ELFQUEST: "OUTCASTS"


Elfquest RPG © Chaosium Games, Ltd.

Elfquest © Wendy & Richard Pini.


Last modified June 9, 2005

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Wolfriders have come across this Holt since August 11, 1998.


TABLE OF CONTENTS:


THE PLAYERS:

(in alphabetical order)


THE CHARACTERS:


THE SETTING:

It is 557 A.D. by the reckoning of the humans from a new and fast-growing faith on the World of Two Moons. Cutter and his band of Wolfriders are sleeping secure in their Preserver cocoons deep in the Troll tunnels. Winnowill is in her watery tomb. Leetah, Skywise and the twins have been flung to the near future by Rayek in the magical Palace.

Were Cutter's Wolfriders, Gliders, Go-Backs, and Sunfolk the only representatives of the elfish race on the World of Two Moons? What did the Go-Backs do with no Palace to 'go back' to? What of the defeated Two Spear and the members of the tribe that went with him? Did Voll manage to gather all of the children of the High Ones in Blue Mountain? Are there any elves who have not chosen to go into hiding?

Those that follow this story will have answers to many of the questions asked above, as they follow a small band of outcasts as they struggle to survive in a hostile and dangerous world.

OUTCASTS' WORLD OF TWO MOONS:

The characters' world is loosely based on that of Europe in the sixth century, the Dark Ages. Cutter's Wolfrider's are sleeping in the equivalent of today's China, while the characters will be trying to survive in a more European setting. Christianity has spread across this part of the world, and the elves have faired no better in it's eyes than they did in the eyes of Gotarra. They are still persecuted as spirits or demons by the human populace.

As the human population grows, the elves lose more and more of their native habitat. What will be left for those that have been cast out of their tribes? How will they survive?


THE STAGE:

Map of the World of Two Moons

(Many thanks to Matthew for making the map look spiffy.)


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