snowfox computer animation - Main Menu
 

Scott Hamm
3D Artist
hamms(at)umich.edu

Welcome to snowfox computer animation!

Key pages: portfolio, Michigan Stadium
New stuff: Vector Poem!, laser scanning, motion capture, game environments in 3D

My name is Scott Hamm. I am a Canadian citizen currently living in Ann Arbor, Michigan and have been employed by the University of Michigan for several years in 3D visualization.

For four years I worked in the University of Michigan 3D Lab, gathering, creating and editing 3D data for a wide variety of applications, including virtual reality and stereoscopic projection. Over the years, my experience in the 3D Lab evolved from constructing, texture mapping and animating 3D models to include gathering and visualizing scientific data, including laser scanned surface data, and motion capture data.

I was recently promoted to Instructional Support Services, where in addition to generating 3D content I will be training students and faculty in a wide variety of programs and high-end hardware, explained in more detail here.

Vector Poem is my latest Flash creation, an interactive application which allows students and poetry enthusiasts to visually manipulate and rearrange a group of three short poems in real time.

I've also been expanding my knowledge of ArcGIS in order to support a very exciting project to be revealed soon. Other recent developments include work on a personal short Flash film project, titled Horace the Frog's Excruciating Journey and some 3D animations of low-poly characters to Iron Tower Studio's computer game Age of Decadence.

This... is... VECTOR POEM!


The Dancing Robot

To the right is an example of my training and experience with the Vicon Motion Capture system: I've mapped motion capture data from a session I set up, captured and edited to a simple robot character, at right.

The gif is a small clip extracted from the full session.


ISS Smackdown!

New Flash game added: ISS Smackdown!, with sound. This is a short, interactive problem resolution training game I created for Instructional Support Services at the University. In addition to being a useful tool for newcomers and veterans alike, it highlights the many educational possibilities of Flash ActionScript.


Hidden Evil

Hidden Evil has been a long term personal project of mine: the creation of a complex and interactive turn-based game using Flash Action Script 2.0.

The result is a party-based fantasy RPG in the tradition of Phantasie II, the Ultima games I-IV, and more recent indie classics like Tom Proudfoot's Pirates of the Western Sea and Helherron.

This game is not for the faint-of-heart. There is no in-game help and some reading of the extensively documented rules may be required.

Hidden Evil - Overview
Hidden Evil - Rules Page and Game
Dancing Vector Sprites Gallery!


Virtools

Virtools is a multi-platform 3D authoring and editing suite. I ported several different 3D Lab projects I worked on to Virtools format for virtual reality CAVE, stereoscopic and widescreen projection. Virtools' 3D Life Player is required to view these scenes either with an included avatar or a free-roaming camera.

3D Life Player - free download

UM3D Lab
Viewer Test: Michigan Stadium
Antioch

My Portfolio
Game Environments




Rachel the Wonderful Rocket

To the right is the 3D mascot, Rachel the Wonderful Rocket.

Rachel stars in a science program about the solar system which has been reinvented for the new dome projection system at the UM Exhibit Museum's Planetarium.


Football Player

This prototype football player was created in response to renewed interest in the lab's football trainer software. The new cluster system running the CAVE has made higher polygon counts and more sophisticated lighting and rendering possible.

This section includes a short line-of-scrimmage animation.


Fishbowl

Fishbowl is a 3D animated clip of a fish swimming around his underwater library.

This animation was generated to round out the lab's GeoWall content to demonstrate an actual fixed-camera film, as opposed to static 3D models.


Mid-Ocean Gyres

This FlashMX presentation provides a step-by-step explanation of the mid-ocean gyre phenomenon. Each stage features a full resolution 3D animation illustrating key processes, as well as optional text explanations.

An interactive glossary offers definitions for difficult terminology.

Download for PC or Mac available.


Mr. Codcheeks and the Haunted House

This point and click Flash adventure game for young kids involves a search for an anthropomorphic fish in a spooky haunted house.

The game environment consists of several dozen pre-rendered 3D environments and some basic vector-based animation.

back to top