zenilib
0.5.3.0
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#include <d3d9types.h>
Public Attributes | |
float | x |
float | y |
float | z |
Definition at line 51 of file d3d9types.h.
float _D3DVECTOR::x |
Definition at line 52 of file d3d9types.h.
Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().
float _D3DVECTOR::y |
Definition at line 53 of file d3d9types.h.
Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().
float _D3DVECTOR::z |
Definition at line 54 of file d3d9types.h.
Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().