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SDL_MouseWheelEvent Struct Reference

Mouse wheel event structure (event.wheel.*) More...

#include <SDL_events.h>

Public Attributes

Uint32 timestamp
 
Uint32 type
 
Uint32 which
 
Uint32 windowID
 
Sint32 x
 
Sint32 y
 

Detailed Description

Mouse wheel event structure (event.wheel.*)

Definition at line 251 of file SDL_events.h.

Member Data Documentation

Uint32 SDL_MouseWheelEvent::timestamp

Definition at line 254 of file SDL_events.h.

Uint32 SDL_MouseWheelEvent::type

SDL_MOUSEWHEEL

Definition at line 253 of file SDL_events.h.

Uint32 SDL_MouseWheelEvent::which

The mouse instance id, or SDL_TOUCH_MOUSEID

Definition at line 256 of file SDL_events.h.

Referenced by Zeni::Game::run().

Uint32 SDL_MouseWheelEvent::windowID

The window with mouse focus, if any

Definition at line 255 of file SDL_events.h.

Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().

Sint32 SDL_MouseWheelEvent::x

The amount scrolled horizontally

Definition at line 257 of file SDL_events.h.

Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().

Sint32 SDL_MouseWheelEvent::y

The amount scrolled vertically

Definition at line 258 of file SDL_events.h.

Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().


The documentation for this struct was generated from the following file: