The Watch
All About The Watch

"Charity ain't giving people what you wants to give, it's giving people what they need to get."


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The Watch on World of Warcraft

The Watch is a volunteer organization, not a real guild in the strictest sense. Almost all Watch members are alternates of other players, who use their Watch characters to help out less fortunate, lost, or brand new members of their respective servers on a part-time basis.

Our History

Beginning as the Commander's personal mission on the Eonar server, and later a loosely coordinated effort among a few people on the Kirin Tor server when it opened in October of 2005, the Watch has been assisting people in figuring out how the game works and generally getting "settled in" and feeling welcome ever since. The effort became its own independent organization in August of 2006, with an initial crew of 12. It continues to work today, and has recently branched out to operate on the Moon Guard server in the fall/winter of 2007, and the Wyrmrest Accord server in January of 2009.
Our Mission and Values

Our vision is that everyone who needs it should receive aid from those around them, within reason. No one should suffer for the lack of friends to help them answer questions about how the game works or over the rough spots.

By the same token, we feel there's such a thing as too much hand holding, so there is a clear and definite limit to what we'll do. We won't walk people through quests, give them money, or continue to deal with them if we feel we're being taken advantage of.

Our Community

The work that our volunteers does is not cheap by any stretch of the imagination. Thankfully, our efforts are partially funded by the generosity of several civic-minded individuals, guilds, and organizations. Together they have provided enough materials, money, and equipment to allow our agents to fully prepare hundreds of guests since 2006.

Our Annual Review and Reports

All of our agents keep careful track of our contacts, to avoid duplication of effort and the unfortunate element that tries to take advantage of our good natures.

The members of the Watch Oversight Committee on each server receive updated information on all of our resource expenditures on a monthly basis.

Our Biography in the Game World

The Watch and Ward of the Combined Nations of Azeroth began as a loose association of local militias in 596 during the upheavals when military support from established nations was no longer available. Left to fend for themselves, the outlying communities started a rotating system of patrolling freemen who would give chase in the event of a crime and could call on any number of armed men from the village or town to assist them.

As injured veterans returned from the fronts in the war and began to participate, the original haphazard hue-and-cry became more organized and the duties of the constables were better defined. And of course, old soldiers keep in touch...

As a result of all this back-and-forth between veterans, the militias were able to coordinate their efforts and anticipate trouble before it started. During this time, patrols began to expand beyond village limits to the hamlets and carriage-stops where refugees and hopeful youths from distant farms would come searching for a better life - these 'new beginnings' or 'new-b's were easy prey for bandits or unscrupulous mercenary forces recruiting in those areas. On the advice of one of Lothar's lieutenants, in or around 610 the individual village watches were brought under one umbrella and the leadership of Kutho Forgetracker, the first Commander of the Watches, whereupon they began receiving minor logistical assistance from the Grand Alliance.

During the return to relative peace in the following years, the armed forces reclaimed jurisdiction in most of the cities and towns proper, while the Stormwind Guard and similar forces policed the capitals. Used to doing things their own way, the Watchmen could not be integrated into the returning army. Rather than waste trained men by disbanding the organization, the Watch was re-designated a Special Police Force with a writ of jurisdiction that would not (in theory) cause friction with territorial police forces. A series of measures during the 15 years strengthened the powers and improved the structure and organization of the forces. Common methods of recruitment were adopted and pay scales and superannuation standardized.

In theory, The Watch works for the Home Office. In practice, each force is maintained by a police authority or joint board called the Watch Oversight Committee, made up of community leaders from interested sponsoring guilds. Forces are divided for operational purposes into regional commands corresponding to the specific county (Bureau), faction (Ward), or complete command (Parish). Constables usually work in whatever area they are most familiar with, for maximum efficiency and best use of their time.

To this day - because of its unusual nature and mission - The Watch remains a small, forgotten, and almost invisible force in the world. But it does continue to function, mainly due to generous patrons who remember the nice man or woman in the black uniform who gave them a bag or two and told them how to not take a knife in the gut right after they arrived in town...


"The best index to a person's character is, how he treats people who can't do him any good, and how he treats people who can't fight back."


The Watch is gratefully sponsored by the actions of its members, and the kindness and charity of the following individuals and guilds:

Circle of Discord  Crafter  Fidelity  The Gold Dragonflight  Haze  Knights of Kegoroth  Lanza  Orlis  Pirates of Misfortune  Praesidium  Sarolas