GL_ARB_texture_storage_multisample
2702 static void _glewInfo_GL_ARB_texture_storage_multisample (
void)
2714 #ifdef GL_ARB_texture_swizzle
2716 static void _glewInfo_GL_ARB_texture_swizzle (
void)
2723 #ifdef GL_ARB_texture_view
2725 static void _glewInfo_GL_ARB_texture_view (
void)
2734 #ifdef GL_ARB_timer_query
2736 static void _glewInfo_GL_ARB_timer_query (
void)
2747 #ifdef GL_ARB_transform_feedback2
2749 static void _glewInfo_GL_ARB_transform_feedback2 (
void)
2764 #ifdef GL_ARB_transform_feedback3
2766 static void _glewInfo_GL_ARB_transform_feedback3 (
void)
2778 #ifdef GL_ARB_transform_feedback_instanced
2780 static void _glewInfo_GL_ARB_transform_feedback_instanced (
void)
2790 #ifdef GL_ARB_transpose_matrix
2792 static void _glewInfo_GL_ARB_transpose_matrix (
void)
2804 #ifdef GL_ARB_uniform_buffer_object
2806 static void _glewInfo_GL_ARB_uniform_buffer_object (
void)
2824 #ifdef GL_ARB_vertex_array_bgra
2826 static void _glewInfo_GL_ARB_vertex_array_bgra (
void)
2833 #ifdef GL_ARB_vertex_array_object
2835 static void _glewInfo_GL_ARB_vertex_array_object (
void)
2847 #ifdef GL_ARB_vertex_attrib_64bit
2849 static void _glewInfo_GL_ARB_vertex_attrib_64bit (
void)
2867 #ifdef GL_ARB_vertex_attrib_binding
2869 static void _glewInfo_GL_ARB_vertex_attrib_binding (
void)
2883 #ifdef GL_ARB_vertex_blend
2885 static void _glewInfo_GL_ARB_vertex_blend (
void)
2903 #ifdef GL_ARB_vertex_buffer_object
2905 static void _glewInfo_GL_ARB_vertex_buffer_object (
void)
2924 #ifdef GL_ARB_vertex_program
2926 static void _glewInfo_GL_ARB_vertex_program (
void)
2996 #ifdef GL_ARB_vertex_shader
2998 static void _glewInfo_GL_ARB_vertex_shader (
void)
3009 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
3011 static void _glewInfo_GL_ARB_vertex_type_10f_11f_11f_rev (
void)
3018 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
3020 static void _glewInfo_GL_ARB_vertex_type_2_10_10_10_rev (
void)
3066 #ifdef GL_ARB_viewport_array
3068 static void _glewInfo_GL_ARB_viewport_array (
void)
3086 #ifdef GL_ARB_window_pos
3088 static void _glewInfo_GL_ARB_window_pos (
void)
3112 #ifdef GL_ATIX_point_sprites
3114 static void _glewInfo_GL_ATIX_point_sprites (
void)
3121 #ifdef GL_ATIX_texture_env_combine3
3123 static void _glewInfo_GL_ATIX_texture_env_combine3 (
void)
3130 #ifdef GL_ATIX_texture_env_route
3132 static void _glewInfo_GL_ATIX_texture_env_route (
void)
3139 #ifdef GL_ATIX_vertex_shader_output_point_size
3141 static void _glewInfo_GL_ATIX_vertex_shader_output_point_size (
void)
3148 #ifdef GL_ATI_draw_buffers
3150 static void _glewInfo_GL_ATI_draw_buffers (
void)
3159 #ifdef GL_ATI_element_array
3161 static void _glewInfo_GL_ATI_element_array (
void)
3172 #ifdef GL_ATI_envmap_bumpmap
3174 static void _glewInfo_GL_ATI_envmap_bumpmap (
void)
3186 #ifdef GL_ATI_fragment_shader
3188 static void _glewInfo_GL_ATI_fragment_shader (
void)
3210 #ifdef GL_ATI_map_object_buffer
3212 static void _glewInfo_GL_ATI_map_object_buffer (
void)
3222 #ifdef GL_ATI_meminfo
