zenilib
0.5.3.0
|
#include <lib3ds.h>
Public Attributes | |
char | bitmap_name [64] |
float | gradient_bottom [3] |
float | gradient_middle [3] |
float | gradient_percent |
float | gradient_top [3] |
float | solid_color [3] |
int | use_bitmap |
int | use_gradient |
int | use_solid |
char Lib3dsBackground::bitmap_name[64] |
Definition at line 92 of file lib3ds.h.
Referenced by lib3ds_background_read(), and lib3ds_background_write().
float Lib3dsBackground::gradient_bottom[3] |
Definition at line 99 of file lib3ds.h.
Referenced by lib3ds_background_write(), and v_gradient_read().
float Lib3dsBackground::gradient_middle[3] |
Definition at line 98 of file lib3ds.h.
Referenced by lib3ds_background_write(), and v_gradient_read().
float Lib3dsBackground::gradient_percent |
Definition at line 96 of file lib3ds.h.
Referenced by lib3ds_background_write(), and v_gradient_read().
float Lib3dsBackground::gradient_top[3] |
Definition at line 97 of file lib3ds.h.
Referenced by lib3ds_background_write(), and v_gradient_read().
float Lib3dsBackground::solid_color[3] |
Definition at line 94 of file lib3ds.h.
Referenced by lib3ds_background_write(), and solid_bgnd_read().
int Lib3dsBackground::use_bitmap |
Definition at line 91 of file lib3ds.h.
Referenced by lib3ds_background_read(), and lib3ds_background_write().
int Lib3dsBackground::use_gradient |
Definition at line 95 of file lib3ds.h.
Referenced by lib3ds_background_read(), and lib3ds_background_write().
int Lib3dsBackground::use_solid |
Definition at line 93 of file lib3ds.h.
Referenced by lib3ds_background_read(), and lib3ds_background_write().