zenilib
0.5.3.0
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Mouse wheel event structure (event.wheel.*) More...
#include <SDL_events.h>
Public Attributes | |
Uint32 | timestamp |
Uint32 | type |
Uint32 | which |
Uint32 | windowID |
Sint32 | x |
Sint32 | y |
Mouse wheel event structure (event.wheel.*)
Definition at line 251 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::timestamp |
Definition at line 254 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::type |
Definition at line 253 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::which |
The mouse instance id, or SDL_TOUCH_MOUSEID
Definition at line 256 of file SDL_events.h.
Referenced by Zeni::Game::run().
Uint32 SDL_MouseWheelEvent::windowID |
The window with mouse focus, if any
Definition at line 255 of file SDL_events.h.
Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().
Sint32 SDL_MouseWheelEvent::x |
The amount scrolled horizontally
Definition at line 257 of file SDL_events.h.
Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().
Sint32 SDL_MouseWheelEvent::y |
The amount scrolled vertically
Definition at line 258 of file SDL_events.h.
Referenced by Zeni::Game::run(), and SDLTest_PrintEvent().