zenilib: zenilib/jni/external/angle/src/compiler/Uniform.h File Reference

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Uniform.h File Reference
`#include <string>`
`#include <vector>`
`#include <GLES2/gl2.h>`

Go to the source code of this file.

## Classes

struct | sh::Uniform

## Namespaces

| sh

## Macros

#define | GL_APICALL

## Typedefs

typedef std::vector< Uniform > | sh::ActiveUniforms

## Macro Definition Documentation

#define GL_APICALL

Definition at line 13 of file Uniform.h.