zenilib
0.5.3.0
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#include <stddef.h>
#include <stdint.h>
Go to the source code of this file.
Macros | |
#define | __gl2_h_ |
#define | __gl_ATI_h_ |
#define | __gl_h_ |
#define | __GL_H__ |
#define | __GLEW_H__ |
#define | __glext_h_ |
#define | __GLEXT_H_ |
#define | __gltypes_h_ |
#define | __REGAL_H__ |
#define | __X_GL_H |
#define | APIENTRY |
#define | GL_2_BYTES 0x1407 |
#define | GL_2D 0x0600 |
#define | GL_3_BYTES 0x1408 |
#define | GL_3D 0x0601 |
#define | GL_3D_COLOR 0x0602 |
#define | GL_3D_COLOR_TEXTURE 0x0603 |
#define | GL_4_BYTES 0x1409 |
#define | GL_4D_COLOR_TEXTURE 0x0604 |
#define | GL_ACCUM 0x0100 |
#define | GL_ACCUM_ALPHA_BITS 0x0D5B |
#define | GL_ACCUM_BLUE_BITS 0x0D5A |
#define | GL_ACCUM_BUFFER_BIT 0x00000200 |
#define | GL_ACCUM_CLEAR_VALUE 0x0B80 |
#define | GL_ACCUM_GREEN_BITS 0x0D59 |
#define | GL_ACCUM_RED_BITS 0x0D58 |
#define | GL_ADD 0x0104 |
#define | GL_ALL_ATTRIB_BITS 0x000fffff |
#define | GL_ALPHA 0x1906 |
#define | GL_ALPHA12 0x803D |
#define | GL_ALPHA16 0x803E |
#define | GL_ALPHA4 0x803B |
#define | GL_ALPHA8 0x803C |
#define | GL_ALPHA_BIAS 0x0D1D |
#define | GL_ALPHA_BITS 0x0D55 |
#define | GL_ALPHA_SCALE 0x0D1C |
#define | GL_ALPHA_TEST 0x0BC0 |
#define | GL_ALPHA_TEST_FUNC 0x0BC1 |
#define | GL_ALPHA_TEST_REF 0x0BC2 |
#define | GL_ALWAYS 0x0207 |
#define | GL_AMBIENT 0x1200 |
#define | GL_AMBIENT_AND_DIFFUSE 0x1602 |
#define | GL_AND 0x1501 |
#define | GL_AND_INVERTED 0x1504 |
#define | GL_AND_REVERSE 0x1502 |
#define | GL_ATTRIB_STACK_DEPTH 0x0BB0 |
#define | GL_AUTO_NORMAL 0x0D80 |
#define | GL_AUX0 0x0409 |
#define | GL_AUX1 0x040A |
#define | GL_AUX2 0x040B |
#define | GL_AUX3 0x040C |
#define | GL_AUX_BUFFERS 0x0C00 |
#define | GL_BACK 0x0405 |
#define | GL_BACK_LEFT 0x0402 |
#define | GL_BACK_RIGHT 0x0403 |
#define | GL_BITMAP 0x1A00 |
#define | GL_BITMAP_TOKEN 0x0704 |
#define | GL_BLEND 0x0BE2 |
#define | GL_BLEND_DST 0x0BE0 |
#define | GL_BLEND_SRC 0x0BE1 |
#define | GL_BLUE 0x1905 |
#define | GL_BLUE_BIAS 0x0D1B |
#define | GL_BLUE_BITS 0x0D54 |
#define | GL_BLUE_SCALE 0x0D1A |
#define | GL_BYTE 0x1400 |
#define | GL_C3F_V3F 0x2A24 |
#define | GL_C4F_N3F_V3F 0x2A26 |
#define | GL_C4UB_V2F 0x2A22 |
#define | GL_C4UB_V3F 0x2A23 |
#define | GL_CCW 0x0901 |
#define | GL_CLAMP 0x2900 |
#define | GL_CLEAR 0x1500 |
#define | GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff |
#define | GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
#define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
#define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
#define | GL_CLIP_PLANE0 0x3000 |
#define | GL_CLIP_PLANE1 0x3001 |
#define | GL_CLIP_PLANE2 0x3002 |
#define | GL_CLIP_PLANE3 0x3003 |
#define | GL_CLIP_PLANE4 0x3004 |
#define | GL_CLIP_PLANE5 0x3005 |
#define | GL_COEFF 0x0A00 |
#define | GL_COLOR 0x1800 |
#define | GL_COLOR_ARRAY 0x8076 |
#define | GL_COLOR_ARRAY_POINTER 0x8090 |
#define | GL_COLOR_ARRAY_SIZE 0x8081 |
#define | GL_COLOR_ARRAY_STRIDE 0x8083 |
#define | GL_COLOR_ARRAY_TYPE 0x8082 |
#define | GL_COLOR_BUFFER_BIT 0x00004000 |
#define | GL_COLOR_CLEAR_VALUE 0x0C22 |
#define | GL_COLOR_INDEX 0x1900 |
#define | GL_COLOR_INDEX12_EXT 0x80E6 |
#define | GL_COLOR_INDEX16_EXT 0x80E7 |
#define | GL_COLOR_INDEX1_EXT 0x80E2 |
#define | GL_COLOR_INDEX2_EXT 0x80E3 |
#define | GL_COLOR_INDEX4_EXT 0x80E4 |
#define | GL_COLOR_INDEX8_EXT 0x80E5 |
#define | GL_COLOR_INDEXES 0x1603 |
#define | GL_COLOR_LOGIC_OP 0x0BF2 |
#define | GL_COLOR_MATERIAL 0x0B57 |
#define | GL_COLOR_MATERIAL_FACE 0x0B55 |
#define | GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
#define | GL_COLOR_WRITEMASK 0x0C23 |
#define | GL_COMPILE 0x1300 |
#define | GL_COMPILE_AND_EXECUTE 0x1301 |
#define | GL_CONSTANT_ATTENUATION 0x1207 |
#define | GL_COPY 0x1503 |
#define | GL_COPY_INVERTED 0x150C |
#define | GL_COPY_PIXEL_TOKEN 0x0706 |
#define | GL_CULL_FACE 0x0B44 |
#define | GL_CULL_FACE_MODE 0x0B45 |
#define | GL_CURRENT_BIT 0x00000001 |
#define | GL_CURRENT_COLOR 0x0B00 |
#define | GL_CURRENT_INDEX 0x0B01 |
#define | GL_CURRENT_NORMAL 0x0B02 |
#define | GL_CURRENT_RASTER_COLOR 0x0B04 |
#define | GL_CURRENT_RASTER_DISTANCE 0x0B09 |
#define | GL_CURRENT_RASTER_INDEX 0x0B05 |
#define | GL_CURRENT_RASTER_POSITION 0x0B07 |
#define | GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
#define | GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
#define | GL_CURRENT_TEXTURE_COORDS 0x0B03 |
#define | GL_CW 0x0900 |
#define | GL_DECAL 0x2101 |
#define | GL_DECR 0x1E03 |
#define | GL_DEPTH 0x1801 |
#define | GL_DEPTH_BIAS 0x0D1F |
#define | GL_DEPTH_BITS 0x0D56 |
#define | GL_DEPTH_BUFFER_BIT 0x00000100 |
#define | GL_DEPTH_CLEAR_VALUE 0x0B73 |
#define | GL_DEPTH_COMPONENT 0x1902 |
#define | GL_DEPTH_FUNC 0x0B74 |
#define | GL_DEPTH_RANGE 0x0B70 |
#define | GL_DEPTH_SCALE 0x0D1E |
#define | GL_DEPTH_TEST 0x0B71 |
#define | GL_DEPTH_WRITEMASK 0x0B72 |
#define | GL_DIFFUSE 0x1201 |
#define | GL_DITHER 0x0BD0 |
#define | GL_DOMAIN 0x0A02 |
#define | GL_DONT_CARE 0x1100 |
#define | GL_DOUBLE 0x140A |
#define | GL_DOUBLEBUFFER 0x0C32 |
#define | GL_DRAW_BUFFER 0x0C01 |
#define | GL_DRAW_PIXEL_TOKEN 0x0705 |
#define | GL_DST_ALPHA 0x0304 |
#define | GL_DST_COLOR 0x0306 |
#define | GL_EDGE_FLAG 0x0B43 |
#define | GL_EDGE_FLAG_ARRAY 0x8079 |
#define | GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
#define | GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
#define | GL_EMISSION 0x1600 |
#define | GL_ENABLE_BIT 0x00002000 |
#define | GL_EQUAL 0x0202 |
#define | GL_EQUIV 0x1509 |
#define | GL_EVAL_BIT 0x00010000 |
#define | GL_EXP 0x0800 |
#define | GL_EXP2 0x0801 |
#define | GL_EXTENSIONS 0x1F03 |
#define | GL_EYE_LINEAR 0x2400 |
#define | GL_EYE_PLANE 0x2502 |
#define | GL_FALSE 0 |
#define | GL_FASTEST 0x1101 |
#define | GL_FEEDBACK 0x1C01 |
#define | GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
#define | GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
#define | GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
#define | GL_FILL 0x1B02 |
#define | GL_FLAT 0x1D00 |
#define | GL_FLOAT 0x1406 |
#define | GL_FOG 0x0B60 |
#define | GL_FOG_BIT 0x00000080 |
#define | GL_FOG_COLOR 0x0B66 |
#define | GL_FOG_DENSITY 0x0B62 |
#define | GL_FOG_END 0x0B64 |
#define | GL_FOG_HINT 0x0C54 |
#define | GL_FOG_INDEX 0x0B61 |
#define | GL_FOG_MODE 0x0B65 |
#define | GL_FOG_START 0x0B63 |
#define | GL_FRONT 0x0404 |
#define | GL_FRONT_AND_BACK 0x0408 |
#define | GL_FRONT_FACE 0x0B46 |
#define | GL_FRONT_LEFT 0x0400 |
#define | GL_FRONT_RIGHT 0x0401 |
#define | GL_GEQUAL 0x0206 |
#define | GL_GREATER 0x0204 |
#define | GL_GREEN 0x1904 |
#define | GL_GREEN_BIAS 0x0D19 |
#define | GL_GREEN_BITS 0x0D53 |
#define | GL_GREEN_SCALE 0x0D18 |
#define | GL_HINT_BIT 0x00008000 |
#define | GL_INCR 0x1E02 |
#define | GL_INDEX_ARRAY 0x8077 |
#define | GL_INDEX_ARRAY_POINTER 0x8091 |
#define | GL_INDEX_ARRAY_STRIDE 0x8086 |
#define | GL_INDEX_ARRAY_TYPE 0x8085 |
#define | GL_INDEX_BITS 0x0D51 |
#define | GL_INDEX_CLEAR_VALUE 0x0C20 |
#define | GL_INDEX_LOGIC_OP 0x0BF1 |
#define | GL_INDEX_MODE 0x0C30 |
#define | GL_INDEX_OFFSET 0x0D13 |
#define | GL_INDEX_SHIFT 0x0D12 |
#define | GL_INDEX_WRITEMASK 0x0C21 |
#define | GL_INT 0x1404 |
#define | GL_INTENSITY 0x8049 |
#define | GL_INTENSITY12 0x804C |
#define | GL_INTENSITY16 0x804D |
#define | GL_INTENSITY4 0x804A |
#define | GL_INTENSITY8 0x804B |
#define | GL_INVALID_ENUM 0x0500 |
#define | GL_INVALID_OPERATION 0x0502 |
#define | GL_INVALID_VALUE 0x0501 |
#define | GL_INVERT 0x150A |
#define | GL_KEEP 0x1E00 |
#define | GL_LEFT 0x0406 |
#define | GL_LEQUAL 0x0203 |
#define | GL_LESS 0x0201 |
#define | GL_LIGHT0 0x4000 |
#define | GL_LIGHT1 0x4001 |
#define | GL_LIGHT2 0x4002 |
#define | GL_LIGHT3 0x4003 |
#define | GL_LIGHT4 0x4004 |
#define | GL_LIGHT5 0x4005 |
#define | GL_LIGHT6 0x4006 |
#define | GL_LIGHT7 0x4007 |
#define | GL_LIGHT_MODEL_AMBIENT 0x0B53 |
#define | GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
#define | GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
#define | GL_LIGHTING 0x0B50 |
#define | GL_LIGHTING_BIT 0x00000040 |
#define | GL_LINE 0x1B01 |
#define | GL_LINE_BIT 0x00000004 |
#define | GL_LINE_LOOP 0x0002 |
#define | GL_LINE_RESET_TOKEN 0x0707 |
#define | GL_LINE_SMOOTH 0x0B20 |
#define | GL_LINE_SMOOTH_HINT 0x0C52 |
#define | GL_LINE_STIPPLE 0x0B24 |
#define | GL_LINE_STIPPLE_PATTERN 0x0B25 |
#define | GL_LINE_STIPPLE_REPEAT 0x0B26 |
#define | GL_LINE_STRIP 0x0003 |
#define | GL_LINE_TOKEN 0x0702 |
#define | GL_LINE_WIDTH 0x0B21 |
#define | GL_LINE_WIDTH_GRANULARITY 0x0B23 |
