zenilib  0.5.3.0
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Sounds.cpp
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1 /* This file is part of the Zenipex Library (zenilib).
2  * Copyright (C) 2011 Mitchell Keith Bloch (bazald).
3  *
4  * zenilib is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * zenilib is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with zenilib. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include <zeni_audio.h>
19 
20 #include <iostream>
21 #include <fstream>
22 
23 #if defined(_DEBUG) && defined(_WINDOWS)
24 #define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
25 #define new DEBUG_NEW
26 #endif
27 
28 #include <Zeni/Database.hxx>
29 #include <Zeni/Singleton.hxx>
30 
31 namespace Zeni {
32 
33  template class Singleton<Sounds>;
34  template class Database<Sound_Buffer>;
35 
36  Sounds * Sounds::create() {
37  return new Sounds;
38  }
39 
40  Singleton<Sounds>::Uninit Sounds::g_uninit;
41  Singleton<Sounds>::Reinit Sounds::g_reinit;
42 
43  Sounds::Sounds()
44  : Database<Sound_Buffer>("config/sounds.xml", "Sounds")
45  {
46  Sound::remove_post_reinit(&g_reinit);
47 
48  Sound &sr = get_Sound();
49 
50  init();
51 
52  sr.lend_pre_uninit(&g_uninit);
53  sr.lend_post_reinit(&g_reinit);
54  }
55 
56  Sounds::~Sounds() {
57  Sound::remove_pre_uninit(&g_uninit);
58 
60  }
61 
63  return Sounds::get();
64  }
65 
66  Sound_Buffer * Sounds::load(XML_Element_c &xml_element, const String &/*name*/, const String &/*filename*/) {
67  const String filepath = xml_element["filepath"].to_string();
68 
69  return new Sound_Buffer(filepath);
70  }
71 
72 }
Sounds & get_Sounds()
Get access to the singleton.
Definition: Sounds.cpp:62
static void init(struct bs2b *bs2b)
Definition: bs2b.c:46
A Sound_Buffer Database Singleton.
Definition: Sounds.h:48
static void remove_post_reinit(Event::Handler *const &handler)
Sound & get_Sound()
Get access to the singleton.
Definition: Sound.cpp:220