zenilib: zenilib/jni/external/sdl/src/video/directfb/SDL_DirectFB_shape.h Source File

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SDL_DirectFB_shape.h
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 #ifndef _SDL_DirectFB_shape_h
23 #define _SDL_DirectFB_shape_h
24
25 #include <directfb.h>
26
27 #include "../SDL_sysvideo.h"
28 #include "SDL_shape.h"
29
30 typedef struct {
31 IDirectFBSurface *surface;
32 } SDL_ShapeData;
33
34 extern SDL_Window* DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
35 extern SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window);
36 extern int DirectFB_ResizeWindowShape(SDL_Window* window);
37 extern int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
38
39 #endif /* _SDL_DirectFB_shape_h */
DirectFB_CreateShapedWindow
SDL_Window * DirectFB_CreateShapedWindow(const char *title, unsigned int x, unsigned int y, unsigned int w, unsigned int h, Uint32 flags)
DirectFB_CreateShaper
SDL_WindowShaper * DirectFB_CreateShaper(SDL_Window *window)
h
GLfloat GLfloat GLfloat GLfloat h
Definition: glew.h:7294
x
EGLSurface EGLint x
Definition: eglext.h:293
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_ShapeData
Definition: SDL_cocoashape.h:32
SDL_ShapeData::surface
IDirectFBSurface * surface
Definition: SDL_DirectFB_shape.h:31
SDL_WindowShaper
Definition: SDL_sysvideo.h:38
Uint32
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:145
SDL_shape.h
DirectFB_SetWindowShape
int DirectFB_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shapeMode)
y
EGLSurface EGLint EGLint y
Definition: eglext.h:293
DirectFB_ResizeWindowShape
int DirectFB_ResizeWindowShape(SDL_Window *window)
flags
GLenum GLsizei GLsizei GLsizei GLsizei GLbitfield flags
Definition: glew.h:2767
SDL_Window
Definition: SDL_sysvideo.h:71
w
GLint GLint GLint GLint GLint w
Definition: gl2ext.h:1215
SDL_WindowShapeMode
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents...
Definition: SDL_shape.h:100