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zeni_graphics.h
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1 /* This file is part of the Zenipex Library (zenilib).
2  * Copyright (C) 2011 Mitchell Keith Bloch (bazald).
3  *
4  * zenilib is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * zenilib is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with zenilib. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef ZENILIB_GRAPHICS_H
19 #define ZENILIB_GRAPHICS_H
20 
21 #ifndef ZENI_GRAPHICS_DLL
22 #define ZENI_GRAPHICS_DLL __declspec(dllimport)
23 #endif
24 #ifndef ZENI_GRAPHICS_EXT
25 #define ZENI_GRAPHICS_EXT extern
26 #endif
27 
28 #include <zeni_core.h>
29 
30 #include <Zeni/EZ2D.h>
31 #include <Zeni/Fog.h>
32 #include <Zeni/Font.h>
33 #include <Zeni/Fonts.h>
34 #include <Zeni/Image.h>
35 #include <Zeni/Light.h>
36 #include <Zeni/Line_Segment.h>
37 #include <Zeni/Material.h>
38 #include <Zeni/Model.h>
39 #include <Zeni/Projector.h>
40 #include <Zeni/Quadrilateral.h>
41 #include <Zeni/Renderable.h>
42 #include <Zeni/Shader.h>
43 #include <Zeni/Texture.h>
44 #include <Zeni/Textures.h>
45 #include <Zeni/Triangle.h>
46 #include <Zeni/Vertex2f.h>
47 #include <Zeni/Vertex3f.h>
48 #include <Zeni/Vertex_Buffer.h>
49 #include <Zeni/Video.h>
50 #include <Zeni/Video_DX9.h>
51 #include <Zeni/Video_GL_Fixed.h>
52 #include <Zeni/Video_GL_Shader.h>
53 #include <Zeni/Window.h>
54 
55 #include <Zeni/Font.hxx>
56 #include <Zeni/Image.hxx>
57 #include <Zeni/Light.hxx>
58 #include <Zeni/Material.hxx>
59 #include <Zeni/Model.hxx>
60 #include <Zeni/Projector.hxx>
61 #include <Zeni/Renderable.hxx>
62 #include <Zeni/Shader.hxx>
63 #include <Zeni/Texture.hxx>
64 #include <Zeni/Textures.hxx>
65 #include <Zeni/Vertex2f.hxx>
66 #include <Zeni/Vertex3f.hxx>
67 #include <Zeni/Vertex_Buffer.hxx>
68 #include <Zeni/Video.hxx>
69 #include <Zeni/Video_DX9.hxx>
70 #include <Zeni/Video_GL_Fixed.hxx>
71 #include <Zeni/Window.hxx>
72 
73 #endif