zenilib: zenilib/jni/external/zenilib/zeni_graphics/Zeni/Window.h Source File

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Window.h
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1 /* This file is part of the Zenipex Library (zenilib).
2 * Copyright (C) 2011 Mitchell Keith Bloch (bazald).
3 *
4 * zenilib is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * zenilib is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public License
15 * along with zenilib. If not, see <http://www.gnu.org/licenses/>.
16 */
17
30 #ifndef ZENI_WINDOW_H
31 #define ZENI_WINDOW_H
32
33 #include <Zeni/Core.h>
34 #include <Zeni/Coordinate.h>
35 #include <Zeni/Image.h>
36 #include <Zeni/Singleton.h>
37
38 #include <SDL/SDL.h>
39
40 #ifdef ANDROID
41 #include <EGL/egl.h>
42 #endif
43
44 namespace Zeni {
45
46 class ZENI_GRAPHICS_DLL Window;
47 class XML_Document;
48
49 #ifdef _WINDOWS
50 ZENI_GRAPHICS_EXT template class ZENI_GRAPHICS_DLL Singleton<Window>;
51 #endif
52
53 class ZENI_GRAPHICS_DLL Window : public Singleton<Window> {
54 friend class Singleton<Window>;
55
56 static Window * create();
57
58 #ifdef _WINDOWS
59 #pragma warning( push )
60 #pragma warning( disable : 4251 )
61 #endif
62 static Uninit g_uninit;
63 static Reinit g_reinit;
64 #ifdef _WINDOWS
65 #pragma warning( pop )
66 #endif
67
68 protected:
69 Window();
70 ~Window();
71
72 private:
73 // Undefined
74 Window(const Window &);
75 Window & operator=(const Window &);
76
77 public:
78 // Accessors
79 inline static const bool & is_enabled();
80 inline static const Point2i & get_size();
81 inline static const int & get_width();
82 inline static const int & get_height();
83 #ifndef ANDROID
84 inline static const bool & is_full_screen();
85 inline static const bool & is_frame_visible();
86 inline static const bool & is_resizable();
87 inline const std::vector<Point2i> & get_resolutions() const;
88
89 // Window Decorations
90 inline const String & get_title() const;
91 inline const String & get_taskmsg() const;
92 static void set_tt(const String &title, const String &taskmsg);
93 static void set_title(const String &title);
94 static void set_taskmsg(const String &taskmsg);
95 static bool set_icon(const String &filename);
96
97 // Mouse Functions
98 enum Mouse_State {MOUSE_NORMAL, MOUSE_GRABBED = 1, MOUSE_HIDDEN = 2, MOUSE_GRABBED_AND_HIDDEN = 3, MOUSE_RELATIVE = 7};
99 Mouse_State get_mouse_state() const;
100 void set_mouse_state(const Mouse_State &mouse_state);
101 #endif
102
103 // Enable/Disable use of the Rendering Device
104 static void set_enabled(const bool &enabled);
105
106 #ifdef ANDROID
107 inline EGLDisplay & get_display();
108 inline EGLSurface & get_surface();
109 inline EGLContext & get_context();
110 private:
111 EGLDisplay m_display;
112 EGLSurface m_surface;
113 EGLContext m_context;
114 #else
115 // Call before any other Window functions; May throw Window_Initialized
116 static void preinit_resolution(const Point2i &resolution = Point2i(800, 600));
117 static void preinit_full_screen(const bool &full_screen = false);
118 static void preinit_show_frame(const bool &show_frame_ = true);
119 static void preinit_resizable(const bool &resizable_ = true);
120 static void preinit_from_xml(const XML_Element_c &video);
121
122 // Re/uninitialize the Rendering Device
123 static void set_failsafe_defaults();
124
125 static const bool & get_opengl_flag();
126 static void set_opengl_flag(const bool &on = true);
127
128 #if SDL_VERSION_ATLEAST(1,3,0)
129 inline SDL_Window * get_window();
130 virtual void alert_window_destroyed();
131 #endif
132 void alert_window_resized(const Point2i &resolution);
133
134 protected:
135 #if !SDL_VERSION_ATLEAST(1,3,0)
136 inline SDL_Surface * get_display_surface();
137 #endif
138
139 private:
140 // Set title and taskmsg texts
141 void set_tt();
142 // Set icon
143 bool set_icon();
144
145 #if SDL_VERSION_ATLEAST(1,3,0)
146 SDL_Window *m_window;
147 #else
148 SDL_Surface *m_display_surface;
149 #endif
150 SDL_Surface *m_icon_surface;
151
152 static bool g_screen_full;
153 static bool g_screen_show_frame;
154 static bool g_screen_resizable;
155 static bool g_opengl_flag;
156
157 static String & get_m_title();
158 static String & get_m_taskmsg();
159 static String & get_m_icon();
160
161 #ifdef _WINDOWS
162 #pragma warning( push )
163 #pragma warning( disable : 4251 )
164 #endif
165 std::vector<Point2i> m_modes;
166 #ifdef _WINDOWS
167 #pragma warning( pop )
168 #endif
169 #endif
170
171 static bool g_enabled;
172
173 static Point2i g_screen_size;
174 };
175
176 ZENI_GRAPHICS_DLL Window & get_Window();
177
178 struct ZENI_GRAPHICS_DLL Window_Init_Failure : public Error {
179 Window_Init_Failure() : Error("Zeni Window Failed to Initialize Correctly") {}
180 };
181
182 }
183
184 #endif
Zeni::Singleton< Window >
enabled
GLenum GLsizei const GLuint GLboolean enabled
Definition: glew.h:2538
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
Zeni::Window::Mouse_State
Mouse_State
Definition: Window.h:98
EGLDisplay
void * EGLDisplay
Definition: egl.h:48
Zeni::String
Definition: String.h:29
EGLSurface
void * EGLSurface
Definition: egl.h:49
EGLContext
void * EGLContext
Definition: egl.h:47
egl.h
Coordinate.h
Zeni::Window_Init_Failure::Window_Init_Failure
Window_Init_Failure()
Definition: Window.h:179
sort_controllers.filename
string filename
Definition: sort_controllers.py:8
Image.h
Zeni::Window_Init_Failure
Definition: Window.h:178
Zeni::get_Window
Window & get_Window()
Get access to the singleton.
Definition: Window.cpp:392
Singleton.h
SDL_Window
Definition: SDL_sysvideo.h:71
Zeni::XML_Element_c
Definition: XML.h:53
Zeni::Error
The Error Class.
Definition: Error.h:52
Core.h
Zeni::Window
The Window Management Singleton.
Definition: Window.h:53
Zeni::Point2i
A 2D Point represented with integers.
Definition: Coordinate.h:85