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ArrayBoundsClamper.h
Go to the documentation of this file.
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/*
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* Copyright (C) 2012 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_
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#define THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_
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#include "
GLSLANG/ShaderLang.h
"
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#include "
compiler/InfoSink.h
"
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#include "
compiler/intermediate.h
"
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class
ArrayBoundsClamper
{
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public
:
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ArrayBoundsClamper
();
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// Must be set before compiling any shaders to ensure consistency
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// between the translated shaders and any necessary prequel.
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void
SetClampingStrategy
(
ShArrayIndexClampingStrategy
clampingStrategy);
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// Marks nodes in the tree that index arrays indirectly as
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// requiring clamping.
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void
MarkIndirectArrayBoundsForClamping
(
TIntermNode
* root);
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// If necessary, output array clamp function source into the shader source.
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void
OutputClampingFunctionDefinition
(
TInfoSinkBase
& out)
const
;
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void
Cleanup
()
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{
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mArrayBoundsClampDefinitionNeeded =
false
;
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}
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private
:
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bool
GetArrayBoundsClampDefinitionNeeded()
const
{
return
mArrayBoundsClampDefinitionNeeded; }
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void
SetArrayBoundsClampDefinitionNeeded() { mArrayBoundsClampDefinitionNeeded =
true
; }
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ShArrayIndexClampingStrategy
mClampingStrategy;
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bool
mArrayBoundsClampDefinitionNeeded;
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};
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#endif // THIRD_PARTY_COMPILER_ARRAY_BOUNDS_CLAMPER_H_
ArrayBoundsClamper::MarkIndirectArrayBoundsForClamping
void MarkIndirectArrayBoundsForClamping(TIntermNode *root)
Definition:
ArrayBoundsClamper.cpp:83
ArrayBoundsClamper::ArrayBoundsClamper
ArrayBoundsClamper()
Definition:
ArrayBoundsClamper.cpp:72
ShaderLang.h
ArrayBoundsClamper
Definition:
ArrayBoundsClamper.h:34
intermediate.h
ArrayBoundsClamper::SetClampingStrategy
void SetClampingStrategy(ShArrayIndexClampingStrategy clampingStrategy)
Definition:
ArrayBoundsClamper.cpp:78
ShArrayIndexClampingStrategy
ShArrayIndexClampingStrategy
Definition:
ShaderLang.h:175
TInfoSinkBase
Definition:
InfoSink.h:38
ArrayBoundsClamper::OutputClampingFunctionDefinition
void OutputClampingFunctionDefinition(TInfoSinkBase &out) const
Definition:
ArrayBoundsClamper.cpp:95
ArrayBoundsClamper::Cleanup
void Cleanup()
Definition:
ArrayBoundsClamper.h:49
TIntermNode
Definition:
intermediate.h:206
InfoSink.h
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ArrayBoundsClamper.h
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