zenilib: zenilib/jni/external/sdl/src/render/software/SDL_blendfillrect.h File Reference

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SDL_blendfillrect.h File Reference
`#include "SDL_config.h"`

Go to the source code of this file.

## Functions

int | SDL_BlendFillRect (SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
int | SDL_BlendFillRects (SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)

## Function Documentation

int SDL_BlendFillRect | ( | SDL_Surface * | dst,
|  | const SDL_Rect * | rect,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 196 of file SDL_blendfillrect.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect(), and SDL_SetError().

int SDL_BlendFillRects | ( | SDL_Surface * | dst,
|  | const SDL_Rect * | rects,
|  | int | count,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 263 of file SDL_blendfillrect.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, i, int, NULL, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect(), and SDL_SetError().

Referenced by SW_RenderFillRects().