zenilib: zenilib/jni/external/sdl/src/thread/psp/SDL_systhread.c Source File

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SDL_systhread.c
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1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21
22
23 /* PSP thread management routines for SDL */
24
25 #include <stdio.h>
26 #include <stdlib.h>
27
28 #include "SDL_error.h"
29 #include "SDL_thread.h"
30 #include "../SDL_systhread.h"
31 #include "../SDL_thread_c.h"
32 #include <pspkerneltypes.h>
33 #include <pspthreadman.h>
34
35
36 static int ThreadEntry(SceSize args, void *argp)
37 {
38 SDL_RunThread(*(void **) argp);
39 return 0;
40 }
41
42 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
43 {
44 SceKernelThreadInfo status;
45 int priority = 32;
46
47 /* Set priority of new thread to the same as the current thread */
48 status.size = sizeof(SceKernelThreadInfo);
49 if (sceKernelReferThreadStatus(sceKernelGetThreadId(), &status) == 0) {
50 priority = status.currentPriority;
51 }
52
53 thread->handle = sceKernelCreateThread("SDL thread", ThreadEntry,
54 priority, 0x8000,
55 PSP_THREAD_ATTR_VFPU, NULL);
56 if (thread->handle < 0) {
57 return SDL_SetError("sceKernelCreateThread() failed");
58 }
59
60 sceKernelStartThread(thread->handle, 4, &args);
61 return 0;
62 }
63
64 void SDL_SYS_SetupThread(const char *name)
65 {
66 /* Do nothing. */
67 }
68
69 SDL_threadID SDL_ThreadID(void)
70 {
71 return (SDL_threadID) sceKernelGetThreadId();
72 }
73
74 void SDL_SYS_WaitThread(SDL_Thread *thread)
75 {
76 sceKernelWaitThreadEnd(thread->handle, NULL);
77 sceKernelDeleteThread(thread->handle);
78 }
79
80 void SDL_SYS_KillThread(SDL_Thread *thread)
81 {
82 sceKernelTerminateDeleteThread(thread->handle);
83 }
84
85 int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
86 {
87 int value;
88
89 if (priority == SDL_THREAD_PRIORITY_LOW) {
90 value = 19;
91 } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
92 value = -20;
93 } else {
94 value = 0;
95 }
96
97 return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value);
98
99 }
100
101 /* vim: ts=4 sw=4
102 */
SDL_ThreadID
DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void)
Definition: SDL_systhread.c:48
SDL_threadID
unsigned long SDL_threadID
Definition: SDL_thread.h:49
NULL
#define NULL
Definition: ftobjs.h:61
name
EGLImageKHR EGLint * name
Definition: eglext.h:284
SDL_SYS_CreateThread
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
Definition: SDL_systhread.c:42
SDL_SYS_KillThread
void SDL_SYS_KillThread(SDL_Thread *thread)
Definition: SDL_systhread.c:80
SDL_THREAD_PRIORITY_LOW
Definition: SDL_thread.h:60
SDL_SYS_WaitThread
void SDL_SYS_WaitThread(SDL_Thread *thread)
Definition: SDL_systhread.c:60
ThreadEntry
static int ThreadEntry(SceSize args, void *argp)
Definition: SDL_systhread.c:36
SDL_SYS_SetThreadPriority
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
Definition: SDL_systhread.c:54
SDL_SetError
DECLSPEC int SDLCALL SDL_SetError(const char *fmt,...)
Definition: SDL_error.c:53
thread
static SDL_Thread * thread
Definition: SDL_sysjoystick.c:41
SDL_Thread::handle
SYS_ThreadHandle handle
Definition: SDL_thread_c.h:51
value
EGLSurface EGLint void ** value
Definition: eglext.h:301
SDL_THREAD_PRIORITY_HIGH
Definition: SDL_thread.h:62
SDL_RunThread
void SDL_RunThread(void *data)
Definition: SDL_thread.c:263
SDL_SYS_SetupThread
void SDL_SYS_SetupThread(const char *name)
Definition: SDL_systhread.c:42
SDL_Thread
Definition: SDL_thread_c.h:48
SDL_ThreadPriority
SDL_ThreadPriority
Definition: SDL_thread.h:59
SDL_error.h