zenilib
0.5.3.0
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#include "SDL_config.h"
Go to the source code of this file.
Functions | |
int | SDL_BlendFillRect (SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
int | SDL_BlendFillRects (SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
int SDL_BlendFillRect | ( | SDL_Surface * | dst, |
const SDL_Rect * | rect, | ||
SDL_BlendMode | blendMode, | ||
Uint8 | r, | ||
Uint8 | g, | ||
Uint8 | b, | ||
Uint8 | a | ||
) |
Definition at line 196 of file SDL_blendfillrect.c.
References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect(), and SDL_SetError().
int SDL_BlendFillRects | ( | SDL_Surface * | dst, |
const SDL_Rect * | rects, | ||
int | count, | ||
SDL_BlendMode | blendMode, | ||
Uint8 | r, | ||
Uint8 | g, | ||
Uint8 | b, | ||
Uint8 | a | ||
) |
Definition at line 263 of file SDL_blendfillrect.c.
References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, i, int, NULL, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect(), and SDL_SetError().
Referenced by SW_RenderFillRects().