zenilib: zenilib/jni/external/sdl/src/video/bwindow/SDL_bopengl.h Source File

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SDL_bopengl.h
Go to the documentation of this file.
1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 #ifndef SDL_BOPENGL_H
23 #define SDL_BOPENGL_H
24
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
28
29 #include "../SDL_sysvideo.h"
30
31
32 extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
33 extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
34 extern void BE_GL_UnloadLibrary(_THIS); /* TODO */
35 extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
36 SDL_GLContext context);
37 extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */
38 extern int BE_GL_GetSwapInterval(_THIS); /* TODO */
39 extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
40 extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
41 extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
42
43 extern void BE_GL_RebootContexts(_THIS);
44
45 #ifdef __cplusplus
46 }
47 #endif
48
49 #endif
BE_GL_LoadLibrary
int BE_GL_LoadLibrary(_THIS, const char *path)
BE_GL_UnloadLibrary
void BE_GL_UnloadLibrary(_THIS)
BE_GL_GetProcAddress
void * BE_GL_GetProcAddress(_THIS, const char *proc)
BE_GL_DeleteContext
void BE_GL_DeleteContext(_THIS, SDL_GLContext context)
BE_GL_RebootContexts
void BE_GL_RebootContexts(_THIS)
BE_GL_CreateContext
SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window *window)
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:161
path
GLsizei const GLchar *const * path
Definition: glew.h:5828
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
BE_GL_GetSwapInterval
int BE_GL_GetSwapInterval(_THIS)
BE_GL_SetSwapInterval
int BE_GL_SetSwapInterval(_THIS, int interval)
SDL_Window
Definition: SDL_sysvideo.h:71
BE_GL_MakeCurrent
int BE_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
context
TParseContext * context
Definition: glslang_tab.cpp:1907
BE_GL_SwapWindow
void BE_GL_SwapWindow(_THIS, SDL_Window *window)