#define | GL_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_LINEAR 0x2601 |
#define | GL_LINEAR_ATTENUATION 0x1208 |
#define | GL_LINEAR_MIPMAP_LINEAR 0x2703 |
#define | GL_LINEAR_MIPMAP_NEAREST 0x2701 |
#define | GL_LINES 0x0001 |
#define | GL_LIST_BASE 0x0B32 |
#define | GL_LIST_BIT 0x00020000 |
#define | GL_LIST_INDEX 0x0B33 |
#define | GL_LIST_MODE 0x0B30 |
#define | GL_LOAD 0x0101 |
#define | GL_LOGIC_OP 0x0BF1 |
#define | GL_LOGIC_OP_MODE 0x0BF0 |
#define | GL_LUMINANCE 0x1909 |
#define | GL_LUMINANCE12 0x8041 |
#define | GL_LUMINANCE12_ALPHA12 0x8047 |
#define | GL_LUMINANCE12_ALPHA4 0x8046 |
#define | GL_LUMINANCE16 0x8042 |
#define | GL_LUMINANCE16_ALPHA16 0x8048 |
#define | GL_LUMINANCE4 0x803F |
#define | GL_LUMINANCE4_ALPHA4 0x8043 |
#define | GL_LUMINANCE6_ALPHA2 0x8044 |
#define | GL_LUMINANCE8 0x8040 |
#define | GL_LUMINANCE8_ALPHA8 0x8045 |
#define | GL_LUMINANCE_ALPHA 0x190A |
#define | GL_MAP1_COLOR_4 0x0D90 |
#define | GL_MAP1_GRID_DOMAIN 0x0DD0 |
#define | GL_MAP1_GRID_SEGMENTS 0x0DD1 |
#define | GL_MAP1_INDEX 0x0D91 |
#define | GL_MAP1_NORMAL 0x0D92 |
#define | GL_MAP1_TEXTURE_COORD_1 0x0D93 |
#define | GL_MAP1_TEXTURE_COORD_2 0x0D94 |
#define | GL_MAP1_TEXTURE_COORD_3 0x0D95 |
#define | GL_MAP1_TEXTURE_COORD_4 0x0D96 |
#define | GL_MAP1_VERTEX_3 0x0D97 |
#define | GL_MAP1_VERTEX_4 0x0D98 |
#define | GL_MAP2_COLOR_4 0x0DB0 |
#define | GL_MAP2_GRID_DOMAIN 0x0DD2 |
#define | GL_MAP2_GRID_SEGMENTS 0x0DD3 |
#define | GL_MAP2_INDEX 0x0DB1 |
#define | GL_MAP2_NORMAL 0x0DB2 |
#define | GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
#define | GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
#define | GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
#define | GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
#define | GL_MAP2_VERTEX_3 0x0DB7 |
#define | GL_MAP2_VERTEX_4 0x0DB8 |
#define | GL_MAP_COLOR 0x0D10 |
#define | GL_MAP_STENCIL 0x0D11 |
#define | GL_MATRIX_MODE 0x0BA0 |
#define | GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
#define | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
#define | GL_MAX_CLIP_PLANES 0x0D32 |
#define | GL_MAX_EVAL_ORDER 0x0D30 |
#define | GL_MAX_LIGHTS 0x0D31 |
#define | GL_MAX_LIST_NESTING 0x0B31 |
#define | GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
#define | GL_MAX_NAME_STACK_DEPTH 0x0D37 |
#define | GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
#define | GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
#define | GL_MAX_TEXTURE_SIZE 0x0D33 |
#define | GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
#define | GL_MAX_VIEWPORT_DIMS 0x0D3A |
#define | GL_MODELVIEW 0x1700 |
#define | GL_MODELVIEW_MATRIX 0x0BA6 |
#define | GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
#define | GL_MODULATE 0x2100 |
#define | GL_MULT 0x0103 |
#define | GL_N3F_V3F 0x2A25 |
#define | GL_NAME_STACK_DEPTH 0x0D70 |
#define | GL_NAND 0x150E |
#define | GL_NEAREST 0x2600 |
#define | GL_NEAREST_MIPMAP_LINEAR 0x2702 |
#define | GL_NEAREST_MIPMAP_NEAREST 0x2700 |
#define | GL_NEVER 0x0200 |
#define | GL_NICEST 0x1102 |
#define | GL_NO_ERROR 0 |
#define | GL_NONE 0 |
#define | GL_NOOP 0x1505 |
#define | GL_NOR 0x1508 |
#define | GL_NORMAL_ARRAY 0x8075 |
#define | GL_NORMAL_ARRAY_POINTER 0x808F |
#define | GL_NORMAL_ARRAY_STRIDE 0x807F |
#define | GL_NORMAL_ARRAY_TYPE 0x807E |
#define | GL_NORMALIZE 0x0BA1 |
#define | GL_NOTEQUAL 0x0205 |
#define | GL_OBJECT_LINEAR 0x2401 |
#define | GL_OBJECT_PLANE 0x2501 |
#define | GL_ONE 1 |
#define | GL_ONE_MINUS_DST_ALPHA 0x0305 |
#define | GL_ONE_MINUS_DST_COLOR 0x0307 |
#define | GL_ONE_MINUS_SRC_ALPHA 0x0303 |
#define | GL_ONE_MINUS_SRC_COLOR 0x0301 |
#define | GL_OR 0x1507 |
#define | GL_OR_INVERTED 0x150D |
#define | GL_OR_REVERSE 0x150B |
#define | GL_ORDER 0x0A01 |
#define | GL_OUT_OF_MEMORY 0x0505 |
#define | GL_PACK_ALIGNMENT 0x0D05 |
#define | GL_PACK_LSB_FIRST 0x0D01 |
#define | GL_PACK_ROW_LENGTH 0x0D02 |
#define | GL_PACK_SKIP_PIXELS 0x0D04 |
#define | GL_PACK_SKIP_ROWS 0x0D03 |
#define | GL_PACK_SWAP_BYTES 0x0D00 |
#define | GL_PASS_THROUGH_TOKEN 0x0700 |
#define | GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
#define | GL_PIXEL_MAP_A_TO_A 0x0C79 |
#define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
#define | GL_PIXEL_MAP_B_TO_B 0x0C78 |
#define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
#define | GL_PIXEL_MAP_G_TO_G 0x0C77 |
#define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
#define | GL_PIXEL_MAP_I_TO_A 0x0C75 |
#define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
#define | GL_PIXEL_MAP_I_TO_B 0x0C74 |
#define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
#define | GL_PIXEL_MAP_I_TO_G 0x0C73 |
#define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
#define | GL_PIXEL_MAP_I_TO_I 0x0C70 |
#define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
#define | GL_PIXEL_MAP_I_TO_R 0x0C72 |
#define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
#define | GL_PIXEL_MAP_R_TO_R 0x0C76 |
#define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
#define | GL_PIXEL_MAP_S_TO_S 0x0C71 |
#define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
#define | GL_PIXEL_MODE_BIT 0x00000020 |
#define | GL_POINT 0x1B00 |
#define | GL_POINT_BIT 0x00000002 |
#define | GL_POINT_SIZE 0x0B11 |
#define | GL_POINT_SIZE_GRANULARITY 0x0B13 |
#define | GL_POINT_SIZE_RANGE 0x0B12 |
#define | GL_POINT_SMOOTH 0x0B10 |
#define | GL_POINT_SMOOTH_HINT 0x0C51 |
#define | GL_POINT_TOKEN 0x0701 |
#define | GL_POINTS 0x0000 |
#define | GL_POLYGON 0x0009 |
#define | GL_POLYGON_BIT 0x00000008 |
#define | GL_POLYGON_MODE 0x0B40 |
#define | GL_POLYGON_OFFSET_FACTOR 0x8038 |
#define | GL_POLYGON_OFFSET_FILL 0x8037 |
#define | GL_POLYGON_OFFSET_LINE 0x2A02 |
#define | GL_POLYGON_OFFSET_POINT 0x2A01 |
#define | GL_POLYGON_OFFSET_UNITS 0x2A00 |
#define | GL_POLYGON_SMOOTH 0x0B41 |
#define | GL_POLYGON_SMOOTH_HINT 0x0C53 |
#define | GL_POLYGON_STIPPLE 0x0B42 |
#define | GL_POLYGON_STIPPLE_BIT 0x00000010 |
#define | GL_POLYGON_TOKEN 0x0703 |
#define | GL_POSITION 0x1203 |
#define | GL_PROJECTION 0x1701 |
#define | GL_PROJECTION_MATRIX 0x0BA7 |
#define | GL_PROJECTION_STACK_DEPTH 0x0BA4 |
#define | GL_PROXY_TEXTURE_1D 0x8063 |
#define | GL_PROXY_TEXTURE_2D 0x8064 |
#define | GL_Q 0x2003 |
#define | GL_QUAD_STRIP 0x0008 |
#define | GL_QUADRATIC_ATTENUATION 0x1209 |
#define | GL_QUADS 0x0007 |
#define | GL_R 0x2002 |
#define | GL_R3_G3_B2 0x2A10 |
#define | GL_READ_BUFFER 0x0C02 |
#define | GL_RED 0x1903 |
#define | GL_RED_BIAS 0x0D15 |
#define | GL_RED_BITS 0x0D52 |
#define | GL_RED_SCALE 0x0D14 |
#define | GL_RENDER 0x1C00 |
#define | GL_RENDER_MODE 0x0C40 |
#define | GL_RENDERER 0x1F01 |
#define | GL_REPEAT 0x2901 |
#define | GL_REPLACE 0x1E01 |
#define | GL_RETURN 0x0102 |
#define | GL_RGB 0x1907 |
#define | GL_RGB10 0x8052 |
#define | GL_RGB10_A2 0x8059 |
#define | GL_RGB12 0x8053 |
#define | GL_RGB16 0x8054 |
#define | GL_RGB4 0x804F |
#define | GL_RGB5 0x8050 |
#define | GL_RGB5_A1 0x8057 |
#define | GL_RGB8 0x8051 |
#define | GL_RGBA 0x1908 |
#define | GL_RGBA12 0x805A |
#define | GL_RGBA16 0x805B |
#define | GL_RGBA2 0x8055 |
#define | GL_RGBA4 0x8056 |
#define | GL_RGBA8 0x8058 |
#define | GL_RGBA_MODE 0x0C31 |
#define | GL_RIGHT 0x0407 |
#define | GL_S 0x2000 |
#define | GL_SCISSOR_BIT 0x00080000 |
#define | GL_SCISSOR_BOX 0x0C10 |
#define | GL_SCISSOR_TEST 0x0C11 |
#define | GL_SELECT 0x1C02 |
#define | GL_SELECTION_BUFFER_POINTER 0x0DF3 |
#define | GL_SELECTION_BUFFER_SIZE 0x0DF4 |
#define | GL_SET 0x150F |
#define | GL_SHADE_MODEL 0x0B54 |
#define | GL_SHININESS 0x1601 |
#define | GL_SHORT 0x1402 |
#define | GL_SMOOTH 0x1D01 |
#define | GL_SPECULAR 0x1202 |
#define | GL_SPHERE_MAP 0x2402 |
#define | GL_SPOT_CUTOFF 0x1206 |
#define | GL_SPOT_DIRECTION 0x1204 |
#define | GL_SPOT_EXPONENT 0x1205 |
#define | GL_SRC_ALPHA 0x0302 |
#define | GL_SRC_ALPHA_SATURATE 0x0308 |
#define | GL_SRC_COLOR 0x0300 |
#define | GL_STACK_OVERFLOW 0x0503 |
#define | GL_STACK_UNDERFLOW 0x0504 |
#define | GL_STENCIL 0x1802 |
#define | GL_STENCIL_BITS 0x0D57 |
#define | GL_STENCIL_BUFFER_BIT 0x00000400 |
#define | GL_STENCIL_CLEAR_VALUE 0x0B91 |
#define | GL_STENCIL_FAIL 0x0B94 |
#define | GL_STENCIL_FUNC 0x0B92 |
#define | GL_STENCIL_INDEX 0x1901 |
#define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
#define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
#define | GL_STENCIL_REF 0x0B97 |
#define | GL_STENCIL_TEST 0x0B90 |
#define | GL_STENCIL_VALUE_MASK 0x0B93 |
#define | GL_STENCIL_WRITEMASK 0x0B98 |
#define | GL_STEREO 0x0C33 |
#define | GL_SUBPIXEL_BITS 0x0D50 |
#define | GL_T 0x2001 |
#define | GL_T2F_C3F_V3F 0x2A2A |
