23 #ifndef _SDL_windowskeyboard_h
24 #define _SDL_windowskeyboard_h
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
void WIN_StartTextInput(_THIS)
void WIN_StopTextInput(_THIS)
void WIN_InitKeyboard(_THIS)
void WIN_QuitKeyboard(_THIS)
void WIN_UpdateKeymap(void)
void WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
A rectangle, with the origin at the upper left.
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)