N-kings


Language: Teaching Script   Entire Dialog
World states: init-nkings.world  fail-nkings.world  final-nkings.world 

Teaching Dialog (Rosie in bold)


TEACHER: The name of the puzzle is n-kings.
Please setup the puzzle.
TEACHER: Load init-nkings.
world representation
Ok.
TEACHER: Ok.
Please describe the actions, goals, and failure conditions.
TEACHER: The name of an action is place-block.
What are the conditions of the action.
TEACHER: You can move a clear available block onto a clear location.
Please describe the meaning of 'available' in this context.
TEACHER: If a block is not on a location then it is available.
Ok, I've learned the meaning of 'available' for this context.
Please describe the meaning of 'clear' in this context.
TEACHER: If a location is not below an object then it is clear.
Ok, I've learned the meaning of 'clear' for this context.
I've learned the action.
TEACHER: The solution has four steps.
Ok.
TEACHER: Load fail-nkings.
world representation
Ok.
TEACHER: If a block is next to another block then you lose.
Please setup the failure condition.
TEACHER: Ok.
I've learned the failure condition.
TEACHER: Load final-nkings.
world representation
Ok.
TEACHER: The name of the goal is all-placed.
Please setup the goal state.
TEACHER: Ok.
Please describe the goal.
TEACHER: The goal is that all blocks are placed.
Please describe the meaning of 'placed' in this context.
TEACHER: If a block is on a location then the block is placed.
Ok, I've learned the meaning of 'placed' for this context.
I've learned the goal.
TEACHER: Done.
I've learned n-kings. Should I try to solve the puzzle?
TEACHER: No.
Ok.