zenilib
0.5.3.0
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#include "lib3ds_impl.h"
Go to the source code of this file.
Functions | |
void | lib3ds_vector_add (float c[3], float a[3], float b[3]) |
void | lib3ds_vector_copy (float dst[3], float src[3]) |
void | lib3ds_vector_cross (float c[3], float a[3], float b[3]) |
float | lib3ds_vector_dot (float a[3], float b[3]) |
void | lib3ds_vector_dump (float c[3]) |
float | lib3ds_vector_length (float c[3]) |
void | lib3ds_vector_make (float c[3], float x, float y, float z) |
void | lib3ds_vector_max (float c[3], float a[3]) |
void | lib3ds_vector_min (float c[3], float a[3]) |
void | lib3ds_vector_normal (float n[3], float a[3], float b[3], float c[3]) |
void | lib3ds_vector_normalize (float c[3]) |
void | lib3ds_vector_scalar_mul (float c[3], float a[3], float k) |
void | lib3ds_vector_sub (float c[3], float a[3], float b[3]) |
void | lib3ds_vector_transform (float c[3], float m[4][4], float a[3]) |
void | lib3ds_vector_zero (float c[3]) |
void lib3ds_vector_dump | ( | float | c[3] | ) |
Definition at line 243 of file lib3ds_vector.c.