22 #ifndef __SDL_PANDORA_H__
23 #define __SDL_PANDORA_H__
28 #include "../SDL_sysvideo.h"
void PND_gl_swapwindow(_THIS, SDL_Window *window)
int PND_gl_setswapinterval(_THIS, int interval)
void PND_raisewindow(_THIS, SDL_Window *window)
EGLConfig gles_configs[32]
void PND_restorewindow(_THIS, SDL_Window *window)
void PND_gl_deletecontext(_THIS, SDL_GLContext context)
void PND_destroywindow(_THIS, SDL_Window *window)
int PND_createwindowfrom(_THIS, SDL_Window *window, const void *data)
A collection of pixels used in software blitting.
void PND_gl_unloadlibrary(_THIS)
The structure that defines a display mode.
void * SDL_GLContext
An opaque handle to an OpenGL context.
int PND_createwindow(_THIS, SDL_Window *window)
int PND_gl_getswapinterval(_THIS)
GLsizei const GLchar *const * path
void PND_getdisplaymodes(_THIS, SDL_VideoDisplay *display)
void PND_maximizewindow(_THIS, SDL_Window *window)
void PND_setwindowsize(_THIS, SDL_Window *window)
void PND_setwindowicon(_THIS, SDL_Window *window, SDL_Surface *icon)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
void PND_videoquit(_THIS)
void PND_hidewindow(_THIS, SDL_Window *window)
struct SDL_DisplayData SDL_DisplayData
int PND_gl_loadlibrary(_THIS, const char *path)
struct SDL_WindowData SDL_WindowData
EGLint gles_attributes[256]
int PND_setdisplaymode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
void PND_setwindowgrab(_THIS, SDL_Window *window)
int PND_gl_makecurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void PND_setwindowtitle(_THIS, SDL_Window *window)
struct SDL_VideoData SDL_VideoData
SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window *window)
SDL_bool PND_getwindowwminfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void PND_showwindow(_THIS, SDL_Window *window)
void * PND_gl_getprocaddres(_THIS, const char *proc)
void PND_minimizewindow(_THIS, SDL_Window *window)
void PND_setwindowposition(_THIS, SDL_Window *window)