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SDL_pspvideo.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __SDL_PANDORA_H__
23 #define __SDL_PANDORA_H__
24 
25 #include <GLES/egl.h>
26 
27 #include "SDL_config.h"
28 #include "../SDL_sysvideo.h"
29 
30 typedef struct SDL_VideoData
31 {
32  SDL_bool egl_initialized; /* OpenGL ES device initialization status */
33  uint32_t egl_refcount; /* OpenGL ES reference count */
34 
35 
36 
38 
39 
40 typedef struct SDL_DisplayData
41 {
42 
44 
45 
46 typedef struct SDL_WindowData
47 {
48  SDL_bool uses_gles; /* if true window must support OpenGL ES */
49 
51 
52 
53 
54 
55 /****************************************************************************/
56 /* SDL_VideoDevice functions declaration */
57 /****************************************************************************/
58 
59 /* Display and window functions */
60 int PSP_VideoInit(_THIS);
61 void PSP_VideoQuit(_THIS);
64 int PSP_CreateWindow(_THIS, SDL_Window * window);
65 int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
66 void PSP_SetWindowTitle(_THIS, SDL_Window * window);
67 void PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
68 void PSP_SetWindowPosition(_THIS, SDL_Window * window);
69 void PSP_SetWindowSize(_THIS, SDL_Window * window);
70 void PSP_ShowWindow(_THIS, SDL_Window * window);
71 void PSP_HideWindow(_THIS, SDL_Window * window);
72 void PSP_RaiseWindow(_THIS, SDL_Window * window);
73 void PSP_MaximizeWindow(_THIS, SDL_Window * window);
74 void PSP_MinimizeWindow(_THIS, SDL_Window * window);
75 void PSP_RestoreWindow(_THIS, SDL_Window * window);
76 void PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
77 void PSP_DestroyWindow(_THIS, SDL_Window * window);
78 
79 /* Window manager function */
81  struct SDL_SysWMinfo *info);
82 
83 /* OpenGL/OpenGL ES functions */
84 int PSP_GL_LoadLibrary(_THIS, const char *path);
85 void *PSP_GL_GetProcAddress(_THIS, const char *proc);
89 int PSP_GL_SetSwapInterval(_THIS, int interval);
91 void PSP_GL_SwapWindow(_THIS, SDL_Window * window);
93 
94 /* PSP on screen keyboard */
99 
100 #endif /* __SDL_PANDORA_H__ */
101 
102 /* vi: set ts=4 sw=4 expandtab: */
int PSP_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
void PSP_GL_UnloadLibrary(_THIS)
Definition: SDL_pspgl.c:67
SDL_bool
Definition: SDL_stdinc.h:116
void PSP_GL_DeleteContext(_THIS, SDL_GLContext context)
Definition: SDL_pspgl.c:181
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
void PSP_GL_SwapWindow(_THIS, SDL_Window *window)
Definition: SDL_pspgl.c:175
The structure that defines a display mode.
Definition: SDL_video.h:53
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:161
uint32_t egl_refcount
Definition: SDL_pandora.h:34
void PSP_DestroyWindow(_THIS, SDL_Window *window)
char * display
Definition: visualinfo.c:85
void PSP_RestoreWindow(_THIS, SDL_Window *window)
void PSP_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void PSP_MinimizeWindow(_THIS, SDL_Window *window)
int PSP_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: SDL_pspgl.c:144
GLsizei const GLchar *const * path
Definition: glew.h:5828
void PSP_VideoQuit(_THIS)
int PSP_CreateWindow(_THIS, SDL_Window *window)
SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
void PSP_SetWindowTitle(_THIS, SDL_Window *window)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl2ext.h:848
void PSP_SetWindowSize(_THIS, SDL_Window *window)
#define _THIS
void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window)
SDL_bool uses_gles
Definition: SDL_pandora.h:48
SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
struct SDL_DisplayData SDL_DisplayData
int PSP_GL_LoadLibrary(_THIS, const char *path)
Definition: SDL_pspgl.c:45
void PSP_SetWindowPosition(_THIS, SDL_Window *window)
struct SDL_WindowData SDL_WindowData
void PSP_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void * PSP_GL_GetProcAddress(_THIS, const char *proc)
Definition: SDL_pspgl.c:61
SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window)
Definition: SDL_pspgl.c:76
unsigned int uint32_t
int PSP_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void PSP_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
void PSP_RaiseWindow(_THIS, SDL_Window *window)
struct SDL_VideoData SDL_VideoData
SDL_bool egl_initialized
Definition: SDL_pandora.h:32
SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window)
int PSP_GL_SetSwapInterval(_THIS, int interval)
Definition: SDL_pspgl.c:155
void PSP_ShowWindow(_THIS, SDL_Window *window)
void PSP_HideWindow(_THIS, SDL_Window *window)
TParseContext * context
int PSP_VideoInit(_THIS)
void PSP_MaximizeWindow(_THIS, SDL_Window *window)
void PSP_HideScreenKeyboard(_THIS, SDL_Window *window)
int PSP_GL_GetSwapInterval(_THIS)
Definition: SDL_pspgl.c:169
GLenum mode
Definition: glew.h:2394