static void set_lazy_loading(const bool &lazy_loading=true)
Set whether Textures should use lazy loading if possible, or if it should always load Textures immedi...
static int get_anisotropic_filtering()
Check the current level of anisotropy.
static bool get_trilinear_filtering()
Check if trilinear filtering (the combination of bilinear filtering and mipmapping) is in use...
static bool get_lazy_loading()
static bool get_mipmapping()
Check if mipmapping is in use.
static bool get_bilinear_filtering()
Check if bilinear filtering is in use.