Ann Arbor, Michigan:
Virtual Downtown Experiments
Sandra Lach Arlinghaus
The University of Michigan
with input in varying degrees from the individuals noted at the end of this article.
sarhaus@umich.edu
http://www-personal.umich.edu/~copyrght

The problem of where to locate tall buildings, with sensitivity to existing building types on adjacent and nearby lots, is a difficult one.  In Ann Arbor, building height is currently limited by "floor area ratio" (FAR).  The FAR is calculated as the ratio of floor area in a building divided by parcel area, times 100.  If a given parcel has an FAR of 100, then a building footprint built lot line to lot line may have a height of 1 story.  If a parcel has an FAR of 200, then a building footprint built lot line to lot line may have a height of 2 stories.  Similarly, an FAR of 300 yields a building of height 3 stories covering the entire parcel.   Thus, on a parcel with an FAR of 300, one might, instead, build a building on half of the lot area but of height six stories, or on a third of the lot area but of height 9 stories.  On the same parcel, a 30 story building could be built only if its footprint covered one-tenth of the land area of the parcel.  The FAR provides a height limit based on the size of foundation needed to support a tall building.  It also offers subtle encouragement for preserving some amount of open space and visual variation in the region to which it applies.  The drawback is that a tall building may get built with no regard to the broader context of how a new building will fit in with existing buildings on the surrounding parcels.  A possible side effect of using FAR (alone) to limit height is that it might encourage parcel amalgamation by large developers, thereby driving out desired local small business owners.  [Note:  in Ann Arbor, there are also "premiums" designed to encourage residential construction, and other uses viewed as "desirable" in the downtown; these allow an increase in FAR.  They will not be covered in this abstract discussion.]

The FAR is assigned by zoning type.  In the downtown, there are currently parcels assigned to each of 22 different zoning categories (AG, C1, C1A, C1AR, C2A, C2AR, C2B, C2BR, C3, M1, M1A, M2, O, P, PL, PUD, R1D, R2A, R2B, R4B, R4C, R4D).  Roughly speaking, any category beginning with C is a commercial category; M is for manufacturing; R is for residential.  The AG category is for agricultural zoning, O is for office, P (except for PUD) is for Public Land (as for the University of Michigan which, as a State university, contributes no funds to the city taxpayer economic base), and PUD is for Planned Unit Development.  In Figure 1, the animated map shows the City of Ann Arbor parcel map colored as a thematic map by zoning category: the broad PL zoning is part of the central campus of the University of Michigan.  The curved line near the left side of the map. representing the Ann Arbor Railroad corridor, has most of the manufacturing parcels adjacent to it.  Separate categories enter the picture in sequence, arranged according to alphabetical ordering of zoning category.  The coloring scheme is exhaustive:  every parcel is covered.  It is also mutually exclusive:  no parcel has more than one color.  Thus, the zoning classification serves as a geometric partition of the parcels.


Figure 1.  Zoning animation of 22 zoning categories: 
AG, C1, C1A, C1AR, C2A, C2AR, C2B, C2BR, C3, M1, M1A, M2, O, P, PL, PUD, R1D, R2A, R2B, R4B, R4C, R4D.  Zones enter the animation in alphabetical succession.  Attached labels are added in the final frame.

Once an inventory of parcel categories is obtained by creating thematic maps, the groups of parcels will be removed in accordance with various ideas.  The goal is to select targets of opportunity for taller projects as illustrated below.


Animated maps are useful for showing change; static maps are useful when one wishes to take a longer look at pattern without regard to change in pattern.  Thus, Figure 2 shows the final frame of the animated map in Figure 1 along with a layer showing the boundary of the Downtown Development Authority (DDA) in yellow, the railline in black/yellow, the floodway (channel) outline of Allen's Creek in blue, and the floodplain outline of Allen's Creek in cyan.

Figure 2.  Zoning categories, DDA boundary, railline, floodway and floodplain.


The current interest is to consider only zoning categories, as the downtown "core," of  C1A, C1AR, C2A, C2AR, C2BR as those containing parcels that are targets of opportunity for building structures of height greater than that permitted by FAR. The current FAR in these categories is either 200 or 300.  The idea is that there may well be parcels within these core downtown areas that could support height in excess of that permitted by the FAR.  In Figure 3, the shading is removed for these zoning categories; they are easily focused on as a grouping.  When parcels containing historic district designation (and relatively short buildings) are superimposed on the pattern in Figure 3, further limitation of targets of opportunity is the result (Figure 4).  The historic district parcels were inserted in a separate step because they overlap the standard zoning hierarchy and are not a part of the geometric partition noted above.
 
