zenilib: zenilib/jni/external/zenilib/zeni_graphics/Zeni/Renderable.h Source File

zenilib 0.5.3.0

- Main Page
- Modules
- Namespaces
- Classes
- Files

- File List
- File Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Renderable.h
Go to the documentation of this file.
1 /* This file is part of the Zenipex Library (zenilib).
2 * Copyright (C) 2011 Mitchell Keith Bloch (bazald).
3 *
4 * zenilib is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * zenilib is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public License
15 * along with zenilib. If not, see <http://www.gnu.org/licenses/>.
16 */
17
33 #ifndef ZENI_RENDERABLE_H
34 #define ZENI_RENDERABLE_H
35
36 #include <Zeni/Core.h>
37
38 namespace Zeni {
39
40 class ZENI_GRAPHICS_DLL Material;
41
42 class ZENI_GRAPHICS_DLL Video_GL_Fixed;
43 class ZENI_GRAPHICS_DLL Video_GL_Shader;
44 class ZENI_GRAPHICS_DLL Video_DX9;
45
46 // For any object that knows how to render itself
47 class ZENI_GRAPHICS_DLL Renderable {
48 public:
49 inline Renderable();
50 virtual ~Renderable();
51
52 inline Renderable(const Renderable &rhs);
53 inline Renderable & operator=(const Renderable &rhs);
54
56 virtual bool is_3d() const = 0;
57
58 #ifndef DISABLE_GL_FIXED
59 virtual void render_to(Video_GL_Fixed &screen) const = 0;
60 #endif
61
62 #ifndef DISABLE_GL_SHADER
63 virtual void render_to(Video_GL_Shader &screen) const = 0;
64 #endif
65
66 #ifndef DISABLE_DX9
67 virtual void render_to(Video_DX9 &screen) const = 0;
68 #endif
69
70 virtual void pre_render() const;
71 virtual void post_render() const;
72
75 inline const Material * get_Material() const;
76 void give_Material(Material * const &material);
77 void lend_Material(const Material * const &material);
78 void fax_Material(const Material * const &material);
79
80 private:
81 Material * m_material;
82 bool delete_m_material;
83 };
84
85 struct ZENI_GRAPHICS_DLL Invalid_Vertex_Index : public Error {
86 Invalid_Vertex_Index() : Error("Invalid Vertex Index") {}
87 };
88
89 }
90
91 #endif
Zeni::Video_DX9
The Direct3D9 Rendering System.
Definition: Video_DX9.h:62
Zeni::Invalid_Vertex_Index::Invalid_Vertex_Index
Invalid_Vertex_Index()
Definition: Renderable.h:86
Zeni::Material
An Abstraction of a Material.
Definition: Material.h:56
Zeni::Renderable
A Renderable Interface.
Definition: Renderable.h:47
Zeni::Video_GL_Fixed
The OpenGL Rendering System.
Definition: Video_GL_Fixed.h:70
Zeni::Video_GL_Shader
The OpenGL Rendering System.
Definition: Video_GL_Shader.h:70
Zeni::Invalid_Vertex_Index
Definition: Renderable.h:85
Zeni::Error
The Error Class.
Definition: Error.h:52
Core.h