zenilib: File Members

zenilib 0.5.3.0

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Here is a list of all file members with links to the files they belong to:

### - n -

- n : glew.h , SDL_opengl.h , glew.h , k_rem_pio2.c , SDL_glfuncs.h , glext.h , glcorearb.h , ftbbox.c , e_rem_pio2.c
- N_AFM_TOKENS : afmparse.c
- name : glew.h , glext.h , wglew.h , wglext.h , pngrutil.c , alEffect.c , eglext.h , SDL_iconv.c , chat.cpp , glew.h , chatd.c
- Name : apinames.c
- name : wglew.h
- NAME : inflate.h
- name : SDL_opengl.h , glcorearb.h
- name_compare() : apinames.c
- NAME_STATE : deflate.h
- named_object_read() : lib3ds_file.c
- namelen : glcorearb.h , glew.h , glext.h , glew.h , SDL_opengl.h
- NameMap : HashNames.h
- NameRec : apinames.c
- names : glew.h , SDL_opengl.h , glew.h , glext.h
- names_add() : apinames.c
- names_dump() : apinames.c
- names_sort() : apinames.c
- NAS_bootstrap : SDL_audio.c
- NASTY_MAX_RATE : Define.h
- NASTY_MIN_RATE : Define.h
- NASTY_RATE_CUTOFF : Define.h
- NASTY_SOUND_SOURCE_CAP : Define.h
- NASTY_ZERO_STEP_FREQUENCY : Define.h
- NativeDisplayType : eglplatform.h
- NativePixmapType : eglplatform.h
- NativeWindowType : eglplatform.h
- nAttributes : wglew.h , wglext.h
- nbuffers : SDL_opengl.h , glext.h
- NDSAUD_bootstrap : SDL_audio.c
- NE_OP : glslang_tab.cpp , glslang_tab.h
- need_more : deflate.c
- NEEDBITS : inflate.c , infutil.h , infback.c
- NEEDBYTE : inflate.c , infutil.h
- NEEDOUT : infutil.h
- NEGINF : psy.c
- nentries : pngrutil.c
- new_palette : pngrutil.c
- New_Profile() : ftraster.c
- NewPlayer() : alstream.c
- NewPoolTFieldList() : Types.h
- NewPoolTString() : Common.h
- NewThunkEntry() : alThunk.c , alThunk.h
- Newton_Raphson() : lsp.c
- NEXT : gzread.c
- next_chunk : SDL_malloc.c
- next_pinuse : SDL_malloc.c
- NEXTBYTE : inflate.c , infutil.h
- NextPowerOf2() : alffmpeg.c , alMain.h
- nibble() : SDL_joystick.c
- nibble_mask : bdflib.c
- NIL : deflate.c
- NMAX : adler32.c
- nMaxFormats : wglew.h , wglext.h
- nNumFormats : wglew.h , wglext.h
- NO_CONVERTERS : SDL_audiotypecvt.c
- NO_ERROR_STATUS : Define.h
- NO_MALLINFO : SDL_malloc.c
- NO_RESAMPLERS : SDL_audiotypecvt.c
- NO_SKIP : bdflib.c
- NO_STEREO : edid.h
- nodes_write() : lib3ds_file.c
- nohints : ftrandom.c
- NOISE_COMPAND_LEVELS : psy.h
- noise_normalize() : psy.c
- noisy : psytune.c
- NoLog : alMain.h
- NoneCreate() : alAuxEffectSlot.c , alAuxEffectSlot.h
- NoneDestroy() : alAuxEffectSlot.c
- NoneDeviceUpdate() : alAuxEffectSlot.c
- NoneProcess() : alAuxEffectSlot.c
- NoneUpdate() : alAuxEffectSlot.c
- normal_blit : SDL_blit_N.c
- normal_blit_1 : SDL_blit_N.c
- normal_blit_2 : SDL_blit_N.c
