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SDL_RendererInfo Struct Reference

Information on the capabilities of a render driver or context. More...

#include <SDL_render.h>

Public Attributes

Uint32 flags
 
int max_texture_height
 
int max_texture_width
 
const char * name
 
Uint32 num_texture_formats
 
Uint32 texture_formats [16]
 

Detailed Description

Information on the capabilities of a render driver or context.

Definition at line 78 of file SDL_render.h.

Member Data Documentation

Uint32 SDL_RendererInfo::flags
int SDL_RendererInfo::max_texture_height

The maximimum texture height

Definition at line 85 of file SDL_render.h.

Referenced by SDLTest_PrintRenderer().

int SDL_RendererInfo::max_texture_width

The maximimum texture width

Definition at line 84 of file SDL_render.h.

Referenced by SDLTest_PrintRenderer().

const char* SDL_RendererInfo::name

The name of the renderer

Definition at line 80 of file SDL_render.h.

Referenced by SDL_CreateRenderer(), SDL_CreateWindowTexture(), SDLTest_CommonInit(), and SDLTest_PrintRenderer().

Uint32 SDL_RendererInfo::num_texture_formats

The number of available texture formats

Definition at line 82 of file SDL_render.h.

Referenced by GetClosestSupportedFormat(), IsSupportedFormat(), SDL_CreateTextureFromSurface(), SDL_CreateWindowTexture(), and SDLTest_PrintRenderer().

Uint32 SDL_RendererInfo::texture_formats[16]

The documentation for this struct was generated from the following file: