7 #ifndef _CONSTANT_UNION_INCLUDED_
8 #define _CONSTANT_UNION_INCLUDED_
49 if (constant.type !=
type)
117 default:
assert(
false &&
"Default missing");
130 default:
assert(
false &&
"Default missing");
143 default:
assert(
false &&
"Default missing");
155 default:
assert(
false &&
"Default missing");
167 default:
assert(
false &&
"Default missing");
179 default:
assert(
false &&
"Default missing");
191 default:
assert(
false &&
"Default missing");
203 default:
assert(
false &&
"Default missing");
215 default:
assert(
false &&
"Default missing");
227 default:
assert(
false &&
"Default missing");
239 default:
assert(
false &&
"Default missing");
257 #endif // _CONSTANT_UNION_INCLUDED_
bool operator==(const int i) const
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
bool operator!=(const int i) const
bool operator<(const ConstantUnion &constant) const
ConstantUnion operator-(const ConstantUnion &constant) const
bool operator!=(const ConstantUnion &constant) const
ConstantUnion operator||(const ConstantUnion &constant) const
ConstantUnion operator%(const ConstantUnion &constant) const
ConstantUnion operator&(const ConstantUnion &constant) const
ConstantUnion operator|(const ConstantUnion &constant) const
bool operator!=(const bool b) const
ConstantUnion operator>>(const ConstantUnion &constant) const
POOL_ALLOCATOR_NEW_DELETE()
TBasicType getType() const
ConstantUnion operator+(const ConstantUnion &constant) const
bool operator==(const bool b) const
ConstantUnion operator*(const ConstantUnion &constant) const
bool operator!=(const float f) const
ConstantUnion operator&&(const ConstantUnion &constant) const
bool operator==(const ConstantUnion &constant) const
GLdouble GLdouble GLdouble b
bool operator==(const float f) const
ConstantUnion operator<<(const ConstantUnion &constant) const
ConstantUnion operator^(const ConstantUnion &constant) const
bool operator>(const ConstantUnion &constant) const