#define | GL_T2F_C4F_N3F_V3F 0x2A2C |
#define | GL_T2F_C4UB_V3F 0x2A29 |
#define | GL_T2F_N3F_V3F 0x2A2B |
#define | GL_T2F_V3F 0x2A27 |
#define | GL_T4F_C4F_N3F_V4F 0x2A2D |
#define | GL_T4F_V4F 0x2A28 |
#define | GL_TEXTURE 0x1702 |
#define | GL_TEXTURE_1D 0x0DE0 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define | GL_TEXTURE_ALPHA_SIZE 0x805F |
#define | GL_TEXTURE_BINDING_1D 0x8068 |
#define | GL_TEXTURE_BINDING_2D 0x8069 |
#define | GL_TEXTURE_BIT 0x00040000 |
#define | GL_TEXTURE_BLUE_SIZE 0x805E |
#define | GL_TEXTURE_BORDER 0x1005 |
#define | GL_TEXTURE_BORDER_COLOR 0x1004 |
#define | GL_TEXTURE_COMPONENTS 0x1003 |
#define | GL_TEXTURE_COORD_ARRAY 0x8078 |
#define | GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
#define | GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
#define | GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
#define | GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
#define | GL_TEXTURE_ENV 0x2300 |
#define | GL_TEXTURE_ENV_COLOR 0x2201 |
#define | GL_TEXTURE_ENV_MODE 0x2200 |
#define | GL_TEXTURE_GEN_MODE 0x2500 |
#define | GL_TEXTURE_GEN_Q 0x0C63 |
#define | GL_TEXTURE_GEN_R 0x0C62 |
#define | GL_TEXTURE_GEN_S 0x0C60 |
#define | GL_TEXTURE_GEN_T 0x0C61 |
#define | GL_TEXTURE_GREEN_SIZE 0x805D |
#define | GL_TEXTURE_HEIGHT 0x1001 |
#define | GL_TEXTURE_INTENSITY_SIZE 0x8061 |
#define | GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
#define | GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
#define | GL_TEXTURE_MAG_FILTER 0x2800 |
#define | GL_TEXTURE_MATRIX 0x0BA8 |
#define | GL_TEXTURE_MIN_FILTER 0x2801 |
#define | GL_TEXTURE_PRIORITY 0x8066 |
#define | GL_TEXTURE_RED_SIZE 0x805C |
#define | GL_TEXTURE_RESIDENT 0x8067 |
#define | GL_TEXTURE_STACK_DEPTH 0x0BA5 |
#define | GL_TEXTURE_WIDTH 0x1000 |
#define | GL_TEXTURE_WRAP_S 0x2802 |
#define | GL_TEXTURE_WRAP_T 0x2803 |
#define | GL_TRANSFORM_BIT 0x00001000 |
#define | GL_TRIANGLE_FAN 0x0006 |
#define | GL_TRIANGLE_STRIP 0x0005 |
#define | GL_TRIANGLES 0x0004 |
#define | GL_TRUE 1 |
#define | GL_UNPACK_ALIGNMENT 0x0CF5 |
#define | GL_UNPACK_LSB_FIRST 0x0CF1 |
#define | GL_UNPACK_ROW_LENGTH 0x0CF2 |
#define | GL_UNPACK_SKIP_PIXELS 0x0CF4 |
#define | GL_UNPACK_SKIP_ROWS 0x0CF3 |
#define | GL_UNPACK_SWAP_BYTES 0x0CF0 |
#define | GL_UNSIGNED_BYTE 0x1401 |
#define | GL_UNSIGNED_INT 0x1405 |
#define | GL_UNSIGNED_SHORT 0x1403 |
#define | GL_V2F 0x2A20 |
#define | GL_V3F 0x2A21 |
#define | GL_VENDOR 0x1F00 |
#define | GL_VERSION 0x1F02 |
#define | GL_VERSION_1_1 1 |
#define | GL_VERTEX_ARRAY 0x8074 |
#define | GL_VERTEX_ARRAY_POINTER 0x808E |
#define | GL_VERTEX_ARRAY_SIZE 0x807A |
#define | GL_VERTEX_ARRAY_STRIDE 0x807C |
#define | GL_VERTEX_ARRAY_TYPE 0x807B |
#define | GL_VIEWPORT 0x0BA2 |
#define | GL_VIEWPORT_BIT 0x00000800 |
#define | GL_XOR 0x1506 |
#define | GL_ZERO 0 |
#define | GL_ZOOM_X 0x0D16 |
#define | GL_ZOOM_Y 0x0D17 |
#define | GLAPI extern |
#define | GLAPIENTRY |
#define | GLEW_APIENTRY_DEFINED |
#define | GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) |
#define | GLEWAPI extern |
#define | GLEWAPIENTRY |
Typedefs | |
typedef unsigned int | GLbitfield |
typedef unsigned char | GLboolean |
typedef signed char | GLbyte |
typedef char | GLchar |
typedef double | GLclampd |
typedef float | GLclampf |
typedef double | GLdouble |
typedef unsigned int | GLenum |
typedef float | GLfloat |
typedef int | GLint |
typedef GLint64EXT | GLint64 |
typedef int64_t | GLint64EXT |
typedef short | GLshort |
typedef int | GLsizei |
typedef struct __GLsync * | GLsync |
typedef unsigned char | GLubyte |
typedef unsigned int | GLuint |
typedef GLuint64EXT | GLuint64 |
typedef uint64_t | GLuint64EXT |
typedef unsigned long | GLulong |
typedef unsigned short | GLushort |
typedef void | GLvoid |
#define __gl2_h_ |
Definition at line 25 of file glew_head.h.
#define __gl_ATI_h_ |
Definition at line 32 of file glew_head.h.
#define __gl_h_ |
Definition at line 24 of file glew_head.h.
#define __GL_H__ |
Definition at line 26 of file glew_head.h.
#define __GLEW_H__ |
Definition at line 3 of file glew_head.h.
#define __glext_h_ |
Definition at line 30 of file glew_head.h.
#define __GLEXT_H_ |
Definition at line 31 of file glew_head.h.
#define __gltypes_h_ |
Definition at line 27 of file glew_head.h.
#define __REGAL_H__ |
Definition at line 28 of file glew_head.h.
#define __X_GL_H |
Definition at line 29 of file glew_head.h.
#define APIENTRY |
Definition at line 150 of file glew_head.h.
Referenced by SDL_GL_ExtensionSupported(), SDL_GL_GetAttribute(), Zeni::Video_GL_Fixed::set_vertical_sync(), Zeni::Video_GL_Shader::set_vertical_sync(), and ShouldUseTextureFramebuffer().
#define GL_2_BYTES 0x1407 |
Definition at line 557 of file glew_head.h.
#define GL_2D 0x0600 |
Definition at line 299 of file glew_head.h.
#define GL_3_BYTES 0x1408 |
Definition at line 558 of file glew_head.h.
#define GL_3D 0x0601 |
Definition at line 300 of file glew_head.h.
#define GL_3D_COLOR 0x0602 |
Definition at line 301 of file glew_head.h.
#define GL_3D_COLOR_TEXTURE 0x0603 |
Definition at line 302 of file glew_head.h.
#define GL_4_BYTES 0x1409 |
Definition at line 559 of file glew_head.h.
#define GL_4D_COLOR_TEXTURE 0x0604 |
Definition at line 303 of file glew_head.h.
#define GL_ACCUM 0x0100 |
Definition at line 256 of file glew_head.h.
#define GL_ACCUM_ALPHA_BITS 0x0D5B |
Definition at line 497 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_ACCUM_BLUE_BITS 0x0D5A |
Definition at line 496 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_ACCUM_BUFFER_BIT 0x00000200 |
Definition at line 262 of file glew_head.h.
#define GL_ACCUM_CLEAR_VALUE 0x0B80 |
Definition at line 372 of file glew_head.h.
#define GL_ACCUM_GREEN_BITS 0x0D59 |
Definition at line 495 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_ACCUM_RED_BITS 0x0D58 |
Definition at line 494 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_ADD 0x0104 |
Definition at line 260 of file glew_head.h.
#define GL_ALL_ATTRIB_BITS 0x000fffff |
Definition at line 759 of file glew_head.h.
#define GL_ALPHA 0x1906 |
Definition at line 593 of file glew_head.h.
#define GL_ALPHA12 0x803D |
Definition at line 681 of file glew_head.h.
#define GL_ALPHA16 0x803E |
Definition at line 682 of file glew_head.h.
#define GL_ALPHA4 0x803B |
Definition at line 679 of file glew_head.h.
#define GL_ALPHA8 0x803C |
Definition at line 680 of file glew_head.h.
#define GL_ALPHA_BIAS 0x0D1D |
Definition at line 471 of file glew_head.h.
#define GL_ALPHA_BITS 0x0D55 |
Definition at line 491 of file glew_head.h.
#define GL_ALPHA_SCALE 0x0D1C |
Definition at line 470 of file glew_head.h.
#define GL_ALPHA_TEST 0x0BC0 |
Definition at line 393 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_alpha_test(), and Zeni::Video_GL_Shader::set_alpha_test().
#define GL_ALPHA_TEST_FUNC 0x0BC1 |
Definition at line 394 of file glew_head.h.
#define GL_ALPHA_TEST_REF 0x0BC2 |
Definition at line 395 of file glew_head.h.
#define GL_ALWAYS 0x0207 |
Definition at line 269 of file glew_head.h.
#define GL_AMBIENT 0x1200 |
Definition at line 538 of file glew_head.h.
Referenced by Zeni::Light::set(), and Zeni::Material::set().
#define GL_AMBIENT_AND_DIFFUSE 0x1602 |
Definition at line 579 of file glew_head.h.
#define GL_AND 0x1501 |
Definition at line 562 of file glew_head.h.
#define GL_AND_INVERTED 0x1504 |
Definition at line 565 of file glew_head.h.
#define GL_AND_REVERSE 0x1502 |
Definition at line 563 of file glew_head.h.
#define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
Definition at line 391 of file glew_head.h.
#define GL_AUTO_NORMAL 0x0D80 |
Definition at line 499 of file glew_head.h.
#define GL_AUX0 0x0409 |
Definition at line 289 of file glew_head.h.
#define GL_AUX1 0x040A |
Definition at line 290 of file glew_head.h.
#define GL_AUX2 0x040B |
Definition at line 291 of file glew_head.h.
#define GL_AUX3 0x040C |
Definition at line 292 of file glew_head.h.
#define GL_AUX_BUFFERS 0x0C00 |
Definition at line 403 of file glew_head.h.
#define GL_BACK 0x0405 |
Definition at line 285 of file glew_head.h.
#define GL_BACK_LEFT 0x0402 |
Definition at line 282 of file glew_head.h.
#define GL_BACK_RIGHT 0x0403 |
Definition at line 283 of file glew_head.h.
#define GL_BITMAP 0x1A00 |
Definition at line 598 of file glew_head.h.
#define GL_BITMAP_TOKEN 0x0704 |
Definition at line 308 of file glew_head.h.
#define GL_BLEND 0x0BE2 |
Definition at line 399 of file glew_head.h.
#define GL_BLEND_DST 0x0BE0 |
Definition at line 397 of file glew_head.h.
#define GL_BLEND_SRC 0x0BE1 |
Definition at line 398 of file glew_head.h.
#define GL_BLUE 0x1905 |
Definition at line 592 of file glew_head.h.
