zenilib
0.5.3.0
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A base class for Vertex_Shader and Fragment_Shader. More...
#include <Shader.h>
Inherited by Zeni::Shader_DX9, Zeni::Shader_GL_Fixed, and Zeni::Shader_GL_Shader.
Public Types | |
enum | Type { VERTEX, FRAGMENT } |
Public Member Functions | |
Shader () | |
virtual | ~Shader () |
A base class for Vertex_Shader and Fragment_Shader.
Functionality shared between Vertex_Shader and Fragment_Shader is stored here.
Contact: bazal d@ze nipex .com
enum Zeni::Shader::Type |