zenilib
0.5.3.0
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Game controller axis motion event structure (event.caxis.*) More...
#include <SDL_events.h>
Public Attributes | |
Uint8 | axis |
Uint8 | padding1 |
Uint8 | padding2 |
Uint8 | padding3 |
Uint16 | padding4 |
Uint32 | timestamp |
Uint32 | type |
Sint16 | value |
SDL_JoystickID | which |
Game controller axis motion event structure (event.caxis.*)
Definition at line 341 of file SDL_events.h.
Uint8 SDL_ControllerAxisEvent::axis |
The controller axis (SDL_GameControllerAxis)
Definition at line 346 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), and Zeni::Game::on_event().
Uint8 SDL_ControllerAxisEvent::padding1 |
Definition at line 347 of file SDL_events.h.
Uint8 SDL_ControllerAxisEvent::padding2 |
Definition at line 348 of file SDL_events.h.
Uint8 SDL_ControllerAxisEvent::padding3 |
Definition at line 349 of file SDL_events.h.
Uint16 SDL_ControllerAxisEvent::padding4 |
Definition at line 351 of file SDL_events.h.
Uint32 SDL_ControllerAxisEvent::timestamp |
Definition at line 344 of file SDL_events.h.
Uint32 SDL_ControllerAxisEvent::type |
Definition at line 343 of file SDL_events.h.
Sint16 SDL_ControllerAxisEvent::value |
The axis value (range: -32768 to 32767)
Definition at line 350 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), and Zeni::Game::on_event().
SDL_JoystickID SDL_ControllerAxisEvent::which |
The joystick instance id
Definition at line 345 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), and Zeni::Game::on_event().