#define GL_BLUE_BIAS 0x0D1B |
Definition at line 469 of file glew_head.h.
#define GL_BLUE_BITS 0x0D54 |
Definition at line 490 of file glew_head.h.
#define GL_BLUE_SCALE 0x0D1A |
Definition at line 468 of file glew_head.h.
#define GL_BYTE 0x1400 |
Definition at line 550 of file glew_head.h.
#define GL_C3F_V3F 0x2A24 |
Definition at line 651 of file glew_head.h.
#define GL_C4F_N3F_V3F 0x2A26 |
Definition at line 653 of file glew_head.h.
#define GL_C4UB_V2F 0x2A22 |
Definition at line 649 of file glew_head.h.
#define GL_C4UB_V3F 0x2A23 |
Definition at line 650 of file glew_head.h.
#define GL_CCW 0x0901 |
Definition at line 316 of file glew_head.h.
#define GL_CLAMP 0x2900 |
Definition at line 641 of file glew_head.h.
#define GL_CLEAR 0x1500 |
Definition at line 561 of file glew_head.h.
#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff |
Definition at line 760 of file glew_head.h.
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
Definition at line 392 of file glew_head.h.
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
Definition at line 237 of file glew_head.h.
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
Definition at line 241 of file glew_head.h.
#define GL_CLIP_PLANE0 0x3000 |
Definition at line 661 of file glew_head.h.
#define GL_CLIP_PLANE1 0x3001 |
Definition at line 662 of file glew_head.h.
#define GL_CLIP_PLANE2 0x3002 |
Definition at line 663 of file glew_head.h.
#define GL_CLIP_PLANE3 0x3003 |
Definition at line 664 of file glew_head.h.
#define GL_CLIP_PLANE4 0x3004 |
Definition at line 665 of file glew_head.h.
#define GL_CLIP_PLANE5 0x3005 |
Definition at line 666 of file glew_head.h.
#define GL_COEFF 0x0A00 |
Definition at line 317 of file glew_head.h.
#define GL_COLOR 0x1800 |
Definition at line 584 of file glew_head.h.
#define GL_COLOR_ARRAY 0x8076 |
Definition at line 725 of file glew_head.h.
Referenced by Zeni::Vertex_Buffer_Renderer_GL_Fixed::render(), Zeni::Vertex_Buffer_Renderer_GL_Shader::render(), Zeni::Vertex3f_Color::render_to(), Zeni::Vertex2f_Color::render_to(), Zeni::Line_Segment< VERTEX >::render_to(), Zeni::Triangle< VERTEX >::render_to(), and Zeni::Quadrilateral< VERTEX >::render_to().
#define GL_COLOR_ARRAY_POINTER 0x8090 |
Definition at line 745 of file glew_head.h.
#define GL_COLOR_ARRAY_SIZE 0x8081 |
Definition at line 734 of file glew_head.h.
#define GL_COLOR_ARRAY_STRIDE 0x8083 |
Definition at line 736 of file glew_head.h.
#define GL_COLOR_ARRAY_TYPE 0x8082 |
Definition at line 735 of file glew_head.h.
#define GL_COLOR_BUFFER_BIT 0x00004000 |
Definition at line 668 of file glew_head.h.
#define GL_COLOR_CLEAR_VALUE 0x0C22 |
Definition at line 410 of file glew_head.h.
#define GL_COLOR_INDEX 0x1900 |
Definition at line 587 of file glew_head.h.
#define GL_COLOR_INDEX12_EXT 0x80E6 |
Definition at line 753 of file glew_head.h.
#define GL_COLOR_INDEX16_EXT 0x80E7 |
Definition at line 754 of file glew_head.h.
#define GL_COLOR_INDEX1_EXT 0x80E2 |
Definition at line 749 of file glew_head.h.
#define GL_COLOR_INDEX2_EXT 0x80E3 |
Definition at line 750 of file glew_head.h.
#define GL_COLOR_INDEX4_EXT 0x80E4 |
Definition at line 751 of file glew_head.h.
#define GL_COLOR_INDEX8_EXT 0x80E5 |
Definition at line 752 of file glew_head.h.
#define GL_COLOR_INDEXES 0x1603 |
Definition at line 580 of file glew_head.h.
#define GL_COLOR_LOGIC_OP 0x0BF2 |
Definition at line 402 of file glew_head.h.
#define GL_COLOR_MATERIAL 0x0B57 |
Definition at line 359 of file glew_head.h.
#define GL_COLOR_MATERIAL_FACE 0x0B55 |
Definition at line 357 of file glew_head.h.
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
Definition at line 358 of file glew_head.h.
#define GL_COLOR_WRITEMASK 0x0C23 |
Definition at line 411 of file glew_head.h.
#define GL_COMPILE 0x1300 |
Definition at line 548 of file glew_head.h.
#define GL_COMPILE_AND_EXECUTE 0x1301 |
Definition at line 549 of file glew_head.h.
#define GL_CONSTANT_ATTENUATION 0x1207 |
Definition at line 545 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_COPY 0x1503 |
Definition at line 564 of file glew_head.h.
#define GL_COPY_INVERTED 0x150C |
Definition at line 573 of file glew_head.h.
#define GL_COPY_PIXEL_TOKEN 0x0706 |
Definition at line 310 of file glew_head.h.
#define GL_CULL_FACE 0x0B44 |
Definition at line 349 of file glew_head.h.
#define GL_CULL_FACE_MODE 0x0B45 |
Definition at line 350 of file glew_head.h.
#define GL_CURRENT_BIT 0x00000001 |
Definition at line 234 of file glew_head.h.
#define GL_CURRENT_COLOR 0x0B00 |
Definition at line 320 of file glew_head.h.
#define GL_CURRENT_INDEX 0x0B01 |
Definition at line 321 of file glew_head.h.
#define GL_CURRENT_NORMAL 0x0B02 |
Definition at line 322 of file glew_head.h.
#define GL_CURRENT_RASTER_COLOR 0x0B04 |
Definition at line 324 of file glew_head.h.
#define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
Definition at line 329 of file glew_head.h.
#define GL_CURRENT_RASTER_INDEX 0x0B05 |
Definition at line 325 of file glew_head.h.
#define GL_CURRENT_RASTER_POSITION 0x0B07 |
Definition at line 327 of file glew_head.h.
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
Definition at line 328 of file glew_head.h.
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
Definition at line 326 of file glew_head.h.
#define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
Definition at line 323 of file glew_head.h.
#define GL_CW 0x0900 |
Definition at line 315 of file glew_head.h.
#define GL_DECAL 0x2101 |
Definition at line 621 of file glew_head.h.
#define GL_DECR 0x1E03 |
Definition at line 610 of file glew_head.h.
#define GL_DEPTH 0x1801 |
Definition at line 585 of file glew_head.h.
#define GL_DEPTH_BIAS 0x0D1F |
Definition at line 473 of file glew_head.h.
#define GL_DEPTH_BITS 0x0D56 |
Definition at line 492 of file glew_head.h.
#define GL_DEPTH_BUFFER_BIT 0x00000100 |
Definition at line 255 of file glew_head.h.
#define GL_DEPTH_CLEAR_VALUE 0x0B73 |
Definition at line 370 of file glew_head.h.
#define GL_DEPTH_COMPONENT 0x1902 |
Definition at line 589 of file glew_head.h.
#define GL_DEPTH_FUNC 0x0B74 |
Definition at line 371 of file glew_head.h.
#define GL_DEPTH_RANGE 0x0B70 |
Definition at line 367 of file glew_head.h.
#define GL_DEPTH_SCALE 0x0D1E |
Definition at line 472 of file glew_head.h.
#define GL_DEPTH_TEST 0x0B71 |
Definition at line 368 of file glew_head.h.
#define GL_DEPTH_WRITEMASK 0x0B72 |
Definition at line 369 of file glew_head.h.
#define GL_DIFFUSE 0x1201 |
Definition at line 539 of file glew_head.h.
Referenced by Zeni::Light::set(), and Zeni::Material::set().
#define GL_DITHER 0x0BD0 |
Definition at line 396 of file glew_head.h.
#define GL_DOMAIN 0x0A02 |
Definition at line 319 of file glew_head.h.
#define GL_DONT_CARE 0x1100 |
Definition at line 535 of file glew_head.h.
#define GL_DOUBLE 0x140A |
Definition at line 560 of file glew_head.h.
#define GL_DOUBLEBUFFER 0x0C32 |
Definition at line 414 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_DRAW_BUFFER 0x0C01 |
Definition at line 404 of file glew_head.h.
#define GL_DRAW_PIXEL_TOKEN 0x0705 |
Definition at line 309 of file glew_head.h.
#define GL_DST_ALPHA 0x0304 |
Definition at line 274 of file glew_head.h.
#define GL_DST_COLOR 0x0306 |
Definition at line 276 of file glew_head.h.
#define GL_EDGE_FLAG 0x0B43 |
Definition at line 348 of file glew_head.h.
#define GL_EDGE_FLAG_ARRAY 0x8079 |
Definition at line 728 of file glew_head.h.
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
Definition at line 748 of file glew_head.h.
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
Definition at line 742 of file glew_head.h.
#define GL_EMISSION 0x1600 |
Definition at line 577 of file glew_head.h.
Referenced by Zeni::Material::set().
#define GL_ENABLE_BIT 0x00002000 |
Definition at line 616 of file glew_head.h.
#define GL_EQUAL 0x0202 |
Definition at line 264 of file glew_head.h.
#define GL_EQUIV 0x1509 |
Definition at line 570 of file glew_head.h.
#define GL_EVAL_BIT 0x00010000 |
Definition at line 755 of file glew_head.h.
#define GL_EXP 0x0800 |
Definition at line 312 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_EXP2 0x0801 |
Definition at line 314 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_EXTENSIONS 0x1F03 |
Definition at line 614 of file glew_head.h.
#define GL_EYE_LINEAR 0x2400 |
Definition at line 625 of file glew_head.h.
#define GL_EYE_PLANE 0x2502 |
Definition at line 630 of file glew_head.h.
#define GL_FALSE 0 |
Definition at line 228 of file glew_head.h.
#define GL_FASTEST 0x1101 |
Definition at line 536 of file glew_head.h.
#define GL_FEEDBACK 0x1C01 |
Definition at line 603 of file glew_head.h.
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
Definition at line 524 of file glew_head.h.
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
Definition at line 525 of file glew_head.h.
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
Definition at line 526 of file glew_head.h.
#define GL_FILL 0x1B02 |
Definition at line 601 of file glew_head.h.
Referenced by Zeni::Video_GL_Shader::init(), and Zeni::Video_GL_Fixed::init().
#define GL_FLAT 0x1D00 |
Definition at line 605 of file glew_head.h.
#define GL_FLOAT 0x1406 |
Definition at line 556 of file glew_head.h.
#define GL_FOG 0x0B60 |
Definition at line 360 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Fog(), Zeni::Video_GL_Shader::set_Fog(), Zeni::Video_GL_Shader::unset_Fog(), and Zeni::Video_GL_Fixed::unset_Fog().
#define GL_FOG_BIT 0x00000080 |
Definition at line 254 of file glew_head.h.
#define GL_FOG_COLOR 0x0B66 |
Definition at line 366 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FOG_DENSITY 0x0B62 |
Definition at line 362 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FOG_END 0x0B64 |
Definition at line 364 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FOG_HINT 0x0C54 |
Definition at line 421 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FOG_INDEX 0x0B61 |
Definition at line 361 of file glew_head.h.
#define GL_FOG_MODE 0x0B65 |
Definition at line 365 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FOG_START 0x0B63 |
Definition at line 363 of file glew_head.h.
Referenced by Zeni::Fog::set().
#define GL_FRONT 0x0404 |
Definition at line 284 of file glew_head.h.
#define GL_FRONT_AND_BACK 0x0408 |
Definition at line 288 of file glew_head.h.
#define GL_FRONT_FACE 0x0B46 |
Definition at line 351 of file glew_head.h.
#define GL_FRONT_LEFT 0x0400 |
Definition at line 280 of file glew_head.h.
#define GL_FRONT_RIGHT 0x0401 |
Definition at line 281 of file glew_head.h.
#define GL_GEQUAL 0x0206 |
Definition at line 268 of file glew_head.h.
#define GL_GREATER 0x0204 |
Definition at line 266 of file glew_head.h.
#define GL_GREEN 0x1904 |
Definition at line 591 of file glew_head.h.
