by Aluroon » Thu Apr 03, 2008 9:34 am
Salvan Illtel might be the most talented hero his world ever produced. Born into an elven noble family with a hint of fiendish and a hint of celestial blood that had long since faded from glory, largely due to its near constant conflict against the forces of evil, he was the only child of one of only a handful of remaining members of the Illtel family. Naturally strong of body and mind he was to be trained as a wizard and swordsmen, and was early in his youth, but the fall of the elven nation in war, subsequent death of his parents in that war, and destruction of most of the elven records at the time caused him to instead end up an orphan at an isolated monastery where he dedicated himself to learning everything he could from the monks of the order. From them he learned the arts of unarmed combat, to tap into the enormous reservoir of psychic talent latent in most beings, and most importantly of the higher planes.
It was this teaching on the nature of what was good that caused him to leave the monastery as he entered into young adulthood. He traveled his world as a solider of the light always offering aid to those in need and never asking anything in return. Eventually he becamse involved with resistance movement against the Zarien Empire, the same human empire that had years ago destroyed his homeland. After several years the resistance gained enough power to attack the empire openly. Salvan fought with distinction during the war and in the climatic battle of the war defeated the leader of the empire, a high priest and chosen of Zarus in single combat.
Following the war he worked to create a lasting peace in the realm among all people and stamp out the hateful beliefs of the “true human god” as a universally respected mediator known for his lack of bias in disputes and significant personal power. It was he who struck down the balor Zaarmus when it rampaged across the empire, he who defeated the ancient black dragon Tyrana who had so long menaced the southern empires, and he who single handedly turned back the army of savage races that threatened to shatter the fragile peace of the world he has worked so hard to build.
Not long ago he received a personal invitation to the heavens where in a ceremony that was part knighting and part ritual his sliver of celestial blood was awakened and magnified.
Salvan Illtel
Male Half Celestial Tiefling Elf
Medium Outsider (Native)
Hit Dice: 22d8+110 (242hp)
Initiative: +9 (+9 dex)
Speed: 100 ft; fly 200 ft. (good)
Armor Class: 42 (+8 deflection, +9 dex, +13 monk, +1 natural)
Base Attack/Grapple: +16/+24
Attack: Unarmed strike +28/+28 (2d10+13), or touch +24 (by power), or ranged touch +25 (by power)
Full Attack: 2 unarmed strikes +28/+28/+23/+20 (2d10+13), or touch +24/+19/+14 (by power), or ranged touch +25/+20/+15 (by power).
Space/Reach: 5ft./5ft.
Special Abilities: Abundant step, empty body, psionics, quivering palm, stunning fist (22/day DC 29), wholeness of body
Special Qualities: Damage reduction 10/evil, darkvision 60ft., elf search, immune to aging, disease, sleep, and poison, improved evasion, ki strike, low light vision (x2), resistance to acid 10, cold 10, electricity 10, and fire 5, slow fall, spell resistance 32, tongue of the sun and the moon
Saves: Fort +18, Ref +22, Will +19 (+4 vs. enchantment)
Abilities: Str 26, Dex 28, Con 20, Int 28 Wis 18, Cha 15
Skills: Autohypnosis +20, Balance +24, Climb +21, Concentration +30, Diplomacy +17, Hide +33, Jump +22, Knowledge (arcana) +14, Knowledge (psionics) +36, Knowledge (religion) +29, Listen +31, Move Silently +33, Psicraft +36, Sense Motive +29, Spot +31, Swim +20, Tumble +36
Feats: Combat Reflexes, Greater Two-Weapon Fighting, Improved Disarm, Improved Unarmed Strike, Improved Two-Weapon Fighting, Iron Will, Kung Fu Genius, Overchannel, Psionic Fist, Psionic Meditation, Quicken Power, Stunning Fist, Two-Weapon Fighting, Unavoidable Strike, Versatile Unarmed Strike, Weapon Focus (Unarmed)
Epic Feats: Improved Ki Strike
Environment: Any
Organization: Solitary (unique)
Challenge Rating: 22
Treasure: Possessions
Alignment: Lawful Good
Advancement: By character class.
Abundant Step (Su): One per day Salvan may slip between spaces. This functions as a dimension door spell cast by an 11th level monk.
Empty Body (Su): For up to 22 round per day Salvan may become assume an ethereal state. He may break up the rounds into multiple uses.
Ki Strike (Su): Salvan’s unarmed strikes are treated as Adamantine, Epic, Good, and Lawful for the purpose of bypassing damage reduction, regeneration, and hardness. He may do either bludgeoning, slashing, or piercing damage with his unarmed strikes.
Permanent Spells (Sp): Salvan has had a greater magic fang spell made permanent on him, granting him a +5 bonus on all attack and damage rolls made with his unarmed strikes. Caster level 20th.
Psionics: Salvan manifests powers as a 22nd level Kineticist.
Power Points: 433 (Manifester level 22nd, DC 19+power level).
Psion Powers Known: 1st-crystal shard, offensive precognition, defensive precognition, offensive prescience. 2nd-control air, read thoughts. 3rd-body adjustment, body purification, dispel psionics, dispel psionics, telekinetic thrust, telekinetic force. 4th-energy adaptation, energy ball, mindwipe, telekinetic maneuver. 5th-adapt body, fiery discorporation, psionic major creation, psionic planeshift, psionic true seeing, psychic crush. 6th-aura alteration, cloud mind mass, null psionics field, psionic disintegrate, retrieve, temporal acceleration. 7th- divert teleport, energy conversion, evade burst, moment of prescience psionic, reddopsi. 8th- bend reality, greater psionic teleport, mind blank psionic, true metabolism. 9th- reality revision, timeless body, tornado blast.
Quivering Palm (Su): Once per week Salvan may strike an opponent with a Quivering Palm attack. If the attack hits Salvan may at any point within the next 22 days will the target to die. They must make a fortitude save (DC 24) or die instantly. Beings immune to critical hits are immune to this ability.
Slow Fall (Ex): So long as he is within an arms reach of a wall or similar obstruction Salvan does not take falling damage, regardless of how far he falls.
Smite Evil (Su): One per day Salvan may smite an evil being with a melee attack dealing an extra 20 points of damage.
Spell-like Abilites (Sp): At will – daylight. 3/day – holy aura, protection from evil. 1/day – aid, bless, cure serious wounds, darkness, detect evil, dispel evil, hallow, holy smite, holy word, mass charm monster, neutralize poison, remove disease, resurrection, summon monster IX (celestials only). Caster level 22nd; DC 12+spell level.
Tongue of the Sun and Moon (Ex): Salvan can speak with any living creature.
Wholeness of Body (Su): Salvan may heal up to 44 points of damage he has taken each day as a standard action. He may spread this healing across multiple uses if he desires, so long as the total healed does not exceed 44.
Possessions: Bracers of Armor +8.