zenilib: zenilib/jni/external/zenilib/zeni_graphics/Zeni/Video.h File Reference

zenilib 0.5.3.0

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Video.h File Reference
`#include <Zeni/Core.h>`
`#include <Zeni/Color.h>`
`#include <Zeni/Coordinate.h>`
`#include <Zeni/Matrix4f.h>`
`#include <Zeni/Singleton.h>`
`#include <Zeni/String.h>`
`#include <SDL/SDL.h>`
`#include <cmath>`
`#include <vector>`

Go to the source code of this file.

## Classes

struct | Zeni::GLSL_ES_Shader_Compilation_Failure
struct | Zeni::Light_Out_of_Range
class | Zeni::Video
| The Video Rendering Singleton. More...
struct | Zeni::Video_Init_Failure
struct | Zeni::Video_Render_To_Texture_Error

## Namespaces

| Zeni

## Typedefs

typedef void * | ShHandle

## Functions

Video & | Zeni::get_Video ()
| Get access to the singleton. More...

## Typedef Documentation

typedef void* ShHandle

Definition at line 49 of file Video.h.