zenilib
0.5.3.0
|
A rendering context for Cg. More...
#include <Shader.h>
A rendering context for Cg.
This Singleton is used by Shaders and should not need direct interaction. As this functionality is currently incomplete, its design will need to be reassessed later. Perhaps it is not even correct to use the Singleton patter. (Though it has made initial development simpler.)
Contact: bazal d@ze nipex .com