zenilib: zenilib/jni/external/sdl/src/video/windows/SDL_windowskeyboard.h Source File

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SDL_windowskeyboard.h
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22
23 #ifndef _SDL_windowskeyboard_h
24 #define _SDL_windowskeyboard_h
25
26 extern void WIN_InitKeyboard(_THIS);
27 extern void WIN_UpdateKeymap(void);
28 extern void WIN_QuitKeyboard(_THIS);
29
30 extern void WIN_StartTextInput(_THIS);
31 extern void WIN_StopTextInput(_THIS);
32 extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
33
34 extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
35
36 #endif /* _SDL_windowskeyboard_h */
37
38 /* vi: set ts=4 sw=4 expandtab: */
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:116
UINT
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
SDL_config.h
WIN_StartTextInput
void WIN_StartTextInput(_THIS)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
WIN_StopTextInput
void WIN_StopTextInput(_THIS)
WIN_InitKeyboard
void WIN_InitKeyboard(_THIS)
WIN_QuitKeyboard
void WIN_QuitKeyboard(_THIS)
WIN_UpdateKeymap
void WIN_UpdateKeymap(void)
WIN_SetTextInputRect
void WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
SDL_VideoData
Definition: SDL_androidvideo.h:35
SDL_Rect
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:63
IME_HandleMessage
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)