#define GL_GREEN_BIAS 0x0D19 |
Definition at line 467 of file glew_head.h.
#define GL_GREEN_BITS 0x0D53 |
Definition at line 489 of file glew_head.h.
#define GL_GREEN_SCALE 0x0D18 |
Definition at line 466 of file glew_head.h.
#define GL_HINT_BIT 0x00008000 |
Definition at line 676 of file glew_head.h.
#define GL_INCR 0x1E02 |
Definition at line 609 of file glew_head.h.
#define GL_INDEX_ARRAY 0x8077 |
Definition at line 726 of file glew_head.h.
#define GL_INDEX_ARRAY_POINTER 0x8091 |
Definition at line 746 of file glew_head.h.
#define GL_INDEX_ARRAY_STRIDE 0x8086 |
Definition at line 738 of file glew_head.h.
#define GL_INDEX_ARRAY_TYPE 0x8085 |
Definition at line 737 of file glew_head.h.
#define GL_INDEX_BITS 0x0D51 |
Definition at line 487 of file glew_head.h.
#define GL_INDEX_CLEAR_VALUE 0x0C20 |
Definition at line 408 of file glew_head.h.
#define GL_INDEX_LOGIC_OP 0x0BF1 |
Definition at line 401 of file glew_head.h.
#define GL_INDEX_MODE 0x0C30 |
Definition at line 412 of file glew_head.h.
#define GL_INDEX_OFFSET 0x0D13 |
Definition at line 461 of file glew_head.h.
#define GL_INDEX_SHIFT 0x0D12 |
Definition at line 460 of file glew_head.h.
#define GL_INDEX_WRITEMASK 0x0C21 |
Definition at line 409 of file glew_head.h.
#define GL_INT 0x1404 |
Definition at line 554 of file glew_head.h.
#define GL_INTENSITY 0x8049 |
Definition at line 693 of file glew_head.h.
#define GL_INTENSITY12 0x804C |
Definition at line 696 of file glew_head.h.
#define GL_INTENSITY16 0x804D |
Definition at line 697 of file glew_head.h.
#define GL_INTENSITY4 0x804A |
Definition at line 694 of file glew_head.h.
#define GL_INTENSITY8 0x804B |
Definition at line 695 of file glew_head.h.
#define GL_INVALID_ENUM 0x0500 |
Definition at line 293 of file glew_head.h.
#define GL_INVALID_OPERATION 0x0502 |
Definition at line 295 of file glew_head.h.
#define GL_INVALID_VALUE 0x0501 |
Definition at line 294 of file glew_head.h.
#define GL_INVERT 0x150A |
Definition at line 571 of file glew_head.h.
#define GL_KEEP 0x1E00 |
Definition at line 607 of file glew_head.h.
#define GL_LEFT 0x0406 |
Definition at line 286 of file glew_head.h.
#define GL_LEQUAL 0x0203 |
Definition at line 265 of file glew_head.h.
#define GL_LESS 0x0201 |
Definition at line 263 of file glew_head.h.
#define GL_LIGHT0 0x4000 |
Definition at line 667 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT1 0x4001 |
Definition at line 669 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT2 0x4002 |
Definition at line 670 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT3 0x4003 |
Definition at line 671 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT4 0x4004 |
Definition at line 672 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT5 0x4005 |
Definition at line 673 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT6 0x4006 |
Definition at line 674 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT7 0x4007 |
Definition at line 675 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_Light(), Zeni::Video_GL_Shader::set_Light(), Zeni::Video_GL_Shader::unset_Light(), and Zeni::Video_GL_Fixed::unset_Light().
#define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
Definition at line 355 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_ambient_lighting(), and Zeni::Video_GL_Shader::set_ambient_lighting().
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
Definition at line 353 of file glew_head.h.
Referenced by Zeni::Video_GL_Shader::init(), and Zeni::Video_GL_Fixed::init().
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
Definition at line 354 of file glew_head.h.
#define GL_LIGHTING 0x0B50 |
Definition at line 352 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_lighting(), and Zeni::Video_GL_Shader::set_lighting().
#define GL_LIGHTING_BIT 0x00000040 |
Definition at line 253 of file glew_head.h.
#define GL_LINE 0x1B01 |
Definition at line 600 of file glew_head.h.
#define GL_LINE_BIT 0x00000004 |
Definition at line 243 of file glew_head.h.
#define GL_LINE_LOOP 0x0002 |
Definition at line 239 of file glew_head.h.
#define GL_LINE_RESET_TOKEN 0x0707 |
Definition at line 311 of file glew_head.h.
#define GL_LINE_SMOOTH 0x0B20 |
Definition at line 334 of file glew_head.h.
#define GL_LINE_SMOOTH_HINT 0x0C52 |
Definition at line 419 of file glew_head.h.
#define GL_LINE_STIPPLE 0x0B24 |
Definition at line 338 of file glew_head.h.
#define GL_LINE_STIPPLE_PATTERN 0x0B25 |
Definition at line 339 of file glew_head.h.
#define GL_LINE_STIPPLE_REPEAT 0x0B26 |
Definition at line 340 of file glew_head.h.
#define GL_LINE_STRIP 0x0003 |
Definition at line 242 of file glew_head.h.
#define GL_LINE_TOKEN 0x0702 |
Definition at line 306 of file glew_head.h.
#define GL_LINE_WIDTH 0x0B21 |
Definition at line 335 of file glew_head.h.
#define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
Definition at line 337 of file glew_head.h.
#define GL_LINE_WIDTH_RANGE 0x0B22 |
Definition at line 336 of file glew_head.h.
#define GL_LINEAR 0x2601 |
Definition at line 632 of file glew_head.h.
#define GL_LINEAR_ATTENUATION 0x1208 |
Definition at line 546 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
Definition at line 636 of file glew_head.h.
#define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
Definition at line 634 of file glew_head.h.
#define GL_LINES 0x0001 |
Definition at line 238 of file glew_head.h.
#define GL_LIST_BASE 0x0B32 |
Definition at line 343 of file glew_head.h.
#define GL_LIST_BIT 0x00020000 |
Definition at line 756 of file glew_head.h.
#define GL_LIST_INDEX 0x0B33 |
Definition at line 344 of file glew_head.h.
#define GL_LIST_MODE 0x0B30 |
Definition at line 341 of file glew_head.h.
#define GL_LOAD 0x0101 |
Definition at line 257 of file glew_head.h.
#define GL_LOGIC_OP 0x0BF1 |
Definition at line 229 of file glew_head.h.
#define GL_LOGIC_OP_MODE 0x0BF0 |
Definition at line 400 of file glew_head.h.
#define GL_LUMINANCE 0x1909 |
Definition at line 596 of file glew_head.h.
#define GL_LUMINANCE12 0x8041 |
Definition at line 685 of file glew_head.h.
#define GL_LUMINANCE12_ALPHA12 0x8047 |
Definition at line 691 of file glew_head.h.
#define GL_LUMINANCE12_ALPHA4 0x8046 |
Definition at line 690 of file glew_head.h.
#define GL_LUMINANCE16 0x8042 |
Definition at line 686 of file glew_head.h.
#define GL_LUMINANCE16_ALPHA16 0x8048 |
Definition at line 692 of file glew_head.h.
#define GL_LUMINANCE4 0x803F |
Definition at line 683 of file glew_head.h.
#define GL_LUMINANCE4_ALPHA4 0x8043 |
Definition at line 687 of file glew_head.h.
#define GL_LUMINANCE6_ALPHA2 0x8044 |
Definition at line 688 of file glew_head.h.
#define GL_LUMINANCE8 0x8040 |
Definition at line 684 of file glew_head.h.
#define GL_LUMINANCE8_ALPHA8 0x8045 |
Definition at line 689 of file glew_head.h.
#define GL_LUMINANCE_ALPHA 0x190A |
Definition at line 597 of file glew_head.h.
#define GL_MAP1_COLOR_4 0x0D90 |
Definition at line 500 of file glew_head.h.
#define GL_MAP1_GRID_DOMAIN 0x0DD0 |
Definition at line 518 of file glew_head.h.
#define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
Definition at line 519 of file glew_head.h.
#define GL_MAP1_INDEX 0x0D91 |
Definition at line 501 of file glew_head.h.
#define GL_MAP1_NORMAL 0x0D92 |
Definition at line 502 of file glew_head.h.
#define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
Definition at line 503 of file glew_head.h.
#define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
Definition at line 504 of file glew_head.h.
#define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
Definition at line 505 of file glew_head.h.
#define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
Definition at line 506 of file glew_head.h.
#define GL_MAP1_VERTEX_3 0x0D97 |
Definition at line 507 of file glew_head.h.
#define GL_MAP1_VERTEX_4 0x0D98 |
Definition at line 508 of file glew_head.h.
#define GL_MAP2_COLOR_4 0x0DB0 |
Definition at line 509 of file glew_head.h.
#define GL_MAP2_GRID_DOMAIN 0x0DD2 |
Definition at line 520 of file glew_head.h.
#define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
Definition at line 521 of file glew_head.h.
#define GL_MAP2_INDEX 0x0DB1 |
Definition at line 510 of file glew_head.h.
#define GL_MAP2_NORMAL 0x0DB2 |
Definition at line 511 of file glew_head.h.
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
Definition at line 512 of file glew_head.h.
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
Definition at line 513 of file glew_head.h.
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
Definition at line 514 of file glew_head.h.
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
Definition at line 515 of file glew_head.h.
#define GL_MAP2_VERTEX_3 0x0DB7 |
Definition at line 516 of file glew_head.h.
#define GL_MAP2_VERTEX_4 0x0DB8 |
Definition at line 517 of file glew_head.h.
#define GL_MAP_COLOR 0x0D10 |
Definition at line 458 of file glew_head.h.
#define GL_MAP_STENCIL 0x0D11 |
Definition at line 459 of file glew_head.h.
#define GL_MATRIX_MODE 0x0BA0 |
Definition at line 382 of file glew_head.h.
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
Definition at line 479 of file glew_head.h.
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
Definition at line 485 of file glew_head.h.
#define GL_MAX_CLIP_PLANES 0x0D32 |
Definition at line 476 of file glew_head.h.
#define GL_MAX_EVAL_ORDER 0x0D30 |
Definition at line 474 of file glew_head.h.
#define GL_MAX_LIGHTS 0x0D31 |
Definition at line 475 of file glew_head.h.
#define GL_MAX_LIST_NESTING 0x0B31 |
Definition at line 342 of file glew_head.h.
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
Definition at line 480 of file glew_head.h.
#define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
Definition at line 481 of file glew_head.h.
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
Definition at line 478 of file glew_head.h.
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
Definition at line 482 of file glew_head.h.
#define GL_MAX_TEXTURE_SIZE 0x0D33 |
Definition at line 477 of file glew_head.h.
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
Definition at line 483 of file glew_head.h.
#define GL_MAX_VIEWPORT_DIMS 0x0D3A |
Definition at line 484 of file glew_head.h.
#define GL_MODELVIEW 0x1700 |
Definition at line 581 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::pop_world_stack(), Zeni::Video_GL_Shader::pop_world_stack(), Zeni::Video_GL_Fixed::push_world_stack(), Zeni::Video_GL_Shader::push_world_stack(), Zeni::Video_GL_Shader::select_world_matrix(), Zeni::Video_GL_Fixed::select_world_matrix(), Zeni::Video_GL_Shader::set_view_matrix(), and Zeni::Video_GL_Fixed::set_view_matrix().
#define GL_MODELVIEW_MATRIX 0x0BA6 |
Definition at line 388 of file glew_head.h.
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
Definition at line 385 of file glew_head.h.
#define GL_MODULATE 0x2100 |
Definition at line 620 of file glew_head.h.
Referenced by Zeni::Texture_GL::apply_Texture().
#define GL_MULT 0x0103 |
Definition at line 259 of file glew_head.h.
#define GL_N3F_V3F 0x2A25 |
Definition at line 652 of file glew_head.h.
#define GL_NAME_STACK_DEPTH 0x0D70 |
Definition at line 498 of file glew_head.h.
#define GL_NAND 0x150E |
Definition at line 575 of file glew_head.h.
#define GL_NEAREST 0x2600 |
Definition at line 631 of file glew_head.h.
#define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
Definition at line 635 of file glew_head.h.
#define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
Definition at line 633 of file glew_head.h.
#define GL_NEVER 0x0200 |
Definition at line 261 of file glew_head.h.
