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Phaedros wrote:Does that mean that you think Moradin (or other greater deities) should be able to defeat Demogorgon in single combat, more often than not?
(I know CR doesn't equate to "who'd defeat who" in 3E, but from what I know of 4E I'm guessing that a higher-level creature would generally win against a lower-level one, provided you're comparing an elite to another elite, or a solo to another solo... correct me if I'm wrong).
Kain Darkwind wrote:Yes, I am aware that the most powerful gods are slated at level 38, Wintermute, which is why Demogorgon sits near there as well. This list was designed with those parameters in mind.
Wintermute wrote:Putting the most powerful demon right under the most powerful god seems about right to me.
Phaedros wrote:Wintermute wrote:Putting the most powerful demon right under the most powerful god seems about right to me.
That's what threw me off, since Demogorgon is (presumably) more powerful than Moradin in 3E Alternate World.
(I haven't seen an AW Moradin, but I'm assuming that based on the old stats for AW Corellon... and because Demogorgon outclasses pretty much everything else in AW save for Io and the Lady of Pain).
KingCrazyGenius wrote:Exactly how much of a departure are you planning to make from the 4e cosmology? Is Alternate World 4e going be basically be 3e flavor with 4e mechanics, or some kind of melding of the two?
Crazy Art wrote:IMO, the most reasonable thing to do is really wait for god rules.
Kingcrazygenius wrote:Life is a journey. Sometimes you're driving, sometimes your hiking, and sometimes you're being dragged by a horse through a cactus patch.
WarDragon wrote:Crazy Art wrote:IMO, the most reasonable thing to do is really wait for god rules.
I'm pretty sure they're in the Monster Manual.
http://www.wizards.com/default.asp?x=products/dndacc/218937200 wrote:If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow. —Lord Amgar the Bold, Paladin of Bahamut
The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players.
Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.
Upper_Krust wrote:Elite Monsters - treat as -4 Levels
Solo Monsters - treat as -9 Levels
e.g. Orcus is a Level 42 Lesser God but when treated as a Solo monster he drops to 33rd-level.
e.g. Moradin is a Level 47 Greater God but when treated as a Solo encounter he drops to 38th-level.
Kain Darkwind wrote:Upper_Krust wrote:Elite Monsters - treat as -4 Levels
Solo Monsters - treat as -9 Levels
e.g. Orcus is a Level 42 Lesser God but when treated as a Solo monster he drops to 33rd-level.
e.g. Moradin is a Level 47 Greater God but when treated as a Solo encounter he drops to 38th-level.
This right here I like a lot. It helps establish a bit more 'standard' comparison that gets lost when dealing with Elite vs Solo vs Minion.
At what point does Orcus become a minion?
And I still think they shot too low for Yeenoghu in Dragon.
Upper_Krust wrote:And I still think they shot too low for Yeenoghu in Dragon.
Yeenoghu = Level 37 Standard, not too shabby.
Balor = 31 (Demon Lord) = Quasi-god
Yeenoghu = 37 (Demon Prince) = Demigod
Orcus = 42 (Demon Monarch) = Lesser God
I think it fits pretty well.
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