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SDL_uikitview.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #import <UIKit/UIKit.h>
24 
25 #include "SDL_touch.h"
26 
27 #define IPHONE_TOUCH_EFFICIENT_DANGEROUS
28 
29 #ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
30 #define MAX_SIMULTANEOUS_TOUCHES 5
31 #endif
32 
33 #if SDL_IPHONE_KEYBOARD
34 @interface SDL_uikitview : UIView<UITextFieldDelegate> {
35 #else
36 @interface SDL_uikitview : UIView {
37 #endif
38 
40  UITouch *leftFingerDown;
41 #ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
42  UITouch *finger[MAX_SIMULTANEOUS_TOUCHES];
43 #endif
44 
45 #if SDL_IPHONE_KEYBOARD
46  UITextField *textField;
47  BOOL keyboardVisible;
48 #endif
49 
50 @public
52 }
53 - (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize;
54 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
55 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
56 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
57 
58 #if SDL_IPHONE_KEYBOARD
59 - (void)showKeyboard;
60 - (void)hideKeyboard;
61 - (void)initializeKeyboard;
62 @property (readonly) BOOL keyboardVisible;
63 
64 SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
65 void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
66 void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
67 SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
68 
69 #endif
70 
71 @end
72 
73 /* vi: set ts=4 sw=4 expandtab: */
SDL_uikitviewcontroller * viewcontroller
Definition: SDL_uikitview.h:51
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
Sint64 SDL_TouchID
Definition: SDL_touch.h:41
SDL_bool
Definition: SDL_stdinc.h:116
#define _THIS
UITouch * leftFingerDown
Definition: SDL_uikitview.h:40
SDL_TouchID touchId
Definition: SDL_uikitview.h:39
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC