zenilib: _D3DLIGHT9 Struct Reference

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Public Attributes | List of all members
_D3DLIGHT9 Struct Reference

`#include <d3d9types.h>`

## Public Attributes

D3DCOLORVALUE | Ambient
float | Attenuation0
float | Attenuation1
float | Attenuation2
D3DCOLORVALUE | Diffuse
D3DVECTOR | Direction
float | Falloff
float | Phi
D3DVECTOR | Position
float | Range
D3DCOLORVALUE | Specular
float | Theta
D3DLIGHTTYPE | Type

## Detailed Description

Definition at line 170 of file d3d9types.h.

## Member Data Documentation

D3DCOLORVALUE _D3DLIGHT9::Ambient

Definition at line 174 of file d3d9types.h.

float _D3DLIGHT9::Attenuation0

Definition at line 179 of file d3d9types.h.

float _D3DLIGHT9::Attenuation1

Definition at line 180 of file d3d9types.h.

float _D3DLIGHT9::Attenuation2

Definition at line 181 of file d3d9types.h.

D3DCOLORVALUE _D3DLIGHT9::Diffuse

Definition at line 172 of file d3d9types.h.

D3DVECTOR _D3DLIGHT9::Direction

Definition at line 176 of file d3d9types.h.

float _D3DLIGHT9::Falloff

Definition at line 178 of file d3d9types.h.

float _D3DLIGHT9::Phi

Definition at line 183 of file d3d9types.h.

D3DVECTOR _D3DLIGHT9::Position

Definition at line 175 of file d3d9types.h.

float _D3DLIGHT9::Range

Definition at line 177 of file d3d9types.h.

D3DCOLORVALUE _D3DLIGHT9::Specular

Definition at line 173 of file d3d9types.h.

float _D3DLIGHT9::Theta

Definition at line 182 of file d3d9types.h.

D3DLIGHTTYPE _D3DLIGHT9::Type

Definition at line 171 of file d3d9types.h.

The documentation for this struct was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/d3d9types.h