zenilib
0.5.3.0
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#define ALIKENESS_THRESHOLD (0.95f) |
Definition at line 120 of file Define.h.
Referenced by Zeni::align_similar_normals().
#define CLOSENESS_THRESHOLD (0.001f) |
Definition at line 121 of file Define.h.
Referenced by Zeni::align_similar_normals().
#define CLOSENESS_THRESHOLD_SQUARED (0.00001f) |
Definition at line 119 of file Define.h.
Referenced by Zeni::align_similar_normals().
#define END_OF_TIME (42) |
Definition at line 133 of file Define.h.
Referenced by Zeni::Collision::nearest_point().
#define FAILSAFE_SCREEN_HEIGHT (480) |
Definition at line 125 of file Define.h.
Referenced by Zeni::Window::set_failsafe_defaults().
#define FAILSAFE_SCREEN_WIDTH (640) |
Definition at line 124 of file Define.h.
Referenced by Zeni::Window::set_failsafe_defaults().
Definition at line 134 of file Define.h.
Referenced by Zeni::Quaternion::Forward_Up(), Zeni::Vector2f::normalize(), Zeni::Quaternion::normalize(), Zeni::Vector3f::normalize(), Zeni::Vector2f::normalized(), Zeni::Quaternion::normalized(), Zeni::Vector3f::normalized(), and Zeni::Quaternion::Vector3f_to_Vector3f().
#define MINIMUM_SCREEN_HEIGHT (200) |
Definition at line 127 of file Define.h.
Referenced by Zeni::Window::Window().
#define MINIMUM_SCREEN_WIDTH (320) |
Definition at line 126 of file Define.h.
Referenced by Zeni::Window::Window().
#define NASTY_MAX_RATE (2.0f) |
Definition at line 90 of file Define.h.
Referenced by Zeni::Game::run().
#define NASTY_MIN_RATE (0.5f) |
Definition at line 89 of file Define.h.
Referenced by Zeni::Game::run().
#define NASTY_RATE_CUTOFF (10) |
Definition at line 91 of file Define.h.
Referenced by Zeni::Game::run().
#define NASTY_SOUND_SOURCE_CAP (24lu) |
Definition at line 130 of file Define.h.
Referenced by Zeni::Sound_Source_Pool::update().
#define NASTY_ZERO_STEP_FREQUENCY (10) |
Definition at line 92 of file Define.h.
Referenced by Zeni::Game::run().
#define ZENI_2D_FAR (1.0f) |
Definition at line 73 of file Define.h.
Referenced by Zeni::Video::set_2d_view().
#define ZENI_2D_NEAR (-1.0f) |
Definition at line 72 of file Define.h.
Referenced by Zeni::Video::set_2d_view().
#define ZENI_COLLISION_EPSILON (0.0001f) |
Definition at line 79 of file Define.h.
Referenced by Zeni::Collision::Sphere::intersects(), Zeni::Collision::Plane::intersects(), Zeni::Collision::Line_Segment::intersects(), Zeni::Collision::Ray::intersects(), Zeni::Collision::Line::intersects(), Zeni::Collision::Infinite_Cylinder::intersects(), Zeni::Collision::Capsule::intersects(), Zeni::Collision::Parallelepiped::intersects(), Zeni::Collision::nearest_point(), and Zeni::Collision::Plane::shortest_distance().
#define ZENI_DEFAULT_CAMERA_FOV (Global::pi / 2) |
#define ZENI_DEFAULT_CAMERA_POSITION (Point3f(0.0f, 0.0f, 0.0f)) |
#define ZENI_DEFAULT_FOG_COLOR (Color(1.0f, 1.0f, 1.0f, 1.0f)) |
#define ZENI_DEFAULT_FORWARD_VECTOR (Vector3f(1.0f, 0.0f, 0.0f)) |
Definition at line 32 of file Define.h.
Referenced by Zeni::Camera::get_forward(), Zeni::Sound_Renderer::get_listener_forward_and_up(), and Zeni::Camera::look_at().
#define ZENI_DEFAULT_GAIN (1.0f) |
Definition at line 55 of file Define.h.
Referenced by Zeni::Sound::get_BGM_gain(), Zeni::Sound_Stream_AL::get_gain(), and Zeni::Sound_Source_HW::get_gain().
#define ZENI_DEFAULT_LEFT_VECTOR (Vector3f(0.0f, 1.0f, 0.0f) /* UP % FORWARD */) |
Definition at line 34 of file Define.h.
Referenced by Zeni::Camera::get_left().
#define ZENI_DEFAULT_MATERIAL_DIFFUSE (Color(1.0f, 1.0f, 1.0f, 1.0f)) |
#define ZENI_DEFAULT_MATERIAL_EMISSIVE (Color(1.0f, 0.0f, 0.0f, 0.0f)) |
#define ZENI_DEFAULT_MATERIAL_SPECULAR (Color(1.0f, 0.2f, 0.2f, 0.2f)) |
#define ZENI_DEFAULT_MAX_SOUND_DISTANCE (1000.0f) |
Definition at line 57 of file Define.h.
Referenced by Zeni::Sound_Stream_AL::get_max_distance(), and Zeni::Sound_Source_HW::get_max_distance().
#define ZENI_DEFAULT_PITCH (1.0f) |
Definition at line 54 of file Define.h.
Referenced by Zeni::Sound::get_BGM_pitch(), Zeni::Sound_Stream_AL::get_pitch(), and Zeni::Sound_Source_HW::get_pitch().
#define ZENI_DEFAULT_REFERENCE_DISTANCE (10.0f) |
Definition at line 56 of file Define.h.
Referenced by Zeni::Sound_Stream_AL::get_reference_distance(), and Zeni::Sound_Source_HW::get_reference_distance().
#define ZENI_DEFAULT_ROLLOFF (1.0f) |
Definition at line 58 of file Define.h.
Referenced by Zeni::Sound_Stream_AL::get_rolloff(), and Zeni::Sound_Source_HW::get_rolloff().
#define ZENI_DEFAULT_UP_VECTOR (Vector3f(0.0f, 0.0f, 1.0f)) |
Definition at line 33 of file Define.h.
Referenced by Zeni::Sound_Renderer::get_listener_forward_and_up(), Zeni::Camera::get_up(), Zeni::Camera::look_at(), and Zeni::Camera::turn_left_xy().
#define ZENI_SPRINTF_BUFFER_SIZE (64) |
Definition at line 106 of file Define.h.
Referenced by Zeni::dtoa(), Zeni::ftoa(), Zeni::itoa(), Zeni::ldtoa(), Zeni::lltoa(), Zeni::ltoa(), Zeni::stoa(), Zeni::uitoa(), Zeni::ulltoa(), Zeni::ultoa(), and Zeni::ustoa().
#define ZENI_STANDARD_DPI (96.0f) |
Definition at line 76 of file Define.h.
Referenced by Zeni::Video_DX9::get_dpi_ratio().
#define ZENI_TEXT_CURSOR_WIDTH (0.05f) |
Definition at line 69 of file Define.h.
Referenced by Zeni::Text_Box::render_impl().