
| SCED object
modeller [POV, RIB, Rayshade, Radiance, VRML]
{LINUX, SGI} |
 | MedDLe - a wireframe modeller/animator
designed specifically for the
creation of meshes for game creatures; includes texture-mapped preview (Quake mdl, POV)
{Win32} |
 | The
Moray Homepage - another great POV modeller [POV]
{DOS} |
 | Leo3D Modeller - real-time rendered previews;
seems to be oriented around scene construction rather than object construction (POV, RIB,
VRML) {Win32, Linux, UNIX} |
 | GL_Space - GL-based modeller;
essentially a TrueSpace clone (minus a lot of functionality) {Linux,
UNIX} |  |
 | fracTG - a
fractal terrain generator; interactive creation of landscape; kind of
non-intuitive - good docs and tutorial would be helpful [RIB, DXF, OBJ]
{Win95/NT} |  |

| M3D Graphing
Software - takes a function f(x,y) for input and
outputs the 3-D graph in DXF, RAW, POV, etc format
{Win} |

| sPatch Homepage - a GREAT new
spline-based modeller that can
export bicubic patch primitives; OpenGL previewing; great interface [POV,
DXF, VRML] {Win95/NT} |

| 3Dom Modeller - wireframe
modeller with shaded preview; still in early stages of development {Linux, IRIX, HPUX,
Solaris} |

| Mind's Eye
Modeler/Renderer - not yet released except for developer's
source, but looks to be very promising, sporting animation, OpenGl
support, etc {Linux, UNIX} |

| Renderpark - radiosity-based renderer
designed primarily for exploring different types of rendering procedures {source
only} |

| AERO - force/motion based simulation; will
generate stills or animation sequences for export to renderer; only
supports spheres, boxes, cylinders, and planes right now (no import) (POV)
{Linux, UNIX} |

| Model Scene Editor - A new modeller designed
for POV; supports POV primitives [POV, VRML, SMPL] {Win95/NT}
|

|
Calimax Modeller Homepage - supports only stardard primitives (sphere,
box, cone, torus, etc), but includes texture editor (including halos) and
has good scene setup interface; beta versions are free [POV]
{Win32/95/NT} |

| AC3D - A very good polygon modeller, soon to
support POV primitives, OpenGL(MESA) previewing [DIVE,
Massive, POV, RIB, VRML] {Linux, UNIX} |

| Pixcon and Anitroll - A very promising duo of free software for
modelling, animation, and rendering, no GUI though {Linux,
IRIX} | |

| D-Form - a utility to apply deformations
to a triangle mesh or bezier patch mesh (RAW, POV)
{Mac68k/PPC} | |

| Moon Light Creator - a new modeller/renderer that supports
real-time GL previews, radiosity, and atmospheric effects {Win95/NT,
Linux} |

| POVLAB homepage - one of the best and most widely support
ed POV modellers [POV, RAW] {DOS} |

| CannaRay - a modeller/renderer with the
same look and feel as GUM, Breeze, etc, but also includes a built-in renderer
{Win32} |

| Terrain Maker - visual terrain editor for POV [DEM, GI
F, RGB, POV] {Win} |

| Genesis Toolkit - a feature-based
heightfield color map editor; will identify grassy, rocky, and shore
areas; also allows user to define areas to set trees, using a traditional
paint program |

| Povscape heightfield editor with simple
trees [POV, BMP] {DOS}
|

| POVSB - interactive scene editor [POV]
{Win95/NT} |

| Midnight Modeller - very good modeller, supports many fea
tures unique features (3.0 in alpha stage)
[POV] {DOS} |
 | Rhino Modeller -
still in beta, but looks to have a LOT of potential ; supports NURBS [DWG,
DXF, 3DS, IGES, STL, SLC, VRML, OBJ] {Win95/NT} |
 | Shelly Lib - a utility
for creating shells shapes for export to renderers [POVRay,
Real3D, Truespace, T3D, SCED, RIB] {Win, UNIX,
source included} |

| Wireware Homepage - anim8 (visual POV animator), skinz (p
olygonal skinning
over defined cross-sections, povtick (text animation keyframe editor)
[POV] {DOS} |

| Varmint's POV Animator - scriptable POV
animations paths [POV] {DOS} |

| Andreas
Hirczy's Particle Fountain - script to generate a particle fountain with
motion-tracked blob objects [POV] {source only - UNIX
recommended} |