#define GL_NICEST 0x1102 |
Definition at line 537 of file glew_head.h.
#define GL_NO_ERROR 0 |
Definition at line 232 of file glew_head.h.
#define GL_NONE 0 |
Definition at line 230 of file glew_head.h.
#define GL_NOOP 0x1505 |
Definition at line 566 of file glew_head.h.
#define GL_NOR 0x1508 |
Definition at line 569 of file glew_head.h.
#define GL_NORMAL_ARRAY 0x8075 |
Definition at line 724 of file glew_head.h.
Referenced by Zeni::Vertex_Buffer_Renderer_GL_Fixed::render(), and Zeni::Vertex_Buffer_Renderer_GL_Shader::render().
#define GL_NORMAL_ARRAY_POINTER 0x808F |
Definition at line 744 of file glew_head.h.
#define GL_NORMAL_ARRAY_STRIDE 0x807F |
Definition at line 733 of file glew_head.h.
#define GL_NORMAL_ARRAY_TYPE 0x807E |
Definition at line 732 of file glew_head.h.
#define GL_NORMALIZE 0x0BA1 |
Definition at line 383 of file glew_head.h.
Referenced by Zeni::Video_GL_Shader::init(), and Zeni::Video_GL_Fixed::init().
#define GL_NOTEQUAL 0x0205 |
Definition at line 267 of file glew_head.h.
#define GL_OBJECT_LINEAR 0x2401 |
Definition at line 626 of file glew_head.h.
#define GL_OBJECT_PLANE 0x2501 |
Definition at line 629 of file glew_head.h.
#define GL_ONE 1 |
Definition at line 236 of file glew_head.h.
#define GL_ONE_MINUS_DST_ALPHA 0x0305 |
Definition at line 275 of file glew_head.h.
#define GL_ONE_MINUS_DST_COLOR 0x0307 |
Definition at line 277 of file glew_head.h.
#define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
Definition at line 273 of file glew_head.h.
#define GL_ONE_MINUS_SRC_COLOR 0x0301 |
Definition at line 271 of file glew_head.h.
#define GL_OR 0x1507 |
Definition at line 568 of file glew_head.h.
#define GL_OR_INVERTED 0x150D |
Definition at line 574 of file glew_head.h.
#define GL_OR_REVERSE 0x150B |
Definition at line 572 of file glew_head.h.
#define GL_ORDER 0x0A01 |
Definition at line 318 of file glew_head.h.
#define GL_OUT_OF_MEMORY 0x0505 |
Definition at line 298 of file glew_head.h.
#define GL_PACK_ALIGNMENT 0x0D05 |
Definition at line 457 of file glew_head.h.
#define GL_PACK_LSB_FIRST 0x0D01 |
Definition at line 453 of file glew_head.h.
#define GL_PACK_ROW_LENGTH 0x0D02 |
Definition at line 454 of file glew_head.h.
#define GL_PACK_SKIP_PIXELS 0x0D04 |
Definition at line 456 of file glew_head.h.
#define GL_PACK_SKIP_ROWS 0x0D03 |
Definition at line 455 of file glew_head.h.
#define GL_PACK_SWAP_BYTES 0x0D00 |
Definition at line 452 of file glew_head.h.
#define GL_PASS_THROUGH_TOKEN 0x0700 |
Definition at line 304 of file glew_head.h.
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
Definition at line 417 of file glew_head.h.
Referenced by engine_init_display().
#define GL_PIXEL_MAP_A_TO_A 0x0C79 |
Definition at line 435 of file glew_head.h.
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
Definition at line 445 of file glew_head.h.
#define GL_PIXEL_MAP_B_TO_B 0x0C78 |
Definition at line 434 of file glew_head.h.
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
Definition at line 444 of file glew_head.h.
#define GL_PIXEL_MAP_G_TO_G 0x0C77 |
Definition at line 433 of file glew_head.h.
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
Definition at line 443 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_A 0x0C75 |
Definition at line 431 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
Definition at line 441 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_B 0x0C74 |
Definition at line 430 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
Definition at line 440 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_G 0x0C73 |
Definition at line 429 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
Definition at line 439 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_I 0x0C70 |
Definition at line 426 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
Definition at line 436 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_R 0x0C72 |
Definition at line 428 of file glew_head.h.
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
Definition at line 438 of file glew_head.h.
#define GL_PIXEL_MAP_R_TO_R 0x0C76 |
Definition at line 432 of file glew_head.h.
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
Definition at line 442 of file glew_head.h.
#define GL_PIXEL_MAP_S_TO_S 0x0C71 |
Definition at line 427 of file glew_head.h.
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
Definition at line 437 of file glew_head.h.
#define GL_PIXEL_MODE_BIT 0x00000020 |
Definition at line 252 of file glew_head.h.
#define GL_POINT 0x1B00 |
Definition at line 599 of file glew_head.h.
#define GL_POINT_BIT 0x00000002 |
Definition at line 240 of file glew_head.h.
#define GL_POINT_SIZE 0x0B11 |
Definition at line 331 of file glew_head.h.
#define GL_POINT_SIZE_GRANULARITY 0x0B13 |
Definition at line 333 of file glew_head.h.
#define GL_POINT_SIZE_RANGE 0x0B12 |
Definition at line 332 of file glew_head.h.
#define GL_POINT_SMOOTH 0x0B10 |
Definition at line 330 of file glew_head.h.
#define GL_POINT_SMOOTH_HINT 0x0C51 |
Definition at line 418 of file glew_head.h.
#define GL_POINT_TOKEN 0x0701 |
Definition at line 305 of file glew_head.h.
#define GL_POINTS 0x0000 |
Definition at line 233 of file glew_head.h.
#define GL_POLYGON 0x0009 |
Definition at line 250 of file glew_head.h.
#define GL_POLYGON_BIT 0x00000008 |
Definition at line 249 of file glew_head.h.
#define GL_POLYGON_MODE 0x0B40 |
Definition at line 345 of file glew_head.h.
#define GL_POLYGON_OFFSET_FACTOR 0x8038 |
Definition at line 678 of file glew_head.h.
#define GL_POLYGON_OFFSET_FILL 0x8037 |
Definition at line 677 of file glew_head.h.
#define GL_POLYGON_OFFSET_LINE 0x2A02 |
Definition at line 645 of file glew_head.h.
#define GL_POLYGON_OFFSET_POINT 0x2A01 |
Definition at line 644 of file glew_head.h.
#define GL_POLYGON_OFFSET_UNITS 0x2A00 |
Definition at line 643 of file glew_head.h.
#define GL_POLYGON_SMOOTH 0x0B41 |
Definition at line 346 of file glew_head.h.
#define GL_POLYGON_SMOOTH_HINT 0x0C53 |
Definition at line 420 of file glew_head.h.
#define GL_POLYGON_STIPPLE 0x0B42 |
Definition at line 347 of file glew_head.h.
#define GL_POLYGON_STIPPLE_BIT 0x00000010 |
Definition at line 251 of file glew_head.h.
#define GL_POLYGON_TOKEN 0x0703 |
Definition at line 307 of file glew_head.h.
#define GL_POSITION 0x1203 |
Definition at line 541 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_PROJECTION 0x1701 |
Definition at line 582 of file glew_head.h.
Referenced by Zeni::Video_GL_Fixed::set_projection_matrix(), and Zeni::Video_GL_Shader::set_projection_matrix().
#define GL_PROJECTION_MATRIX 0x0BA7 |
Definition at line 389 of file glew_head.h.
#define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
Definition at line 386 of file glew_head.h.
#define GL_PROXY_TEXTURE_1D 0x8063 |
Definition at line 717 of file glew_head.h.
#define GL_PROXY_TEXTURE_2D 0x8064 |
Definition at line 718 of file glew_head.h.
#define GL_Q 0x2003 |
Definition at line 619 of file glew_head.h.
#define GL_QUAD_STRIP 0x0008 |
Definition at line 248 of file glew_head.h.
#define GL_QUADRATIC_ATTENUATION 0x1209 |
Definition at line 547 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_QUADS 0x0007 |
Definition at line 247 of file glew_head.h.
#define GL_R 0x2002 |
Definition at line 618 of file glew_head.h.
#define GL_R3_G3_B2 0x2A10 |
Definition at line 646 of file glew_head.h.
#define GL_READ_BUFFER 0x0C02 |
Definition at line 405 of file glew_head.h.
#define GL_RED 0x1903 |
Definition at line 590 of file glew_head.h.
#define GL_RED_BIAS 0x0D15 |
Definition at line 463 of file glew_head.h.
#define GL_RED_BITS 0x0D52 |
Definition at line 488 of file glew_head.h.
#define GL_RED_SCALE 0x0D14 |
Definition at line 462 of file glew_head.h.
#define GL_RENDER 0x1C00 |
Definition at line 602 of file glew_head.h.
#define GL_RENDER_MODE 0x0C40 |
Definition at line 416 of file glew_head.h.
#define GL_RENDERER 0x1F01 |
Definition at line 612 of file glew_head.h.
#define GL_REPEAT 0x2901 |
Definition at line 642 of file glew_head.h.
#define GL_REPLACE 0x1E01 |
Definition at line 608 of file glew_head.h.
#define GL_RETURN 0x0102 |
Definition at line 258 of file glew_head.h.
#define GL_RGB 0x1907 |
Definition at line 594 of file glew_head.h.
#define GL_RGB10 0x8052 |
Definition at line 701 of file glew_head.h.
#define GL_RGB10_A2 0x8059 |
Definition at line 708 of file glew_head.h.
#define GL_RGB12 0x8053 |
Definition at line 702 of file glew_head.h.
#define GL_RGB16 0x8054 |
Definition at line 703 of file glew_head.h.
#define GL_RGB4 0x804F |
Definition at line 698 of file glew_head.h.
#define GL_RGB5 0x8050 |
Definition at line 699 of file glew_head.h.
#define GL_RGB5_A1 0x8057 |
Definition at line 706 of file glew_head.h.
#define GL_RGB8 0x8051 |
Definition at line 700 of file glew_head.h.
#define GL_RGBA 0x1908 |
Definition at line 595 of file glew_head.h.
#define GL_RGBA12 0x805A |
Definition at line 709 of file glew_head.h.
#define GL_RGBA16 0x805B |
Definition at line 710 of file glew_head.h.
#define GL_RGBA2 0x8055 |
Definition at line 704 of file glew_head.h.
#define GL_RGBA4 0x8056 |
Definition at line 705 of file glew_head.h.
#define GL_RGBA8 0x8058 |
Definition at line 707 of file glew_head.h.
#define GL_RGBA_MODE 0x0C31 |
Definition at line 413 of file glew_head.h.
#define GL_RIGHT 0x0407 |
Definition at line 287 of file glew_head.h.
#define GL_S 0x2000 |
Definition at line 615 of file glew_head.h.
#define GL_SCISSOR_BIT 0x00080000 |
Definition at line 758 of file glew_head.h.
#define GL_SCISSOR_BOX 0x0C10 |
Definition at line 406 of file glew_head.h.
#define GL_SCISSOR_TEST 0x0C11 |
Definition at line 407 of file glew_head.h.
#define GL_SELECT 0x1C02 |
Definition at line 604 of file glew_head.h.
#define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
Definition at line 527 of file glew_head.h.
#define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
Definition at line 528 of file glew_head.h.
#define GL_SET 0x150F |
Definition at line 576 of file glew_head.h.
#define GL_SHADE_MODEL 0x0B54 |
Definition at line 356 of file glew_head.h.
#define GL_SHININESS 0x1601 |
Definition at line 578 of file glew_head.h.
Referenced by Zeni::Material::set().
#define GL_SHORT 0x1402 |
Definition at line 552 of file glew_head.h.
#define GL_SMOOTH 0x1D01 |
Definition at line 606 of file glew_head.h.
Referenced by engine_init_display(), Zeni::Video_GL_Shader::init(), and Zeni::Video_GL_Fixed::init().
#define GL_SPECULAR 0x1202 |
Definition at line 540 of file glew_head.h.
Referenced by Zeni::Light::set(), and Zeni::Material::set().
#define GL_SPHERE_MAP 0x2402 |
Definition at line 627 of file glew_head.h.
#define GL_SPOT_CUTOFF 0x1206 |
Definition at line 544 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_SPOT_DIRECTION 0x1204 |
Definition at line 542 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_SPOT_EXPONENT 0x1205 |
Definition at line 543 of file glew_head.h.
