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SDL_uikitmodes.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #ifndef _SDL_uikitmodes_h
24 #define _SDL_uikitmodes_h
25 
26 #include "SDL_uikitvideo.h"
27 
28 typedef struct
29 {
30  UIScreen *uiscreen;
31  CGFloat scale;
33 
34 typedef struct
35 {
36  UIScreenMode *uiscreenmode;
37  CGFloat scale;
39 
41 
42 extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
43 
44 extern int UIKit_InitModes(_THIS);
47 extern void UIKit_QuitModes(_THIS);
48 
49 #endif /* _SDL_uikitmodes_h */
50 
51 /* vi: set ts=4 sw=4 expandtab: */
int UIKit_InitModes(_THIS)
void UIKit_QuitModes(_THIS)
SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen)
SDL_bool
Definition: SDL_stdinc.h:116
The structure that defines a display mode.
Definition: SDL_video.h:53
char * display
Definition: visualinfo.c:85
void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
UIScreen * uiscreen
#define _THIS
struct SDL_DisplayData SDL_DisplayData
UIScreenMode * uiscreenmode
BOOL SDL_UIKit_supports_multiple_displays
GLenum mode
Definition: glew.h:2394
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)