zenilib: D3DXCOLOR Struct Reference

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D3DXCOLOR Struct Reference

`#include <d3dx9math.h>`

## Public Attributes

FLOAT | a
FLOAT | b
FLOAT | g
FLOAT | r

## Detailed Description

Definition at line 512 of file d3dx9math.h.

## Member Data Documentation

FLOAT D3DXCOLOR::a

Definition at line 557 of file d3dx9math.h.

Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().

FLOAT D3DXCOLOR::b

Definition at line 557 of file d3dx9math.h.

Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().

FLOAT D3DXCOLOR::g

Definition at line 557 of file d3dx9math.h.

Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().

FLOAT D3DXCOLOR::r

Definition at line 557 of file d3dx9math.h.

Referenced by D3DXColorAdd(), D3DXColorLerp(), D3DXColorModulate(), D3DXColorNegative(), D3DXColorScale(), and D3DXColorSubtract().

The documentation for this struct was generated from the following file:

- zenilib/jni/external/zenilib/zeni_graphics/d3dx9math.h