Referenced by Zeni::Light::set().
#define GL_SRC_ALPHA 0x0302 |
Definition at line 272 of file glew_head.h.
#define GL_SRC_ALPHA_SATURATE 0x0308 |
Definition at line 278 of file glew_head.h.
#define GL_SRC_COLOR 0x0300 |
Definition at line 270 of file glew_head.h.
#define GL_STACK_OVERFLOW 0x0503 |
Definition at line 296 of file glew_head.h.
#define GL_STACK_UNDERFLOW 0x0504 |
Definition at line 297 of file glew_head.h.
#define GL_STENCIL 0x1802 |
Definition at line 586 of file glew_head.h.
#define GL_STENCIL_BITS 0x0D57 |
Definition at line 493 of file glew_head.h.
#define GL_STENCIL_BUFFER_BIT 0x00000400 |
Definition at line 279 of file glew_head.h.
#define GL_STENCIL_CLEAR_VALUE 0x0B91 |
Definition at line 374 of file glew_head.h.
#define GL_STENCIL_FAIL 0x0B94 |
Definition at line 377 of file glew_head.h.
#define GL_STENCIL_FUNC 0x0B92 |
Definition at line 375 of file glew_head.h.
#define GL_STENCIL_INDEX 0x1901 |
Definition at line 588 of file glew_head.h.
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
Definition at line 378 of file glew_head.h.
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
Definition at line 379 of file glew_head.h.
#define GL_STENCIL_REF 0x0B97 |
Definition at line 380 of file glew_head.h.
#define GL_STENCIL_TEST 0x0B90 |
Definition at line 373 of file glew_head.h.
#define GL_STENCIL_VALUE_MASK 0x0B93 |
Definition at line 376 of file glew_head.h.
#define GL_STENCIL_WRITEMASK 0x0B98 |
Definition at line 381 of file glew_head.h.
#define GL_STEREO 0x0C33 |
Definition at line 415 of file glew_head.h.
Referenced by SDL_GL_GetAttribute().
#define GL_SUBPIXEL_BITS 0x0D50 |
Definition at line 486 of file glew_head.h.
#define GL_T 0x2001 |
Definition at line 617 of file glew_head.h.
#define GL_T2F_C3F_V3F 0x2A2A |
Definition at line 657 of file glew_head.h.
#define GL_T2F_C4F_N3F_V3F 0x2A2C |
Definition at line 659 of file glew_head.h.
#define GL_T2F_C4UB_V3F 0x2A29 |
Definition at line 656 of file glew_head.h.
#define GL_T2F_N3F_V3F 0x2A2B |
Definition at line 658 of file glew_head.h.
#define GL_T2F_V3F 0x2A27 |
Definition at line 654 of file glew_head.h.
#define GL_T4F_C4F_N3F_V4F 0x2A2D |
Definition at line 660 of file glew_head.h.
#define GL_T4F_V4F 0x2A28 |
Definition at line 655 of file glew_head.h.
#define GL_TEXTURE 0x1702 |
Definition at line 583 of file glew_head.h.
#define GL_TEXTURE_1D 0x0DE0 |
Definition at line 522 of file glew_head.h.
#define GL_TEXTURE_2D 0x0DE1 |
Definition at line 523 of file glew_head.h.
#define GL_TEXTURE_ALPHA_SIZE 0x805F |
Definition at line 714 of file glew_head.h.
#define GL_TEXTURE_BINDING_1D 0x8068 |
Definition at line 721 of file glew_head.h.
#define GL_TEXTURE_BINDING_2D 0x8069 |
Definition at line 722 of file glew_head.h.
#define GL_TEXTURE_BIT 0x00040000 |
Definition at line 757 of file glew_head.h.
#define GL_TEXTURE_BLUE_SIZE 0x805E |
Definition at line 713 of file glew_head.h.
#define GL_TEXTURE_BORDER 0x1005 |
Definition at line 534 of file glew_head.h.
#define GL_TEXTURE_BORDER_COLOR 0x1004 |
Definition at line 533 of file glew_head.h.
#define GL_TEXTURE_COMPONENTS 0x1003 |
Definition at line 231 of file glew_head.h.
#define GL_TEXTURE_COORD_ARRAY 0x8078 |
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
Definition at line 747 of file glew_head.h.
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
Definition at line 739 of file glew_head.h.
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
Definition at line 741 of file glew_head.h.
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
Definition at line 740 of file glew_head.h.
#define GL_TEXTURE_ENV 0x2300 |
Definition at line 624 of file glew_head.h.
Referenced by Zeni::Texture_GL::apply_Texture().
#define GL_TEXTURE_ENV_COLOR 0x2201 |
Definition at line 623 of file glew_head.h.
#define GL_TEXTURE_ENV_MODE 0x2200 |
Definition at line 622 of file glew_head.h.
Referenced by Zeni::Texture_GL::apply_Texture().
#define GL_TEXTURE_GEN_MODE 0x2500 |
Definition at line 628 of file glew_head.h.
#define GL_TEXTURE_GEN_Q 0x0C63 |
Definition at line 425 of file glew_head.h.
#define GL_TEXTURE_GEN_R 0x0C62 |
Definition at line 424 of file glew_head.h.
#define GL_TEXTURE_GEN_S 0x0C60 |
Definition at line 422 of file glew_head.h.
#define GL_TEXTURE_GEN_T 0x0C61 |
Definition at line 423 of file glew_head.h.
#define GL_TEXTURE_GREEN_SIZE 0x805D |
Definition at line 712 of file glew_head.h.
#define GL_TEXTURE_HEIGHT 0x1001 |
Definition at line 531 of file glew_head.h.
#define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
Definition at line 716 of file glew_head.h.
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
Definition at line 532 of file glew_head.h.
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
Definition at line 715 of file glew_head.h.
#define GL_TEXTURE_MAG_FILTER 0x2800 |
Definition at line 637 of file glew_head.h.
#define GL_TEXTURE_MATRIX 0x0BA8 |
Definition at line 390 of file glew_head.h.
#define GL_TEXTURE_MIN_FILTER 0x2801 |
Definition at line 638 of file glew_head.h.
#define GL_TEXTURE_PRIORITY 0x8066 |
Definition at line 719 of file glew_head.h.
#define GL_TEXTURE_RED_SIZE 0x805C |
Definition at line 711 of file glew_head.h.
#define GL_TEXTURE_RESIDENT 0x8067 |
Definition at line 720 of file glew_head.h.
#define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
Definition at line 387 of file glew_head.h.
#define GL_TEXTURE_WIDTH 0x1000 |
Definition at line 529 of file glew_head.h.
#define GL_TEXTURE_WRAP_S 0x2802 |
Definition at line 639 of file glew_head.h.
#define GL_TEXTURE_WRAP_T 0x2803 |
Definition at line 640 of file glew_head.h.
#define GL_TRANSFORM_BIT 0x00001000 |
Definition at line 530 of file glew_head.h.
#define GL_TRIANGLE_FAN 0x0006 |
Definition at line 246 of file glew_head.h.
#define GL_TRIANGLE_STRIP 0x0005 |
Definition at line 245 of file glew_head.h.
#define GL_TRIANGLES 0x0004 |
Definition at line 244 of file glew_head.h.
#define GL_TRUE 1 |
Definition at line 235 of file glew_head.h.
#define GL_UNPACK_ALIGNMENT 0x0CF5 |
Definition at line 451 of file glew_head.h.
#define GL_UNPACK_LSB_FIRST 0x0CF1 |
Definition at line 447 of file glew_head.h.
#define GL_UNPACK_ROW_LENGTH 0x0CF2 |
Definition at line 448 of file glew_head.h.
#define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
Definition at line 450 of file glew_head.h.
#define GL_UNPACK_SKIP_ROWS 0x0CF3 |
Definition at line 449 of file glew_head.h.
#define GL_UNPACK_SWAP_BYTES 0x0CF0 |
Definition at line 446 of file glew_head.h.
#define GL_UNSIGNED_BYTE 0x1401 |
Definition at line 551 of file glew_head.h.
#define GL_UNSIGNED_INT 0x1405 |
Definition at line 555 of file glew_head.h.
#define GL_UNSIGNED_SHORT 0x1403 |
Definition at line 553 of file glew_head.h.
#define GL_V2F 0x2A20 |
Definition at line 647 of file glew_head.h.
#define GL_V3F 0x2A21 |
Definition at line 648 of file glew_head.h.
#define GL_VENDOR 0x1F00 |
Definition at line 611 of file glew_head.h.
#define GL_VERSION 0x1F02 |
Definition at line 613 of file glew_head.h.
#define GL_VERSION_1_1 1 |
Definition at line 190 of file glew_head.h.
#define GL_VERTEX_ARRAY 0x8074 |
Definition at line 723 of file glew_head.h.
Referenced by Zeni::Vertex_Buffer_Renderer_GL_Fixed::render(), Zeni::Vertex_Buffer_Renderer_GL_Shader::render(), Zeni::Vertex3f_Color::render_to(), Zeni::Vertex2f_Color::render_to(), Zeni::Line_Segment< VERTEX >::render_to(), Zeni::Triangle< VERTEX >::render_to(), and Zeni::Quadrilateral< VERTEX >::render_to().
#define GL_VERTEX_ARRAY_POINTER 0x808E |
Definition at line 743 of file glew_head.h.
#define GL_VERTEX_ARRAY_SIZE 0x807A |
Definition at line 729 of file glew_head.h.
#define GL_VERTEX_ARRAY_STRIDE 0x807C |
Definition at line 731 of file glew_head.h.
#define GL_VERTEX_ARRAY_TYPE 0x807B |
Definition at line 730 of file glew_head.h.
#define GL_VIEWPORT 0x0BA2 |
Definition at line 384 of file glew_head.h.
#define GL_VIEWPORT_BIT 0x00000800 |
Definition at line 313 of file glew_head.h.
#define GL_XOR 0x1506 |
Definition at line 567 of file glew_head.h.
#define GL_ZERO 0 |
Definition at line 227 of file glew_head.h.
#define GL_ZOOM_X 0x0D16 |
Definition at line 464 of file glew_head.h.
#define GL_ZOOM_Y 0x0D17 |
Definition at line 465 of file glew_head.h.
#define GLAPI extern |
Definition at line 170 of file glew_head.h.
#define GLAPIENTRY |
Definition at line 174 of file glew_head.h.
#define GLEW_APIENTRY_DEFINED |
Definition at line 149 of file glew_head.h.
#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) |
Definition at line 1099 of file glew_head.h.
Referenced by glewContextInit().
#define GLEWAPI extern |
Definition at line 164 of file glew_head.h.
#define GLEWAPIENTRY |
Definition at line 178 of file glew_head.h.
typedef unsigned int GLbitfield |
Definition at line 193 of file glew_head.h.
typedef unsigned char GLboolean |
Definition at line 197 of file glew_head.h.
typedef signed char GLbyte |
Definition at line 198 of file glew_head.h.
typedef char GLchar |
Definition at line 225 of file glew_head.h.
typedef double GLclampd |
Definition at line 206 of file glew_head.h.
typedef float GLclampf |
Definition at line 204 of file glew_head.h.
Definition at line 205 of file glew_head.h.
Definition at line 192 of file glew_head.h.
typedef float GLfloat |
Definition at line 203 of file glew_head.h.
Definition at line 195 of file glew_head.h.
typedef GLint64EXT GLint64 |
Definition at line 221 of file glew_head.h.
typedef int64_t GLint64EXT |
Definition at line 218 of file glew_head.h.
typedef short GLshort |
Definition at line 199 of file glew_head.h.
Definition at line 196 of file glew_head.h.
typedef GLsync |
Definition at line 223 of file glew_head.h.
typedef unsigned char GLubyte |
Definition at line 200 of file glew_head.h.
Definition at line 194 of file glew_head.h.
typedef GLuint64 |
Definition at line 222 of file glew_head.h.
typedef uint64_t GLuint64EXT |
Definition at line 219 of file glew_head.h.
typedef unsigned long GLulong |
Definition at line 202 of file glew_head.h.
typedef unsigned short GLushort |
Definition at line 201 of file glew_head.h.
Definition at line 207 of file glew_head.h.
