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SDL_pixels_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 /* Useful functions and variables from SDL_pixel.c */
24 
25 #include "SDL_blit.h"
26 
27 /* Pixel format functions */
28 extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
29 
30 /* Blit mapping functions */
31 extern SDL_BlitMap *SDL_AllocBlitMap(void);
32 extern void SDL_InvalidateMap(SDL_BlitMap * map);
34 extern void SDL_FreeBlitMap(SDL_BlitMap * map);
35 
36 /* Miscellaneous functions */
38 extern void SDL_DitherColors(SDL_Color * colors, int bpp);
40 
41 /* vi: set ts=4 sw=4 expandtab: */
void SDL_DitherColors(SDL_Color *colors, int bpp)
Definition: SDL_pixels.c:718
GLboolean GLboolean g
Definition: glew.h:8736
EGLSurface surface
Definition: eglext.h:74
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
GLboolean GLboolean GLboolean GLboolean a
Definition: glew.h:8736
void SDL_InvalidateMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:972
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:145
GLenum GLenum dst
Definition: glew.h:2396
int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)
Definition: SDL_pixels.c:991
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_pixels.c:770
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl2ext.h:845
int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
Definition: SDL_pixels.c:519
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:129
SDL_BlitMap * SDL_AllocBlitMap(void)
Definition: SDL_pixels.c:952
GLdouble GLdouble GLdouble r
Definition: glew.h:1392
GLdouble GLdouble GLdouble b
Definition: glew.h:8383
int SDL_CalculatePitch(SDL_Surface *surface)
Definition: SDL_pixels.c:746
GLenum src
Definition: glew.h:2396
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:268
void SDL_FreeBlitMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:1077
GLuint colors[3]
Definition: modern.h:25