zenilib: zenilib/jni/external/angle/src/compiler/Initialize.h Source File

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Initialize.h
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1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 #ifndef _INITIALIZE_INCLUDED_
8 #define _INITIALIZE_INCLUDED_
9
10 #include "compiler/Common.h"
11 #include "compiler/ShHandle.h"
12 #include "compiler/SymbolTable.h"
13
14 void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &table);
15
16 void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
17 const ShBuiltInResources& resources,
18 TSymbolTable& symbolTable);
19
20 void InitExtensionBehavior(const ShBuiltInResources& resources,
21 TExtensionBehavior& extensionBehavior);
22
23 #endif // _INITIALIZE_INCLUDED_
table
GLenum GLsizei GLenum GLenum const GLvoid * table
Definition: glew.h:4422
TExtensionBehavior
std::map< std::string, TBehavior > TExtensionBehavior
Definition: ExtensionBehavior.h:35
type
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
Definition: gl2ext.h:845
TSymbolTable
Definition: SymbolTable.h:237
InsertBuiltInFunctions
void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
Definition: Initialize.cpp:17
Common.h
IdentifyBuiltIns
void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
Definition: Initialize.cpp:421
ShBuiltInResources
Definition: ShaderLang.h:203
ShHandle.h
ShShaderType
ShShaderType
Definition: ShaderLang.h:48
SymbolTable.h
ShShaderSpec
ShShaderSpec
Definition: ShaderLang.h:53
InitExtensionBehavior
void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior)
Definition: Initialize.cpp:551