zenilib: zenilib/jni/external/sdl/src/render/software/SDL_blendpoint.h File Reference

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SDL_blendpoint.h File Reference
`#include "SDL_config.h"`

Go to the source code of this file.

## Functions

int | SDL_BlendPoint (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
int | SDL_BlendPoints (SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)

## Function Documentation

int SDL_BlendPoint | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 196 of file SDL_blendpoint.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, SDL_Rect::h, SDL_PixelFormat::Rmask, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BlendPoint_ARGB8888(), SDL_BlendPoint_RGB(), SDL_BlendPoint_RGB555(), SDL_BlendPoint_RGB565(), SDL_BlendPoint_RGB888(), SDL_BlendPoint_RGBA(), SDL_SetError(), SDL_Rect::w, SDL_Rect::x, and SDL_Rect::y.

Referenced by SDL_BlendLines().

int SDL_BlendPoints | ( | SDL_Surface * | dst,
|  | const SDL_Point * | points,
|  | int | count,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 259 of file SDL_blendpoint.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, SDL_Rect::h, i, int, NULL, SDL_PixelFormat::Rmask, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BlendPoint_ARGB8888(), SDL_BlendPoint_RGB(), SDL_BlendPoint_RGB555(), SDL_BlendPoint_RGB565(), SDL_BlendPoint_RGB888(), SDL_BlendPoint_RGBA(), SDL_SetError(), SDL_Rect::w, SDL_Point::x, SDL_Rect::x, SDL_Point::y, and SDL_Rect::y.

Referenced by SW_RenderDrawPoints().