21 #ifndef _SDL_uikitopengles
22 #define _SDL_uikitopengles
24 #include "../SDL_sysvideo.h"
void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)
void * SDL_GLContext
An opaque handle to an OpenGL context.
int UIKit_GL_LoadLibrary(_THIS, const char *path)
GLsizei const GLchar *const * path
void UIKit_GL_SwapWindow(_THIS, SDL_Window *window)
SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window *window)
void * UIKit_GL_GetProcAddress(_THIS, const char *proc)
int UIKit_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)