WordStrike

first server

client

game

WordStrike is a 2 player game that can be played on a P2P network. It was developed in JAVA and used concepts of TCP socket programming, Multi-threaded programming and elementary file-handling techniques.

The game asks the players to guess a jumbled word by its meaning. If the word is guessed correctly, the winner gets 10 points. If none of the players answer in 15 seconds, then the vowels of the word appear in the right order. Now the winner can score only 5 points on guessing the right answer. Every wrong answer earns the player -5 points.

One computer is set as the server that picks up words randomly from a wordlist, jumbles up the word and sends it to the client. We developed our own application layer protocol for this purpose.