zenilib: zenilib/jni/external/sdl/src/video/uikit/SDL_uikitview.h Source File

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SDL_uikitview.h
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 #import <UIKit/UIKit.h>
23 #import "SDL_uikitviewcontroller.h"
24
25 #include "SDL_touch.h"
26
27 #define IPHONE_TOUCH_EFFICIENT_DANGEROUS
28
29 #ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
30 #define MAX_SIMULTANEOUS_TOUCHES 5
31 #endif
32
33 #if SDL_IPHONE_KEYBOARD
34 @interface SDL_uikitview : UIView<UITextFieldDelegate> {
35 #else
36 @interface SDL_uikitview : UIView {
37 #endif
38
39 SDL_TouchID touchId;
40 UITouch *leftFingerDown;
41 #ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
42 UITouch *finger[MAX_SIMULTANEOUS_TOUCHES];
43 #endif
44
45 #if SDL_IPHONE_KEYBOARD
46 UITextField *textField;
47 BOOL keyboardVisible;
48 #endif
49
50 @public
51 SDL_uikitviewcontroller *viewcontroller;
52 }
53 - (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize;
54 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
55 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
56 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
57
58 #if SDL_IPHONE_KEYBOARD
59 - (void)showKeyboard;
60 - (void)hideKeyboard;
61 - (void)initializeKeyboard;
62 @property (readonly) BOOL keyboardVisible;
63
64 SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
65 void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
66 void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
67 SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
68
69 #endif
70
71 @end
72
73 /* vi: set ts=4 sw=4 expandtab: */
SDL_uikitview::viewcontroller
SDL_uikitviewcontroller * viewcontroller
Definition: SDL_uikitview.h:51
void
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
SDL_TouchID
Sint64 SDL_TouchID
Definition: SDL_touch.h:41
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:116
SDL_touch.h
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_uikitviewcontroller
Definition: SDL_uikitviewcontroller.h:26
SDL_uikitviewcontroller.h
SDL_uikitview
Definition: SDL_uikitview.h:36
SDL_Window
Definition: SDL_sysvideo.h:71
SDL_uikitview::leftFingerDown
UITouch * leftFingerDown
Definition: SDL_uikitview.h:40
SDL_uikitview::touchId
SDL_TouchID touchId
Definition: SDL_uikitview.h:39
BOOL
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC