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SDL_cocoawindow.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #ifndef _SDL_cocoawindow_h
24 #define _SDL_cocoawindow_h
25 
26 #import <Cocoa/Cocoa.h>
27 
29 
30 @interface Cocoa_WindowListener : NSResponder <NSWindowDelegate> {
35 }
36 
37 -(void) listen:(SDL_WindowData *) data;
38 -(void) pauseVisibleObservation;
39 -(void) resumeVisibleObservation;
40 -(void) close;
41 
42 /* Window delegate functionality */
43 -(BOOL) windowShouldClose:(id) sender;
44 -(void) windowDidExpose:(NSNotification *) aNotification;
45 -(void) windowDidMove:(NSNotification *) aNotification;
46 -(void) windowDidResize:(NSNotification *) aNotification;
47 -(void) windowDidMiniaturize:(NSNotification *) aNotification;
48 -(void) windowDidDeminiaturize:(NSNotification *) aNotification;
49 -(void) windowDidBecomeKey:(NSNotification *) aNotification;
50 -(void) windowDidResignKey:(NSNotification *) aNotification;
51 
52 /* Window event handling */
53 -(void) mouseDown:(NSEvent *) theEvent;
54 -(void) rightMouseDown:(NSEvent *) theEvent;
55 -(void) otherMouseDown:(NSEvent *) theEvent;
56 -(void) mouseUp:(NSEvent *) theEvent;
57 -(void) rightMouseUp:(NSEvent *) theEvent;
58 -(void) otherMouseUp:(NSEvent *) theEvent;
59 -(void) mouseMoved:(NSEvent *) theEvent;
60 -(void) mouseDragged:(NSEvent *) theEvent;
61 -(void) rightMouseDragged:(NSEvent *) theEvent;
62 -(void) otherMouseDragged:(NSEvent *) theEvent;
63 -(void) scrollWheel:(NSEvent *) theEvent;
64 -(void) touchesBeganWithEvent:(NSEvent *) theEvent;
65 -(void) touchesMovedWithEvent:(NSEvent *) theEvent;
66 -(void) touchesEndedWithEvent:(NSEvent *) theEvent;
67 -(void) touchesCancelledWithEvent:(NSEvent *) theEvent;
68 
69 /* Touch event handling */
70 typedef enum {
74  COCOA_TOUCH_CANCELLED
75 } cocoaTouchType;
76 -(void) handleTouches:(cocoaTouchType)type withEvent:(NSEvent*) event;
77 
78 @end
79 /* *INDENT-ON* */
80 
81 @class SDLOpenGLContext;
82 
83 struct SDL_WindowData
84 {
86  NSWindow *nswindow;
87  NSMutableArray *nscontexts;
91 };
92 
93 extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
94 extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
95  const void *data);
96 extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
97 extern void Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
98 extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
99 extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
100 extern void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window);
101 extern void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window);
102 extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
103 extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
104 extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
105 extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
106 extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
107 extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
108 extern void Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
109 extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
110 extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
111 extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
112 extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
113 extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
115  struct SDL_SysWMinfo *info);
116 
117 #endif /* _SDL_cocoawindow_h */
118 
119 /* vi: set ts=4 sw=4 expandtab: */
int Cocoa_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
NSMutableArray * nscontexts
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
void Cocoa_MinimizeWindow(_THIS, SDL_Window *window)
void Cocoa_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window *window)
SDL_bool
Definition: SDL_stdinc.h:116
void Cocoa_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
void Cocoa_SetWindowTitle(_THIS, SDL_Window *window)
SDL_Window * window
char * display
Definition: visualinfo.c:85
void Cocoa_SetWindowPosition(_THIS, SDL_Window *window)
void Cocoa_RestoreWindow(_THIS, SDL_Window *window)
void Cocoa_ShowWindow(_THIS, SDL_Window *window)
Cocoa_WindowListener * listener
#define _THIS
struct SDL_VideoData * videodata
int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
void Cocoa_DestroyWindow(_THIS, SDL_Window *window)
void Cocoa_RaiseWindow(_THIS, SDL_Window *window)
SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_WindowData * _data
void Cocoa_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
NSWindow * nswindow
int Cocoa_CreateWindow(_THIS, SDL_Window *window)
int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
void Cocoa_SetWindowSize(_THIS, SDL_Window *window)
uint16_t Uint16
An unsigned 16-bit integer type.
Definition: SDL_stdinc.h:137
void Cocoa_HideWindow(_THIS, SDL_Window *window)
void Cocoa_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void Cocoa_MaximizeWindow(_THIS, SDL_Window *window)
void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window *window)
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC