zenilib  0.5.3.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Initialize.h
Go to the documentation of this file.
1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef _INITIALIZE_INCLUDED_
8 #define _INITIALIZE_INCLUDED_
9 
10 #include "compiler/Common.h"
11 #include "compiler/ShHandle.h"
12 #include "compiler/SymbolTable.h"
13 
15 
17  const ShBuiltInResources& resources,
18  TSymbolTable& symbolTable);
19 
20 void InitExtensionBehavior(const ShBuiltInResources& resources,
21  TExtensionBehavior& extensionBehavior);
22 
23 #endif // _INITIALIZE_INCLUDED_
GLenum GLsizei GLenum GLenum const GLvoid * table
Definition: glew.h:4422
std::map< std::string, TBehavior > TExtensionBehavior
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
Definition: gl2ext.h:845
void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
Definition: Initialize.cpp:17
void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
Definition: Initialize.cpp:421
ShShaderType
Definition: ShaderLang.h:48
ShShaderSpec
Definition: ShaderLang.h:53
void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior)
Definition: Initialize.cpp:551