 


Figure 3.  Shading is removed from C1A, C1AR, C2A, C2AR, C2BR zoning categories--the downtown core--to visually group these regions as those containing parcels that are targets of opportunity for height in excess of that permitted by the FAR.

Figure 4.  This map is identical to the map in Figure 3 with historic district parcels superimposed in red.  The historic district designation further limits the targets of opportunity.

The white areas of the map in Figure 4 contain all the possible parcels in the downtown core that do not carry historic district designation.  Some of them already have buildings built on them; others do not.  Those with buildings on them may become eventual redevelopment targets; those with no buildings on them may be short-range targets.  To take a closer look at the area, insert an aerial photo of the DDA behind the map in Figure 4 (as well as other items of possible interest, such as contours to identify steep slopes).  Figure 5 shows a zoom-in on part of the white area; in that figure, however, the "white" area has been replaced with aerial so that one can see directly the current content of all parcels in the core that do not have historic district designation.  One can see what is on each parcel and might determine, therefore, a strategy for targeting opportunities for development in excess of the FAR.

A current suggestion by the Planning Department staff and the Ordinance Revisions Committee is to use the street hierarchy to select general target areas:  wider streets support taller nearby structures.  Thus, the zoom-in of Figure 5 is on Huron Street, the widest street in the DDA.  Use of the aerial not only permits quick determination of where parking lots and existing buildings are located but it also shows shadow pattern of existing buildings suggesting guidelines for upper story setbacks and other tools that limit reduction of light.  Light in the streetscape is pedestrian-friendly (and vegetation-friendly), particularly at this mid-continental latitude.  Highest priority immediate targets of opportunity for height in excess of that permitted by the FAR thus appear (from the abstract representation in Figure 5 alone) to be in the large parking lots visible along Huron Street, with suitable upper level setbacks to minimize shadow in the street.  Further analysis is needed, however, to include steep slopes, opinion from members of the public and from developers, the will of governing bodies, and various other acadmic and non-academic factors.
 


Figure 5.  Zoom in--use the street hierarchy to suggest locales--notice the shadows leaning out into Huron Street as well as the content of the core area along Huron Street, from tall buildings to parking lots.

Dynamic maps, produced in Geographic Information Systems (GIS) software, when coupled with high quality aerial photography produces powerful visualization capability that can guide decision-makers.  One limitation of this visual analysis is dimensional:  even though the aerials are high quality, one still really has only a two-dimensional view of a three-dimensional scene.  The ideal would be to have dynamic three dimensional models of the core area.  Virtual reality (VR) affords such an opportunity in two different ways:  through web-based virtual reality and through immersion in a virtual reality CAVE.  Only the former technique can be displayed in this article.  The plan, beyond the VR experiments in this article, is to take files such as these, place them in the CAVE in the Media Union at The University of Michigan North Campus in Ann Arbor, and invite policy makers to immerse themselves in the virtual reality created by alternative height scenarios (report to come in a subsequent issue of Solstice) in order to consider the issue of a maximum height ordinance or any other zoning issues in the downtown.

To view the VR experiments below (Figure 6), first download Cosmo Player and install it in your browser according to directions.  Then, click on the links below and practice navigating through the streets of downtown Ann Arbor.
 

FAR Virtual Reality::  translucent buildings are superimposed, lot line to lot line on parcels in the downtown core zones.  This VR experiment depicts the downtown with the simplest use of the FAR.  [The DDA region is shown in black; the Allen Creek floodplain in blue.]
Actual height Virtual Reality:  again,  buildings are superimposed, lot line to lot line, on parcels in the downtown core zones.  This VR experiment depicts the downtown using actual building heights, where known.  [The DDA region is shown in gray; the Allen Creek flooplain and floodway in shades of blue; building color is according to height category.]
Figure 6.  Virtual Reality experiments performed using ArcView GIS, v. 3.2, with Spatial Analyst Extension and 3D Analyst extension (from ESRI)..



The title of this article contains the word "experiment."  There remain many directions one might move from these initial experiments in order to use maps, aerials, and virtual reality as a guide to decisions.  Some of these next steps are enumerated below.

The author acknowledges productive meetings with and assistance from


Software used:  ArcView GIS, v. 3.2, with Spatial Analyst Extension and 3D Analyst Extension.  All from ESRI (Environmental Systems Research Institute, Redlands, CA).