The name of the game is othello. Load init-othello. Ok. If the locations between a clear location and a captured location are occupied then you can move an available red block onto the clear location. If a block is not on a location then it is available. If a location is below a red block then it is captured. If a location is not below an object then it is clear. If a location is below a blue block then it is occupied. Load final-othello. The goal is that all locations are covered and the number of captured locations is more than the number of occupied locations. Ok. If a location is below an object then it is covered. Load fail-othello. If all the locations are covered and the number of occupied locations is more than the number of captured locations then you lose. Ok. Done. No.