Horrors Chapter #1: Orcus, Demon Prince of the Undead

The upcoming Dicefreaks publication, focusing on the terrible, unfathomable Demonhome.

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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Selah » Wed Jun 27, 2012 7:47 am

:lol:
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Palindrome » Fri Jun 29, 2012 1:45 am

Belial666 wrote:Is there somewhere we can see those rules or are they only used for Horrors/Light work?


The rules will definitely (eventually) be released in a full form.
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Palindrome » Fri Jun 29, 2012 12:04 pm

Belial666 wrote:Returning to the site after a 4-5 year absence, I just saw this build for Orcus and I got a few questions;

1) Orcus has been a fairly important Demon Prince throughout the history of DnD, perhaps one of the three most well-known (if not THE most well-known). And yet this build has him as 72 HD and only rank 14, weaker (in those areas) than any of the Lords of the Nine save Bael. What, if anything, does this mean in a comparison between LotN and Demon Princes?

2) Orcus has 2 Salient abilities that are probably common to all Demon Princes/Queens (Demonic Chasm/Demon Prince), 6 unique salient abilities and 12 normal salient abilities, for a total of 20. That's significantly more than the LotN's powers being once per 15 HD (for 5 unique powers). Do Demon Princes manage to wrest that much more cosmic power from the Abyss than is given to the LotN by Asmodeus ?


These two questions are sort of related, so I'll try and answer them at once. The LotN would eventually be rebuilt in order to be of comparable strength to Orcus. Similarly, when using the same rules for LotN and Demon Princes as with deities, the LotN would end up getting more abilities because they would use the standard supernal/divine ability system instead of unique rules that make the number of powers they have dependent on their HD.

3) Orcus' spell resistance seems to be 12+total HD or 25+CR. LotN spell resistance ratings are consistently lower, despite their higher HD and CR (usually around CR+10 or CR+12, except for Asmodeus who has the ISR salient ability). Are demons more resistant to magic than devils in general?


With one exception, no, they are not. Again, rebuilds would address this (for the most part).

4) Can Orcus use his SLAs, spells and epic spells during a rage? If not, doesn't he get significantly weaker when he's raging rather than stronger?


This is a good point. I've made an edit to the Orcus wiki addressing it for both Orcus the main personage and Orcus' avatar. The short answer to the first question is yes.
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Belial666 » Fri Jun 29, 2012 3:16 pm

I'd probably have used Rage Mage as part of any build aimed towards a really powerful rage monster myself. Turning both your base attack bonus and your base caster level equal to your character level while raging (and being able to use spells/powers/whatever while doing so) has always been an awesome ability because it reminded me of Wheel of Time channelers going crazy with the One Power and leveling a city or two. Orcus with the spellrage ability could get CL 86 (100 for necromancy) and attack bonus +122 with his Wand. :twisted:
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Jaerc » Fri Jul 06, 2012 3:44 am

Belial666 wrote:I'd probably have used Rage Mage as part of any build aimed towards a really powerful rage monster myself. Turning both your base attack bonus and your base caster level equal to your character level while raging (and being able to use spells/powers/whatever while doing so) has always been an awesome ability because it reminded me of Wheel of Time channelers going crazy with the One Power and leveling a city or two. Orcus with the spellrage ability could get CL 86 (100 for necromancy) and attack bonus +122 with his Wand. :twisted:

:shock:

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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Belial666 » Sun Jul 15, 2012 9:59 am

I just noticed something. Orcus has regeneration penetrated only by positive energy. He also has undead traits. So an entire pantheon could sit there and Divine Blast him till they run out of power (or he horribly kills them) because they'll only deal nonlethal damage to him... and he's immune to nonlethal damage. The only way to meaningfully damage him would be Heal/Mass Heal spells... and attackers have to contend with his 84 spell resistance (94 while raging) and his +60 will save that will halve that damage. Plus, if he takes some damage from such spells, all he has to do is full-attack himself with the Wand of Death to heal 540 HP of damage due to that negative energy channeling.


Is the Regeneration+Nonlethal Immunity combo intentional?
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby MythMage » Sun Jul 15, 2012 2:57 pm

Without further rules clarification, the 3.5 ability simply doesn't function unless Orcus were revived as a living creature or otherwise regained a Con score. The rules expressly state undead and other things without Con can't use conventional regeneration at all. You would have to give him some kind of "this is regeneration except for it works for undead" kind of ability, and not regular regeneration, (if you wanted it to work without such a wild turn of events) precisely because it needs to explain how the pseudo-regen works on something immune to nonlethal.

EDIT: Didn't realize this was PF. My mistake.
Last edited by MythMage on Mon Jul 16, 2012 12:16 am, edited 1 time in total.
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Belial666 » Sun Jul 15, 2012 3:09 pm

Orcus has undead traits and immunities without actually being undead and without losing his constitution score. Also, the regeneration given by the Wand of Orcus specifically applies to creatures healed by negative energy such as undead.


Hence why there's a problem (unless it is intentional) and why I didn't see it sooner.
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Re: Horrors Chapter #1: Orcus, Demon Prince of the Undead

Postby Kain Darkwind » Sun Jul 15, 2012 3:21 pm

If they used the 3.5 clunky rules, then there would be a problem.

If they used the PF regen rules, there is no issue at all.
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