zenilib: zenilib/jni/external/sdl/src/video/SDL_pixels_c.h Source File

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SDL_pixels_c.h
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22
23 /* Useful functions and variables from SDL_pixel.c */
24
25 #include "SDL_blit.h"
26
27 /* Pixel format functions */
28 extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
29
30 /* Blit mapping functions */
31 extern SDL_BlitMap *SDL_AllocBlitMap(void);
32 extern void SDL_InvalidateMap(SDL_BlitMap * map);
33 extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
34 extern void SDL_FreeBlitMap(SDL_BlitMap * map);
35
36 /* Miscellaneous functions */
37 extern int SDL_CalculatePitch(SDL_Surface * surface);
38 extern void SDL_DitherColors(SDL_Color * colors, int bpp);
39 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
40
41 /* vi: set ts=4 sw=4 expandtab: */
SDL_Color
Definition: SDL_pixels.h:252
SDL_DitherColors
void SDL_DitherColors(SDL_Color *colors, int bpp)
Definition: SDL_pixels.c:718
g
GLboolean GLboolean g
Definition: glew.h:8736
surface
EGLSurface surface
Definition: eglext.h:74
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
a
GLboolean GLboolean GLboolean GLboolean a
Definition: glew.h:8736
SDL_config.h
SDL_InvalidateMap
void SDL_InvalidateMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:972
Uint32
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:145
SDL_Palette
Definition: SDL_pixels.h:261
dst
GLenum GLenum dst
Definition: glew.h:2396
SDL_MapSurface
int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)
Definition: SDL_pixels.c:991
SDL_FindColor
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_pixels.c:770
format
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl2ext.h:845
SDL_InitFormat
int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
Definition: SDL_pixels.c:519
SDL_blit.h
Uint8
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:129
SDL_PixelFormat
Definition: SDL_pixels.h:272
SDL_AllocBlitMap
SDL_BlitMap * SDL_AllocBlitMap(void)
Definition: SDL_pixels.c:952
r
GLdouble GLdouble GLdouble r
Definition: glew.h:1392
b
GLdouble GLdouble GLdouble b
Definition: glew.h:8383
SDL_CalculatePitch
int SDL_CalculatePitch(SDL_Surface *surface)
Definition: SDL_pixels.c:746
src
GLenum src
Definition: glew.h:2396
SDL_BlitMap
Definition: SDL_blit.h:85
map
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:268
SDL_FreeBlitMap
void SDL_FreeBlitMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:1077
colors
GLuint colors[3]
Definition: modern.h:25