3224 static void _glewInfo_GL_ATI_meminfo (
void)
3231 #ifdef GL_ATI_pn_triangles
3233 static void _glewInfo_GL_ATI_pn_triangles (
void)
3243 #ifdef GL_ATI_separate_stencil
3245 static void _glewInfo_GL_ATI_separate_stencil (
void)
3255 #ifdef GL_ATI_shader_texture_lod
3257 static void _glewInfo_GL_ATI_shader_texture_lod (
void)
3264 #ifdef GL_ATI_text_fragment_shader
3266 static void _glewInfo_GL_ATI_text_fragment_shader (
void)
3273 #ifdef GL_ATI_texture_compression_3dc
3275 static void _glewInfo_GL_ATI_texture_compression_3dc (
void)
3282 #ifdef GL_ATI_texture_env_combine3
3284 static void _glewInfo_GL_ATI_texture_env_combine3 (
void)
3291 #ifdef GL_ATI_texture_float
3293 static void _glewInfo_GL_ATI_texture_float (
void)
3300 #ifdef GL_ATI_texture_mirror_once
3302 static void _glewInfo_GL_ATI_texture_mirror_once (
void)
3309 #ifdef GL_ATI_vertex_array_object
3311 static void _glewInfo_GL_ATI_vertex_array_object (
void)
3331 #ifdef GL_ATI_vertex_attrib_array_object
3333 static void _glewInfo_GL_ATI_vertex_attrib_array_object (
void)
3344 #ifdef GL_ATI_vertex_streams
3346 static void _glewInfo_GL_ATI_vertex_streams (
void)
3399 #ifdef GL_EXT_422_pixels
3401 static void _glewInfo_GL_EXT_422_pixels (
void)
3408 #ifdef GL_EXT_Cg_shader
3410 static void _glewInfo_GL_EXT_Cg_shader (
void)
3419 static void _glewInfo_GL_EXT_abgr (
void)
3428 static void _glewInfo_GL_EXT_bgra (
void)
3435 #ifdef GL_EXT_bindable_uniform
3437 static void _glewInfo_GL_EXT_bindable_uniform (
void)
3448 #ifdef GL_EXT_blend_color
3450 static void _glewInfo_GL_EXT_blend_color (
void)
3459 #ifdef GL_EXT_blend_equation_separate
3461 static void _glewInfo_GL_EXT_blend_equation_separate (
void)
3470 #ifdef GL_EXT_blend_func_separate
3472 static void _glewInfo_GL_EXT_blend_func_separate (
void)
3481 #ifdef GL_EXT_blend_logic_op
3483 static void _glewInfo_GL_EXT_blend_logic_op (
void)
3490 #ifdef GL_EXT_blend_minmax
3492 static void _glewInfo_GL_EXT_blend_minmax (
void)
3501 #ifdef GL_EXT_blend_subtract
3503 static void _glewInfo_GL_EXT_blend_subtract (
void)
3510 #ifdef GL_EXT_clip_volume_hint
3512 static void _glewInfo_GL_EXT_clip_volume_hint (
void)
3521 static void _glewInfo_GL_EXT_cmyka (
void)
3528 #ifdef GL_EXT_color_subtable
3530 static void _glewInfo_GL_EXT_color_subtable (
void)
3540 #ifdef GL_EXT_compiled_vertex_array
3542 static void _glewInfo_GL_EXT_compiled_vertex_array (
void)
3552 #ifdef GL_EXT_convolution
3554 static void _glewInfo_GL_EXT_convolution (
void)
3575 #ifdef GL_EXT_coordinate_frame
3577 static void _glewInfo_GL_EXT_coordinate_frame (
void)
3587 #ifdef GL_EXT_copy_texture
3589 static void _glewInfo_GL_EXT_copy_texture (
void)
3602 #ifdef GL_EXT_cull_vertex
3604 static void _glewInfo_GL_EXT_cull_vertex (
void)
3614 #ifdef GL_EXT_debug_marker
3616 static void _glewInfo_GL_EXT_debug_marker (
void)
3627 #ifdef GL_EXT_depth_bounds_test
3629 static void _glewInfo_GL_EXT_depth_bounds_test (
void)
3638 #ifdef GL_EXT_direct_state_access
3640 static void _glewInfo_GL_EXT_direct_state_access (
void)