zenilib
0.5.3.0
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#include "../SDL_sysvideo.h"
Go to the source code of this file.
Functions | |
SDL_GLContext | UIKit_GL_CreateContext (_THIS, SDL_Window *window) |
void | UIKit_GL_DeleteContext (_THIS, SDL_GLContext context) |
void * | UIKit_GL_GetProcAddress (_THIS, const char *proc) |
int | UIKit_GL_LoadLibrary (_THIS, const char *path) |
int | UIKit_GL_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context) |
void | UIKit_GL_SwapWindow (_THIS, SDL_Window *window) |
SDL_GLContext UIKit_GL_CreateContext | ( | _THIS | , |
SDL_Window * | window | ||
) |
void UIKit_GL_DeleteContext | ( | _THIS | , |
SDL_GLContext | context | ||
) |
int UIKit_GL_MakeCurrent | ( | _THIS | , |
SDL_Window * | window, | ||
SDL_GLContext | context | ||
) |
void UIKit_GL_SwapWindow | ( | _THIS | , |
SDL_Window * | window | ||
) |