zenilib: zenilib/jni/external/angle/src/compiler/OutputGLSL.h Source File

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OutputGLSL.h
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1 //
2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 #ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_
8 #define CROSSCOMPILERGLSL_OUTPUTGLSL_H_
9
10 #include "compiler/OutputGLSLBase.h"
11
12 class TOutputGLSL : public TOutputGLSLBase
13 {
14 public:
15 TOutputGLSL(TInfoSinkBase& objSink,
16 ShArrayIndexClampingStrategy clampingStrategy,
17 ShHashFunction64 hashFunction,
18 NameMap& nameMap,
19 TSymbolTable& symbolTable);
20
21 protected:
22 virtual bool writeVariablePrecision(TPrecision);
23 virtual void visitSymbol(TIntermSymbol* node);
24 };
25
26 #endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_
TOutputGLSLBase::objSink
TInfoSinkBase & objSink()
Definition: OutputGLSLBase.h:26
TOutputGLSL::writeVariablePrecision
virtual bool writeVariablePrecision(TPrecision)
Definition: OutputGLSL.cpp:18
ShHashFunction64
khronos_uint64_t(* ShHashFunction64)(const char *, size_t)
Definition: ShaderLang.h:197
TSymbolTable
Definition: SymbolTable.h:237
NameMap
std::map< TPersistString, TPersistString > NameMap
Definition: HashNames.h:17
ShArrayIndexClampingStrategy
ShArrayIndexClampingStrategy
Definition: ShaderLang.h:175
TInfoSinkBase
Definition: InfoSink.h:38
TOutputGLSL
Definition: OutputGLSL.h:12
TOutputGLSLBase
Definition: OutputGLSLBase.h:16
TOutputGLSL::visitSymbol
virtual void visitSymbol(TIntermSymbol *node)
Definition: OutputGLSL.cpp:23
TOutputGLSL::TOutputGLSL
TOutputGLSL(TInfoSinkBase &objSink, ShArrayIndexClampingStrategy clampingStrategy, ShHashFunction64 hashFunction, NameMap &nameMap, TSymbolTable &symbolTable)
Definition: OutputGLSL.cpp:9
TIntermSymbol
Definition: intermediate.h:340
TPrecision
TPrecision
Definition: BaseTypes.h:13
OutputGLSLBase.h