zenilib
0.5.3.0
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#include <d3dx9math.h>
Public Attributes | |
FLOAT | a |
FLOAT | b |
FLOAT | g |
FLOAT | r |
Definition at line 512 of file d3dx9math.h.
FLOAT D3DXCOLOR::a |
Definition at line 557 of file d3dx9math.h.
Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().
FLOAT D3DXCOLOR::b |
Definition at line 557 of file d3dx9math.h.
Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().
FLOAT D3DXCOLOR::g |
Definition at line 557 of file d3dx9math.h.
Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().
FLOAT D3DXCOLOR::r |
Definition at line 557 of file d3dx9math.h.
Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().