zenilib: zenilib/jni/external/sdl/SDL/SDL_blendmode.h File Reference

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SDL_blendmode.h File Reference
`#include "begin_code.h"`
`#include "close_code.h"`

Go to the source code of this file.

## Enumerations

enum | SDL_BlendMode { SDL_BLENDMODE_NONE = 0x00000000, SDL_BLENDMODE_BLEND = 0x00000001, SDL_BLENDMODE_ADD = 0x00000002, SDL_BLENDMODE_MOD = 0x00000004 }
| The blend mode used in SDL_RenderCopy() and drawing operations. More...

## Detailed Description

Header file declaring the SDL_BlendMode enumeration

Definition in file SDL_blendmode.h.

## Enumeration Type Documentation

enum SDL_BlendMode

The blend mode used in SDL_RenderCopy() and drawing operations.

Enumerator
SDL_BLENDMODE_NONE | no blending dstRGBA = srcRGBA
SDL_BLENDMODE_BLEND | alpha blending dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) dstA = srcA + (dstA * (1-srcA))
SDL_BLENDMODE_ADD | additive blending dstRGB = (srcRGB * srcA) + dstRGB dstA = dstA
SDL_BLENDMODE_MOD | color modulate dstRGB = srcRGB * dstRGB dstA = dstA

Definition at line 40 of file SDL_blendmode.h.