GLAPI void GLAPIENTRY glAccum | ( | GLenum | op, |
GLfloat | value | ||
) |
GLAPI void GLAPIENTRY glAlphaFunc | ( | GLenum | func, |
GLclampf | ref | ||
) |
GLAPI GLboolean GLAPIENTRY glAreTexturesResident | ( | GLsizei | n, |
const GLuint * | textures, | ||
GLboolean * | residences | ||
) |
GLAPI void GLAPIENTRY glArrayElement | ( | GLint | i | ) |
GLAPI void GLAPIENTRY glBegin | ( | GLenum | mode | ) |
GLAPI void GLAPIENTRY glBindTexture | ( | GLenum | target, |
GLuint | texture | ||
) |
GLAPI void GLAPIENTRY glBitmap | ( | GLsizei | width, |
GLsizei | height, | ||
GLfloat | xorig, | ||
GLfloat | yorig, | ||
GLfloat | xmove, | ||
GLfloat | ymove, | ||
const GLubyte * | bitmap | ||
) |
GLAPI void GLAPIENTRY glBlendFunc | ( | GLenum | sfactor, |
GLenum | dfactor | ||
) |
GLAPI void GLAPIENTRY glCallList | ( | GLuint | list | ) |
GLAPI void GLAPIENTRY glClear | ( | GLbitfield | mask | ) |
GLAPI void GLAPIENTRY glClearDepth | ( | GLclampd | depth | ) |
GLAPI void GLAPIENTRY glClearIndex | ( | GLfloat | c | ) |
GLAPI void GLAPIENTRY glClearStencil | ( | GLint | s | ) |
GLAPI void GLAPIENTRY glColor3bv | ( | const GLbyte * | v | ) |
GLAPI void GLAPIENTRY glColor3dv | ( | const GLdouble * | v | ) |
GLAPI void GLAPIENTRY glColor3fv | ( | const GLfloat * | v | ) |
GLAPI void GLAPIENTRY glColor3iv | ( | const GLint * | v | ) |
GLAPI void GLAPIENTRY glColor3sv | ( | const GLshort * | v | ) |
GLAPI void GLAPIENTRY glColor3ubv | ( | const GLubyte * | v | ) |
GLAPI void GLAPIENTRY glColor3uiv | ( | const GLuint * | v | ) |
GLAPI void GLAPIENTRY glColor3usv | ( | const GLushort * | v | ) |
GLAPI void GLAPIENTRY glColor4bv | ( | const GLbyte * | v | ) |
GLAPI void GLAPIENTRY glColor4dv | ( | const GLdouble * | v | ) |
GLAPI void GLAPIENTRY glColor4fv | ( | const GLfloat * | v | ) |
GLAPI void GLAPIENTRY glColor4iv | ( | const GLint * | v | ) |
GLAPI void GLAPIENTRY glColor4sv | ( | const GLshort * | v | ) |
GLAPI void GLAPIENTRY glColor4ubv | ( | const GLubyte * | v | ) |
GLAPI void GLAPIENTRY glColor4uiv | ( | const GLuint * | v | ) |
GLAPI void GLAPIENTRY glColor4usv | ( | const GLushort * | v | ) |
GLAPI void GLAPIENTRY glColorMask | ( | GLboolean | red, |
GLboolean | green, | ||
GLboolean | blue, | ||
GLboolean | alpha | ||
) |
GLAPI void GLAPIENTRY glColorMaterial | ( | GLenum | face, |
GLenum | mode | ||
) |
GLAPI void GLAPIENTRY glColorPointer | ( | GLint | size, |
GLenum | type, | ||
GLsizei | stride, | ||
const GLvoid * | pointer | ||
) |
GLAPI void GLAPIENTRY glCopyTexImage1D | ( | GLenum | target, |
GLint | level, | ||
GLenum | internalFormat, | ||
GLint | x, | ||
GLint | y, | ||
GLsizei | width, | ||
GLint | border | ||
) |
GLAPI void GLAPIENTRY glCopyTexImage2D | ( | GLenum | target, |
GLint | level, | ||
GLenum | internalFormat, | ||
GLint | x, | ||
GLint | y, | ||
GLsizei | width, | ||
GLsizei | height, | ||
GLint | border | ||
) |
GLAPI void GLAPIENTRY glCopyTexSubImage1D | ( | GLenum | target, |
GLint | level, | ||
GLint | xoffset, | ||
GLint | x, | ||
GLint | y, | ||
GLsizei | width | ||
) |
GLAPI void GLAPIENTRY glCopyTexSubImage2D | ( | GLenum | target, |
GLint | level, | ||
GLint | xoffset, | ||
GLint | yoffset, | ||
GLint | x, | ||
GLint | y, | ||
GLsizei | width, | ||
GLsizei | height | ||
) |
GLAPI void GLAPIENTRY glCullFace | ( | GLenum | mode | ) |
GLAPI void GLAPIENTRY glDeleteLists | ( | GLuint | list, |
GLsizei | range | ||
) |
GLAPI void GLAPIENTRY glDepthFunc | ( | GLenum | func | ) |
GLAPI void GLAPIENTRY glDepthMask | ( | GLboolean | flag | ) |
GLAPI void GLAPIENTRY glDepthRange | ( | GLclampd | zNear, |
GLclampd | zFar | ||
) |
GLAPI void GLAPIENTRY glDisable | ( | GLenum | cap | ) |
GLAPI void GLAPIENTRY glDisableClientState | ( | GLenum | array | ) |
GLAPI void GLAPIENTRY glDrawBuffer | ( | GLenum | mode | ) |
GLAPI void GLAPIENTRY glDrawElements | ( | GLenum | mode, |
GLsizei | count, | ||
GLenum | type, | ||
const GLvoid * | indices | ||
) |
GLAPI void GLAPIENTRY glDrawPixels | ( | GLsizei | width, |
GLsizei | height, | ||
GLenum | format, | ||
GLenum | type, | ||
const GLvoid * | pixels | ||
) |
GLAPI void GLAPIENTRY glEdgeFlag | ( | GLboolean | flag | ) |
GLAPI void GLAPIENTRY glEdgeFlagv | ( | const GLboolean * | flag | ) |
GLAPI void GLAPIENTRY glEnable | ( | GLenum | cap | ) |
GLAPI void GLAPIENTRY glEnableClientState | ( | GLenum | array | ) |
GLAPI void GLAPIENTRY glEnd | ( | void | ) |
GLAPI void GLAPIENTRY glEndList | ( | void | ) |
GLAPI void GLAPIENTRY glEvalCoord1d | ( | GLdouble | u | ) |
GLAPI void GLAPIENTRY glEvalCoord1dv | ( | const GLdouble * | u | ) |
GLAPI void GLAPIENTRY glEvalCoord1f | ( | GLfloat | u | ) |
GLAPI void GLAPIENTRY glEvalCoord1fv | ( | const GLfloat * | u | ) |
GLAPI void GLAPIENTRY glEvalCoord2d | ( | GLdouble | u, |
GLdouble | v | ||
) |
GLAPI void GLAPIENTRY glEvalCoord2dv | ( | const GLdouble * | u | ) |
GLAPI void GLAPIENTRY glEvalCoord2f | ( | GLfloat | u, |
GLfloat | v | ||
) |
GLAPI void GLAPIENTRY glEvalCoord2fv | ( | const GLfloat * | u | ) |
GLAPI void GLAPIENTRY glEvalPoint1 | ( | GLint | i | ) |
GLAPI void GLAPIENTRY glEvalPoint2 | ( | GLint | i, |
GLint | j | ||
) |
GLAPI void GLAPIENTRY glFinish | ( | void | ) |
GLAPI void GLAPIENTRY glFlush | ( | void | ) |
GLAPI void GLAPIENTRY glFogf | ( | GLenum | pname, |
GLfloat | param | ||
) |
GLAPI void GLAPIENTRY glFogi | ( | GLenum | pname, |
GLint | param | ||
) |
GLAPI void GLAPIENTRY glFrontFace | ( | GLenum | mode | ) |
GLAPI void GLAPIENTRY glFrustum | ( | GLdouble | left, |
GLdouble | right, | ||
GLdouble | bottom, | ||
GLdouble | top, | ||
GLdouble | zNear, | ||
GLdouble | zFar | ||
) |
GLAPI GLuint GLAPIENTRY glGenLists | ( | GLsizei | range | ) |
GLAPI void GLAPIENTRY glGenTextures | ( | GLsizei | n, |
GLuint * | textures | ||
) |
GLAPI void GLAPIENTRY glGetBooleanv | ( | GLenum | pname, |
GLboolean * | params | ||
) |
GLAPI void GLAPIENTRY glGetClipPlane | ( | GLenum | plane, |
GLdouble * | equation | ||
) |
GLAPI void GLAPIENTRY glGetDoublev | ( | GLenum | pname, |
GLdouble * | params | ||
) |
GLAPI GLenum GLAPIENTRY glGetError | ( | void | ) |
GLAPI void GLAPIENTRY glGetFloatv | ( | GLenum | pname, |
GLfloat * | params | ||
) |
GLAPI void GLAPIENTRY glGetIntegerv | ( | GLenum | pname, |
GLint * | params | ||
) |
GLAPI void GLAPIENTRY glGetPixelMapfv | ( | GLenum | map, |
GLfloat * | values | ||
) |
GLAPI void GLAPIENTRY glGetPixelMapuiv | ( | GLenum | map, |
GLuint * | values | ||
) |
GLAPI void GLAPIENTRY glGetPixelMapusv | ( | GLenum | map, |
GLushort * | values | ||
) |
GLAPI void GLAPIENTRY glGetPointerv | ( | GLenum | pname, |
GLvoid ** | params | ||
) |
GLAPI void GLAPIENTRY glGetPolygonStipple | ( | GLubyte * | mask | ) |
GLAPI const GLubyte* GLAPIENTRY glGetString | ( | GLenum | name | ) |
GLAPI void GLAPIENTRY glGetTexImage | ( | GLenum | target, |
GLint | level, | ||
GLenum | format, | ||
GLenum | type, | ||
GLvoid * | pixels | ||
) |
GLAPI void GLAPIENTRY glGetTexLevelParameterfv | ( | GLenum | target, |
GLint | level, | ||
GLenum | pname, | ||
GLfloat * | params | ||
) |
GLAPI void GLAPIENTRY glGetTexLevelParameteriv | ( | GLenum | target, |
GLint | level, | ||
GLenum | pname, | ||
GLint * | params | ||
) |
GLAPI void GLAPIENTRY glHint | ( | GLenum | target, |
GLenum | mode | ||
) |
GLAPI void GLAPIENTRY glIndexd | ( | GLdouble | c | ) |
GLAPI void GLAPIENTRY glIndexdv | ( | const GLdouble * | c | ) |
GLAPI void GLAPIENTRY glIndexf | ( | GLfloat | c | ) |
GLAPI void GLAPIENTRY glIndexfv | ( | const GLfloat * | c | ) |
GLAPI void GLAPIENTRY glIndexi | ( | GLint | c | ) |
GLAPI void GLAPIENTRY glIndexiv | ( | const GLint * | c | ) |
GLAPI void GLAPIENTRY glIndexMask | ( | GLuint | mask | ) |
GLAPI void GLAPIENTRY glIndexs | ( | GLshort | c | ) |
GLAPI void GLAPIENTRY glIndexsv | ( | const GLshort * | c | ) |
GLAPI void GLAPIENTRY glIndexub | ( | GLubyte | c | ) |
GLAPI void GLAPIENTRY glIndexubv | ( | const GLubyte * | c | ) |
GLAPI void GLAPIENTRY glInitNames | ( | void | ) |
GLAPI GLboolean GLAPIENTRY glIsEnabled | ( | GLenum | cap | ) |
GLAPI GLboolean GLAPIENTRY glIsList | ( | GLuint | list | ) |
GLAPI GLboolean GLAPIENTRY glIsTexture | ( | GLuint | texture | ) |
GLAPI void GLAPIENTRY glLightModelf | ( | GLenum | pname, |
GLfloat | param | ||
) |
GLAPI void GLAPIENTRY glLightModeli | ( | GLenum | pname, |
GLint | param | ||
) |
GLAPI void GLAPIENTRY glLineStipple | ( | GLint | factor, |
GLushort | pattern | ||
) |
GLAPI void GLAPIENTRY glLineWidth | ( | GLfloat | width | ) |
GLAPI void GLAPIENTRY glListBase | ( | GLuint | base | ) |
GLAPI void GLAPIENTRY glLoadIdentity | ( | void | ) |