zenilib: Zeni::Logo Class Reference

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Zeni::Logo Class Reference
Zenilib

Logo. More...

`#include <Logo.h>`

## Public Member Functions

| Logo (const Point2f &upper_left, const float &height, const Color &logo_color, const Color &text_color)
| Logo (const Logo &rhs)
| ~Logo ()
Logo & | operator= (const Logo &rhs)
void | render ()

## Detailed Description

Logo.

This class allows rendering of the Zenipex logo.

Author
  bazald

Contact: bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com

Definition at line 42 of file Logo.h.

## Constructor & Destructor Documentation

Zeni::Logo::Logo | ( | const Point2f & | upper_left,
|  | const float & | height,
|  | const Color & | logo_color,
|  | const Color & | text_color
| ) |  |

Definition at line 27 of file Logo.cpp.

Zeni::Logo::~Logo | ( |  | ) |

Definition at line 37 of file Logo.cpp.

Zeni::Logo::Logo | ( | const Logo & | rhs | ) |

Definition at line 41 of file Logo.cpp.

## Member Function Documentation

Logo & Zeni::Logo::operator= | ( | const Logo & | rhs | ) |

Definition at line 51 of file Logo.cpp.

References swap().

void Zeni::Logo::render | ( |  | ) |

Definition at line 63 of file Logo.cpp.

References Zeni::Vertex_Buffer::render().

Referenced by Zeni::Gamestate_Base::render().

The documentation for this class was generated from the following files:

- zenilib/jni/external/zenilib/zeni_rest/Zeni/Logo.h
- zenilib/jni/external/zenilib/zeni_rest/Logo.cpp