zenilib
0.5.3.0
|
#include <lib3ds.h>
Public Attributes | |
float | blur |
unsigned | flags |
char | name [64] |
float | offset [2] |
float | percent |
float | rotation |
float | scale [2] |
float | tint_1 [3] |
float | tint_2 [3] |
float | tint_b [3] |
float | tint_g [3] |
float | tint_r [3] |
unsigned | user_id |
void * | user_ptr |
float Lib3dsTextureMap::blur |
Definition at line 196 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
unsigned Lib3dsTextureMap::flags |
Definition at line 194 of file lib3ds.h.
Referenced by initialize_texture_map(), texture_map_read(), and texture_map_write().
char Lib3dsTextureMap::name[64] |
Definition at line 193 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::offset[2] |
Definition at line 198 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::percent |
Definition at line 195 of file lib3ds.h.
Referenced by initialize_texture_map(), texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::rotation |
Definition at line 199 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::scale[2] |
Definition at line 197 of file lib3ds.h.
Referenced by initialize_texture_map(), texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::tint_1[3] |
Definition at line 200 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::tint_2[3] |
Definition at line 201 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::tint_b[3] |
Definition at line 204 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::tint_g[3] |
Definition at line 203 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().
float Lib3dsTextureMap::tint_r[3] |
Definition at line 202 of file lib3ds.h.
Referenced by texture_map_read(), and texture_map_write().