zenilib: zenilib/jni/external/zenilib/zeni_graphics/Zeni/Shader.h File Reference

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Shader.h File Reference
`#include <Zeni/Core.h>`
`#include <Zeni/Hash_Map.h>`
`#include <GL/glew.h>`

Go to the source code of this file.

## Classes

class | Zeni::Program
class | Zeni::Program_DX9
class | Zeni::Program_GL_Fixed
class | Zeni::Program_GL_Shader
class | Zeni::Shader
| A base class for Vertex_Shader and Fragment_Shader. More...
class | Zeni::Shader_DX9
class | Zeni::Shader_GL_Fixed
class | Zeni::Shader_GL_Shader
struct | Zeni::Shader_Init_Failure
struct | Zeni::Shader_Link_Failure

## Namespaces

| Zeni

## Typedefs

typedef struct ID3DXConstantTable * | LPD3DXCONSTANTTABLE
typedef struct IDirect3DPixelShader9 * | LPDIRECT3DPIXELSHADER9
typedef struct IDirect3DVertexShader9 * | LPDIRECT3DVERTEXSHADER9

## Typedef Documentation

typedef struct ID3DXConstantTable* LPD3DXCONSTANTTABLE

Definition at line 87 of file Shader.h.

typedef struct IDirect3DPixelShader9* LPDIRECT3DPIXELSHADER9

Definition at line 89 of file Shader.h.

typedef struct IDirect3DVertexShader9* LPDIRECT3DVERTEXSHADER9

Definition at line 88 of file Shader.h.