5 #define SDL_PROC_UNUSED(ret,func,params)
15 (GLsizei, GLsizei,
GLfloat, GLfloat, GLfloat, GLfloat,
58 (GLuint red, GLuint green, GLuint blue, GLuint
alpha))
61 (GLushort red, GLushort green, GLushort blue, GLushort
alpha))
64 (GLboolean red, GLboolean green, GLboolean blue,
75 GLint y, GLsizei width, GLint
border))
77 (GLenum target, GLint level, GLenum internalFormat, GLint x,
78 GLint y, GLsizei width, GLsizei height, GLint
border))
80 (GLenum target, GLint level, GLint
xoffset, GLint x, GLint y,
83 (GLenum target, GLint level, GLint xoffset, GLint
yoffset,
84 GLint x, GLint y, GLsizei width, GLsizei height))
96 (GLenum mode, GLsizei
count, GLenum type,
99 (GLsizei width, GLsizei height, GLenum
format, GLenum type,
119 (GLenum mode, GLint i1, GLint
i2, GLint
j1, GLint j2))
123 (GLsizei size, GLenum type, GLfloat *
buffer))
133 GLdouble
top, GLdouble zNear, GLdouble
zFar))
145 (GLenum light, GLenum pname, GLint *
params))
150 (GLenum face, GLenum pname, GLfloat *
params))
152 (GLenum face, GLenum pname, GLint *
params))
160 (GLenum target, GLenum pname, GLfloat *
params))
162 (GLenum target, GLenum pname, GLint *
params))
166 (GLenum coord, GLenum pname, GLfloat *
params))
168 (GLenum coord, GLenum pname, GLint *
params))
170 (GLenum target, GLint level, GLenum format, GLenum type,
173 (GLenum target, GLint level, GLenum pname, GLfloat *
params))
175 (GLenum target, GLint level, GLenum pname, GLint *
params))
177 (GLenum target, GLenum pname, GLfloat *
params))
179 (GLenum target, GLenum pname, GLint *
params))
206 (GLenum light, GLenum pname,
const GLfloat *
params))
209 (GLenum light, GLenum pname,
const GLint *
params))
219 (GLenum target, GLdouble
u1, GLdouble
u2, GLint stride,
222 (GLenum target, GLfloat u1, GLfloat u2, GLint stride,
225 (GLenum target, GLdouble u1, GLdouble u2, GLint
ustride,
229 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
230 GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
235 (GLint un, GLdouble u1, GLdouble u2, GLint
vn, GLdouble v1,
238 (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
242 (GLenum face, GLenum pname,
const GLfloat *
params))
263 (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
264 GLdouble zNear, GLdouble
zFar))
269 (GLenum map, GLsizei mapsize,
const GLuint *
values))
271 (GLenum map, GLsizei mapsize,
const GLushort *
values))
309 (GLdouble x, GLdouble y, GLdouble
z, GLdouble
w))
312 (GLfloat x, GLfloat y, GLfloat z, GLfloat
w))
317 (GLshort x, GLshort y, GLshort z, GLshort
w))
321 (GLint x, GLint y, GLsizei width, GLsizei height,
324 (GLdouble
x1, GLdouble
y1, GLdouble
x2, GLdouble
y2))
327 (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat
y2))
332 (GLshort x1, GLshort y1, GLshort x2, GLshort
y2))
336 (GLdouble
angle, GLdouble x, GLdouble y, GLdouble z))
338 (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
372 (GLdouble s, GLdouble t, GLdouble
r, GLdouble
q))
375 (GLfloat s, GLfloat t, GLfloat r, GLfloat
q))
380 (GLshort s, GLshort t, GLshort r, GLshort
q))
383 (GLint size, GLenum type, GLsizei stride,
387 (GLenum target, GLenum pname,
const GLfloat *
params))
390 (GLenum target, GLenum pname,
const GLint *
params))
393 (GLenum coord, GLenum pname,
const GLdouble *
params))
396 (GLenum coord, GLenum pname,
const GLfloat *
params))
399 (GLenum coord, GLenum pname,
const GLint *
params))
402 GLsizei width, GLint
border, GLenum format, GLenum type,
405 (GLenum target, GLint level, GLint internalformat, GLsizei width,
406 GLsizei height, GLint border, GLenum format, GLenum type,
409 (GLenum target, GLenum pname, GLfloat
param))
411 (GLenum target, GLenum pname,
const GLfloat *
params))
414 (GLenum target, GLenum pname,
const GLint *
params))
416 (GLenum target, GLint level, GLint xoffset, GLsizei width,
419 (GLenum target, GLint level, GLint xoffset, GLint yoffset,
420 GLsizei width, GLsizei height, GLenum format, GLenum type,
441 (GLdouble x, GLdouble y, GLdouble z, GLdouble
w))
444 (GLfloat x, GLfloat y, GLfloat z, GLfloat
w))
449 (GLshort x, GLshort y, GLshort z, GLshort
w))
452 (GLint size, GLenum type, GLsizei stride,
GLuint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei mapsize
#define glAreTexturesResident
#define glGetTexParameterfv
#define glInterleavedArrays
#define glGetTexLevelParameteriv
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
GLuint GLdouble GLdouble GLint GLint uorder
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum light
EGLImageKHR EGLint EGLint EGLint * stride
#define glCopyTexSubImage1D
#define glGetTexLevelParameterfv
GLuint GLdouble GLdouble u2
#define glGetPolygonStipple
#define glPrioritizeTextures
GLfloat GLfloat GLfloat GLfloat nx
EGLSurface EGLint EGLint EGLint EGLint height
#define glPopClientAttrib
EGLImageKHR EGLint * name
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint i2
GLuint GLfloat GLfloat GLfloat GLfloat y1
GLfixed GLfixed GLfixed y2
GLsizei const GLvoid * pointer
#define glCopyTexSubImage2D
#define glEdgeFlagPointer
EGLContext EGLenum target
EGLContext EGLenum EGLClientBuffer buffer
#define glGetTexParameteriv
#define SDL_PROC_UNUSED(ret, func, params)
EGLSurface EGLint EGLint EGLint width
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint j1
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum format
GLint GLint internalFormat
GLint GLenum GLsizei GLsizei GLsizei GLint border
GLuint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
GLclampf GLclampf GLclampf alpha
GLfloat GLfloat GLfloat top
#define glDisableClientState
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels SDL_PROC(void, glTexSubImage2D,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) SDL_PROC_UNUSED(void
GLint GLenum internalformat
#define glTexCoordPointer
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
GLuint GLfloat GLfloat GLfloat x1
EGLSurface EGLint EGLint y
GLenum GLenum GLuint texture
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
GLuint GLdouble GLdouble GLint ustride
#define glEnableClientState
GLdouble GLdouble GLdouble GLdouble q
GLsizei const GLuint * textures
GLint GLint GLint GLint GLint GLint GLint GLbitfield mask
const GLuint const GLclampf * priorities
GLdouble GLdouble GLdouble r
GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
GLint GLint GLint GLint z
GLuint GLdouble GLdouble GLint GLint order
GLint GLint GLint GLint GLint w
GLuint GLdouble GLdouble GLint GLint const GLdouble * points
GLint GLint GLint yoffset
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint vn
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint un
#define glPushClientAttrib
GLfloat GLfloat GLfloat GLfloat zNear
GLint GLsizei const GLuint64 * values
GLfloat GLfloat GLfloat v2
GLsizei GLenum const GLvoid * indices