Eight-puzzle2


Language: Teaching Script   Entire Dialog
World states: init-i8puzzle.world  final-i8puzzle.world 

Teaching Dialog (Rosie in bold)


TEACHER: The name of the puzzle is iso-eight-puzzle.
Please setup the puzzle.
TEACHER: Load init-i8puzzle.
Ok.
TEACHER: Ok.
Please describe the actions, goals, and failure conditions.
TEACHER: The name of the action is slide-block.
What are the conditions of the action.
TEACHER: If a block is adjacent to a clear location then you can move the block onto the clear location.
Please describe the meaning of 'clear' in this context.
TEACHER: If a location is not below an object then it is clear.
Ok, I've learned the meaning of 'clear' for this context.
Please describe the meaning of 'adjacent' in this context.
TEACHER: If a location is next to an object but it is not diagonal with the object then it is adjacent to the object.
Ok, I've learned the meaning of 'adjacent' for this context.
I've learned the action.
TEACHER: Load final-i8puzzle.
Ok.
TEACHER: The goal is that there are eight matching locations.
Please setup the goal state.
TEACHER: Ok.
Please describe the meaning of 'matching' in this context.
TEACHER: If the value of a location is the value of the block that is on the location then the location is matching.
Ok, I've learned the meaning of 'matching' for this context.
I've learned the goal.
TEACHER: Done.
I've learned iso-eight-puzzle. Should I try to solve the puzzle?
TEACHER: No.
Ok.