zenilib: _D3DVECTOR Struct Reference

zenilib 0.5.3.0

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_D3DVECTOR Struct Reference

`#include <d3d9types.h>`

## Public Attributes

float | x
float | y
float | z

## Detailed Description

Definition at line 51 of file d3d9types.h.

## Member Data Documentation

float _D3DVECTOR::x

Definition at line 52 of file d3d9types.h.

Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().

float _D3DVECTOR::y

Definition at line 53 of file d3d9types.h.

Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().

float _D3DVECTOR::z

Definition at line 54 of file d3d9types.h.

Referenced by D3DXVec3Add(), D3DXVec3Cross(), D3DXVec3Lerp(), D3DXVec3Maximize(), D3DXVec3Minimize(), D3DXVec3Scale(), and D3DXVec3Subtract().

The documentation for this struct was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/d3d9types.h