zenilib: _D3DXATTRIBUTEWEIGHTS Struct Reference

zenilib 0.5.3.0

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_D3DXATTRIBUTEWEIGHTS Struct Reference

`#include <d3dx9mesh.h>`

## Public Attributes

FLOAT | Binormal
FLOAT | Boundary
FLOAT | Diffuse
FLOAT | Normal
FLOAT | Position
FLOAT | Specular
FLOAT | Tangent
FLOAT | Texcoord [8]

## Detailed Description

Definition at line 195 of file d3dx9mesh.h.

## Member Data Documentation

FLOAT _D3DXATTRIBUTEWEIGHTS::Binormal

Definition at line 204 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Boundary

Definition at line 198 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Diffuse

Definition at line 200 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Normal

Definition at line 199 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Position

Definition at line 197 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Specular

Definition at line 201 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Tangent

Definition at line 203 of file d3dx9mesh.h.

FLOAT _D3DXATTRIBUTEWEIGHTS::Texcoord[8]

Definition at line 202 of file d3dx9mesh.h.

The documentation for this struct was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/d3dx9mesh.h