zenilib: _D3DXSHMATERIAL Struct Reference

zenilib 0.5.3.0

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_D3DXSHMATERIAL Struct Reference

`#include <d3dx9mesh.h>`

## Public Attributes

D3DCOLORVALUE | Absorption
BOOL | bMirror
BOOL | bSubSurf
D3DCOLORVALUE | Diffuse
D3DCOLORVALUE | ReducedScattering
FLOAT | RelativeIndexOfRefraction

## Detailed Description

Definition at line 1558 of file d3dx9mesh.h.

## Member Data Documentation

D3DCOLORVALUE _D3DXSHMATERIAL::Absorption

Definition at line 1565 of file d3dx9mesh.h.

BOOL _D3DXSHMATERIAL::bMirror

Definition at line 1560 of file d3dx9mesh.h.

BOOL _D3DXSHMATERIAL::bSubSurf

Definition at line 1561 of file d3dx9mesh.h.

D3DCOLORVALUE _D3DXSHMATERIAL::Diffuse

Definition at line 1559 of file d3dx9mesh.h.

D3DCOLORVALUE _D3DXSHMATERIAL::ReducedScattering

Definition at line 1566 of file d3dx9mesh.h.

FLOAT _D3DXSHMATERIAL::RelativeIndexOfRefraction

Definition at line 1564 of file d3dx9mesh.h.

The documentation for this struct was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/d3dx9mesh.h