- normal_blit_3 : SDL_blit_N.c
- normal_blit_4 : SDL_blit_N.c
- normalized : glew.h , SDL_opengl.h , glcorearb.h , glew.h , glext.h
- NormalizeHrirs() : makehrtf.c
- NotchFilter : XAudio2.h
- NotDefaultDevice : XAudio2.h
- notice : t1tokens.h
- NOTOPEN : vorbisfile.h
- NPINPUTCONTEXT2 : SDL_windowsvideo.h
- npio2_hw : e_rem_pio2.c
- NPPCMWAVEFORMAT : audiodefs.h
- NPWAVEFORMAT : audiodefs.h
- NPWAVEFORMATEX : audiodefs.h
- NSMALLBINS : SDL_malloc.c
- nsofar : huffbuild.c
- ntoa_table : SDL_string.c
- NTREEBINS : SDL_malloc.c
- NULL : ftobjs.h , begin_code.h , ftraster.c
- null_bitmap : ftbitmap.c
- null_close_playback() : null.c
- null_funcs : null.c
- null_GetParamf() : alEffect.c , alFilter.c
- null_GetParamfv() : alEffect.c , alFilter.c
- null_GetParami() : alEffect.c , alFilter.c
- null_GetParamiv() : alEffect.c , alFilter.c
- null_open_playback() : null.c
- null_outline : ftoutln.c
- null_reset_playback() : null.c
- null_SetParamf() : alFilter.c , alEffect.c
- null_SetParamfv() : alEffect.c , alFilter.c
- null_SetParami() : alFilter.c , alEffect.c
- null_SetParamiv() : alEffect.c , alFilter.c
- null_start_playback() : null.c
- null_stop_playback() : null.c
- nullDevice : null.c
- NullProc() : null.c
- num : SDL_opengl.h , glew.h , glext.h , glew.h
- NUM_BUFFERS : SDL_pspaudio.h , SDL_winmm.h , alstream.c
- NUM_FORMATS : SDL_audio.c
- num_groups_y : glew.h , glext.h , glcorearb.h , glew.h
- num_groups_z : glew.h , glext.h , glew.h , glcorearb.h
- NUM_IMAGES : chat.cpp
- num_names : apinames.c
- NUM_SHADERS : SDL_shaders_gl.h
- NUM_SOURCE_STRINGS : translator.cpp
- numAttachments : glext.h , gl2ext.h , glew.h , glcorearb.h
- number_of_bits_set() : SDL_yuv_sw.c
- numBuffers : gl2ext.h
- NumCaptureDevices : mmdevapi.c , dsound.c , winmm.c
- numCaptureDevNames : alsa.c
- numCommands : glew.h , glext.h , glew.h
- numCoords : glew.h , glext.h , glew.h
- numCounters : SDL_opengl.h , gl2ext.h , glew.h , glext.h , glew.h
- numDevices : wglew.h , wglext.h
- numDevNames : alsa.c
- numerator : wglext.h , wglew.h
- numFramebuffers : gl2ext.h
- numGlyphs : glew.h , glext.h , glew.h
- numlayers : glcorearb.h , glew.h , glext.h , glew.h
- numlevels : glext.h , glcorearb.h , glew.h
- numPaths : glew.h , glext.h , glew.h
- NumPlaybackDevices : winmm.c , dsound.c , mmdevapi.c
- numPrograms : gl2ext.h
- numRenderbuffers : gl2ext.h
- numSegments : glew.h , glext.h , glew.h
- numShaders : gl2ext.h
- numTextureNames : glew.h , glext.h , glew.h , SDL_opengl.h
- numTextures : gl2ext.h
- nx : glext.h , k_rem_pio2.c , glew.h , SDL_opengl.h , e_rem_pio2.c
- ny : SDL_opengl.h , glext.h , glew.h
- nz : glew.h , glext.h , glew.h , SDL_opengl.h