zenilib: zenilib/jni/external/sdl/src/events/SDL_touch_c.h Source File

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SDL_touch_c.h
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 #include "SDL_touch.h"
23
24 #ifndef _SDL_touch_c_h
25 #define _SDL_touch_c_h
26
27 typedef struct SDL_Touch
28 {
29 SDL_TouchID id;
30 int num_fingers;
31 int max_fingers;
32 SDL_Finger** fingers;
33 } SDL_Touch;
34
35
36 /* Initialize the touch subsystem */
37 extern int SDL_TouchInit(void);
38
39 /* Add a touch, returning the index of the touch, or -1 if there was an error. */
40 extern int SDL_AddTouch(SDL_TouchID id, const char *name);
41
42 /* Get the touch with a given id */
43 extern SDL_Touch *SDL_GetTouch(SDL_TouchID id);
44
45 /* Send a touch down/up event for a touch */
46 extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
47 SDL_bool down, float x, float y, float pressure);
48
49 /* Send a touch motion event for a touch */
50 extern int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
51 float x, float y, float pressure);
52
53 /* Remove a touch */
54 extern void SDL_DelTouch(SDL_TouchID id);
55
56 /* Shutdown the touch subsystem */
57 extern void SDL_TouchQuit(void);
58
59 #endif /* _SDL_touch_c_h */
60
61 /* vi: set ts=4 sw=4 expandtab: */
SDL_Touch::max_fingers
int max_fingers
Definition: SDL_touch_c.h:31
SDL_TouchID
Sint64 SDL_TouchID
Definition: SDL_touch.h:41
SDL_FingerID
Sint64 SDL_FingerID
Definition: SDL_touch.h:42
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:116
x
EGLSurface EGLint x
Definition: eglext.h:293
SDL_Touch::fingers
SDL_Finger ** fingers
Definition: SDL_touch_c.h:32
SDL_SendTouch
int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid, SDL_bool down, float x, float y, float pressure)
Definition: SDL_touch.c:213
name
EGLImageKHR EGLint * name
Definition: eglext.h:284
SDL_Touch::id
SDL_TouchID id
Definition: SDL_touch_c.h:29
SDL_config.h
SDL_SendTouchMotion
int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, float x, float y, float pressure)
Definition: SDL_touch.c:275
SDL_touch.h
SDL_DelTouch
void SDL_DelTouch(SDL_TouchID id)
Definition: SDL_touch.c:328
SDL_AddTouch
int SDL_AddTouch(SDL_TouchID touchID, const char *name)
Definition: SDL_touch.c:130
SDL_Touch
struct SDL_Touch SDL_Touch
SDL_Finger
Definition: SDL_touch.h:44
y
EGLSurface EGLint EGLint y
Definition: eglext.h:293
SDL_Touch
Definition: SDL_touch_c.h:27
SDL_Touch::num_fingers
int num_fingers
Definition: SDL_touch_c.h:30
SDL_GetTouch
SDL_Touch * SDL_GetTouch(SDL_TouchID id)
Definition: SDL_touch.c:73
SDL_TouchQuit
void SDL_TouchQuit(void)
Definition: SDL_touch.c:349
SDL_TouchInit
int SDL_TouchInit(void)
Definition: SDL_touch.c:36