Barry Fishman

School of Information / School of Education

Barry Fishman is Arthur F. Thurnau Professor of Learning Technologies in the University of Michigan School of Information and School of Education. His research focuses on: video games as models for learning environments, teacher learning and the role of technology in supporting teacher learning, and the development of usable, scalable, and sustainable learning innovations through design-based implementation research (DBIR), which he helped establish. He is the co-creator of GradeCraft, a game-inspired learning management system, and the principal investigator of the A-GAMES project studying the ways teachers employ video games to support formative assessment practices.

Dr. Fishman currently serves as Director of the Undergraduate Bachelor of Science in Information Program, is the Steward for Teaching and Learning on the Information Technology Council at the University of Michigan, and serves as an Academic Innovation Fellow in the Office of Academic Innovation. He was co-author of the Obama Administration’s 2010 U.S. National Educational Technology Plan, and served as Associate Editor of The Journal of the Learning Sciences from 2005-2012.

Dr. Fishman was named Michigan Association of State Universities "Professor of the Year" in 2017. He was the 2010 recipient of the Provost’s Teaching Innovation Prize and the 2003 Pattishall Junior Faculty Research Award from the University of Michigan. He was the 2001 recipient of the Jan Hawkins Award for Early Career Contributions to Humanistic Research and Scholarship in Learning Technologies from the American Educational Research Association.

He received his A.B. from Brown University in English and American Literature in 1989, his M.S. from Indiana University in Instructional Systems Technology in 1992, and his Ph.D. in Learning Sciences from Northwestern University in 1996.