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SDL_uikitwindow.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #ifndef _SDL_uikitwindow_h
22 #define _SDL_uikitwindow_h
23 
24 #include "../SDL_sysvideo.h"
25 #import "SDL_uikitvideo.h"
26 #import "SDL_uikitopenglview.h"
28 
30 
32 extern void UIKit_ShowWindow(_THIS, SDL_Window * window);
33 extern void UIKit_HideWindow(_THIS, SDL_Window * window);
38  struct SDL_SysWMinfo * info);
39 
40 @class UIWindow;
41 
42 struct SDL_WindowData
43 {
44  UIWindow *uiwindow;
47 };
48 
49 #endif /* _SDL_uikitwindow_h */
50 
51 /* vi: set ts=4 sw=4 expandtab: */
SDL_bool UIKit_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int UIKit_CreateWindow(_THIS, SDL_Window *window)
void UIKit_DestroyWindow(_THIS, SDL_Window *window)
SDL_bool
Definition: SDL_stdinc.h:116
SDL_uikitviewcontroller * viewcontroller
void UIKit_RaiseWindow(_THIS, SDL_Window *window)
SDL_Window * window
void UIKit_HideWindow(_THIS, SDL_Window *window)
char * display
Definition: visualinfo.c:85
void UIKit_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
#define _THIS
UIWindow * uiwindow
void UIKit_ShowWindow(_THIS, SDL_Window *window)
SDL_uikitopenglview * view