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zeni.h
Go to the documentation of this file.
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/* This file is part of the Zenipex Library (zenilib).
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* Copyright (C) 2011 Mitchell Keith Bloch (bazald).
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*
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* zenilib is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* zenilib is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with zenilib. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZENI_H
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#define ZENI_H
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#ifdef _MSC_VER
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#ifndef _WINDOWS
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#define _WINDOWS
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#endif
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#if defined(_WIN64) && !defined(X64)
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#define X64
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#endif
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#endif
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#ifndef ZENI_DLL
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#define ZENI_DLL __declspec(dllimport)
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#endif
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#ifndef ZENI_EXT
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#define ZENI_EXT extern
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#endif
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#ifdef _WINDOWS
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#define _CRTDBG_MAP_ALLOC
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#include <stdlib.h>
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#include <crtdbg.h>
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#endif
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#include <
Zeni/Android.h
>
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#include <
Zeni/Camera.h
>
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#include <
Zeni/Chronometer.h
>
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#include <
Zeni/Collision.h
>
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#include <
Zeni/Color.h
>
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#include <
Zeni/Colors.h
>
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#include <
Zeni/Coordinate.h
>
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#include <
Zeni/Database.h
>
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#include <
Zeni/File_Ops.h
>
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#include <
Zeni/Hash_Map.h
>
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#include <
Zeni/Matrix4f.h
>
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#include <
Zeni/Quaternion.h
>
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#include <
Zeni/Quit_Event.h
>
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#include <
Zeni/Random.h
>
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#include <
Zeni/Resource.h
>
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#include <
Zeni/Serialization.h
>
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#include <
Zeni/String.h
>
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#include <
Zeni/Timer_HQ.h
>
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#include <
Zeni/Vector3f.h
>
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#include <
Zeni/XML.h
>
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#include <
Zeni/Camera.hxx
>
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#include <
Zeni/Collision.hxx
>
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#include <
Zeni/Color.hxx
>
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#include <
Zeni/Coordinate.hxx
>
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#include <
Zeni/Matrix4f.hxx
>
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#include <
Zeni/Quaternion.hxx
>
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#include <
Zeni/Resource.hxx
>
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#include <
Zeni/Timer_HQ.hxx
>
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#include <
Zeni/Vector2f.hxx
>
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#include <
Zeni/Vector3f.hxx
>
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#endif
Quaternion.hxx
Timer_HQ.hxx
Vector3f.hxx
Coordinate.hxx
Android.h
Camera.hxx
Matrix4f.hxx
Collision.h
Coordinate.h
Vector3f.h
XML.h
Matrix4f.h
Color.hxx
Serialization.h
Quaternion.h
File_Ops.h
Resource.h
Database.h
Timer_HQ.h
Chronometer.h
Random.h
Hash_Map.h
Collision.hxx
Resource.hxx
String.h
Camera.h
Color.h
Quit_Event.h
Vector2f.hxx
Colors.h
zenilib
jni
external
zenilib
zeni
zeni.h
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