zenilib: zenilib/jni/external/zenilib/zeni_rest/Gamestate.cpp File Reference

zenilib 0.5.3.0

- Main Page
- Modules
- Namespaces
- Classes
- Files

- File List
- File Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Namespaces | Macros
Gamestate.cpp File Reference
`#include <zeni_rest.h>`
`#include <algorithm>`
`#include <cmath>`
`#include <Zeni/Define.h>`
`#include <Zeni/Undefine.h>`

Go to the source code of this file.

## Namespaces

| Zeni

## Macros

#define | SC(name) if(text_version == #name) return name;
#define | SC(name) case name: return #name;
#define | SC0(b) SC(b)
#define | SC0(b) SC(b)
#define | SC1(a)
#define | SC1(a)
#define | SC10(a, b) SC(b)
#define | SC10(a, b) SC(b)

## Macro Definition Documentation

#define SC | ( |  | name | ) | if(text_version == #name) return name;

Referenced by Zeni::Gamestate_Base::to_sym(), and Zeni::Gamestate_Base::to_text().

#define SC | ( |  | name | ) | case name: return #name;

#define SC0 | ( |  | b | ) | SC(b)

Referenced by Zeni::Gamestate_Base::to_sym(), and Zeni::Gamestate_Base::to_text().

#define SC0 | ( |  | b | ) | SC(b)

#define SC1 | ( |  | a | ) |

Referenced by Zeni::Gamestate_Base::to_sym(), and Zeni::Gamestate_Base::to_text().

#define SC1 | ( |  | a | ) |

#define SC10 | ( |  | a,
|  |  | b
| ) |  | SC(b)

Referenced by Zeni::Gamestate_Base::to_sym(), and Zeni::Gamestate_Base::to_text().

#define SC10 | ( |  | a,
|  |  | b
| ) |  | SC(b)