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SDL_blit_slow.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #include "SDL_video.h"
24 #include "SDL_blit.h"
25 #include "SDL_blit_slow.h"
26 
27 /* The ONE TRUE BLITTER
28  * This puppy has to handle all the unoptimized cases - yes, it's slow.
29  */
30 void
32 {
33  const int flags = info->flags;
34  const Uint32 modulateR = info->r;
35  const Uint32 modulateG = info->g;
36  const Uint32 modulateB = info->b;
37  const Uint32 modulateA = info->a;
38  Uint32 srcpixel;
39  Uint32 srcR, srcG, srcB, srcA;
40  Uint32 dstpixel;
41  Uint32 dstR, dstG, dstB, dstA;
42  int srcy, srcx;
43  int posy, posx;
44  int incy, incx;
45  SDL_PixelFormat *src_fmt = info->src_fmt;
46  SDL_PixelFormat *dst_fmt = info->dst_fmt;
47  int srcbpp = src_fmt->BytesPerPixel;
48  int dstbpp = dst_fmt->BytesPerPixel;
49 
50  srcy = 0;
51  posy = 0;
52  incy = (info->src_h << 16) / info->dst_h;
53  incx = (info->src_w << 16) / info->dst_w;
54 
55  while (info->dst_h--) {
56  Uint8 *src = 0;
57  Uint8 *dst = (Uint8 *) info->dst;
58  int n = info->dst_w;
59  srcx = -1;
60  posx = 0x10000L;
61  while (posy >= 0x10000L) {
62  ++srcy;
63  posy -= 0x10000L;
64  }
65  while (n--) {
66  if (posx >= 0x10000L) {
67  while (posx >= 0x10000L) {
68  ++srcx;
69  posx -= 0x10000L;
70  }
71  src =
72  (info->src + (srcy * info->src_pitch) + (srcx * srcbpp));
73  }
74  if (src_fmt->Amask) {
75  DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
76  srcB, srcA);
77  } else {
78  DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG,
79  srcB);
80  srcA = 0xFF;
81  }
82  if (flags & SDL_COPY_COLORKEY) {
83  /* srcpixel isn't set for 24 bpp */
84  if (srcbpp == 3) {
85  srcpixel = (srcR << src_fmt->Rshift) |
86  (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
87  }
88  if (srcpixel == info->colorkey) {
89  posx += incx;
90  dst += dstbpp;
91  continue;
92  }
93  }
94  if (dst_fmt->Amask) {
95  DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
96  dstB, dstA);
97  } else {
98  DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG,
99  dstB);
100  dstA = 0xFF;
101  }
102 
103  if (flags & SDL_COPY_MODULATE_COLOR) {
104  srcR = (srcR * modulateR) / 255;
105  srcG = (srcG * modulateG) / 255;
106  srcB = (srcB * modulateB) / 255;
107  }
108  if (flags & SDL_COPY_MODULATE_ALPHA) {
109  srcA = (srcA * modulateA) / 255;
110  }
111  if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) {
112  /* This goes away if we ever use premultiplied alpha */
113  if (srcA < 255) {
114  srcR = (srcR * srcA) / 255;
115  srcG = (srcG * srcA) / 255;
116  srcB = (srcB * srcA) / 255;
117  }
118  }
119  switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
120  case 0:
121  dstR = srcR;
122  dstG = srcG;
123  dstB = srcB;
124  dstA = srcA;
125  break;
126  case SDL_COPY_BLEND:
127  dstR = srcR + ((255 - srcA) * dstR) / 255;
128  dstG = srcG + ((255 - srcA) * dstG) / 255;
129  dstB = srcB + ((255 - srcA) * dstB) / 255;
130  break;
131  case SDL_COPY_ADD:
132  dstR = srcR + dstR;
133  if (dstR > 255)
134  dstR = 255;
135  dstG = srcG + dstG;
136  if (dstG > 255)
137  dstG = 255;
138  dstB = srcB + dstB;
139  if (dstB > 255)
140  dstB = 255;
141  break;
142  case SDL_COPY_MOD:
143  dstR = (srcR * dstR) / 255;
144  dstG = (srcG * dstG) / 255;
145  dstB = (srcB * dstB) / 255;
146  break;
147  }
148  if (dst_fmt->Amask) {
149  ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
150  } else {
151  ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB);
152  }
153  posx += incx;
154  dst += dstbpp;
155  }
156  posy += incy;
157  info->dst += info->dst_pitch;
158  }
159 }
160 
161 /* vi: set ts=4 sw=4 expandtab: */
Uint8 r
Definition: SDL_blit.h:70
#define SDL_COPY_MODULATE_COLOR
Definition: SDL_blit.h:34
Uint8 b
Definition: SDL_blit.h:70
#define SDL_COPY_COLORKEY
Definition: SDL_blit.h:39
Uint8 BytesPerPixel
Definition: SDL_pixels.h:277
Uint8 g
Definition: SDL_blit.h:70
GLclampd n
Definition: glew.h:7287
#define SDL_COPY_MOD
Definition: SDL_blit.h:38
SDL_PixelFormat * src_fmt
Definition: SDL_blit.h:65
void SDL_Blit_Slow(SDL_BlitInfo *info)
Definition: SDL_blit_slow.c:31
#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a)
Definition: SDL_blit.h:401
int dst_pitch
Definition: SDL_blit.h:63
#define SDL_COPY_ADD
Definition: SDL_blit.h:37
Uint32 colorkey
Definition: SDL_blit.h:69
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:145
Uint8 * dst
Definition: SDL_blit.h:61
#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a)
Definition: SDL_blit.h:352
GLenum GLenum dst
Definition: glew.h:2396
#define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b)
Definition: SDL_blit.h:260
Uint8 * src
Definition: SDL_blit.h:57
SDL_PixelFormat * dst_fmt
Definition: SDL_blit.h:66
int src_pitch
Definition: SDL_blit.h:59
GLenum GLsizei GLsizei GLsizei GLsizei GLbitfield flags
Definition: glew.h:2767
#define SDL_COPY_MODULATE_ALPHA
Definition: SDL_blit.h:35
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:129
#define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b)
Definition: SDL_blit.h:176
GLenum src
Definition: glew.h:2396
while(1)
#define SDL_COPY_BLEND
Definition: SDL_blit.h:36
Uint8 a
Definition: SDL_blit.h:70