zenilib: Zeni::Shader Class Reference

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Zeni::Shader Class Reference
Zenilib

A base class for Vertex_Shader and Fragment_Shader. More...

`#include <Shader.h>`

Inherited by Zeni::Shader_DX9, Zeni::Shader_GL_Fixed, and Zeni::Shader_GL_Shader.

## Public Types

enum | Type { VERTEX, FRAGMENT }

## Public Member Functions

| Shader ()
virtual | ~Shader ()

## Detailed Description

A base class for Vertex_Shader and Fragment_Shader.

Functionality shared between Vertex_Shader and Fragment_Shader is stored here.

Author
  bazald

Contact: bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com

Definition at line 97 of file Shader.h.

## Member Enumeration Documentation

enum Zeni::Shader::Type

Enumerator
VERTEX |
FRAGMENT |

Definition at line 102 of file Shader.h.

## Constructor & Destructor Documentation

Zeni::Shader::Shader | ( |  | ) |

inline

Definition at line 104 of file Shader.h.

virtual Zeni::Shader::~Shader | ( |  | ) |

inlinevirtual

Definition at line 105 of file Shader.h.

The documentation for this class was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/Zeni/Shader.h